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	<title>WormRP - User contributions [en]</title>
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	<updated>2026-04-21T10:57:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=5227</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=5227"/>
		<updated>2021-03-18T12:58:18Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Szpak&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = /u/LizardFolkofNeptune&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = Mafia&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Mover}}&lt;br /&gt;
|rep_morality = -2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kfspzz/szpak/&lt;br /&gt;
|image       = Szpak Mask.jpg&lt;br /&gt;
|caption     = A simple mask of a bird with a beak protruding and the head designed to wrap around Szpak&#039;s. Painted a simple white with blacks and red&#039;s filling in details.&lt;br /&gt;
|birth_date  = 2002/10/6&lt;br /&gt;
|birth_place = In the mountains of Asheville NC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Though born in the mountains of Asheville in a small town Jonas does not care to remember, in no way was he ever going to stay there. His plans were sped up however when he triggered and escaped a seemingly inescapable situation in front of semi-reliable witnesses. Spurred on by his fear of hurting his family, his power whispering in his ear, and plain old wanderlust Jonas started making his way north and taking the name Szpak for activities mainly villainous but occasionally arguably just. Now in Devilfish he has decided to stick around for a while. Szpak has made no big splashes yet (although if you ask around enough or dig through the internet you may be able to find him from his acts on his way up to devilfish) Jonas plans to change that, and soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jonas is a small but not physically remarkable person, short at about 5’3 and skinny although not malnourished. Both in and out of costume has well combed brown hair, brown eyes, and tidy but not extraordinarily so clothing. In civilian clothing wear he usually chooses well-worn boots, with a preference for jeans and jackets. His costume is surprisingly similar although all black with the addition of gloves and a hand carved and painted bird mask, with a ribbon for securing it to his head&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Although currently living in his “hideout” (a long time abandoned house on the outskirts) Szpak has built up a small hoard with his illicit activities, and it is only growing. Hopefully one day he will be able to buy a house properly.&lt;br /&gt;
&lt;br /&gt;
Gear that Szpak carries around:&lt;br /&gt;
&lt;br /&gt;
* A cheap burner phone&lt;br /&gt;
* A pocket flashlight&lt;br /&gt;
* An extendable baton&lt;br /&gt;
* A multitool&lt;br /&gt;
* A hunting knife&lt;br /&gt;
* A lighter&lt;br /&gt;
* A polaroid camera&lt;br /&gt;
* A small pistol “for emergencies”&lt;br /&gt;
&lt;br /&gt;
All of this is stored in a backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Amatuer photography&lt;br /&gt;
* Wood carving&lt;br /&gt;
* Has gotten fairly good at sneaking around&lt;br /&gt;
* Bad at lockpicking but still better than most&lt;br /&gt;
* Has gotten into a track routine so is somewhat athletic at least&lt;br /&gt;
* Decent at fighting&lt;br /&gt;
* Pretty good at wall/rock climbing&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Just a bit of a jerk really. Arrogant and unfriendly, although you won’t be able to get him to stop talking if he deems you “interesting.” Has few friends and a fair amount of hobbies. If you talk to him long enough you may get the impression of “overly dramatic and angsty.” Does have some very strict rules about what kind of crimes are acceptable, and can border on extra violent vigilante when those rules are violated. Power drives Jonas to restlessness and ambition a noticeable amount.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Single, natural trigger&lt;br /&gt;
&lt;br /&gt;
The cape has the ability to teleport roughly ten feet, and while posture cannot change the direction they are facing (so they can turn but can’t go from running to crouching, but can go from facing left to facing right or up.) Additionally they have the ability to reorient which way gravity is facing them (such as having gravity adhere them to walls or the ceiling rather than the floor) and must reorient this at least 90 degrees every jump. Gravity, friction, and momentum (outside of punches or running) do not carry across jumps although can be quickly regained (if the cape is falling off a building and teleports they will not get squished if they teleport to a wall) The most interesting part of this power is the timing of the teleportation. After the first jump they must wait 1 minute and for their power to recharge, but after each jump 30% of that is cut out of the recharge time. Their power does have a minor thinker power, just enough enhanced reflexes at any time to get a grasp of the position, situation, and aiming a teleport if their normal reflexes would not be able to by the time the power is charged again. This is important as there is no practical limit on just how many jumps they can do in any given time, so they end up going extraordinary fast after enough time. There is a limit on this as the power only starts speeding up when it registers the cape to be in immediate danger (such as in a fight or falling down into an abyss) and otherwise still requires a 60 second cool down before jumping again, and if Szpak were to ever move more than 300 feet from where the danger located is they return to the normal 60 second cooldown. At the faster levels of jumping it is likely they would not be able to be seen at all, although they are still limited by the fact that their body does not change positions between jumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Jonas knew he shouldn’t have gone exploring the mines, but the few friends he was able to make insisted. Now, tumbling down an abandoned, unmarked, and uncovered shaft, with no hope of anyone being able to save him, and even the conception of “up” lost in the ever growing darkness Jonas reaches out to… something it doesn’t matter much and *moves.* About a half hour later he emerges from the mine to see most of his group ran off and the few dumbstruck ones that remain.&lt;br /&gt;
&lt;br /&gt;
______________________________________________________________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
After his trigger Jonas could not find even less joy in the idea of sticking around his tiny town deep in the “american south” then before, and with the danger he perceived to be bringing to his family as a cape (with a few suspicious witnesses to his trigger) he went on the run. After a few months he found himself in Devilfish and something just felt right, maybe he’ll stick around a bit. Now, time to get down to business.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=5226</id>
		<title>Corral</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=5226"/>
		<updated>2021-03-18T12:57:56Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Corral&lt;br /&gt;
|civ_name    = Juliana Thompson&lt;br /&gt;
|author      = /u/LizardFolkofNeptune&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}} ({{cape/class|Shaker}})&lt;br /&gt;
|rep_morality  = 0&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/ku4fk5/corral/&lt;br /&gt;
|birth_date  = 9/19/2003&lt;br /&gt;
|birth_place = Devilfish Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Practically nothing, perhaps you heard of the min collapse but she was not found suspicious so unless her clustermate tells you you won&#039;t know about her&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
