<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Koish</id>
	<title>WormRP - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Koish"/>
	<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/wiki/Special:Contributions/Koish"/>
	<updated>2026-04-22T05:41:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0-alpha</generator>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9200</id>
		<title>Denver:Sister Steel</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9200"/>
		<updated>2023-10-03T20:21:21Z</updated>

		<summary type="html">&lt;p&gt;Koish: Forgot to change criminal rep.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PHO info}}&lt;br /&gt;
{{public cape&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- this is a comment. anything within these little bracket thingies wont render --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = ?&lt;br /&gt;
&lt;br /&gt;
|name        = Sister Steel&lt;br /&gt;
|author      = Koishi&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = The Court&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Denver&lt;br /&gt;
|pronouns    = She/Her&lt;br /&gt;
|image       = &amp;lt;!-- Upload using &amp;quot;upload file&amp;quot; link in sidebar. Put it here with no File: prefix ie &amp;quot;Retcon.png&amp;quot; --&amp;gt;&lt;br /&gt;
|caption     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A for now unnamed tinker has been stalking the back alleys of Denver as of recent, charging into battle with a large armblade and high pitched screams that make even onlookers feel unwell. Info is patchy at best due to the cape&#039;s recent debut.&lt;br /&gt;
&lt;br /&gt;
Her most public outing so far featured her fighting, then getting her ass handed to her by Sovereign until he talked her down from fighting.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==PRT Information==&lt;br /&gt;
{{PRT info}}&lt;br /&gt;
&lt;br /&gt;
The PRT knows mostly the same as the public, though interrogated criminals reveals that right before impact, they suffered intense vertigo and how the tinker could easily manhandle them despite their short stature.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9199</id>
		<title>Denver:Sister Steel</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9199"/>
		<updated>2023-10-03T20:20:22Z</updated>

		<summary type="html">&lt;p&gt;Koish: Added a note about her first public fight and changed affiliation after being recruited.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PHO info}}&lt;br /&gt;
{{public cape&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- this is a comment. anything within these little bracket thingies wont render --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
|name        = Sister Steel&lt;br /&gt;
|author      = Koishi&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = The Court&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Denver&lt;br /&gt;
|pronouns    = She/Her&lt;br /&gt;
|image       = &amp;lt;!-- Upload using &amp;quot;upload file&amp;quot; link in sidebar. Put it here with no File: prefix ie &amp;quot;Retcon.png&amp;quot; --&amp;gt;&lt;br /&gt;
|caption     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A for now unnamed tinker has been stalking the back alleys of Denver as of recent, charging into battle with a large armblade and high pitched screams that make even onlookers feel unwell. Info is patchy at best due to the cape&#039;s recent debut.&lt;br /&gt;
&lt;br /&gt;
Her most public outing so far featured her fighting, then getting her ass handed to her by Sovereign until he talked her down from fighting.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==PRT Information==&lt;br /&gt;
{{PRT info}}&lt;br /&gt;
&lt;br /&gt;
The PRT knows mostly the same as the public, though interrogated criminals reveals that right before impact, they suffered intense vertigo and how the tinker could easily manhandle them despite their short stature.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9164</id>
		<title>Denver:Sister Steel</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Sister_Steel&amp;diff=9164"/>
		<updated>2023-09-07T17:07:56Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;{{PHO info}} {{public cape  &amp;lt;!-- this is a comment. anything within these little bracket thingies wont render --&amp;gt;  |rep_notoriety = F |rep_criminal  =   |name        = Sister Steel |author      = Koishi |alignment   = Vigilante |affiliation = None |status      = Active |location    = Denver |pronouns    = She/Her |image       = &amp;lt;!-- Upload using &amp;quot;upload file&amp;quot; link in sidebar. Put it here with no File: prefix ie &amp;quot;Retcon.png&amp;quot; --&amp;gt; |caption     =  }}  A for now unnamed tinke...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PHO info}}&lt;br /&gt;
{{public cape&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- this is a comment. anything within these little bracket thingies wont render --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
|name        = Sister Steel&lt;br /&gt;
|author      = Koishi&lt;br /&gt;
|alignment   = Vigilante&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Denver&lt;br /&gt;
|pronouns    = She/Her&lt;br /&gt;
|image       = &amp;lt;!-- Upload using &amp;quot;upload file&amp;quot; link in sidebar. Put it here with no File: prefix ie &amp;quot;Retcon.png&amp;quot; --&amp;gt;&lt;br /&gt;
|caption     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A for now unnamed tinker has been stalking the back alleys of Denver as of recent, charging into battle with a large armblade and high pitched screams that make even onlookers feel unwell. Info is patchy at best due to the cape&#039;s recent debut.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==PRT Information==&lt;br /&gt;
{{PRT info}}&lt;br /&gt;
&lt;br /&gt;
The PRT knows mostly the same as the public, though interrogated criminals reveals that right before impact, they suffered intense vertigo and how the tinker could easily manhandle them despite their short stature.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Hydra&amp;diff=9069</id>
		<title>Denver:Hydra</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Hydra&amp;diff=9069"/>
		<updated>2023-07-23T21:52:19Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PHO info}}&lt;br /&gt;
&lt;br /&gt;
{{public cape&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = ?&lt;br /&gt;
&lt;br /&gt;
|name        = Hydra&lt;br /&gt;
|author      = Koish&lt;br /&gt;
|alignment   = Other&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Denver&lt;br /&gt;
|pronouns    = They/Them&lt;br /&gt;
|image       = File:WormRP Hydra.jpg&lt;br /&gt;
|caption     = Hydra in her humanoid form&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hydra is most often seen peeking around corners, or from under/behind objects. Keeping out of clear view and retreating when noticing that they&#039;ve been spotted.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==PRT Information==&lt;br /&gt;
{{PRT info}}&lt;br /&gt;
&lt;br /&gt;
Hydra is a regeneration brute with seemingly multiple personalities in one body. Acting carefree for the most part if approached and they actually stick around.&lt;br /&gt;
Their regeneration seems to come in spurts of sudden explosive growth, and losing one of their heads does not seem to hinder either the head nor the rest of the body beyond pain. With large scale damage turning them into some sort of eldritch squid.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Hydra&amp;diff=9068</id>
		<title>Denver:Hydra</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Denver:Hydra&amp;diff=9068"/>
		<updated>2023-07-23T21:51:34Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PHO info}}&lt;br /&gt;
&lt;br /&gt;
{{public cape&lt;br /&gt;
|rep_notoriety = &lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
|name        = Hydra&lt;br /&gt;
|author      = Koish&lt;br /&gt;
|alignment   = Other&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Denver&lt;br /&gt;
|pronouns    = They/Them&lt;br /&gt;
|image       = File:WormRP Hydra.jpg&lt;br /&gt;
|caption     = Hydra in her humanoid form&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hydra is most often seen peeking around corners, or from under/behind objects. Keeping out of clear view and retreating when noticing that they&#039;ve been spotted.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==PRT Information==&lt;br /&gt;
{{PRT info}}&lt;br /&gt;
&lt;br /&gt;
Hydra is a regeneration brute with seemingly multiple personalities in one body. Acting carefree for the most part if approached and they actually stick around.&lt;br /&gt;
Their regeneration seems to come in spurts of sudden explosive growth, and losing one of their heads does not seem to hinder either the head nor the rest of the body beyond pain. With large scale damage turning them into some sort of eldritch squid.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Replica&amp;diff=8467</id>
		<title>Replica</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Replica&amp;diff=8467"/>
		<updated>2023-03-19T20:59:48Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Natalie Howard&lt;br /&gt;
|alias = Replica&lt;br /&gt;
|civ_name = Natalie Howard&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Breaker}}, {{cape/class|Brute}}&lt;br /&gt;
|rep_morality = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/pxxbq1/natalie_howard_replica/&lt;br /&gt;
|image = Replica.jpg&lt;br /&gt;
|caption = Natalie&#039;s &#039;costume&#039;. Also features a mask.&lt;br /&gt;
|birth_date = 8-11-2001&lt;br /&gt;
|birth_place = Ashton, America&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
There is very little to no information on Replica, aside from a few sightings of some kind of robot around Ashton.&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Natalie looks nearly physically flawless. Fit with a good amount of muscle on her.When simply going about her day, she has black hair draping over her shoulders. Generally gravitating towards either tidy clothing not out of place for a fancy party or job interview or bicycle leathers depending on her mood.&lt;br /&gt;
&lt;br /&gt;
Her &#039;costume&#039; is little more than a neat suit with some armor plating underneath, as well as a grey mask and gloves.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level: 5 (Cannot spend it frivolously)&lt;br /&gt;
* A sparsely decorated apartment&lt;br /&gt;
* A motorcycle&lt;br /&gt;
* An old pack of pokemon cards in good condition.&lt;br /&gt;
&lt;br /&gt;
* A pair of combat knives.&lt;br /&gt;
* A personal phone.&lt;br /&gt;
* A mask for emergencies.&lt;br /&gt;
* A swiss army knife.&lt;br /&gt;
* Lockpicks.&lt;br /&gt;
* A laptop.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Highly capable using both hand to hand and her knife for combat.&lt;br /&gt;
* Can easily keep a mental list of tasks.&lt;br /&gt;
* Knows how to do first air rather well.&lt;br /&gt;
* Rather good at maintaining situational awareness until emotions get high.&lt;br /&gt;
* Doing tasks methodically so they actually get done.&lt;br /&gt;
* Pretty good at first aid.&lt;br /&gt;
* Enough knowledge of firearms to safely manage and unload them, but not much of firing them.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Natalie is by nature a rather violent person. Despite this, she has learned to keep it hidden away under a facade of near perfect calm civility.&lt;br /&gt;
Despite this, high emotions have a tendency to cause this facade to crack.&lt;br /&gt;
&lt;br /&gt;
When using her power, the more it is used, the harder it becomes to keep it down. Her shard pushing her aggression even further. Barely giving any thought anymore when pushed to her limits.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
The cape is a breaker whose power is permanently activated. Looking like a more idealised version of their previous self. Not unlike a person sized doll.&lt;br /&gt;
&lt;br /&gt;
When their form is damaged enough, parts of their body physically shatter and break off, as if shedding a layer from their entire body at once, being replaced with a near identical, if more decrepit looking variant of themselves being revealed beneath. Clothing being more shredded or burnt and showing inhuman parts as if they had been hidden beneath the skin and the facade was being torn off. These parts are all purely cosmetic, the entirety of her body being equally tough.&lt;br /&gt;
&lt;br /&gt;
To break through a layer, the total damage taken must exceed a certain threshold. Damage done to parts covered in armor, power made or physical and blocking or deflecting blows lowers the effectiveness of damage done.&lt;br /&gt;
&lt;br /&gt;
Should a layer be broken, the breaking process takes a second or two, and any &#039;excess&#039; damage will not carry over to the next. (For example: Shooting the cape in the head with a rifle in their baseline form point blank will only break one layer.)&lt;br /&gt;
&lt;br /&gt;
The effects of broken layers are elaborated on below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Layers broken&lt;br /&gt;
! Durability of the layer:&lt;br /&gt;
!Physical capabilities&lt;br /&gt;
!Inhuman parts and special capabilities&lt;br /&gt;
|-&lt;br /&gt;
|0 (Baseline)&lt;br /&gt;
|A couple decent punches breaks through the layer. As does being on fire at all. A decently caustic liquid would break through a layer in a few seconds.&lt;br /&gt;
|Pushing up against human limits.&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Taking a beatdown from a trained boxer would break through, as would being forcefully stabbed with a knife. Being on fire for a dozen seconds also breaks the layer. A decently caustic liquid can break a layer in about half a minute.&lt;br /&gt;
|Can lift a couple hundred kilograms. Greatly increased stamina.&lt;br /&gt;
|Bits of metal become visible in &#039;damaged&#039; parts.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|A dozen shots from small arms fire or a damage similar to a baseball bat swung with proper form will break through. Being on fire for thirty seconds will break through the layer, as would a dozen seconds under a potent acid.&lt;br /&gt;
|About triple the strength of a peak human being, as well as being able to run up to 20 km/hr. Can do heavily strenuous work for long amounts of time without issue.&lt;br /&gt;
|Hands and feet become sharp metallic claws. Large patches of skin and the lower arms and legs are replaced by metallic plate armor. The claws can be used to stick to surfaces.&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Repeated shots with higher caliber firearms. Being on fire for 2 minutes would break through the layer as well. Half a minute under a potent acid would similarly break the layer.&lt;br /&gt;
|Capable of bursts of speed via horizontal jumps that can also bring them onto single story buildings. Can survive high falls without much issue or damage taken. Punches are capable of leaving dents in steel and cracking concrete. No longer capable of becoming tired.&lt;br /&gt;
|Most of the body has been replaced with cybernetic looking parts, the human bits looking decorative at best. Arms, legs and torso covered in plate armor. Arms can be shot out similar to a harpoon/grappling hook up to 10 meters away. Can emit electricity similar to a stun gun through their body. Gains heavy resistance to electricity all over.&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Several smacks from a very strong brute or being hit by a truck. Can be on fire for a good 5 minutes before the layer breaks. A potent acid could also break through the layer in a similar time.&lt;br /&gt;
|Capable of explosive bursts of speed and keeping up to cars on the highway with repeated long bounds, as well as jumping several stories high. Capable of tearing through steel with their claws.&lt;br /&gt;
|All human parts are gone. Looks fully like a halfway broken robot. Claws gain a chainsaw-esque effect that makes a horrible screeching noise. Can emit heavy bolts of unguided electricity to nearby objects or send it through their body. Electricity can heal the cape up to an &#039;undamaged&#039; final layer. Max speed healing requires 5 seconds of a car battery or stronger to &#039;full heal&#039;. Each full heal equivalent halves effectiveness.&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The sphere is tough enough that anything short of a souped up tinkertech hydraulic press or throwing her into the sun is ineffective.&lt;br /&gt;
|Near immobile. Can at best roll at the speed of a calm walking pace.&lt;br /&gt;
|The layers are gone. The cape is reduced to a metallic sphere that can fit in a person&#039;s palm.&lt;br /&gt;
|}&lt;br /&gt;
When they manage to calm down and stop fighting, their body will start to return to its more pristine state over some time depending the damage taken. Taking up to half an hour if all layers are gone. Natalie can stop this regeneration if wished.&lt;br /&gt;
&lt;br /&gt;
Natalie does not need to eat, drink or breathe, and clothing she wears are incorporated into her breaker state until taken off.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
