Huntsman
Huntsman | |
---|---|
Alignment | [[Category:]] |
Affiliation | ({{{location}}})[[Category:{{{location}}} characters]] |
Status | Active |
Character Sheet
Appearance
Physically Hal is lean not built like a bodybuilder more like a runner or martial artist. He is a mix of Irish and Filipino giving him jet black hair and slightly tanned skin.
In costume, he wears a large cloak and lightweight custom made armor/helmet. The color of the armor is a dark metallic gray while the cloak on default looks like a dark desert tan (see comment sec for more detail).
Equipment and Resources
Tinkertech
Skills and Specializations
Mentality
Hal is a deep believer in transhumanism as well as tinker freedom. He truly believes that the way forward for humanity to overcome and evolve is through the help of tinkers and technology that they could create. So he has devoted to his life and soul to see this dream of this better world made reality. He sees the restrictions set upon tinkers by the PRT and the government to be injustices. Also while he may be a zealot of tinker freedom Hal is not blinded enough to believe that everything tinkers make will be good but in his eyes, the benefits far outweigh the risk. It should also be noted that Hal does not hate the PRT he understands their existence and the need for them. But belives their stance and regulations on tinkers are far too harsh and unjust. On the other hand, he hates the Reclaimers and what they stand for and has vowed to oppose them.
Power
Binary Tinker, Specialty: cybernetic animals/hunting
Huntsman is a binary tinker with a specialization in creating cybernetic animals and a specialization in hunting.
Cybernetic animals: Huntsman can make the cybernetic equivalent of any animal that can be found in the world. He can also customize and augment said created animal, for example, adding eyes that can zoom in and take pictures or making an animal bigger/smaller than it is in real life. Also while Huntsman can create any animal he excels in creating natural predators due to the binary overlap with hunting. The base range for each animal to operate at peak efficacy is 300ft but an animal can be made/upgraded to operate outside of that range.
Hunting: Huntsman can create advanced tinker tech hunting equipment. Examples of things Huntsman could create include a tinker tech bow/arrows and lightweight camo armor as well as other normal hunting equipment.