A rather average looking girl, although on the thinner and more athletic side due to ballet, and surprisingly strong. Has rather long, straight black hair. Doesn’t have a “costume” persay, but wears concealing, generally dark clothing along with a scarf and sunglasses for going out and using her powers.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Family is very high middle class, although she is a 17 year old girl so an allowance is her main source of “income”&lt;br /&gt;
&lt;br /&gt;
Wealth Level: 3&lt;br /&gt;
&lt;br /&gt;
Cape Gear:&lt;br /&gt;
* A multitool&lt;br /&gt;
* Some pepper spray&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Better than average grades although still a highschool education&lt;br /&gt;
* Talented dancer with the strength and agility that entails&lt;br /&gt;
* Skilled manipulator of humans&lt;br /&gt;
* Decent actor and liar&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Worryingly manipulative, made worse after the trigger. Generally views other people as resources to be exploited, and while capable of empathy, it takes a lot to get a reaction out of her. Puts up a front of being helpful and friendly typically. This does not apply to her cluster-mate as they have a relationship explained more in depth in the Cluster Mechanics section. Is a vigilante more out of a sense of obligation and expectation than any real heroic tendencies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Main Ability (Master)&lt;br /&gt;
&lt;br /&gt;
Every 15 seconds the cape can spawn within 20 feet of themselves in a burst of gray dust. There can only be ten minions at most at a time. These minions are approximately 3 feet high entirely smooth gray minions with the only distinctive features being a wide mouth being able to open to cover the entirety of where the face would be, entirely filled with teeth, and inch long sharp fingernails. These beings, while having a basic animal intelligence and the ability to improvise weapons, are entirely hostile to all life not designated by the cape and will commit as much destruction of the environment around them if there are no living targets. The cape can only designate 5 people/objects at one time to not be attacked. Despite having no features they have all the senses of an average human (although they do lack a fear or pain response) and have the strength of a weak human. Also have the durability of an average human except their insides appear to be entirely filled with dust as well. When they would die or be knocked out they instead explode into gray dust. When they are dismissed by the cape or move more than 50 feet away they also explode into gray dust. The limit on space is removed within the effect created by the subpower.&lt;br /&gt;
&lt;br /&gt;
Secondary Power (Shaker)&lt;br /&gt;
&lt;br /&gt;
When this power is activated, a 20 foot cube around the cape is visibly marked with heavy distortions on the &amp;quot;edges&amp;quot; and a slight blurring on the cubes &amp;quot;faces.&amp;quot; Exactly every 10 seconds the space within the cube is copied and placed on the four vertical outer faces of said cube, with a maximum of four expansions. This copies everything except for living organisms and what they are holding/wearing. Tinkertech has a copy but does not function. The expansion cannot be seen or felt by people who are outside the original cube, and anything that enters this cube is deposited inside a random cube within, along with each person who exits the cube exiting via a random vertical face. All cubes of space inside the effect are separated by a lesser but visible distortion, and objects can move freely between them. When expanding if two or more cubes would create a cube of space that would overlap or overlap onto an already existing cube of space instead only one is created/nothing happens if there was already a cube. Every ten seconds the cape may swap the position of two adjacent cubes within the cube. The cape has a vague sense of where each person within the effect is. When the power is ended everything within the cube is placed as close as possible to where they would be within the 20 feet without immediately hurting another object or overlapping with another object, and all minions of the cape are destroyed.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanic:&lt;br /&gt;
&lt;br /&gt;
Both Cluster mates have a fairly accurate sense of direction to the other cluster mate, though it isn’t precise enough to provide an exact location, simply a general direction. Cluster Mates can also sense certain emotions from each other, depending on if they are in like/hate mode. In like mode they can sense the positive emotions of their cluster member, while in hate mode they can sense the negative ones, both especially when in regards to the other cluster member.   In Like mode, the cluster mates are generally slanted to view their cluster mates positively and their actions positively, and in Hate mode it is the opposite. They’re not exact, not necessarily causing cluster mates to hate each other’s guts but it definitely influences them (Generally decided with cluster mate OOC). After each major “Event” involving both cluster mates they will generally swap mode. Modes can also swap at any time if the shards desire it (Decided OOC with cluster mate)&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Julie was a… fairly average girl before the cave in. Upper middle class family, few good friends but was friendly enough with everybody, interested in dance and theatre, nothing special even if her family considered her a little cold at times. Then came her fall. Only a sprained ankle sure, but the doctor said it was the worst they had ever seen. Put her off her feet for 6 months, and most obviously Julie could not be on the dance team, damaging her longest and closest friendship with another girl in ballet Named Emily. Now Julie (or more properly Juliana) could deal with this, she was fine if a bit lonely for a time, that was until (when Julie was fully healed) Emily, Julie, and a few other friends decided to explore the caves outside of town. Juliana decided to arrive early, this was her first major outing with Emily after all, but while she was waiting Julie noticed something, well, just wrong with the supports of the shaft they were planning on going into. She couldn’t tell you what it was, screw loose or shifty flooring or something else entirely, but she did know that it was not stable. That’s when the others arrived, Julie made up some excuse about her ankle hurting and having to go back to the car to get something and, oh, she’d be right down and they could go ahead without her. She still doesn’t entirely know why she didn’t warn them, but when she hears the collapse and sees the entrance blocked, Julie knows she should have. Julie triggers with the weight of guilt, thinking she killed her best friend and so many others by just not speaking.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4927</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4927"/>
		<updated>2021-02-09T12:39:40Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Szpak&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = /u/LizardFolkofNeptune&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = Mafia&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Mover}}&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kfspzz/szpak/&lt;br /&gt;
|image       = Szpak Mask.jpg&lt;br /&gt;
|caption     = A simple mask of a bird with a beak protruding and the head designed to wrap around Szpak&#039;s. Painted a simple white with blacks and red&#039;s filling in details.&lt;br /&gt;