At age 10, Natalie ran away from home after a bad fight with her parents, having always been a violent child with too much energy for her own good. And after living on the streets for a while, living off of people&#039;s pity and ganking other hobos for their stuff, she caught the eye of a rich businessman, and is taken in with a few conditions. She&#039;d help out with keeping the house clean and protect the man&#039;s daughter. Being coerced after a while to be augmented by the man, apparantly a tinker, to better protect his daughter as a new requirement.&lt;br /&gt;
&lt;br /&gt;
And so she grows up alongside the daughter. A bodyguard and servant. The tinkertech inside her pushing her far beyond human limits. And it eventually becomes a comfortable thought. Partially as her violent tendencies were unknowingly being surpressed by an implant. New tech occasionally being put in as she grew.&lt;br /&gt;
&lt;br /&gt;
And then one day, the daughter goes away with friends to a cabin one of the others owned. Natalie had been sad that she couldn&#039;t come with, but accepted it.&lt;br /&gt;
&lt;br /&gt;
Except when Claire didn&#039;t come back, both she and the father became more and more worried. The latter erratic, even. And then one day as Natalie laid down for maintenance, something went horribly, horribly wrong. Briefly screaming in pain as she feels her insides starting to tear before clamping down on it. Trying to keep her screaming down so she could be fixed. Having complete and utter faith in her master&#039;s craft even as she writhed and eventually passed out, delirious from the blinding pain.&lt;br /&gt;
&lt;br /&gt;
When she woke and figured out that she had triggered, she made a request of her master. A rare occurence for her.&lt;br /&gt;
&lt;br /&gt;
To look for Claire.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8466</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8466"/>
		<updated>2023-03-19T20:59:28Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in wannabe anarchist apparal has been spotted going around the alleys and back roads of town. Occasionally carrying small game with them, but always carrying some variant of tinkertech firearm. And there are some vague pictures of her while surrounded by black spheres all around while talking to capes and other shady figures. Some deeper searches on the internet for tinker weaponry supposedly allow for the tinker to be contacted.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. Wearing lightly faded, comfortable clothes with a coat shielding her from the elements somewhat. She also has an aura about her that makes it clear she doesn&#039;t want to deal with anyone&#039;s shit.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, the color scheme of her outfit goes all black and has her put on a hood and black cap alongside a scarf or bandana to cover the lower half of her face. She also has a sort of tablet hanging from her side.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 4&lt;br /&gt;
* A home/workshop combination in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&lt;br /&gt;
==== Proto pistol configuration ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A blocky pistol gun made out of a black material black with a large slot for the mass generator on the bottom of the barrel.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
&lt;br /&gt;
Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
&lt;br /&gt;
The shots remain accurate up to about 10 meters.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
&lt;br /&gt;
==== Snap-Snare ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/s1qh7q/building_blocks_and_traps/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A black cylinder with an indent in the middle.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = When twisted and put against a surface, it will launch half of it into a nearby, opposing surface and then dig into the surface. A link of sorts being made between the two using light outside of the visible spectrum.&lt;br /&gt;
&lt;br /&gt;
When something passes between the two halves of the cylinder and interrupts the light, they will launch themselves at the triggering creature at different angles. Opening up mid flight to reveal a steel cord between the halves to then wrap around the target from both sides. Not unlike how a bola works. Magnetising to eachother to keep it tight.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Useful for both hunting and setting traps for capes Memento doesn&#039;t want to deal with.&lt;br /&gt;
&lt;br /&gt;
==== Build-a-block barricade ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/s1qh7q/building_blocks_and_traps/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A grey box encased in a black frame. Space for two AA batteries on the side.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = When put on the ground, it will create a 1.5x5x0.10 meter slab of their powered matter with a supported base over the course of 10 seconds. Enough space being created for a person to hide behind after 3 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission by Phix&lt;br /&gt;
&lt;br /&gt;
==== ARES rifle frame ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission for the mafia. Memento maintains one for herself for self defense purposes.&lt;br /&gt;
&lt;br /&gt;
==== ETNA detonation frame ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived.&lt;br /&gt;
&lt;br /&gt;
==== VANGUARD turret spheres ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Needs to be replaced every 3 days.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around.&lt;br /&gt;
&lt;br /&gt;
==== Kinetic Battery ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/uwzg8k/the_only_sword_i_own_for_real/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A deep red material with a reflective surface.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = For most intents and purposes, this material absorbs 80% of the energy imparted on it by spontaneous impacts. Being near identical to hardened steel otherwise aside from being around three quarters of the weight. Being able to get bent under continuous pressure for instance. Though it does not melt.&lt;br /&gt;
&lt;br /&gt;
Impacts to the material cause it to store up the energy impacting it. Holding it inside until an electrical current is applied, at which point it will release said energy on the next impact in the form of intense vibrations imparted on the impacting object.&lt;br /&gt;
&lt;br /&gt;
Should an impact force be greater than 5000 newtons (basically a smack from a strong brute or a sledgehammer), the material will flicker and fade 5 seconds later. During this time, stored energy can still be released.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = 3 hours&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = This material generally takes longer to make than Memento&#039;s other materials.&lt;br /&gt;
&lt;br /&gt;
==== Microburst ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/uwzg8k/the_only_sword_i_own_for_real/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = &lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The sheath creates a blade onto a sword handle out of Memento&#039;s kinetic battery material. Being able to generate a new sword every 10 seconds after inserting the handle into the sheath.&lt;br /&gt;
&lt;br /&gt;
This material allows it to store kinetic energy from impacts. With the handle having two triggers. One to eject the blade if gets bent, and another to create an electric current to trigger the release.&lt;br /&gt;
&lt;br /&gt;
Additionally, the sheathe contains a secondary system that generates explosive charges inside, detonated by a trigger on the sheathe. Effectively allowing the holder to launch the sword handle out and charging the kinetic battery material a bit while drawing it with extreme speed. Allowing the wielder to cut with half a dozen times more force than a regular person. With a somewhat reduced effects for brutes. Being able to just about double it.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = &lt;br /&gt;
&lt;br /&gt;
==== Some simple scanners ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/v8rnp0/flickering_arsenal/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A glove meant for the right arm and an accompanying bracer. The side of the bracer having three small bulges to hold black, bulbous drones.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The gauntlet can generate and operate a series of small drones, mainly meant for the sake of scanning powers in use and powered materials.&lt;br /&gt;
&lt;br /&gt;
The drones can move about 5 meters away from Memento and are controlled via a small keypad on the bracer. Power data being kept in an internal memory that can be accessed via USB cable.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Has scanned Flicker&#039;s, and Scoria&#039;s powers so far.&lt;br /&gt;
&lt;br /&gt;
==== GAP Storage Space ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte black plastic tablet with a pale blue panel at the front. It also has some buttons set into the bottom. Sunk slightly into the device to prevent accidental presses. Comes with clips or straps depending on where she&#039;s wearing it to fasten it over/under her clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device acts as a storage device for Memento&#039;s tech. Being able to store devices being made at least a third out of Memento&#039;s power matter by volume and sending them to a pocket space.&lt;br /&gt;
&lt;br /&gt;
Devices can be chosen to take out through the buttons on the tablet. Or by giving the proper commands through the same gauntlet Memento uses for her scanning drones.&lt;br /&gt;
&lt;br /&gt;
Devices stored in this fashion may not exceed a combined 10 kilograms in weight of non powered matter, and 50 kilograms of powered matter. (Items with negative mass just count as having 0.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made with a scan taken of Flicker&#039;s pocket dimension subpower. Probably also helps not looking like she&#039;s prepared for war and get the PRT called on her when she doesn&#039;t want to.&lt;br /&gt;
&lt;br /&gt;
==== Inverse Mass ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = An almost pure white, thick liquid&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The material is an opaque liquid with a consistency of tar while poked.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s main property come into effect seconds after exiting the generator, its density dropping sharply before eventually stabilising at negative 22570 kg per cubic meter, or the density of osmium inversed.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Around an hour post creation, or until coming into contact with oxygen. Which causes it to turn into a gas and expand rapidly for a second before fading.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made using a scan from Scoria&#039;s flight power.&lt;br /&gt;
&lt;br /&gt;
==== Gravity Harness ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte grey harness + thin body armor combination. The majority being covered in red plates while active. Though it is meant to be worn under one&#039;s clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The harness has two sets of matter generators. Some for the inverse mass, and some for the kinetic battery. The latter covering the vital areas and acting as bracing while the former are spaced throughout the suit. Allowing for some decent protection and also for its other function.&lt;br /&gt;
&lt;br /&gt;
The harness&#039; capacity for inverse mass can be regulated. Allowing the wearer to effectively choose how much they weigh. The average person having about 50 kg of leeway for wanting zero gravity or to fall upwards.&lt;br /&gt;
&lt;br /&gt;
The harness also expells small amounts of inverse mass to help orientate and move the wearer in the air.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = I don&#039;t really want Memento to go anywhere with power armor, and this seemed like a good option to still give her some protection.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Proficient at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Can butcher most kinds of game common around Devilfish&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A pretty great shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8273</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8273"/>
		<updated>2022-10-17T14:05:12Z</updated>

		<summary type="html">&lt;p&gt;Koish: Edited the tinkertech to fit the new formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in wannabe anarchist apparal has been spotted going around the alleys and back roads of town. Occasionally carrying small game with them, but always carrying some variant of tinkertech firearm. And there are some vague pictures of her while surrounded by black spheres all around while talking to capes and other shady figures. Some deeper searches on the internet for tinker weaponry supposedly allow for the tinker to be contacted.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. Wearing lightly faded, comfortable clothes with a coat shielding her from the elements somewhat. She also has an aura about her that makes it clear she doesn&#039;t want to deal with anyone&#039;s shit.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, the color scheme of her outfit goes all black and has her put on a hood and black cap alongside a scarf or bandana to cover the lower half of her face. She also has a sort of tablet hanging from her side.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 4&lt;br /&gt;
* A home/workshop combination in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&lt;br /&gt;
==== Proto pistol configuration ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A blocky pistol gun made out of a black material black with a large slot for the mass generator on the bottom of the barrel.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
&lt;br /&gt;
Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
&lt;br /&gt;
The shots remain accurate up to about 10 meters.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
&lt;br /&gt;
==== Snap-Snare ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/s1qh7q/building_blocks_and_traps/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A black cylinder with an indent in the middle.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = When twisted and put against a surface, it will launch half of it into a nearby, opposing surface and then dig into the surface. A link of sorts being made between the two using light outside of the visible spectrum.&lt;br /&gt;
&lt;br /&gt;
When something passes between the two halves of the cylinder and interrupts the light, they will launch themselves at the triggering creature at different angles. Opening up mid flight to reveal a steel cord between the halves to then wrap around the target from both sides. Not unlike how a bola works. Magnetising to eachother to keep it tight.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Useful for both hunting and setting traps for capes Memento doesn&#039;t want to deal with.&lt;br /&gt;
&lt;br /&gt;
==== Build-a-block barricade ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/s1qh7q/building_blocks_and_traps/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A grey box encased in a black frame. Space for two AA batteries on the side.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = When put on the ground, it will create a 1.5x5x0.10 meter slab of their powered matter with a supported base over the course of 10 seconds. Enough space being created for a person to hide behind after 3 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission by Phix&lt;br /&gt;
&lt;br /&gt;
==== ARES rifle frame ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission for the mafia. Memento maintains one for herself for self defense purposes.&lt;br /&gt;
&lt;br /&gt;
==== ETNA detonation frame ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived.&lt;br /&gt;
&lt;br /&gt;
==== VANGUARD turret spheres ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/t76urm/late_commissions_and_also_oh_god_oh_fuck_the/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Needs to be replaced every 3 days.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around.&lt;br /&gt;
&lt;br /&gt;
==== Kinetic Battery ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/uwzg8k/the_only_sword_i_own_for_real/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A deep red material with a reflective surface.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = For most intents and purposes, this material absorbs 80% of the energy imparted on it by spontaneous impacts. Being near identical to hardened steel otherwise aside from being around three quarters of the weight. Being able to get bent under continuous pressure for instance. Though it does not melt.&lt;br /&gt;
&lt;br /&gt;
Impacts to the material cause it to store up the energy impacting it. Holding it inside until an electrical current is applied, at which point it will release said energy on the next impact in the form of intense vibrations imparted on the impacting object.&lt;br /&gt;