|birth_date  = 2002/10/6&lt;br /&gt;
|birth_place = In the mountains of Asheville NC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Though born in the mountains of Asheville in a small town Jonas does not care to remember, in no way was he ever going to stay there. His plans were sped up however when he triggered and escaped a seemingly inescapable situation in front of semi-reliable witnesses. Spurred on by his fear of hurting his family, his power whispering in his ear, and plain old wanderlust Jonas started making his way north and taking the name Szpak for activities mainly villainous but occasionally arguably just. Now in Devilfish he has decided to stick around for a while. Szpak has made no big splashes yet (although if you ask around enough or dig through the internet you may be able to find him from his acts on his way up to devilfish) Jonas plans to change that, and soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jonas is a small but not physically remarkable person, short at about 5’3 and skinny although not malnourished. Both in and out of costume has well combed brown hair, brown eyes, and tidy but not extraordinarily so clothing. In civilian clothing wear he usually chooses well-worn boots, with a preference for jeans and jackets. His costume is surprisingly similar although all black with the addition of gloves and a hand carved and painted bird mask, with a ribbon for securing it to his head&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Although currently living in his “hideout” (a long time abandoned house on the outskirts) Szpak has built up a small hoard with his illicit activities, and it is only growing. Hopefully one day he will be able to buy a house properly.&lt;br /&gt;
&lt;br /&gt;
Gear that Szpak carries around:&lt;br /&gt;
&lt;br /&gt;
* A cheap burner phone&lt;br /&gt;
* A pocket flashlight&lt;br /&gt;
* An extendable baton&lt;br /&gt;
* A multitool&lt;br /&gt;
* A hunting knife&lt;br /&gt;
* A lighter&lt;br /&gt;
* A polaroid camera&lt;br /&gt;
* A small pistol “for emergencies”&lt;br /&gt;
&lt;br /&gt;
All of this is stored in a backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Amatuer photography&lt;br /&gt;
* Wood carving&lt;br /&gt;
* Has gotten fairly good at sneaking around&lt;br /&gt;
* Bad at lockpicking but still better than most&lt;br /&gt;
* Has gotten into a track routine so is somewhat athletic at least&lt;br /&gt;
* Decent at fighting&lt;br /&gt;
* Pretty good at wall/rock climbing&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Just a bit of a jerk really. Arrogant and unfriendly, although you won’t be able to get him to stop talking if he deems you “interesting.” Has few friends and a fair amount of hobbies. If you talk to him long enough you may get the impression of “overly dramatic and angsty.” Does have some very strict rules about what kind of crimes are acceptable, and can border on extra violent vigilante when those rules are violated. Power drives Jonas to restlessness and ambition a noticeable amount.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Single, natural trigger&lt;br /&gt;
&lt;br /&gt;
The cape has the ability to teleport roughly ten feet, and while posture cannot change the direction they are facing (so they can turn but can’t go from running to crouching, but can go from facing left to facing right or up.) Additionally they have the ability to reorient which way gravity is facing them (such as having gravity adhere them to walls or the ceiling rather than the floor) and must reorient this at least 90 degrees every jump. Gravity, friction, and momentum (outside of punches or running) do not carry across jumps although can be quickly regained (if the cape is falling off a building and teleports they will not get squished if they teleport to a wall) The most interesting part of this power is the timing of the teleportation. After the first jump they must wait 1 minute and for their power to recharge, but after each jump 30% of that is cut out of the recharge time. Their power does have a minor thinker power, just enough enhanced reflexes at any time to get a grasp of the position, situation, and aiming a teleport if their normal reflexes would not be able to by the time the power is charged again. This is important as there is no practical limit on just how many jumps they can do in any given time, so they end up going extraordinary fast after enough time. There is a limit on this as the power only starts speeding up when it registers the cape to be in immediate danger (such as in a fight or falling down into an abyss) and otherwise still requires a 60 second cool down before jumping again, and if Szpak were to ever move more than 300 feet from where the danger located is they return to the normal 60 second cooldown. At the faster levels of jumping it is likely they would not be able to be seen at all, although they are still limited by the fact that their body does not change positions between jumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Jonas knew he shouldn’t have gone exploring the mines, but the few friends he was able to make insisted. Now, tumbling down an abandoned, unmarked, and uncovered shaft, with no hope of anyone being able to save him, and even the conception of “up” lost in the ever growing darkness Jonas reaches out to… something it doesn’t matter much and *moves.* About a half hour later he emerges from the mine to see most of his group ran off and the few dumbstruck ones that remain.&lt;br /&gt;
&lt;br /&gt;
______________________________________________________________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
After his trigger Jonas could not find even less joy in the idea of sticking around his tiny town deep in the “american south” then before, and with the danger he perceived to be bringing to his family as a cape (with a few suspicious witnesses to his trigger) he went on the run. After a few months he found himself in Devilfish and something just felt right, maybe he’ll stick around a bit. Now, time to get down to business.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4849</id>
		<title>Corral</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4849"/>
		<updated>2021-01-23T21:54:28Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Corral&lt;br /&gt;
|civ_name    = Juliana Thompson&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Hero (Vigilante)&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master (Shaker)&lt;br /&gt;
|rep_morality  = 0&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/ku4fk5/corral/|birth_date  = 9/19/2003&lt;br /&gt;
|birth_place = Devilfish Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Practically nothing, perhaps you heard of the min collapse but she was not found suspicious so unless her clustermate tells you you won&#039;t know about her&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
A rather average looking girl, although on the thinner and more athletic side due to ballet, and surprisingly strong. Has rather long, straight black hair. Doesn’t have a “costume” persay, but wears concealing, generally dark clothing along with a scarf and sunglasses for going out and using her powers.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Family is very high middle class, although she is a 17 year old girl so an allowance is her main source of “income”&lt;br /&gt;
&lt;br /&gt;
Wealth Level: 3&lt;br /&gt;
&lt;br /&gt;
Cape Gear:&lt;br /&gt;
A multitool&lt;br /&gt;
&lt;br /&gt;
Some pepper spray&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Better than average grades although still a highschool education&lt;br /&gt;
&lt;br /&gt;
Talented dancer with the strength and agility that entails&lt;br /&gt;
&lt;br /&gt;
Skilled manipulator of humans&lt;br /&gt;
&lt;br /&gt;
Decent actor and liar&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Worryingly manipulative, made worse after the trigger. Generally views other people as resources to be exploited, and while capable of empathy, it takes a lot to get a reaction out of her. Puts up a front of being helpful and friendly typically. This does not apply to her cluster-mate as they have a relationship explained more in depth in the Cluster Mechanics section. Is a vigilante more out of a sense of obligation and expectation than any real heroic tendencies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Main Ability (Master)&lt;br /&gt;
&lt;br /&gt;
Every 15 seconds the cape can spawn within 20 feet of themselves in a burst of gray dust. There can only be ten minions at most at a time. These minions are approximately 3 feet high entirely smooth gray minions with the only distinctive features being a wide mouth being able to open to cover the entirety of where the face would be, entirely filled with teeth, and inch long sharp fingernails. These beings, while having a basic animal intelligence and the ability to improvise weapons, are entirely hostile to all life not designated by the cape and will commit as much destruction of the environment around them if there are no living targets. The cape can only designate 5 people/objects at one time to not be attacked. Despite having no features they have all the senses of an average human (although they do lack a fear or pain response) and have the strength of a weak human. Also have the durability of an average human except their insides appear to be entirely filled with dust as well. When they would die or be knocked out they instead explode into gray dust. When they are dismissed by the cape or move more than 50 feet away they also explode into gray dust. The limit on space is removed within the effect created by the subpower.&lt;br /&gt;
&lt;br /&gt;
Secondary Power (Shaker)&lt;br /&gt;
&lt;br /&gt;
When this power is activated, a 20 foot cube around the cape is visibly marked with heavy distortions on the &amp;quot;edges&amp;quot; and a slight blurring on the cubes &amp;quot;faces.&amp;quot; Exactly every 10 seconds the space within the cube is copied and placed on the four vertical outer faces of said cube, with a maximum of four expansions. This copies everything except for living organisms and what they are holding/wearing. Tinkertech has a copy but does not function. The expansion cannot be seen or felt by people who are outside the original cube, and anything that enters this cube is deposited inside a random cube within, along with each person who exits the cube exiting via a random vertical face. All cubes of space inside the effect are separated by a lesser but visible distortion, and objects can move freely between them. When expanding if two or more cubes would create a cube of space that would overlap or overlap onto an already existing cube of space instead only one is created/nothing happens if there was already a cube. Every ten seconds the cape may swap the position of two adjacent cubes within the cube. The cape has a vague sense of where each person within the effect is. When the power is ended everything within the cube is placed as close as possible to where they would be within the 20 feet without immediately hurting another object or overlapping with another object, and all minions of the cape are destroyed.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanic:&lt;br /&gt;
&lt;br /&gt;
Both Cluster mates have a fairly accurate sense of direction to the other cluster mate, though it isn’t precise enough to provide an exact location, simply a general direction. Cluster Mates can also sense certain emotions from each other, depending on if they are in like/hate mode. In like mode they can sense the positive emotions of their cluster member, while in hate mode they can sense the negative ones, both especially when in regards to the other cluster member.   In Like mode, the cluster mates are generally slanted to view their cluster mates positively and their actions positively, and in Hate mode it is the opposite. They’re not exact, not necessarily causing cluster mates to hate each other’s guts but it definitely influences them (Generally decided with cluster mate OOC). After each major “Event” involving both cluster mates they will generally swap mode. Modes can also swap at any time if the shards desire it (Decided OOC with cluster mate)&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Julie was a… fairly average girl before the cave in. Upper middle class family, few good friends but was friendly enough with everybody, interested in dance and theatre, nothing special even if her family considered her a little cold at times. Then came her fall. Only a sprained ankle sure, but the doctor said it was the worst they had ever seen. Put her off her feet for 6 months, and most obviously Julie could not be on the dance team, damaging her longest and closest friendship with another girl in ballet Named Emily. Now Julie (or more properly Juliana) could deal with this, she was fine if a bit lonely for a time, that was until (when Julie was fully healed) Emily, Julie, and a few other friends decided to explore the caves outside of town. Juliana decided to arrive early, this was her first major outing with Emily after all, but while she was waiting Julie noticed something, well, just wrong with the supports of the shaft they were planning on going into. She couldn’t tell you what it was, screw loose or shifty flooring or something else entirely, but she did know that it was not stable. That’s when the others arrived, Julie made up some excuse about her ankle hurting and having to go back to the car to get something and, oh, she’d be right down and they could go ahead without her. She still doesn’t entirely know why she didn’t warn them, but when she hears the collapse and sees the entrance blocked, Julie knows she should have. Julie triggers with the weight of guilt, thinking she killed her best friend and so many others by just not speaking.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4848</id>
		<title>Corral</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4848"/>
		<updated>2021-01-23T21:54:07Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Corral&lt;br /&gt;
|civ_name    = Juliana Thompson&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Hero (Vigilante)&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master (Shaker)&lt;br /&gt;
|rep_morality  = 0&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/ku4fk5/corral/|birth_date  = 9/19/2003&lt;br /&gt;
|birth_place = Devilfish Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Practically nothing, perhaps you heard of the min collapse but she was not found suspicious so unless her clustermate tells you you won&#039;t know about her&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
A rather average looking girl, although on the thinner and more athletic side due to ballet, and surprisingly strong. Has rather long, straight black hair. Doesn’t have a “costume” persay, but wears concealing, generally dark clothing along with a scarf and sunglasses for going out and using her powers.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Family is very high middle class, although she is a 17 year old girl so an allowance is her main source of “income”&lt;br /&gt;
&lt;br /&gt;
Wealth Level: 3&lt;br /&gt;
&lt;br /&gt;
Cape Gear:&lt;br /&gt;
A multitool&lt;br /&gt;
&lt;br /&gt;
Some pepper spray&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Better than average grades although still a highschool education&lt;br /&gt;