&lt;br /&gt;
Should an impact force be greater than 5000 newtons (basically a smack from a strong brute or a sledgehammer), the material will flicker and fade 5 seconds later. During this time, stored energy can still be released.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = 3 hours&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = This material generally takes longer to make than Memento&#039;s other materials.&lt;br /&gt;
&lt;br /&gt;
==== Microburst ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/uwzg8k/the_only_sword_i_own_for_real/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = &lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The sheath creates a blade onto a sword handle out of Memento&#039;s kinetic battery material. Being able to generate a new sword every 10 seconds after inserting the handle into the sheath.&lt;br /&gt;
&lt;br /&gt;
This material allows it to store kinetic energy from impacts. With the handle having two triggers. One to eject the blade if gets bent, and another to create an electric current to trigger the release.&lt;br /&gt;
&lt;br /&gt;
Additionally, the sheathe contains a secondary system that generates explosive charges inside, detonated by a trigger on the sheathe. Effectively allowing the holder to launch the sword handle out and charging the kinetic battery material a bit while drawing it with extreme speed. Allowing the wielder to cut with half a dozen times more force than a regular person. With a somewhat reduced effects for brutes. Being able to just about double it.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = &lt;br /&gt;
&lt;br /&gt;
==== Some simple scanners ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/v8rnp0/flickering_arsenal/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A glove meant for the right arm and an accompanying bracer. The side of the bracer having three small bulges to hold black, bulbous drones.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The gauntlet can generate and operate a series of small drones, mainly meant for the sake of scanning powers in use and powered materials.&lt;br /&gt;
&lt;br /&gt;
The drones can move about 5 meters away from Memento and are controlled via a small keypad on the bracer. Power data being kept in an internal memory that can be accessed via USB cable.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Has scanned Flicker&#039;s, and Scoria&#039;s powers so far.&lt;br /&gt;
&lt;br /&gt;
==== GAP Storage Space ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte black plastic tablet with a pale blue panel at the front. It also has some buttons set into the bottom. Sunk slightly into the device to prevent accidental presses. Comes with clips or straps depending on where she&#039;s wearing it to fasten it over/under her clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device acts as a storage device for Memento&#039;s tech. Being able to store devices being made at least a third out of Memento&#039;s power matter by volume and sending them to a pocket space.&lt;br /&gt;
&lt;br /&gt;
Devices can be chosen to take out through the buttons on the tablet. Or by giving the proper commands through the same gauntlet Memento uses for her scanning drones.&lt;br /&gt;
&lt;br /&gt;
Devices stored in this fashion may not exceed a combined 10 kilograms in weight of non powered matter, and 50 kilograms of powered matter. (Items with negative mass just count as having 0.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made with a scan taken of Flicker&#039;s pocket dimension subpower. Probably also helps not looking like she&#039;s prepared for war and get the PRT called on her when she doesn&#039;t want to.&lt;br /&gt;
&lt;br /&gt;
==== Inverse Mass ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = An almost pure white, thick liquid&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The material is an opaque liquid with a consistency of tar while poked.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s main property come into effect seconds after exiting the generator, its density dropping sharply before eventually stabilising at negative 22570 kg per cubic meter, or the density of osmium inversed.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Around an hour post creation, or until coming into contact with oxygen. Which causes it to turn into a gas and expand rapidly for a second before fading.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made using a scan from Scoria&#039;s flight power.&lt;br /&gt;
&lt;br /&gt;
==== Gravity Harness ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte grey harness + thin body armor combination. The majority being covered in red plates while active. Though it is meant to be worn under one&#039;s clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The harness has two sets of matter generators. Some for the inverse mass, and some for the kinetic battery. The latter covering the vital areas and acting as bracing while the former are spaced throughout the suit. Allowing for some decent protection and also for its other function.&lt;br /&gt;
&lt;br /&gt;
The harness&#039; capacity for inverse mass can be regulated. Allowing the wearer to effectively choose how much they weigh. The average person having about 50 kg of leeway for wanting zero gravity or to fall upwards.&lt;br /&gt;
&lt;br /&gt;
The harness also expells small amounts of inverse mass to help orientate and move the wearer in the air.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = I don&#039;t really want Memento to go anywhere with power armor, and this seemed like a good option to still give her some protection.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Proficient at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Can butcher most kinds of game common around Devilfish&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A pretty great shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8257</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=8257"/>
		<updated>2022-10-15T09:01:54Z</updated>

		<summary type="html">&lt;p&gt;Koish: Added new tinkertech, updated her skills, appearance and resources to reflect time passing and her quality of life going up. (Will update the rest of the tinkertech to the new format at a later time.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in wannabe anarchist apparal has been spotted going around the alleys and back roads of town. Occasionally carrying small game with them, but always carrying some variant of tinkertech firearm. And there are some vague pictures of her while surrounded by black spheres all around while talking to capes and other shady figures. Some deeper searches on the internet for tinker weaponry supposedly allow for the tinker to be contacted.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. Wearing lightly faded, comfortable clothes with a coat shielding her from the elements somewhat. She also has an aura about her that makes it clear she doesn&#039;t want to deal with anyone&#039;s shit.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, the color scheme of her outfit goes all black and has her put on a hood and black cap alongside a scarf or bandana to cover the lower half of her face. She also has a sort of tablet hanging from her side.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 4&lt;br /&gt;
* A home/workshop combination in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ARES rifle frame&lt;br /&gt;
| appearance = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for self defense purposes. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ETNA detonation frame&lt;br /&gt;
| appearance = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = VANGUARD turret spheres&lt;br /&gt;
| appearance = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
| notes      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around. Needs to be replaced every 3 days.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Kinetic Battery&lt;br /&gt;
| appearance = A deep red material with a reflective surface.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * For most intents and purposes, this material absorbs 80% of the energy imparted on it by spontaneous impacts. Being near identical to hardened steel otherwise aside from being around three quarters of the weight. Being able to get bent under continuous pressure for instance. Though it does not melt.&lt;br /&gt;
&lt;br /&gt;
* Impacts to the material cause it to store up the energy impacting it. Holding it inside until an electrical current is applied, at which point it will release said energy on the next impact in the form of intense vibrations imparted on the impacting object.&lt;br /&gt;
&lt;br /&gt;
* Should an impact force be greater than 5000 newtons (basically a smack from a strong brute or a sledgehammer), the material will flicker and fade 5 seconds later. During this time, stored energy can still be released.&lt;br /&gt;
| notes      = This material generally takes longer to make than Memento&#039;s other materials and lasts for 3 hours before fading.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Microburst&lt;br /&gt;
| appearance = A blocky sword sheath and handle. Containing a couple buttons each. Drawn, the sword&#039;s blade is a deep red.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The sheath creates a blade onto a sword handle out of Memento&#039;s kinetic battery material. Being able to generate a new sword every 10 seconds after inserting the handle into the sheath.&lt;br /&gt;
This material allows it to store kinetic energy from impacts. With the handle having two triggers. One to eject the blade if gets bent, and another to create an electric current to trigger the release.&lt;br /&gt;
&lt;br /&gt;
* Additionally, the sheathe contains a secondary system that generates explosive charges inside, detonated by a trigger on the sheathe. Effectively allowing the holder to launch the sword handle out and charging the kinetic battery material a bit while drawing it with extreme speed. Allowing the wielder to cut with half a dozen times more force than a regular person. With a somewhat reduced effects for brutes. Being able to just about double it.&lt;br /&gt;
| notes      = One was also made for Lady Fisto, which additionally contains a small speaker on the side that can link to a phone via USB port to play one or a playlist of songs while the generators making the blades are turned on.&lt;br /&gt;
Like all Memento tech, it needs maintenance every two weeks before its internals annihilate themselves and some amount of matter around them.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Some simple scanners&lt;br /&gt;
| appearance = A glove meant for the right arm and an accompanying bracer. The side of the bracer having three small bulges to hold black, bulbous drones.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The gauntlet can generate and operate a series of small drones, mainly meant for the sake of scanning powers in use and powered materials.&lt;br /&gt;
&lt;br /&gt;
The drones can move about 5 meters away from Memento and are controlled via a small keypad on the bracer. Power data being kept in an internal memory that can be accessed via USB cable.&lt;br /&gt;
| notes      = Has scanned Flicker&#039;s powers so far.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
==== GAP Storage Space ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte black plastic tablet with a pale blue panel at the front. It also has some buttons set into the bottom. Sunk slightly into the device to prevent accidental presses. Comes with clips or straps depending on where she&#039;s wearing it to fasten it over/under her clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The device acts as a storage device for Memento&#039;s tech. Being able to store devices being made at least a third out of Memento&#039;s power matter by volume and sending them to a pocket space.&lt;br /&gt;
&lt;br /&gt;
Devices can be chosen to take out through the buttons on the tablet. Or by giving the proper commands through the same gauntlet Memento uses for her scanning drones.&lt;br /&gt;
&lt;br /&gt;
Devices stored in this fashion may not exceed a combined 10 kilograms in weight of non powered matter, and 50 kilograms of powered matter. (Items with negative mass just count as having 0.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made with a scan taken of Flicker&#039;s pocket dimension subpower. Probably also helps not looking like she&#039;s prepared for war and get the PRT called on her when she doesn&#039;t want to.&lt;br /&gt;
&lt;br /&gt;
==== Inverse Mass ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = An almost pure white, thick liquid&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The material is an opaque liquid with a consistency of tar while poked.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s main property come into effect seconds after exiting the generator, its density dropping sharply before eventually stabilising at negative 22570 kg per cubic meter, or the density of osmium inversed.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Around an hour post creation, or until coming into contact with oxygen. Which causes it to turn into a gas and expand rapidly for a second before fading.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = Made using a scan from Scoria&#039;s flight power.&lt;br /&gt;
&lt;br /&gt;
==== Gravity Harness ==== &lt;br /&gt;
*&#039;&#039;&#039;Source&#039;&#039;&#039;     = https://www.reddit.com/r/wormrp/comments/xyf9xs/finally_some_more_utility_and_civilian_mode/&lt;br /&gt;
*&#039;&#039;&#039;Creator&#039;&#039;&#039;    = [[Memento]]&lt;br /&gt;
*&#039;&#039;&#039;Appearance&#039;&#039;&#039; = A matte grey harness + thin body armor combination. The majority being covered in red plates while active. Though it is meant to be worn under one&#039;s clothes.&lt;br /&gt;
*&#039;&#039;&#039;Abilities&#039;&#039;&#039;  = The harness has two sets of matter generators. Some for the inverse mass, and some for the kinetic battery. The latter covering the vital areas and acting as bracing while the former are spaced throughout the suit. Allowing for some decent protection and also for its other function.&lt;br /&gt;
&lt;br /&gt;
The harness&#039; capacity for inverse mass can be regulated. Allowing the wearer to effectively choose how much they weigh. The average person having about 50 kg of leeway for wanting zero gravity or to fall upwards.&lt;br /&gt;
&lt;br /&gt;
The harness also expells small amounts of inverse mass to help orientate and move the wearer in the air.&lt;br /&gt;
*&#039;&#039;&#039;Duration&#039;&#039;&#039;   = Like all Memento tech, it comes with a hard 2 week time limit between being maintained, or its internals annihilate themselves.&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;      = I don&#039;t really want Memento to go anywhere with power armor, and this seemed like a good option to still give her some protection.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Proficient at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Can butcher most kinds of game common around Devilfish&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A pretty great shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tulpa&amp;diff=8082</id>
		<title>Tulpa</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tulpa&amp;diff=8082"/>
		<updated>2022-09-08T00:37:09Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{cape |name = Tulpa |alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt; |civ_name = Cienna Emery |pronouns = She |author = /u/Scrublord_Koish |alignment = Hero |affiliation = Rockstar&amp;#039;s entourage |status = Active |location = Devilfish &amp;lt;!-- leave as Devilfish unless they are somew...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Tulpa&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Cienna Emery&lt;br /&gt;
|pronouns = She&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Hero&lt;br /&gt;
|affiliation = Rockstar&#039;s entourage&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish &amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = &amp;lt;!-- eg.: Thinker (Blaster, Shaker) --&amp;gt;&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/wpbrhd/tulpa_breaker/&amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image = Tulpa costume.png&amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption = Totally a normal person in the crowd.&amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 3-7-2003&lt;br /&gt;
|birth_place = München, Germany&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
A person has been spotted sitting on the metal scaffolds high up and looking over Rockstar&#039;s concerts. Food vendors and the concerts in question repeatedly coming up confused at their wares disappearing when they look away.&lt;br /&gt;
&lt;br /&gt;
Tulpa is far from a public figure though. Showing up in the background, or not at all. Easily overlooked in a crowd, and forgotten about moments later. At least until you look at her directly. Then she&#039;s just another girl. Or a ghost, depending.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