&lt;br /&gt;
Talented dancer with the strength and agility that entails&lt;br /&gt;
&lt;br /&gt;
Skilled manipulator of humans&lt;br /&gt;
&lt;br /&gt;
Decent actor and liar&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Worryingly manipulative, made worse after the trigger. Generally views other people as resources to be exploited, and while capable of empathy, it takes a lot to get a reaction out of her. Puts up a front of being helpful and friendly typically. This does not apply to her cluster-mate as they have a relationship explained more in depth in the Cluster Mechanics section. Is a vigilante more out of a sense of obligation and expectation than any real heroic tendencies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Main Ability (Master)&lt;br /&gt;
&lt;br /&gt;
Every 15 seconds the cape can spawn within 20 feet of themselves in a burst of gray dust. There can only be ten minions at most at a time. These minions are approximately 3 feet high entirely smooth gray minions with the only distinctive features being a wide mouth being able to open to cover the entirety of where the face would be, entirely filled with teeth, and inch long sharp fingernails. These beings, while having a basic animal intelligence and the ability to improvise weapons, are entirely hostile to all life not designated by the cape and will commit as much destruction of the environment around them if there are no living targets. The cape can only designate 5 people/objects at one time to not be attacked. Despite having no features they have all the senses of an average human (although they do lack a fear or pain response) and have the strength of a weak human. Also have the durability of an average human except their insides appear to be entirely filled with dust as well. When they would die or be knocked out they instead explode into gray dust. When they are dismissed by the cape or move more than 50 feet away they also explode into gray dust. The limit on space is removed within the effect created by the subpower.&lt;br /&gt;
&lt;br /&gt;
Secondary Power (Shaker)&lt;br /&gt;
&lt;br /&gt;
When this power is activated, a 20 foot cube around the cape is visibly marked with heavy distortions on the &amp;quot;edges&amp;quot; and a slight blurring on the cubes &amp;quot;faces.&amp;quot; Exactly every 10 seconds the space within the cube is copied and placed on the four vertical outer faces of said cube, with a maximum of four expansions. This copies everything except for living organisms and what they are holding/wearing. Tinkertech has a copy but does not function. The expansion cannot be seen or felt by people who are outside the original cube, and anything that enters this cube is deposited inside a random cube within, along with each person who exits the cube exiting via a random vertical face. All cubes of space inside the effect are separated by a lesser but visible distortion, and objects can move freely between them. When expanding if two or more cubes would create a cube of space that would overlap or overlap onto an already existing cube of space instead only one is created/nothing happens if there was already a cube. Every ten seconds the cape may swap the position of two adjacent cubes within the cube. The cape has a vague sense of where each person within the effect is. When the power is ended everything within the cube is placed as close as possible to where they would be within the 20 feet without immediately hurting another object or overlapping with another object, and all minions of the cape are destroyed.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanic:&lt;br /&gt;
&lt;br /&gt;
Both Cluster mates have a fairly accurate sense of direction to the other cluster mate, though it isn’t precise enough to provide an exact location, simply a general direction. Cluster Mates can also sense certain emotions from each other, depending on if they are in like/hate mode. In like mode they can sense the positive emotions of their cluster member, while in hate mode they can sense the negative ones, both especially when in regards to the other cluster member.   In Like mode, the cluster mates are generally slanted to view their cluster mates positively and their actions positively, and in Hate mode it is the opposite. They’re not exact, not necessarily causing cluster mates to hate each other’s guts but it definitely influences them (Generally decided with cluster mate OOC). After each major “Event” involving both cluster mates they will generally swap mode. Modes can also swap at any time if the shards desire it (Decided OOC with cluster mate)&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Julie was a… fairly average girl before the cave in. Upper middle class family, few good friends but was friendly enough with everybody, interested in dance and theatre, nothing special even if her family considered her a little cold at times. Then came her fall. Only a sprained ankle sure, but the doctor said it was the worst they had ever seen. Put her off her feet for 6 months, and most obviously Julie could not be on the dance team, damaging her longest and closest friendship with another girl in ballet Named Emily. Now Julie (or more properly Juliana) could deal with this, she was fine if a bit lonely for a time, that was until (when Julie was fully healed) Emily, Julie, and a few other friends decided to explore the caves outside of town. Juliana decided to arrive early, this was her first major outing with Emily after all, but while she was waiting Julie noticed something, well, just wrong with the supports of the shaft they were planning on going into. She couldn’t tell you what it was, screw loose or shifty flooring or something else entirely, but she did know that it was not stable. That’s when the others arrived, Julie made up some excuse about her ankle hurting and having to go back to the car to get something and, oh, she’d be right down and they could go ahead without her. She still doesn’t entirely know why she didn’t warn them, but when she hears the collapse and sees the entrance blocked, Julie knows she should have. Julie triggers with the weight of guilt, thinking she killed her best friend and so many others by just not speaking.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4847</id>
		<title>Corral</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Corral&amp;diff=4847"/>
		<updated>2021-01-23T21:53:30Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Corral&lt;br /&gt;
|civ_name    = Juliana Thompson&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Hero (Vigilante)&amp;lt;&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master (Shaker)&lt;br /&gt;
|rep_morality  = 0&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/ku4fk5/corral/|birth_date  = 9/19/2003&lt;br /&gt;
|birth_place = Devilfish Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Practically nothing, perhaps you heard of the min collapse but she was not found suspicious so unless her clustermate tells you you won&#039;t know about her&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
A rather average looking girl, although on the thinner and more athletic side due to ballet, and surprisingly strong. Has rather long, straight black hair. Doesn’t have a “costume” persay, but wears concealing, generally dark clothing along with a scarf and sunglasses for going out and using her powers.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Family is very high middle class, although she is a 17 year old girl so an allowance is her main source of “income”&lt;br /&gt;
&lt;br /&gt;
Wealth Level: 3&lt;br /&gt;
&lt;br /&gt;
Cape Gear:&lt;br /&gt;