 https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Cienna is a somewhat mousy person, and clearly trying to emulate someone with significantly more confidence in the way they dress. Bright colors and clothing that would be flattering on a more confident person. Blonde hair coming down to her shoulders and flowing freely.&lt;br /&gt;
&lt;br /&gt;
In costume, Tulpa attempts to look the exact opposite. Unassuming. Hoodies and somewhat baggy clothes that hides her frame. A hard plastic mask protecting her identity. The mask having had a thin strike drawn across its surface for a mouth of sorts. Looking impassive.&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
*Wealth level 2&lt;br /&gt;
*Anti psychotic meds (Stole someone else&#039;s. She does not have a prescription)&lt;br /&gt;
*Wetstones and other maintenance equipment&lt;br /&gt;
*German passport&lt;br /&gt;
*Small plush toy birb to soothe herself.&lt;br /&gt;
*Worrying assortment of knives.&lt;br /&gt;
*Small flashlight.&lt;br /&gt;
*Comfortable messenger bag for out of costume.&lt;br /&gt;
*Small backpack for in costume.&lt;br /&gt;
*Phone.&lt;br /&gt;
*Lighter.&lt;br /&gt;
*Swiss army knife.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
*Can speak fluent German and just enough French to ask for very simple things.&lt;br /&gt;
*Knows far too much about birds.&lt;br /&gt;
*Has a pretty good memory, and is observant enough to learn pretty well by watching people.&lt;br /&gt;
*Pretty adept at both the maintenance and usage of knives knives&lt;br /&gt;
*Enough self awareness to realise that staring is in fact creepy.&lt;br /&gt;
*Knows how to speak to somewhat deal with religious nuts.&lt;br /&gt;
*Can judge distances pretty well.&lt;br /&gt;
*Can do power assisted climbing.&lt;br /&gt;
*Mediocre at card counting.&lt;br /&gt;
*Can somewhat draw a coherent picture when asked to draw or paint.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Cienna is awkward, but loyal. Comfortable in not being the center of attention and ending up rather clingy to the people who treat her well. She also has a rather bad time with isolation. Her impulse control, morals and sanity rapidly going down the longer she is alone. Becoming giggly and oddly cheerful at seemingly nothing. Proximity to the people she trusts helping her back to a stable state.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Tulpa is a breaker/stranger who normally does not always exist properly. Being able to make parts of their body phase through matter as if it was just air, and being able to lower the effects of gravity on themselves to pretty much nothing. This effect also has her not appear to any sort of electronics and sensors. Though people looking at her and thinker powers can to some degree recognise that there is a person there, if not much more. This effect feels less like a gap in information, and more like seeing a person in a crowd and forgetting about them two seconds later.&lt;br /&gt;
&lt;br /&gt;
Tulpa&#039;s breaker effect is always active.&lt;br /&gt;
&lt;br /&gt;
Tulpa can only interact with inanimate objects via a striker effect that temporarily makes objects able to interact with her. Making them unable to be touched by other creatures and people. Though if the object is larger than 2 cubic meters (such as a building or car), this effect will instead extend about half a meter from wherever Tulpa is touching it.&lt;br /&gt;
&lt;br /&gt;
When a person&#039;s attention is on Tulpa, they become more &#039;real&#039; to them. Being able to be seen properly, and be able to affect eachother to a minor degree. The phasing being akin to wading through water. And any power effects having a fraction of their usual effects, if any at all.&lt;br /&gt;
&lt;br /&gt;
When a person&#039;s attention is on Tulpa, they can now also use their striker effect on the individual. Making Tulpa able to affect them, and them able to affect her. With any powers the individual may have had and items they were carrying now having full effects, though they now phase through people and can only minorly affect them aside from Tulpa and others who are affected by them.&lt;br /&gt;
&lt;br /&gt;
Items and people Tulpa is holding onto can be made to phase with her as long as they maintain physical contact.&lt;br /&gt;
&lt;br /&gt;
This effect ends should the individual leave a 50 meter radius from Tulpa, or if neither their attention is on the other anymore for a dozen seconds.&lt;br /&gt;
&lt;br /&gt;
Tulpa still needs to eat and drink, and breathe.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Cienna was born the youngest child of three, and as such was always kind of just... overlooked. She had siblings who were doing well in school and were well liked in the community, so why would anyone look at the runt of the trio?&lt;br /&gt;
&lt;br /&gt;
To some degree, this was fine. She had her own friends, and her grades were okay. Though it did grind a bit when her elder brother got cake to celebrate the seventh near perfect grade he&#039;d earned that school year, or when he got a new expensive phone as a reward.&lt;br /&gt;
&lt;br /&gt;
Still, it was all fine. Her friends were cooler than theirs anyway. Fuck if she didn&#039;t want some recognition though. Was having a hug from her mother every once in a while too much to ask?&lt;br /&gt;
&lt;br /&gt;
She miiight have started acting out to get attention at some point, too. Because she had to keep up with some rising star siblings for attention somehow, right?&lt;br /&gt;
&lt;br /&gt;
However, blurting out that she&#039;d done some rather passionate kissing with another girl as an &#039;aha&#039; over her at the time still single siblings was a bad move. And having permanent house arrest until she had &#039;prayed the homosexuality out of her soul&#039;. And what would the neighbours think? They went on about it over and over. Until Cienna finally broke under the isolation and fearmongering. Having hammered how she was condemned to hell forever into her skull until she just broke.&lt;br /&gt;
&lt;br /&gt;
Then she had a moment of rage filled clarity, packed her bags, then walked through the wall. And then hitched a ride with a cargo trucker in the morning. Though it was less hitching a ride, more phasing into his truck and hiding in there. And she&#039;d steal food by hiding inside the shelves of grocery and convenience stores.&lt;br /&gt;
&lt;br /&gt;
Eventually though, she heard about some celebrity cape going by &#039;Rockstar&#039; coming to the town she was in at the time on tour, and she thought &#039;why not?&#039; Finding herself a premier spot on top of the steel scaffolding on the stage. Tagging along with the cape in secret. Trying to absorb some of the confidence by proximity, even if they didn&#039;t interact for months after.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Tulpa_costume.png&amp;diff=8081</id>
		<title>File:Tulpa costume.png</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Tulpa_costume.png&amp;diff=8081"/>
		<updated>2022-09-08T00:20:11Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7831</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7831"/>
		<updated>2022-06-13T07:25:46Z</updated>

		<summary type="html">&lt;p&gt;Koish: Adding new tinkertech&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in wannabe anarchist apparal has been spotted going around the alleys and back roads of town. Occasionally carrying small game with them and avoiding confrontation, but always carrying some variant of tinkertech firearm. Some deeper searches on the internet for tinker weaponry supposedly allowing for the tinker to be contacted.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. A faded wine-colored coat shielding her from the elements somewhat. She practically screams &#039;homeless&#039; to anyone looking.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, she puts on a black cap and pulls up a greyish scarf. She doesn&#039;t own much else to protect herself with.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 3&lt;br /&gt;
* A workshop in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ARES rifle frame&lt;br /&gt;
| appearance = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for self defense purposes. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ETNA detonation frame&lt;br /&gt;
| appearance = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = VANGUARD turret spheres&lt;br /&gt;
| appearance = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
| notes      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around. Needs to be replaced every 3 days.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Kinetic Battery&lt;br /&gt;
| appearance = A deep red material with a reflective surface.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * For most intents and purposes, this material absorbs 80% of the energy imparted on it by spontaneous impacts. Being near identical to hardened steel otherwise aside from being around three quarters of the weight. Being able to get bent under continuous pressure for instance. Though it does not melt.&lt;br /&gt;
&lt;br /&gt;
* Impacts to the material cause it to store up the energy impacting it. Holding it inside until an electrical current is applied, at which point it will release said energy on the next impact in the form of intense vibrations imparted on the impacting object.&lt;br /&gt;
&lt;br /&gt;
* Should an impact force be greater than 5000 newtons (basically a smack from a strong brute or a sledgehammer), the material will flicker and fade 5 seconds later. During this time, stored energy can still be released.&lt;br /&gt;
| notes      = This material generally takes longer to make than Memento&#039;s other materials and lasts for 3 hours before fading.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Microburst&lt;br /&gt;
| appearance = A blocky sword sheath and handle. Containing a couple buttons each. Drawn, the sword&#039;s blade is a deep red.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The sheath creates a blade onto a sword handle out of Memento&#039;s kinetic battery material. Being able to generate a new sword every 10 seconds after inserting the handle into the sheath.&lt;br /&gt;
This material allows it to store kinetic energy from impacts. With the handle having two triggers. One to eject the blade if gets bent, and another to create an electric current to trigger the release.&lt;br /&gt;
&lt;br /&gt;
* Additionally, the sheathe contains a secondary system that generates explosive charges inside, detonated by a trigger on the sheathe. Effectively allowing the holder to launch the sword handle out and charging the kinetic battery material a bit while drawing it with extreme speed. Allowing the wielder to cut with half a dozen times more force than a regular person. With a somewhat reduced effects for brutes. Being able to just about double it.&lt;br /&gt;
| notes      = One was also made for Lady Fisto, which additionally contains a small speaker on the side that can link to a phone via USB port to play one or a playlist of songs while the generators making the blades are turned on.&lt;br /&gt;
Like all Memento tech, it needs maintenance every two weeks before its internals annihilate themselves and some amount of matter around them.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Some simple scanners&lt;br /&gt;
| appearance = A glove meant for the right arm and an accompanying bracer. The side of the bracer having three small bulges to hold black, bulbous drones.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The gauntlet can generate and operate a series of small drones, mainly meant for the sake of scanning powers in use and powered materials.&lt;br /&gt;
&lt;br /&gt;
The drones can move about 5 meters away from Memento and are controlled via a small keypad on the bracer. Power data being kept in an internal memory that can be accessed via USB cable.&lt;br /&gt;
| notes      = Has scanned Flicker&#039;s powers so far.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Okayish at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Mediocre at butchering game&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A decent shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7787</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7787"/>
		<updated>2022-06-03T18:19:54Z</updated>

		<summary type="html">&lt;p&gt;Koish: Added newly approved tinkertech and gave a long overdue update on public knowledge of Memento.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in wannabe anarchist apparal has been spotted going around the alleys and back roads of town. Occasionally carrying small game with them and avoiding confrontation, but always carrying some variant of tinkertech firearm. Some deeper searches on the internet for tinker weaponry supposedly allowing for the tinker to be contacted.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. A faded wine-colored coat shielding her from the elements somewhat. She practically screams &#039;homeless&#039; to anyone looking.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, she puts on a black cap and pulls up a greyish scarf. She doesn&#039;t own much else to protect herself with.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 3&lt;br /&gt;
* A workshop in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ARES rifle frame&lt;br /&gt;
| appearance = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for self defense purposes. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ETNA detonation frame&lt;br /&gt;
| appearance = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = VANGUARD turret spheres&lt;br /&gt;
| appearance = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
| notes      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around. Needs to be replaced every 3 days.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Kinetic Battery&lt;br /&gt;
| appearance = A deep red material with a reflective surface.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * For most intents and purposes, this material absorbs 80% of the energy imparted on it by spontaneous impacts. Being near identical to hardened steel otherwise aside from being around three quarters of the weight. Being able to get bent under continuous pressure for instance. Though it does not melt.&lt;br /&gt;
&lt;br /&gt;
* Impacts to the material cause it to store up the energy impacting it. Holding it inside until an electrical current is applied, at which point it will release said energy on the next impact in the form of intense vibrations imparted on the impacting object.&lt;br /&gt;
&lt;br /&gt;
* Should an impact force be greater than 5000 newtons (basically a smack from a strong brute or a sledgehammer), the material will flicker and fade 5 seconds later. During this time, stored energy can still be released.&lt;br /&gt;
| notes      = This material generally takes longer to make than Memento&#039;s other materials and lasts for 3 hours before fading.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Microburst&lt;br /&gt;
| appearance = A blocky sword sheath and handle. Containing a couple buttons each. Drawn, the sword&#039;s blade is a deep red.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The sheath creates a blade onto a sword handle out of Memento&#039;s kinetic battery material. Being able to generate a new sword every 10 seconds after inserting the handle into the sheath.&lt;br /&gt;
This material allows it to store kinetic energy from impacts. With the handle having two triggers. One to eject the blade if gets bent, and another to create an electric current to trigger the release.&lt;br /&gt;
&lt;br /&gt;
* Additionally, the sheathe contains a secondary system that generates explosive charges inside, detonated by a trigger on the sheathe. Effectively allowing the holder to launch the sword handle out and charging the kinetic battery material a bit while drawing it with extreme speed. Allowing the wielder to cut with half a dozen times more force than a regular person. With a somewhat reduced effects for brutes. Being able to just about double it.&lt;br /&gt;
| notes      = One was also made for Lady Fisto, which additionally contains a small speaker on the side that can link to a phone via USB port to play one or a playlist of songs while the generators making the blades are turned on.&lt;br /&gt;
Like all Memento tech, it needs maintenance every two weeks before its internals annihilate themselves and some amount of matter around them.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Okayish at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Mediocre at butchering game&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A decent shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=7694</id>
		<title>Tarrasque</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=7694"/>
		<updated>2022-05-11T14:05:24Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tarrasque&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Kyle Beckett&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = Furies&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}, {{cape/class|Changer}} ({{cape/class|Brute}})&lt;br /&gt;