A multitool&lt;br /&gt;
&lt;br /&gt;
Some pepper spray&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Better than average grades although still a highschool education&lt;br /&gt;
&lt;br /&gt;
Talented dancer with the strength and agility that entails&lt;br /&gt;
&lt;br /&gt;
Skilled manipulator of humans&lt;br /&gt;
&lt;br /&gt;
Decent actor and liar&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Worryingly manipulative, made worse after the trigger. Generally views other people as resources to be exploited, and while capable of empathy, it takes a lot to get a reaction out of her. Puts up a front of being helpful and friendly typically. This does not apply to her cluster-mate as they have a relationship explained more in depth in the Cluster Mechanics section. Is a vigilante more out of a sense of obligation and expectation than any real heroic tendencies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Main Ability (Master)&lt;br /&gt;
&lt;br /&gt;
Every 15 seconds the cape can spawn within 20 feet of themselves in a burst of gray dust. There can only be ten minions at most at a time. These minions are approximately 3 feet high entirely smooth gray minions with the only distinctive features being a wide mouth being able to open to cover the entirety of where the face would be, entirely filled with teeth, and inch long sharp fingernails. These beings, while having a basic animal intelligence and the ability to improvise weapons, are entirely hostile to all life not designated by the cape and will commit as much destruction of the environment around them if there are no living targets. The cape can only designate 5 people/objects at one time to not be attacked. Despite having no features they have all the senses of an average human (although they do lack a fear or pain response) and have the strength of a weak human. Also have the durability of an average human except their insides appear to be entirely filled with dust as well. When they would die or be knocked out they instead explode into gray dust. When they are dismissed by the cape or move more than 50 feet away they also explode into gray dust. The limit on space is removed within the effect created by the subpower.&lt;br /&gt;
&lt;br /&gt;
Secondary Power (Shaker)&lt;br /&gt;
&lt;br /&gt;
When this power is activated, a 20 foot cube around the cape is visibly marked with heavy distortions on the &amp;quot;edges&amp;quot; and a slight blurring on the cubes &amp;quot;faces.&amp;quot; Exactly every 10 seconds the space within the cube is copied and placed on the four vertical outer faces of said cube, with a maximum of four expansions. This copies everything except for living organisms and what they are holding/wearing. Tinkertech has a copy but does not function. The expansion cannot be seen or felt by people who are outside the original cube, and anything that enters this cube is deposited inside a random cube within, along with each person who exits the cube exiting via a random vertical face. All cubes of space inside the effect are separated by a lesser but visible distortion, and objects can move freely between them. When expanding if two or more cubes would create a cube of space that would overlap or overlap onto an already existing cube of space instead only one is created/nothing happens if there was already a cube. Every ten seconds the cape may swap the position of two adjacent cubes within the cube. The cape has a vague sense of where each person within the effect is. When the power is ended everything within the cube is placed as close as possible to where they would be within the 20 feet without immediately hurting another object or overlapping with another object, and all minions of the cape are destroyed.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanic:&lt;br /&gt;
&lt;br /&gt;
Both Cluster mates have a fairly accurate sense of direction to the other cluster mate, though it isn’t precise enough to provide an exact location, simply a general direction. Cluster Mates can also sense certain emotions from each other, depending on if they are in like/hate mode. In like mode they can sense the positive emotions of their cluster member, while in hate mode they can sense the negative ones, both especially when in regards to the other cluster member.   In Like mode, the cluster mates are generally slanted to view their cluster mates positively and their actions positively, and in Hate mode it is the opposite. They’re not exact, not necessarily causing cluster mates to hate each other’s guts but it definitely influences them (Generally decided with cluster mate OOC). After each major “Event” involving both cluster mates they will generally swap mode. Modes can also swap at any time if the shards desire it (Decided OOC with cluster mate)&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Julie was a… fairly average girl before the cave in. Upper middle class family, few good friends but was friendly enough with everybody, interested in dance and theatre, nothing special even if her family considered her a little cold at times. Then came her fall. Only a sprained ankle sure, but the doctor said it was the worst they had ever seen. Put her off her feet for 6 months, and most obviously Julie could not be on the dance team, damaging her longest and closest friendship with another girl in ballet Named Emily. Now Julie (or more properly Juliana) could deal with this, she was fine if a bit lonely for a time, that was until (when Julie was fully healed) Emily, Julie, and a few other friends decided to explore the caves outside of town. Juliana decided to arrive early, this was her first major outing with Emily after all, but while she was waiting Julie noticed something, well, just wrong with the supports of the shaft they were planning on going into. She couldn’t tell you what it was, screw loose or shifty flooring or something else entirely, but she did know that it was not stable. That’s when the others arrived, Julie made up some excuse about her ankle hurting and having to go back to the car to get something and, oh, she’d be right down and they could go ahead without her. She still doesn’t entirely know why she didn’t warn them, but when she hears the collapse and sees the entrance blocked, Julie knows she should have. Julie triggers with the weight of guilt, thinking she killed her best friend and so many others by just not speaking.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4499</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4499"/>
		<updated>2020-12-19T19:48:08Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spzak&lt;br /&gt;
|alias       = none&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Independent Villain&lt;br /&gt;
|affiliation = none&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = mover&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = [https://www.reddit.com/r/wormrp/comments/kfspzz/szpak/?sort=confidence Link Here]&lt;br /&gt;
|image       = [https://i.pinimg.com/originals/61/ae/50/61ae50416edf1a528d9be003ad716e9f.jpg Here&#039;s his mask]&lt;br /&gt;
|caption     = A simple mask of a bird with a beak protruding and the head designed to wrap around Szpak&#039;s. Painted a simple white with blacks and red&#039;s filling in details.&lt;br /&gt;
|birth_date  = 2002/10/6&lt;br /&gt;