|rep_morality  = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kbvho6/tarrasque/&lt;br /&gt;
|image       = AlphonseBeckett.png&lt;br /&gt;
|caption     = His skin has many odd scars and birth marks, the exact opposite of his brother.&lt;br /&gt;
|birth_date  = March 7th, 2001&lt;br /&gt;
|birth_place = Milwaukee, Wisconsin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;Tarrasque presents themselves as a for the most part no-nonsense villain, sometimes never being heard speak during an encounter if it wasn’t necessary.&lt;br /&gt;
&lt;br /&gt;
They are a known to be a changer/striker who adheres objects to themselves, then reshapes them into various armored forms that are generally shaped after mythological creatures.&lt;br /&gt;
&lt;br /&gt;
He is often seen working alongside a more artsy villain named Patchwork, working together around the Wisconsin area and seems to prefer stealing objects that are easily sold off.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&lt;br /&gt;
Kyle is a young man with short dirty blond hair, they stand at 5&#039;10&amp;quot; and are most notable for their uneven skin tone, numerous faint scars, and strange &#039;birth marks.&#039;&lt;br /&gt;
&lt;br /&gt;
He dresses in generally tidy attire, not really caring much for fashion and simply taking what fits comfortably and matches where he plans to be going for the day.&lt;br /&gt;
&lt;br /&gt;
While in costume as Tarrasque, his &#039;costume&#039; is closer to makeshift armor than anything. Biker helmet, arm and knee guards on full dark grey clothing holding small decorations of various mythological chimera-esque creatures by the upper arms and back.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Burner phone&lt;br /&gt;
* First aid kit&lt;br /&gt;
* Zipties&lt;br /&gt;
* Satchel&lt;br /&gt;
* Spare domino masks&lt;br /&gt;
* Knee and elbow protection&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* First aid: Never a bad thing to learn. Especially as a cape.&lt;br /&gt;
* Programming: Kyle&#039;s plan for future employment. Computers are far easier to understand than humans anyway.&lt;br /&gt;
* Animal knowledge: Mainly about animals native to Australia or are particularly memorable like lions.&lt;br /&gt;
* Skill at various strategy based games: Plays them mostly to feel good about himself for winning. Includes both board games and computer games.&lt;br /&gt;
* Engineering: He knows some of the basics. Mostly to repair shit around the apartment when something gets broken (by Alphonse mostly).&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Kyle generally comes off as uncaring and a little cruel, and that is because he is. He simply doesn&#039;t really get other people&#039;s emotions that well or care much for trying to get them for that matter.&lt;br /&gt;
&lt;br /&gt;
The exception to this is his twin brother Alphonse, who he actually goes out of his way for to try and properly understand, even if it doesn&#039;t always work out for him.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Main power:&lt;br /&gt;
Tarrasque&#039;s power is the control of a long ribbon out of a pure black matter approximately 5 meters in length.&lt;br /&gt;
&lt;br /&gt;
This ribbon can fly at a speed of approximately 15 km/h and can be torn apart by an average individual with some effort or cut apart, being unaffected by stabbing and blunt force. Should at least a third of the ribbon be separated from the main mass, it will disappear, unable to be summoned by Tarrasque for a minute.&lt;br /&gt;
&lt;br /&gt;
When the ribbon touches an object or creature that is touching another object or creature, it can adhere them together at their contact points, dark &#039;stitches&#039; being visible. Objects and creatures stitched onto eachother can be pulled apart with some effort. (Same as the ribbon.)If half of the mass of one of the objects/creatures is destroyed/separated, the stitches will disappear.&lt;br /&gt;
&lt;br /&gt;
Should an object be stitched to Tarrasque himself, the force holding them together will be significantly stronger to the point that pulling them apart is more likely to rip off parts of the object/Tarrasque himself. Objects stitched to Tarrasque are also weightless to him.&lt;br /&gt;
&lt;br /&gt;
Objects stitched to creatures count as part of the creature for the sake of manton protections and self focused powers up to 1 meter away from the contact point. (Creatures stitched together count as separate.)&lt;br /&gt;
&lt;br /&gt;
Subpower from Patchwork (Nash):&lt;br /&gt;
Tarrasque can reshape and shift parts of his body. And by extension, objects stitched onto him by the main power. (Not living creatures.)&lt;br /&gt;
This reshaping happens proportionally to the average density of the object. Denser objects being slower. (For example. Shaping an arm from a metal block would take a minute while cloth would take seconds.)&lt;br /&gt;
&lt;br /&gt;
Objects reshaped into body parts, animalistic or human, gain the same functions that they would have had were they flesh all the way through. This effect only happens with functions a human body could have also provided to some degree. So he could reshape his arm into that of a lion&#039;s paw or replace his midsection with wood and have it be fully functional, but a scorpion tail would not provide a venom when stabbing someone with it. The strength a limb would have originally had is fully carried over though.&lt;br /&gt;
&lt;br /&gt;
When replacing body parts with dead biological material, it will slowly shift to have Tarrasque&#039;s DNA and become a proper part of Tarrasque&#039;s body over the course of a week.&lt;br /&gt;
Regardless of the materials used and Tarrasque&#039;s total size, he cannot fly under his own power and can move at a maximum speed of 30 mph, assuming having a form capable of movement.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanics:&lt;br /&gt;
Tarrasque and Patchwork are not the usual kiss/kill cluster, only feeling more at ease and relaxed in the presence of their twin. Additionally, they also have an innate directional sense towards the other twin regardless of distance. Increasing in strength and accuracy the closer they are to eachother.&lt;br /&gt;
* One (1) mile or more : Provides a sense of &amp;quot;This general direction.&amp;quot;&lt;br /&gt;
* One-hundred (100) feet: Provides a more accurate &amp;quot;Forward-Left 20-30 ft, and upwards 30ft&amp;quot;&lt;br /&gt;
* Fifty (50) feet: Provides a sense akin to a dull Proprioception (kinaesthesia)&lt;br /&gt;
* Ten (10) feet: Provides accurate enough Proprioception to enable them to almost perfectly mirror the others actions should they choose&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
The Beckett Twins had a relatively average upbringing, their parents were weird, but not totally unpleasant. Things had changed when they were both teenagers, about 17. They had never been allowed in the basement, chalking it up most of their lives to Dad being odd and enjoying their personal space an unhealthy amount, he even kept it locked with a chain of all things.&lt;br /&gt;
&lt;br /&gt;
It had started while their parents were away, they had to attend a funeral out of state for one of their college friends. The two were home alone, and it was winter. The snow storms had been unpleasant, and the Circut breaker had been tripped, of course.. the circut breaker was in the basement. They knew Dad would be furious, but they saw no other choice, they needed the heater and the lights after all.&lt;br /&gt;
&lt;br /&gt;
Cutting the chain with the bolt cutters from the garage had been the easy part. Coping with what they found however would haunt them. Their father was a tinker. A wet tinker. The two of them had found his lab, and the notes they could decipher would haunt them for the rest of their lives.&lt;br /&gt;
&lt;br /&gt;
Mom had only ever given birth to one son, and yet.. they were twins. Dad had done something horrific to his own child, cutting them in twain, and growing bits to stitch onto the two halves, until he had two sons instead of one. It made sense, they had always had scars and discolored patches of skin, their parents had explained they were in a car wreck when they were infants. But Alphonse and Kyle Beckett were originally two halves of one child.&lt;br /&gt;
&lt;br /&gt;
He triggers, crying at the betrayal of one of the few people he truly cared about.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7558</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7558"/>
		<updated>2022-05-04T23:59:06Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = Memento_&#039;costume&#039;.jpg&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in dark clothes has been spotted going around the woods. Occasionally carrying small game with them and avoiding confrontation.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. A faded wine-colored coat shielding her from the elements somewhat. She practically screams &#039;homeless&#039; to anyone looking.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, she puts on a black cap and pulls up a greyish scarf. She doesn&#039;t own much else to protect herself with.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 3&lt;br /&gt;
* A workshop in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ARES rifle frame&lt;br /&gt;
| appearance = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for self defense purposes. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ETNA detonation frame&lt;br /&gt;
| appearance = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = VANGUARD turret spheres&lt;br /&gt;
| appearance = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
| notes      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around. Needs to be replaced every 3 days.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Okayish at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Mediocre at butchering game&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A decent shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Memento_%27costume%27.jpg&amp;diff=7557</id>
		<title>File:Memento &#039;costume&#039;.jpg</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Memento_%27costume%27.jpg&amp;diff=7557"/>
		<updated>2022-05-04T23:58:42Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7523</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=7523"/>
		<updated>2022-05-02T22:46:27Z</updated>

		<summary type="html">&lt;p&gt;Koish: Added how she had a workshop now instead of being fully homeless and she now has an income.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = Hierarchy&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Tinker}}&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in dark clothes has been spotted going around the woods. Occasionally carrying small game with them and avoiding confrontation.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. A faded wine-colored coat shielding her from the elements somewhat. She practically screams &#039;homeless&#039; to anyone looking.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, she puts on a black cap and pulls up a greyish scarf. She doesn&#039;t own much else to protect herself with.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 3&lt;br /&gt;
* A workshop in a poorly isolated house owned by Phix&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ARES rifle frame&lt;br /&gt;
| appearance = Superficially resembles an m4 rifle with a blockier middle section and no section for a magazine to be inserted. Instead having a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device accelerates cylinders of powered matter at supersonic speeds using electromagnetism.&lt;br /&gt;
&lt;br /&gt;
It fires perfectly straight with no recoil, and remains lethal for several hundred meters.&lt;br /&gt;
The device has two modes. Semi automatic and burst. The latter firing in bursts of 4 shots.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for self defense purposes. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ETNA detonation frame&lt;br /&gt;
| appearance = The back resembles a rifle of sorts, while the front resembles the spray nozzle of a fire extinguisher. The back has a section to slot energy cells into.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * The device has two modes that can be switched between if given around 20 seconds.&lt;br /&gt;
&lt;br /&gt;
The first accelerates spheres of powered matter slightly over the size of a baseball at targets using electromagnetism. Exploding a second after impact. A new &#039;grenade&#039; being made every 5 seconds. These can also be ejected via a latch for throwing instead of firing.&lt;br /&gt;
&lt;br /&gt;
The second functions more like a grenade launcher. Launching a superheated tube of matter that explodes upon impact with a bit of slowly burning matter attached to the back for thrust. Travelling at around 100 meters per second after launch. A new &#039;rocket&#039; is made every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell currently inside the weapon.&lt;br /&gt;
| notes      = A commission for the mafia. Memento maintains one for herself for worst case scenarios. Thank fuck the mafia commissioned this before the Reclaimers arrived. Needs maintenance from a special device and a tinker with a relevant spec every 2 weeks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = VANGUARD turret spheres&lt;br /&gt;
| appearance = Black spheres the size of a baseball with grey reflective lines running across the surface. Has four lenses in the cardinal directions, and expands to be the size of a melon with four &#039;legs&#039; and a gun at the front when deployed.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can be configured to either fire blocks of material at low speeds for non lethal takedowns, or switch to firing &#039;bullets&#039; that are about the equivalent of handgun bullets. Firing every second regardless of mode.&lt;br /&gt;
&lt;br /&gt;
Target acquisition is done by firing at anyone who is not Memento or in a small database of people.&lt;br /&gt;
&lt;br /&gt;
The internals have been covered in a significantly more conductive layer, followed by one that is the exact opposite. Acting as a &#039;shield&#039; of sorts against electromagnetic pulses. The energy instead charging up the energy cell inside.&lt;br /&gt;
| notes      = Made as support so Memento can defend places or GTFO while these things cover for her. Her tinker lab has a good amount of these strewn around. Needs to be replaced every 3 days.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Okayish at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Mediocre at butchering game&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A decent shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Hellgate&amp;diff=7380</id>
		<title>Hellgate</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Hellgate&amp;diff=7380"/>
		<updated>2022-04-20T19:55:23Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Hellgate&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Alex Nathaniel Hale&lt;br /&gt;
|pronouns = He/Him&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Vigilante&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = {{cape/class|Shaker}} ({{cape/class|Thinker|5}}, {{cape/class|Stranger|4}})&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 18-6-2005&lt;br /&gt;
|birth_place = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
There have been reports going around of a new cape wearing a devil mask summoning forth some sort of hellscape. Mixed in with spaces of black nothing doing the same. Seemingly being able to cause people within it to spontaneously combust.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Hellgate&#039;s costume takes after his powers. Hellish. Clad in dark clothes with a sort of tattered cloak overtop alongside a horned devil mask. Grinning at whoever is willing to watch. Still looks a cheap on a second look though.&lt;br /&gt;
&lt;br /&gt;
Alex out of costume looks like trouble. The way he holds himself in casual attire, the slightly unkempt look and the way he looks at people from under messy, sandy blonde hair. It&#039;s almost like he&#039;s trying to scare people away by looks alone.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level: 3&lt;br /&gt;
* A bunch of miscellaneous stolen goods.&lt;br /&gt;
* A room back at his now very worried parents&#039; house.&lt;br /&gt;
* A pair of batons&lt;br /&gt;
* A knife&lt;br /&gt;
* A civilian and a few extra phones&lt;br /&gt;
* Zip ties&lt;br /&gt;
* A fire blanket&lt;br /&gt;
* Some bandages&lt;br /&gt;
* A small backpack with snacks and to hold his supplies in&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Parkour&lt;br /&gt;
* Proficient with a variety of melee weaponry&lt;br /&gt;
* Can fire a gun with reasonable accuracy (Does not know how to clean them and such. Just use them.)&lt;br /&gt;
* Quickly getting the lay of a room&lt;br /&gt;
* Putting on an intimidating look&lt;br /&gt;
* Has a surprisingly wide vocal range&lt;br /&gt;
* Pretty decent at hand to hand combat (learned via thinker power)&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Alex is rather contrarian in demeanor. Pushing back harder the more someone tries to push him into things he doesn&#039;t want to do.&lt;br /&gt;
&lt;br /&gt;
To contrast this, he is also very impulsive. Going with things he thinks would be cool or interesting rather than stopping or thinking about what to do.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Cluster mechanic:&lt;br /&gt;
&lt;br /&gt;
As part of the VR cluster, Alex becomes intensely competitive towards other members of the cluster. Feeling the need to one up them or be superior in some way at all times.&lt;br /&gt;
Additionally, cluster members can sense one another when within a 50 meter radius.&lt;br /&gt;
&lt;br /&gt;
Main power:&lt;br /&gt;
Hellgate&#039;s main power is to overwrite the environment. The area around him effectively becoming a portal to an alternate earth with a very similar shape of the land.&lt;br /&gt;
&lt;br /&gt;
This alternate earth has high degrees of volcanism and intense storms, while the ground is a mixture between greyish quartz-adjacent crystals and sand with a high amount of iron. Lightning strikes being a very common occurance.&lt;br /&gt;
&lt;br /&gt;
This area grows by a radius of 1 meter per second, but can be slowed down or stopped entirely by Hellgate. This can also be stopped only in certain directions, &#039;shaping&#039; the portal.The portal may extend a maximum of 200 meters away from Hellgate in any direction.&lt;br /&gt;
&lt;br /&gt;
Should the portal not extend to a point below him, Hellgate can still stand on surfaces higher than ground level without falling through.&lt;br /&gt;
&lt;br /&gt;
Only living matter can fully transfer over to the alternate earth. And will instead be returned should they cross back over the boundary of the portal. Nonliving matter is overwritten unless held/worn by a living creature. Things such as mechs, cars and other vehicles are always overwritten.&lt;br /&gt;
&lt;br /&gt;
Distance travelled on the alternate earth translates 1:1 to the regular world.&lt;br /&gt;
&lt;br /&gt;
Hellgate has 360 degrees vision from his position inside the alternate earth. Regardless of if the portal is active.&lt;br /&gt;
&lt;br /&gt;
Should the portal start closing over someone, they will be sent back to the regular world in roughly the same spot. Appearing in the closest safe, open space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Subpower from Flicker&lt;br /&gt;
&lt;br /&gt;
Hellgate can spread out or condense energy that he is touching and within line of sight.&lt;br /&gt;
This effect isn&#039;t selective, and energy can only be condensed in an area that already carried said energy. The area shrinking and condensing the energy in an area with a radius that shrinks at a rate of 1 meter per second.&lt;br /&gt;
Diffusing said energy is done by spreading it out to connecting matter. Perfectly transferring it over as if the matter were a superconductor.&lt;br /&gt;
&lt;br /&gt;
Examples of this in effect would be, say, a punch being able to cut something or leave a serious crack in concrete by condensing all the energy into a fine point.&lt;br /&gt;
Meanwhile, a bullet wouldn&#039;t be affected at all, as they are simply too fast to see coming, and messing with the energy on impact would likely do more damage.&lt;br /&gt;
&lt;br /&gt;
In combination with the main power, this subpower can be used to set things on fire using the high ambient heat, or use static electricity to vaguely guide down lightning strikes.&lt;br /&gt;
&lt;br /&gt;
Subpower from Transient&lt;br /&gt;
&lt;br /&gt;
Hellgate can copy the skills and muscle memory of 1 person within 10 meters of him.&lt;br /&gt;
These skills do not stay when the target leaves the area, though practicing the skill while copying someone with the skill greatly speeds up the time it takes to actually learn it himself.&lt;br /&gt;
&lt;br /&gt;
The target does not need to be conscious for this effect.&lt;br /&gt;
&lt;br /&gt;
Subpower from unnamed /u/TheTowerIV cape&lt;br /&gt;
&lt;br /&gt;
Hellgate can designate one person or object to effectively censor it from being experienced. Appearing as a formless black mass a bit larger than the original object or creature.&lt;br /&gt;
Creatures and objects censored in this way cannot make noise, do not emit warmth, cause no vibrations or feel like they have texture. Nor will they show up on cameras, sensors or powered senses.&lt;br /&gt;
&lt;br /&gt;
This effect works on people, Hellgate included.&lt;br /&gt;
A person has access to all of their senses, though to themselves they still appear as a black mass and cannot hear themselves.&lt;br /&gt;
&lt;br /&gt;
For clarification. Cameras can still record the black mass, but it will not trip any related alarms.As for thinker powers. Powers that extend someone&#039;s senses or create visions (pre/postcogs included) see the black mass, while thinker powers that do not simply do not work on them.For the sake of pre/postcogs, the censoring has to be during the pre/postcogged event for it to take effect.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Alex was a rebellious kid. Not for anything his parents did wrong. They just ended up getting into more and more disagreements as time went on in a rebellious phase that seemingly would never end.&lt;br /&gt;
&lt;br /&gt;
Playing games and hanging out with friends rather than going along with family activities or trying to raise his mediocre grades. Probably not the smartest idea, but he was relatively happy.&lt;br /&gt;
&lt;br /&gt;
Then he found himself staring at a poster that had been stapled to the pole of a power line. Needing beta testers for an indie VR game.&lt;br /&gt;
&lt;br /&gt;
If he was honest, he&#039;d never done virtual reality gaming before, but it looked rather interesting, so why the hell not? (Also there was a bit of pay involved, which made it all the more appetising.)&lt;br /&gt;
&lt;br /&gt;
Arriving there, he was greeted by a guy who gave him some weird vibes just looking at him, but then again, he had made a video game. Probably hadn&#039;t left the house much recently.&lt;br /&gt;
&lt;br /&gt;
Following along with the instructions, he found himself holding controllers and an odd headset before the game was finally started. A bit of initial glitching aside, he had nothing of praise for the &#039;game&#039;. Revelling in the experience...&lt;br /&gt;
&lt;br /&gt;
And then he realised after what felt like forever with no sign of getting tired, Alex quickly became confused. He&#039;d been moving around a lot so far. And trying to take off the headset, he found himself grabbing onto the metal head of the robotic avatar the game had. Fuck.&lt;br /&gt;
&lt;br /&gt;
That was when the creepy guy from before, a tinker apparantly, appeared in his vision and explained the deal. Alex would have to make it to the end. Racing against others to be allowed out. Double fuck.&lt;br /&gt;
&lt;br /&gt;
So he did just that. Racing through the areas. Getting increasingly better at aiming, better with weapons, and even finding himself revelling in the experience a bit.&lt;br /&gt;
&lt;br /&gt;
Then something broke. Alex finding himself frantically running for his life as the virtual environments started to glitch and fall apart. His vision switching between a now partially ruined laboratory and his increasingly smaller. Then, his avatar died.&lt;br /&gt;
&lt;br /&gt;
Respawn, dead.&lt;br /&gt;
Respawn, dead.&lt;br /&gt;
Respawn, dead.&lt;br /&gt;
&lt;br /&gt;
Every time, the environment crushed him. Falling, crushing, impalement. It didn&#039;t hurt, but every time he saw it coming.&lt;br /&gt;
Trigger.&lt;br /&gt;
&lt;br /&gt;
And then he was pulled out of the remains of some machine. The tiled floor feeling cold to his now weak frame. Three others looking to be in similar states. What the fuck?&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=6538</id>
		<title>Memento</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Memento&amp;diff=6538"/>
		<updated>2021-12-20T15:52:03Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Memento&lt;br /&gt;
|alias = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name = Christie Dawson&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = &amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/rf1f8e/memento/&lt;br /&gt;
|image = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date = 17-2-2002&lt;br /&gt;
|birth_place = Devilfish, USA&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
A teenager in dark clothes has been spotted going around the woods. Occasionally carrying small game with them and avoiding confrontation.&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;Christie has shoulder length brown hair tied into a tail. A faded wine-colored coat shielding her from the elements somewhat. She practically screams &#039;homeless&#039; to anyone looking.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;cape identity&#039;, she puts on a black cap and pulls up a greyish scarf. She doesn&#039;t own much else to protect herself with.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level 1&lt;br /&gt;
* A ratty couch in some back alley that is somewhat out of the rain&lt;br /&gt;
* A blanket&lt;br /&gt;
* A backpack filled with clothes&lt;br /&gt;
* Phone&lt;br /&gt;
* Pocket knife&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto mass generator&lt;br /&gt;
| appearance = A small plastic box covered in metal supports with two slots for AA batteries on the side. It has a cube shaped port on the side that glows with an inner light.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can make about 5 kilograms of unmodified powered matter per AA battery put in.&lt;br /&gt;
* Can only make cubes and rods with a thickness of up to an inch.&lt;br /&gt;
| notes      = The base of all of Memento&#039;s tech. Sadly it&#039;s a prototype, so it sucks.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Proto pistol configuration&lt;br /&gt;
| appearance = A blocky plastic gun clearly made out of an old nerf gun spray painted black with a large slot for the mass generator on the bottom. Most of the top is covered in circuitry and wires.&lt;br /&gt;
| creator    = [[Memento]]&lt;br /&gt;
| abilities  = * Can fire cubes of matter by heating them up and then firing them using electromagnetism. These shots&#039; impacts are about on par with rubber bullets.&lt;br /&gt;
* Up to eight of these shots are stored at the front of the gun when in use. And a new one is made about every 5 seconds.&lt;br /&gt;
* The shots remain accurate up to about 10 meters.&lt;br /&gt;
| notes      = Memento&#039;s first weapon. Born from the necessity to have something for self defense, and to help with hunting in the nearby forest to not have to beg for food.&lt;br /&gt;
Sadly it&#039;s a prototype, so it&#039;s pretty bad.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* The ability to stay calm while trying to wrangle idiots/kids&lt;br /&gt;
* Can similarly stay relatively calm when yelled at&lt;br /&gt;
* Managing their time&lt;br /&gt;
* A large of experience with basically every household task&lt;br /&gt;
* Okayish at making hunting traps like tripwires and snares&lt;br /&gt;
* Scavenging&lt;br /&gt;
* Mediocre at butchering game&lt;br /&gt;
* Being able to move quietly&lt;br /&gt;
* A decent shot with their tech&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Christie is a very self sufficient person. Having been forced to grow up rapidly. She does have a caring side, but is willing to take zero bullshit from anyone these days.&lt;br /&gt;
They also have rapidly gained an aversion to authority. Especially those that try to use said authority over her.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Memento is a focal tinker focused around cores that can produce a near infinite amount of semi stable powered matter. And while they aren&#039;t required to, this is expressed mainly in devices that create or use single use items made mainly or fully of said powered matter because of their temporary nature.&lt;br /&gt;
&lt;br /&gt;
The material&#039;s base qualities:&lt;br /&gt;
* It is an oily viscous liquid up until exposed to oxygen. Quickly solidifying to gain most of the qualities of basalt, with about half its weight.&lt;br /&gt;
* It will remain stable on its own for about a day, before warping, then disappearing in a flash of light.&lt;br /&gt;
* The matter becomes an excellent conductor when heated above 500 degrees celcius. And can be manipulated via a sufficiently strong electromagnetic field.&lt;br /&gt;
* Once heated above 1000 degrees celsius, it will glow white hot, and when impacted/impacting/pressurised with with the force of about a regular person&#039;s punch, it will explode with a force similar to nitroglycerin.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Christie grew up as the oldest sibling of a family of six. Her, three younger siblings and her parents. Her father was fine, if a bit absent with how he was often off at work.&lt;br /&gt;
&lt;br /&gt;
Her mother though? &#039;Lazy entitled bitch&#039; would be putting it lightly. She made Christie do everything. Cleaning the house, doing the dishes, looking after her siblings? All her job while their mother watched tv. And on top of that, she had to finish every single chore before she could start doing anything for school. So she&#039;d sometimes just not have time or energy for homework, then arrive at school the next day, completely exhausted. Which started to get especially bad once more of her siblings grew up into teenagers.&lt;br /&gt;
&lt;br /&gt;
Her grades took the hit from all the extra effort she had to put in, which in turn got her berated more and more often by her mother.&lt;br /&gt;
&lt;br /&gt;
She wasn&#039;t even surprised when she managed to collapse from exhaustion during exams once.&lt;br /&gt;
&lt;br /&gt;
Knowing that she quite simply wouldn&#039;t be able to survive college and taking care of 5 people at once, Christie instead got herself a part time job. And for the first time in years, the workload was bearable. Hell, she could even save up a bit to buy herself something nice!&lt;br /&gt;
&lt;br /&gt;
So she decided to treat herself one day as a reward for her own work. (Since her mother obviously wouldn&#039;t.) A nice lunch followed by going out to get herself a small necklace. A little silver thing.&lt;br /&gt;
&lt;br /&gt;
The first thing her mother decided when she saw it was that Christie had stolen it. Apparantly it didn&#039;t matter if it was money that she had earned, all money in her bank account apparantly automatically belonged to her mother instead.&lt;br /&gt;
&lt;br /&gt;
In the resulting shouting match, something broke in Christie. Barely even noticing anything had changed as she went upstairs to pack her belongings. Her mother on the phone calling the police and reporting her for theft and apparantly also assault when she came down and stormed out of the door. Not that she&#039;d hit or even pushed her. It wasn&#039;t until sitting down at a friend&#039;s place that she realised that something had changed.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Transmission&amp;diff=6527</id>
		<title>Transmission</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Transmission&amp;diff=6527"/>
		<updated>2021-12-18T20:21:51Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Transmission&lt;br /&gt;
|alias       = RadioTuning&lt;br /&gt;
|civ_name    = Brianna Hood&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}, {{cape/class|Mover}}, {{cape/class|Stranger}}&lt;br /&gt;
|rep_morality  = -3&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = Transmission faceclaim.jpg&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 16-9-2002&lt;br /&gt;
|birth_place = Pineland Colony, Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}} &amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
As Transmission, they haven&#039;t done much at all as of yet. Being a recent arrival to Devilfish.&lt;br /&gt;
&lt;br /&gt;
As RadioTuning they are a streamer with a rapidly growing fanbase that seems to be erring on the fanatical side of things. She plays music covers on stream and takes requests either ahead of time for a stream or on the spot in exchange for a small donation. The covers seem to consistently be of high quality.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Brianna is, for lack of better words, plain. Brown hair kept at shoulder length and framing a thin face. She&#039;s not particularly attractive or well endowed. Having a bit of muscle on her that she usually hides via an assortment of hoodies and other loose clothing.&lt;br /&gt;
&lt;br /&gt;
When streaming as RadioTuning, she&#039;s altered her appearance on camera. Bright clothes that show off a better figure than she has any right to have and dark hair framing a face not hers, the hair kept somewhat away from her face by a pair of headphones.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
* A shitty apartment&lt;br /&gt;
* A small computer setup with microphone and webcam&lt;br /&gt;
* Phones. Mostly cheap burner ones.&lt;br /&gt;
* A radio.&lt;br /&gt;
* A baton for self defense&lt;br /&gt;
* Pepper spray&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Pretty decent singer&lt;br /&gt;