|birth_place = In the mountains of Asheville NC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Though born in the mountains of Asheville in a small town Jonas does not care to remember, in no way was he ever going to stay there. His plans were sped up however when he triggered and escaped a seemingly inescapable situation in front of semi-reliable witnesses. Spurred on by his fear of hurting his family, his power whispering in his ear, and plain old wanderlust Jonas started making his way north and taking the name Szpak for activities mainly villainous but occasionally arguably just. Now in Devilfish he has decided to stick around for a while. Szpak has made no big splashes yet (although if you ask around enough or dig through the internet you may be able to find him from his acts on his way up to devilfish) Jonas plans to change that, and soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jonas is a small but not physically remarkable person, short at about 5’3 and skinny although not malnourished. Both in and out of costume has well combed brown hair, brown eyes, and tidy but not extraordinarily so clothing. In civilian clothing wear he usually chooses well-worn boots, with a preference for jeans and jackets. His costume is surprisingly similar although all black with the addition of gloves and a hand carved and painted bird mask, with a ribbon for securing it to his head&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Although currently living in his “hideout” (a long time abandoned house on the outskirts) Szpak has built up a small hoard with his illicit activities, and it is only growing. Hopefully one day he will be able to buy a house properly.&lt;br /&gt;
&lt;br /&gt;
Gear that Szpak carries around:&lt;br /&gt;
&lt;br /&gt;
A cheap burner phone&lt;br /&gt;
&lt;br /&gt;
A pocket flashlight&lt;br /&gt;
&lt;br /&gt;
An extendable baton&lt;br /&gt;
&lt;br /&gt;
A multitool&lt;br /&gt;
&lt;br /&gt;
A hunting knife&lt;br /&gt;
&lt;br /&gt;
A lighter&lt;br /&gt;
&lt;br /&gt;
A polaroid camera&lt;br /&gt;
&lt;br /&gt;
A small pistol “for emergencies”&lt;br /&gt;
&lt;br /&gt;
All of this is stored in a backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Amatuer photography&lt;br /&gt;
&lt;br /&gt;
Wood carving&lt;br /&gt;
&lt;br /&gt;
Has gotten fairly good at sneaking around&lt;br /&gt;
&lt;br /&gt;
Bad at lockpicking but still better than most&lt;br /&gt;
&lt;br /&gt;
Has gotten into a track routine so is somewhat athletic at least&lt;br /&gt;
&lt;br /&gt;
Decent at fighting&lt;br /&gt;
&lt;br /&gt;
Pretty good at wall/rock climbing&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Just a bit of a jerk really. Arrogant and unfriendly, although you won’t be able to get him to stop talking if he deems you “interesting.” Has few friends and a fair amount of hobbies. If you talk to him long enough you may get the impression of “overly dramatic and angsty.” Does have some very strict rules about what kind of crimes are acceptable, and can border on extra violent vigilante when those rules are violated. Power drives Jonas to restlessness and ambition a noticeable amount.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Single, natural trigger&lt;br /&gt;
&lt;br /&gt;
The cape has the ability to teleport roughly ten feet, and while posture cannot change the direction they are facing (so they can turn but can’t go from running to crouching, but can go from facing left to facing right or up.) Additionally they have the ability to reorient which way gravity is facing them (such as having gravity adhere them to walls or the ceiling rather than the floor) and must reorient this at least 90 degrees every jump. Gravity, friction, and momentum (outside of punches or running) do not carry across jumps although can be quickly regained (if the cape is falling off a building and teleports they will not get squished if they teleport to a wall) The most interesting part of this power is the timing of the teleportation. After the first jump they must wait 1 minute and for their power to recharge, but after each jump 30% of that is cut out of the recharge time. Their power does have a minor thinker power, just enough enhanced reflexes at any time to get a grasp of the position, situation, and aiming a teleport if their normal reflexes would not be able to by the time the power is charged again. This is important as there is no practical limit on just how many jumps they can do in any given time, so they end up going extraordinary fast after enough time. There is a limit on this as the power only starts speeding up when it registers the cape to be in immediate danger (such as in a fight or falling down into an abyss) and otherwise still requires a 60 second cool down before jumping again, and if Szpak were to ever move more than 300 feet from where the danger located is they return to the normal 60 second cooldown. At the faster levels of jumping it is likely they would not be able to be seen at all, although they are still limited by the fact that their body does not change positions between jumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Jonas knew he shouldn’t have gone exploring the mines, but the few friends he was able to make insisted. Now, tumbling down an abandoned, unmarked, and uncovered shaft, with no hope of anyone being able to save him, and even the conception of “up” lost in the ever growing darkness Jonas reaches out to… something it doesn’t matter much and *moves.* About a half hour later he emerges from the mine to see most of his group ran off and the few dumbstruck ones that remain.&lt;br /&gt;
&lt;br /&gt;
______________________________________________________________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
After his trigger Jonas could not find even less joy in the idea of sticking around his tiny town deep in the “american south” then before, and with the danger he perceived to be bringing to his family as a cape (with a few suspicious witnesses to his trigger) he went on the run. After a few months he found himself in Devilfish and something just felt right, maybe he’ll stick around a bit. Now, time to get down to business.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4498</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4498"/>
		<updated>2020-12-19T19:41:29Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spzak&lt;br /&gt;
|alias       = none&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Independent Villain&lt;br /&gt;
|affiliation = none&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = mover&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = [https://www.reddit.com/r/wormrp/comments/kfspzz/szpak/?sort=confidence Link Here]&lt;br /&gt;
|image       = [https://i.pinimg.com/originals/61/ae/50/61ae50416edf1a528d9be003ad716e9f.jpg Here&#039;s his mask]&lt;br /&gt;
|caption     = A simple mask of a bird with a beak protruding and the head designed to wrap around Szpak&#039;s. Painted a simple white with blacks and red&#039;s filling in details.&lt;br /&gt;
|birth_date  = 2002/10/6&lt;br /&gt;
|birth_place = In the mountains of Asheville NC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jonas is a small but not physically remarkable person, short at about 5’3 and skinny although not malnourished. Both in and out of costume has well combed brown hair, brown eyes, and tidy but not extraordinarily so clothing. In civilian clothing wear he usually chooses well-worn boots, with a preference for jeans and jackets. His costume is surprisingly similar although all black with the addition of gloves and a hand carved and painted bird mask, with a ribbon for securing it to his head&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
Although currently living in his “hideout” (a long time abandoned house on the outskirts) Szpak has built up a small hoard with his illicit activities, and it is only growing. Hopefully one day he will be able to buy a house properly.&lt;br /&gt;
&lt;br /&gt;
Gear that Szpak carries around:&lt;br /&gt;
&lt;br /&gt;
A cheap burner phone&lt;br /&gt;
&lt;br /&gt;
A pocket flashlight&lt;br /&gt;