* An excellent guitarist&lt;br /&gt;
* Knows how to weave clothing.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Brianna is an egoist and rebellious to a fault. Responding to anything not fitting to her view of how the world works with more resistance the more one pushes.&lt;br /&gt;
The fame she&#039;s gotten by using her powers on an online audience has also rapidly gotten to her head. Enlarging her ego even further.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Transmission is a limited technopath, capable of influencing devices that output, record or transmit sight and sound, able to influence them to either glitch or otherwise change what they are outputting or recording. Recordings remain altered, even when Transmission&#039;s power is no longer influencing the device.&lt;br /&gt;
&lt;br /&gt;
These replacement sounds and noises feel very pleasant and satisfying when perceived in any way and are highly addictive, potentially leading to a dependency with enough exposure.&lt;br /&gt;
This addiction is comparable to an addiction to alcohol. Having similar withdrawal symptoms as well.&lt;br /&gt;
&lt;br /&gt;
To actually affect a device, Transmission must be able to see it or have it be within 10 meters, in which case they are immediately aware of its existence as well.&lt;br /&gt;
Transmission can affect a device up to ten minutes after she last affected the device.&lt;br /&gt;
&lt;br /&gt;
The cape can also, after a few seconds of touching an object, move into electronics capable of emitting or recording sound or visuals that they are touching, hopping to other devices under their effects and leaving by physically pushing themselves out of its surface device. The larger a device is, the faster the cape can push themselves out. (So they could technically push themselves out of a phone, but it would take a good while longer than, say, a TV.)&lt;br /&gt;
Hopping from device to device does not need the device to be in LoS/within 10 meters. As long as they are still under the effects of Transmission&#039;s power, she can hop to them.&lt;br /&gt;
&lt;br /&gt;
They can also force themselves to be ejected out right away, which breaks both devices entirely.&lt;br /&gt;
&lt;br /&gt;
Transmission&#039;s power is capable of affecting tinkertech, but only the parts capable of outputting or recording sight and sound can be affected. Transmission also cannot force themselves through immediately to break pieces of tinkertech.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Brianna was born on the Pineland Colony to a sadly very strict pair of parents. That didn&#039;t mean that they didn&#039;t love her, but they had some very dated views on technology.&lt;br /&gt;
&lt;br /&gt;
Sure. They had a landline phone for emergencies, but that was it. And she wasn&#039;t allowed to use it.&lt;br /&gt;
&lt;br /&gt;
So instead, she put herself towards music. That, and sneaking along with friends whose homes did have a television. Mainly music though. And she often sang along to or simply sang the songs her friends had let her listen to while playing the accompanying music on a guitar.&lt;br /&gt;
&lt;br /&gt;
After a while, a friend offered to put videos of her playing and singing covers on the internet, and she agreed eagerly. Happy to share her hobby with more people.&lt;br /&gt;
&lt;br /&gt;
Except someone snitched. And one day when she came home from school, she was practically blown away by the sheer anger her parents were displaying, having found out about the videos of her on the internet.&lt;br /&gt;
&lt;br /&gt;
Something broke inside of her as she stood there and her would-be punishments were listed off.&lt;br /&gt;
&lt;br /&gt;
Dejected, she went to bed that night. Only for her anger to flare up after a while of being unable to sleep. She was done with being walked all over. Done with all this shit.&lt;br /&gt;
&lt;br /&gt;
Pulling most of the things she cared about into a bag, she snuck out of the window that night. Making her way to Devilfish to see about making something of her life without constantly being told what to do.&lt;br /&gt;
&lt;br /&gt;
And hey, Gretchen lived in Devilfish now, didn&#039;t she? She could go for a visit.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=6460</id>
		<title>Eden</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=6460"/>
		<updated>2021-12-06T23:06:04Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Eden&lt;br /&gt;
|alias       = &lt;br /&gt;
|civ_name    = Lana Carrigan&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Shaker}} ({{cape/class|Changer|5}}&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/n5uqj4/eden/&lt;br /&gt;
|image       = Eden Costume.png&lt;br /&gt;
|caption     = Eden in her costume (comes with a mask that features opaque lenses.)&lt;br /&gt;
|birth_date  = 25-8-1995&lt;br /&gt;
|birth_place = Devilfish&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
An incident was reported regarding a cape completely blocking off the front of a pawn shop using fleshy looking stalks before robbing the place, leaving with the cash in the register and a few odd bits.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Out of costume, Lana is a tall woman with long brown (dyed) hair who simply dresses herself neatly, if often the same every day. She&#039;s also sometimes seen with a white cane, denoting her as blind.&lt;br /&gt;
&lt;br /&gt;
In costume, Eden is often seen wearing a somewhat modified suit covered in a protective layer of her power&#039;s stalks and eyes, her arms being covered the deep red substance of her power for easy usage. Her face is covered in a plain white mask with opaque lenses. Her hair is also reverted to a grey-blue-ish color. (A result of her misremembering the hair color she had before losing her sight and deciding she liked the color afterwards.)&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* A regular ass knife&lt;br /&gt;
* A phone with important numbers pre programmed&lt;br /&gt;
* A few coins to use for shaping makeshift spears on (by absorbing stalks and leaving the &#039;main&#039; one)&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Able to read braille&lt;br /&gt;
* Can give speeches without real trouble&lt;br /&gt;
* Excellent motivational speaker&lt;br /&gt;
* Remembering paths and areas after only having been there once or twice&lt;br /&gt;
* Is able to guess where something is purely by sound&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Eden puts an extreme amount of value towards her own independence. Refusing aid unless she can pay them back for it immediately or in the very near future. &lt;br /&gt;
In costume, she has also picked up on a somewhat curious nature regarding the things that she couldn&#039;t really do or experience without her now power gifted sight.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Eden is a changer/shaker who controls a thick, reddish substance that has replaced their blood. It has a similar consistency to tar, though she can negate the stickiness and draw it out of things it&#039;s soaked. It can slowly be exuded through her skin if wanted, while actual wounds would allow her to draw out more. This substance does not contain DNA and is incapable of carrying blood borne diseases/other foreign stuff.&lt;br /&gt;
&lt;br /&gt;
Once outside of their body, the substance can move slowly along surfaces at about the same speed as a regular person&#039;s calm walking pace. The cape can also on command, make the substance congeal or explode into hardened, potentially branching &#039;stalks&#039; of sorts dozens of times their original volume over, ending up looking not too far from the branches of an especially morbid tree without leaves.&lt;br /&gt;
&lt;br /&gt;
These stalks have the occasional eye spaced about that the cape can see through and will remain for a few hours after leaving the cape&#039;s presence or until losing their connection with the surface that it is on. (So removing a bit will destroy that bit, while tearing it near the base will destroy the whole thing.) The stalks are approximately the equivalent of steel and count as organic.&lt;br /&gt;
&lt;br /&gt;
These stalk explosions vaguely follow the cape&#039;s will regarding the direction and will attempt to avoid impaling the cape or others unless intended, simply trapping them otherwise.&lt;br /&gt;
&lt;br /&gt;
When touched, the stalks can also be shaped to some degree, and the &#039;surface&#039; they are attached to can also be transferred to somewhere on the cape&#039;s body, being able to be moved across their body as if they were still &#039;blood&#039; and weighing only a tenth of their actual weight for Eden herself.&lt;br /&gt;
&lt;br /&gt;
While on the cape&#039;s body, their control over the stalks intensifies greatly, allowing for the shaping of pointed weaponry and equipment, if with open spots as the stalks will not allow themselves to be completely shaped to be tight against one another to allow for full coverage, though something close can be achieved with time and effort are spent intertwining multiple sets of stalks attached to a &#039;base&#039;. Stalks on the cape&#039;s body count as part of their body for the sake of power effects.&lt;br /&gt;
&lt;br /&gt;
When touching a stalk, the cape can also absorb it into their body, healing their body and replenishing their &#039;blood&#039; for future use. Healing themselves in this way costs approximately the same volume that is being healed for flesh, with bones and organs requiring twice as much. Injuries closer to the point of contact come first and all healing uses Eden&#039;s self image as a reference.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Lana remembers very little of her childhood, but she remembers not always having her current impairment, and how she used to not be &#039;so damn helpless&#039; as she&#039;d put it.&lt;br /&gt;
&lt;br /&gt;
It was frustration, day in day out. Trying to learn how to not need to rely on others. But something would always come up that needed her to ask someone for help. Thankfully she had a grandfather who understood. He didn&#039;t offer help unless she asked for it. And if it wasn&#039;t for him, Lana would&#039;ve probably either been far more bitter, or driven herself mad with frustration long ago.&lt;br /&gt;
&lt;br /&gt;
And as she grew up, the feeling of other people thinking that she needed help, that she was somehow less than them. It ground on her mind. So what if she didn&#039;t have one of her senses? The others worked just fine.&lt;br /&gt;
&lt;br /&gt;
Except things would always come back up. She was more than what she lacked, dammit! And she came to only teeth grinding conclusion. People were always going to be looking down on her for it for once reason or another.&lt;br /&gt;
&lt;br /&gt;
So she turned to researching powers. The capes she heard about were seen as a real threat. As people who shouldn&#039;t be messed with and weren&#039;t helpless. So she set out, looking into powers. How they worked. And most importantly, how to get them.&lt;br /&gt;
&lt;br /&gt;
Except all sources point towards one thing. You didn&#039;t simply get powers, and there was no surefire way to get them. She almost threw her computer out of the window that day, instead she found herself a spot and screamed her throat raw in frustration.&lt;br /&gt;
&lt;br /&gt;
And that is when she heard a woman step up behind her. At first she though that it was a burglar who had come in, but that quickly changed when the woman offered her powers. Complete and utter independence from any need for help if she wanted it. To be the person she wanted to be. All it&#039;d cost... were the memories of her grandfather.&lt;br /&gt;
&lt;br /&gt;
She was handed a rune, and if she truly wanted powers, she was to break it. If not, the woman would be back. Lana still had no idea how the woman had gotten in or out beyond maybe teleportation.&lt;br /&gt;
&lt;br /&gt;
And the next day, as she was thinking it over, Lana decided that it would all be worth it. Smashing the rune to bits. Then as she felt her heart slow, and her body fill with an odd awareness that she knew that the woman had not been bullshitting her.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6459</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6459"/>
		<updated>2021-12-06T23:05:42Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is currently a Ward in Devilfish, tending towards being extremely loud and flashy during public appearances. Seems to be rather short tempered at times.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4 (Ward salary)&lt;br /&gt;
* A baton&lt;br /&gt;
* Phone (both civilian and for Ward business)&lt;br /&gt;
* Ties for criminals&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
| notes      = The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = GEGENEES gauntlets (Decommissioned)&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance =  A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
| notes      = An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ZEUS gun&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
| notes      = Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = AETHON pack&lt;br /&gt;
| image      = &lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/mg4uut/someone_made_the_probably_poor_decision_to_watch/&lt;br /&gt;
| appearance = A blocky metallic backpack in the same red color scheme as the rest of Shellshock&#039;s equipment. It also comes with flame themed decals for when it&#039;s the focus of the HYDRA suit.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a jetpack, it functions as just that. If not one with an amazing amount of lift. It allows for what are closer to very potent jumps to be performed and to help cushion high falls. The jumps in question being able to take her onto most one story buildings.&lt;br /&gt;
&lt;br /&gt;
* As the focus of the HYDRA suit though, it generates more than enough lift for her to maintain flight. Being able to go up to 50 mph in a straight line, with the then active thrusters all over allowing her to have a pretty good turn rate when going under 25 mph.&lt;br /&gt;
&lt;br /&gt;
* Also features a display for where &#039;down&#039; is as well as her current trajectory to be shown as a HUD of sorts on the inside of the HYDRA suit&#039;s helmet.&lt;br /&gt;
&lt;br /&gt;
* Comes with some very high grade shock absorbers in the arms and legs as well as a failsafe that will automatically fire thrusters to aid in Shellshock having a safe landing.&lt;br /&gt;
| notes      = Intended for stunt flying and extremely flashy moves such as jet assisted axe kicks and ramming into a villain, then carrying them into a wall.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit V2&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance = A shiny metal suit that stands at 180 cm tall, hiding Shellshock&#039;s than impressive stature underneath. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself, as well as shock dampeners to mitigate impacts and falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While worn, Shellshock&#039;s strength and speed are closer to that of a fully grown, fit adult. And is able to maintain such activities with minimal effort on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The suit features the ability to reroute most of the power that would have gone to other pieces of tech to the servos in the suit, allowing her to clear a one story building with a jump, run up to a speed of 30 mph and perform feats of strength five times what would be expected from an olympian athlete. She is also capable of using this mobility in brief bursts of high speed movement along the ground or large &#039;hops&#039;.&lt;br /&gt;
| notes      = Shellshock&#039;s gauntlets have been cannibalised into the upgrade. Zipdash has also helped redo the armor&#039;s layout to allow for the more extensive reconfiguration.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYPERION projectors&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance =  A pair of weapon handles that are a little larger than would be comfortably held by a regular person.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * On their own, the projectors are capable of projecting a small list of weapons out of golden colored hardlight. Namely a sword, a round shield and gauntlets. Each being about as strong as steel with similar weight to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While her taser is the focus of her suit, Shellshock can channel the electricity through the projectors, giving the hardlight blades a more teal coloration in the process&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When integrated into the suit, the suit can project any weapon of choice in Shellshock&#039;s hands. Being able to exist apart from her for about ten seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Shellshock can also, on command, make the weapons made by the projector focus explode. Smaller objects like throwing knives being about as powerful as a firecracker while larger, two handed weapons are closer to a hand grenade. If without any shrapnel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* There is a safety built in to prevent Shellshock from detonating the weapons too closely to herself, but this can be overridden.&lt;br /&gt;