&lt;br /&gt;
An extendable baton&lt;br /&gt;
&lt;br /&gt;
A multitool&lt;br /&gt;
&lt;br /&gt;
A hunting knife&lt;br /&gt;
&lt;br /&gt;
A lighter&lt;br /&gt;
&lt;br /&gt;
A polaroid camera&lt;br /&gt;
&lt;br /&gt;
A small pistol “for emergencies”&lt;br /&gt;
&lt;br /&gt;
All of this is stored in a backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Amatuer photography&lt;br /&gt;
&lt;br /&gt;
Wood carving&lt;br /&gt;
&lt;br /&gt;
Has gotten fairly good at sneaking around&lt;br /&gt;
&lt;br /&gt;
Bad at lockpicking but still better than most&lt;br /&gt;
&lt;br /&gt;
Has gotten into a track routine so is somewhat athletic at least&lt;br /&gt;
&lt;br /&gt;
Decent at fighting&lt;br /&gt;
&lt;br /&gt;
Pretty good at wall/rock climbing&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Just a bit of a jerk really. Arrogant and unfriendly, although you won’t be able to get him to stop talking if he deems you “interesting.” Has few friends and a fair amount of hobbies. If you talk to him long enough you may get the impression of “overly dramatic and angsty.” Does have some very strict rules about what kind of crimes are acceptable, and can border on extra violent vigilante when those rules are violated. Power drives Jonas to restlessness and ambition a noticeable amount.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Single, natural trigger&lt;br /&gt;
&lt;br /&gt;
The cape has the ability to teleport roughly ten feet, and while posture cannot change the direction they are facing (so they can turn but can’t go from running to crouching, but can go from facing left to facing right or up.) Additionally they have the ability to reorient which way gravity is facing them (such as having gravity adhere them to walls or the ceiling rather than the floor) and must reorient this at least 90 degrees every jump. Gravity, friction, and momentum (outside of punches or running) do not carry across jumps although can be quickly regained (if the cape is falling off a building and teleports they will not get squished if they teleport to a wall) The most interesting part of this power is the timing of the teleportation. After the first jump they must wait 1 minute and for their power to recharge, but after each jump 30% of that is cut out of the recharge time. Their power does have a minor thinker power, just enough enhanced reflexes at any time to get a grasp of the position, situation, and aiming a teleport if their normal reflexes would not be able to by the time the power is charged again. This is important as there is no practical limit on just how many jumps they can do in any given time, so they end up going extraordinary fast after enough time. There is a limit on this as the power only starts speeding up when it registers the cape to be in immediate danger (such as in a fight or falling down into an abyss) and otherwise still requires a 60 second cool down before jumping again, and if Szpak were to ever move more than 300 feet from where the danger located is they return to the normal 60 second cooldown. At the faster levels of jumping it is likely they would not be able to be seen at all, although they are still limited by the fact that their body does not change positions between jumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Jonas knew he shouldn’t have gone exploring the mines, but the few friends he was able to make insisted. Now, tumbling down an abandoned, unmarked, and uncovered shaft, with no hope of anyone being able to save him, and even the conception of “up” lost in the ever growing darkness Jonas reaches out to… something it doesn’t matter much and *moves.* About a half hour later he emerges from the mine to see most of his group ran off and the few dumbstruck ones that remain.&lt;br /&gt;
&lt;br /&gt;
______________________________________________________________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
After his trigger Jonas could not find even less joy in the idea of sticking around his tiny town deep in the “american south” then before, and with the danger he perceived to be bringing to his family as a cape (with a few suspicious witnesses to his trigger) he went on the run. After a few months he found himself in Devilfish and something just felt right, maybe he’ll stick around a bit. Now, time to get down to business.&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4497</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4497"/>
		<updated>2020-12-19T19:29:16Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spzak&lt;br /&gt;
|alias       = none&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Independent Villain&lt;br /&gt;
|affiliation = none&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = mover&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = &amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
* list item&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4496</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4496"/>
		<updated>2020-12-19T19:26:19Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = &amp;lt;!-- cape name here --&amp;gt;&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Jonas Stromberg&lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Independent Villain&lt;br /&gt;
|affiliation = &amp;lt;!-- Protectorate, Wards, None, Crypt Keepers, etc. full list here: https://wormrp.syl.ae/wiki/edit/Template:Cape/affiliation --&amp;gt;&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = &amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality  = &lt;br /&gt;
|rep_notoriety = &lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = &amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
* list item&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4495</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4495"/>
		<updated>2020-12-19T19:25:50Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = &amp;lt;!-- cape name here --&amp;gt;&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = &lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = Independent Villain&lt;br /&gt;
|affiliation = &amp;lt;!-- Protectorate, Wards, None, Crypt Keepers, etc. full list here: https://wormrp.syl.ae/wiki/edit/Template:Cape/affiliation --&amp;gt;&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = &amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality  = &lt;br /&gt;
|rep_notoriety = &lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = &amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
* list item&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4494</id>
		<title>Szpak</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Szpak&amp;diff=4494"/>
		<updated>2020-12-19T19:24:15Z</updated>

		<summary type="html">&lt;p&gt;Lizard Folk: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = &amp;lt;!-- cape name here --&amp;gt;&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = &lt;br /&gt;
|author      = Lizard Folk&lt;br /&gt;
|alignment   = &amp;lt;!-- Hero, Villain, Mercenary, &amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;Rogue, None, Unknown --&amp;gt;&lt;br /&gt;
|affiliation = &amp;lt;!-- Protectorate, Wards, None, Crypt Keepers, etc. full list here: https://wormrp.syl.ae/wiki/edit/Template:Cape/affiliation --&amp;gt;&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = &amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality  = &lt;br /&gt;
|rep_notoriety = &lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = &amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
* list item&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&amp;lt;!-- self-explanatory --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lizard Folk</name></author>
	</entry>
</feed>