| notes      = Contains a tracking device that triggers if the devices are removed from Shellshock&#039;s possession without first giving a specific command via her suit. Once triggered, the tracker can be disabled by putting in a pass code into a terminal in Shellshock&#039;s room.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=6304</id>
		<title>Tarrasque</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=6304"/>
		<updated>2021-10-27T20:44:53Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tarrasque&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Kyle Beckett&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = Furies&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}, {{cape/class|Changer}} ({{cape/class|Brute}})&lt;br /&gt;
|rep_morality  = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kbvho6/tarrasque/&lt;br /&gt;
|image       = AlphonseBeckett.png&lt;br /&gt;
|caption     = His skin has many odd scars and birth marks, the exact opposite of his brother.&lt;br /&gt;
|birth_date  = March 7th, 2001&lt;br /&gt;
|birth_place = Milwaukee, Wisconsin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;Tarrasque presents themselves as a for the most part no-nonsense villain, sometimes never being heard speak during an encounter if it wasn’t necessary.&lt;br /&gt;
&lt;br /&gt;
They are a known to be a changer/striker who adheres objects to themselves, then reshapes them into various armored forms that are generally shaped after mythological creatures.&lt;br /&gt;
&lt;br /&gt;
He is often seen working alongside a more artsy villain named Patchwork, working together around the Wisconsin area and seems to prefer stealing objects that are easily sold off.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&lt;br /&gt;
Kyle is a young man with short dirty blond hair, they stand at 5&#039;10&amp;quot; and are most notable for their uneven skin tone, numerous faint scars, and strange &#039;birth marks.&#039;&lt;br /&gt;
&lt;br /&gt;
He dresses in generally tidy attire, not really caring much for fashion and simply taking what fits comfortably and matches where he plans to be going for the day.&lt;br /&gt;
&lt;br /&gt;
While in costume as Tarrasque, his &#039;costume&#039; is closer to makeshift armor than anything. Biker helmet, arm and knee guards on full dark grey clothing holding small decorations of various mythological chimera-esque creatures by the upper arms and back.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Burner phone&lt;br /&gt;
* First aid kit&lt;br /&gt;
* Zipties&lt;br /&gt;
* Satchel&lt;br /&gt;
* Spare domino masks&lt;br /&gt;
* Knee and elbow protection&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* First aid: Never a bad thing to learn. Especially as a cape.&lt;br /&gt;
* Programming: Kyle&#039;s plan for future employment. Computers are far easier to understand than humans anyway.&lt;br /&gt;
* Animal knowledge: Mainly about animals native to Australia or are particularly memorable like lions.&lt;br /&gt;
* Skill at various strategy based games: Plays them mostly to feel good about himself for winning. Includes both board games and computer games.&lt;br /&gt;
* Engineering: He knows some of the basics. Mostly to repair shit around the apartment when something gets broken (by Alphonse mostly).&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Kyle generally comes off as uncaring and a little cruel, and that is because he is. He simply doesn&#039;t really get other people&#039;s emotions that well or care much for trying to get them for that matter.&lt;br /&gt;
&lt;br /&gt;
The exception to this is his twin brother Alphonse, who he actually goes out of his way for to try and properly understand, even if it doesn&#039;t always work out for him.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Main power:&lt;br /&gt;
Tarrasque&#039;s power is the control of a long ribbon out of a pure black matter approximately 5 meters in length.&lt;br /&gt;
&lt;br /&gt;
This ribbon can fly at a speed of approximately 15 km/h and can be torn apart by an average individual with some effort or cut apart, being unaffected by stabbing and blunt force. Should at least a third of the ribbon be separated from the main mass, it will disappear, unable to be summoned by Tarrasque for a minute.&lt;br /&gt;
&lt;br /&gt;
When the ribbon touches an object or creature that is touching another object or creature, it can adhere them together at their contact points, dark &#039;stitches&#039; being visible. Objects and creatures stitched onto eachother can be pulled apart with some effort. (Same as the ribbon.)If half of the mass of one of the objects/creatures is destroyed/separated, the stitches will disappear.&lt;br /&gt;
&lt;br /&gt;
Should an object be stitched to Tarrasque himself, the force holding them together will be significantly stronger to the point that pulling them apart is more likely to rip off parts of the object/Tarrasque himself. Objects stitched to Tarrasque are also weightless to him.&lt;br /&gt;
&lt;br /&gt;
Objects stitched to creatures count as part of the creature for the sake of manton protections and self focused powers up to 1 meter away from the contact point. (Creatures stitched together count as separate.)&lt;br /&gt;
&lt;br /&gt;
Subpower from Patchwork (Nash):&lt;br /&gt;
Tarrasque can reshape and shift parts of his body. And by extension, objects stitched onto him by the main power. (Not living creatures.)&lt;br /&gt;
This reshaping happens proportionally to the average density of the object. Denser objects being slower. (For example. Shaping an arm from a metal block would take a minute while cloth would take seconds.)&lt;br /&gt;
&lt;br /&gt;
Objects reshaped into body parts, animalistic or human, gain the same functions that they would have had were they flesh all the way through. This effect only happens with functions a human body could have also provided to some degree. So he could reshape his arm into that of a lion&#039;s paw or replace his midsection with wood and have it be fully functional, but a scorpion tail would not provide a venom when stabbing someone with it. The strength a limb would have originally had is fully carried over though.&lt;br /&gt;
&lt;br /&gt;
When replacing body parts with dead biological material, it will slowly shift to have Tarrasque&#039;s DNA and become a proper part of Tarrasque&#039;s body over the course of a week.&lt;br /&gt;
Regardless of the materials used and Tarrasque&#039;s total size, he cannot fly under his own power and can move at a maximum speed of 30 mph, assuming having a form capable of movement.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanics:&lt;br /&gt;
Tarrasque and Patchwork are not the usual kiss/kill cluster, only feeling more at ease and relaxed in the presence of their twin. Additionally, they also have an innate directional sense towards the other twin regardless of distance. Increasing in strength and accuracy the closer they are to eachother.&lt;br /&gt;
* One (1) mile or more : Provides a sense of &amp;quot;This general direction.&amp;quot;&lt;br /&gt;
* One-hundred (100) feet: Provides a more accurate &amp;quot;Forward-Left 20-30 ft, and upwards 30ft&amp;quot;&lt;br /&gt;
* Fifty (50) feet: Provides a sense akin to a dull Proprioception (kinaesthesia)&lt;br /&gt;
* Ten (10) feet: Provides accurate enough Proprioception to enable them to almost perfectly mirror the others actions should they choose&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
The Beckett Twins had a relatively average upbringing, their parents were weird, but not totally unpleasant. Things had changed when they were both teenagers, about 17. They had never been allowed in the basement, chalking it up most of their lives to Dad being odd and enjoying their personal space an unhealthy amount, he even kept it locked with a chain of all things.&lt;br /&gt;
&lt;br /&gt;
It had started while their parents were away, they had to attend a funeral out of state for one of their college friends. The two were home alone, and it was winter. The snow storms had been unpleasant, and the Circut breaker had been tripped, of course.. the circut breaker was in the basement. They knew Dad would be furious, but they saw no other choice, they needed the heater and the lights after all.&lt;br /&gt;
&lt;br /&gt;
Cutting the chain with the bolt cutters from the garage had been the easy part. Coping with what they found however would haunt them. Their father was a tinker. A wet tinker. The two of them had found his lab, and the notes they could decipher would haunt them for the rest of their lives.&lt;br /&gt;
&lt;br /&gt;
Mom had only ever given birth to one son, and yet.. they were twins. Dad had done something horrific to his own child, cutting them in twain, and growing bits to stitch onto the two halves, until he had two sons instead of one. It made sense, they had always had scars and discolored patches of skin, their parents had explained they were in a car wreck when they were infants. But Alphonse and Kyle Beckett were originally two halves of one child.&lt;br /&gt;
&lt;br /&gt;
He triggers, crying at the betrayal of one of the few people he truly cared about.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Replica&amp;diff=6153</id>
		<title>Replica</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Replica&amp;diff=6153"/>
		<updated>2021-10-06T11:09:11Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name = Natalie Howard&lt;br /&gt;
|alias = Replica&lt;br /&gt;
|civ_name = Natalie Howard&lt;br /&gt;
|author = /u/Scrublord_Koish&lt;br /&gt;
|alignment = None&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status = Active&lt;br /&gt;
|location = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class = ({{cape/class|Breaker}}, {{cape/class|Brute}}) --&amp;gt;&lt;br /&gt;
|rep_morality = X&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
|redditlink = https://www.reddit.com/r/wormrp/comments/pxxbq1/natalie_howard_replica/&lt;br /&gt;
|image = Replica.jpg&lt;br /&gt;
|caption = Natalie&#039;s &#039;costume&#039;. Also features a mask.&lt;br /&gt;
|birth_date = 8-11-2001&lt;br /&gt;
|birth_place = Ashton, America&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
There is very little to no information on Replica, aside from a few sightings of some kind of robot around Ashton.&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Natalie looks nearly physically flawless. Fit with a good amount of muscle on her.When simply going about her day, she has black hair draping over her shoulders. Generally gravitating towards either tidy clothing not out of place for a fancy party or job interview or bicycle leathers depending on her mood.&lt;br /&gt;
&lt;br /&gt;
Her &#039;costume&#039; is little more than a neat suit with some armor plating underneath, as well as a grey mask and gloves.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* Wealth Level: 5 (Cannot spend it frivolously)&lt;br /&gt;
* A sparsely decorated apartment&lt;br /&gt;
* A motorcycle&lt;br /&gt;
* An old pack of pokemon cards in good condition.&lt;br /&gt;
&lt;br /&gt;
* A pair of combat knives.&lt;br /&gt;
* A personal phone.&lt;br /&gt;
* A mask for emergencies.&lt;br /&gt;
* A swiss army knife.&lt;br /&gt;
* Lockpicks.&lt;br /&gt;
* A laptop.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Highly capable using both hand to hand and her knife for combat.&lt;br /&gt;
* Can easily keep a mental list of tasks.&lt;br /&gt;
* Knows how to do first air rather well.&lt;br /&gt;
* Rather good at maintaining situational awareness until emotions get high.&lt;br /&gt;
* Doing tasks methodically so they actually get done.&lt;br /&gt;
* Pretty good at first aid.&lt;br /&gt;
* Enough knowledge of firearms to safely manage and unload them, but not much of firing them.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Natalie is by nature a rather violent person. Despite this, she has learned to keep it hidden away under a facade of near perfect calm civility.&lt;br /&gt;
Despite this, high emotions have a tendency to cause this facade to crack.&lt;br /&gt;
&lt;br /&gt;
When using her power, the more it is used, the harder it becomes to keep it down. Her shard pushing her aggression even further. Barely giving any thought anymore when pushed to her limits.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
The cape is a breaker whose power is permanently activated. Looking like a more idealised version of their previous self. Not unlike a person sized doll.&lt;br /&gt;
&lt;br /&gt;
When their form is damaged enough, parts of their body physically shatter and break off, as if shedding a layer from their entire body at once, being replaced with a near identical, if more decrepit looking variant of themselves being revealed beneath. Clothing being more shredded or burnt and showing inhuman parts as if they had been hidden beneath the skin and the facade was being torn off. These parts are all purely cosmetic, the entirety of her body being equally tough.&lt;br /&gt;
&lt;br /&gt;
To break through a layer, the total damage taken must exceed a certain threshold. Damage done to parts covered in armor, power made or physical and blocking or deflecting blows lowers the effectiveness of damage done.&lt;br /&gt;
&lt;br /&gt;
Should a layer be broken, the breaking process takes a second or two, and any &#039;excess&#039; damage will not carry over to the next. (For example: Shooting the cape in the head with a rifle in their baseline form point blank will only break one layer.)&lt;br /&gt;
&lt;br /&gt;
The effects of broken layers are elaborated on below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Layers broken&lt;br /&gt;
! Durability of the layer:&lt;br /&gt;
!Physical capabilities&lt;br /&gt;
!Inhuman parts and special capabilities&lt;br /&gt;
|-&lt;br /&gt;
|0 (Baseline)&lt;br /&gt;
|A couple decent punches breaks through the layer. As does being on fire at all. A decently caustic liquid would break through a layer in a few seconds.&lt;br /&gt;
|Pushing up against human limits.&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Taking a beatdown from a trained boxer would break through, as would being forcefully stabbed with a knife. Being on fire for a dozen seconds also breaks the layer. A decently caustic liquid can break a layer in about half a minute.&lt;br /&gt;
|Can lift a couple hundred kilograms. Greatly increased stamina.&lt;br /&gt;
|Bits of metal become visible in &#039;damaged&#039; parts.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|A dozen shots from small arms fire or a damage similar to a baseball bat swung with proper form will break through. Being on fire for thirty seconds will break through the layer, as would a dozen seconds under a potent acid.&lt;br /&gt;
|About triple the strength of a peak human being, as well as being able to run up to 20 km/hr. Can do heavily strenuous work for long amounts of time without issue.&lt;br /&gt;
|Hands and feet become sharp metallic claws. Large patches of skin and the lower arms and legs are replaced by metallic plate armor. The claws can be used to stick to surfaces.&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Repeated shots with higher caliber firearms. Being on fire for 2 minutes would break through the layer as well. Half a minute under a potent acid would similarly break the layer.&lt;br /&gt;
|Capable of bursts of speed via horizontal jumps that can also bring them onto single story buildings. Can survive high falls without much issue or damage taken. Punches are capable of leaving dents in steel and cracking concrete. No longer capable of becoming tired.&lt;br /&gt;
|Most of the body has been replaced with cybernetic looking parts, the human bits looking decorative at best. Arms, legs and torso covered in plate armor. Arms can be shot out similar to a harpoon/grappling hook up to 10 meters away. Can emit electricity similar to a stun gun through their body. Gains heavy resistance to electricity all over.&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Several smacks from a very strong brute or being hit by a truck. Can be on fire for a good 5 minutes before the layer breaks. A potent acid could also break through the layer in a similar time.&lt;br /&gt;
|Capable of explosive bursts of speed and keeping up to cars on the highway with repeated long bounds, as well as jumping several stories high. Capable of tearing through steel with their claws.&lt;br /&gt;
|All human parts are gone. Looks fully like a halfway broken robot. Claws gain a chainsaw-esque effect that makes a horrible screeching noise. Can emit heavy bolts of unguided electricity to nearby objects or send it through their body. Electricity can heal the cape up to an &#039;undamaged&#039; final layer. Max speed healing requires 5 seconds of a car battery or stronger to &#039;full heal&#039;. Each full heal equivalent halves effectiveness.&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The sphere is tough enough that anything short of a souped up tinkertech hydraulic press or throwing her into the sun is ineffective.&lt;br /&gt;
|Near immobile. Can at best roll at the speed of a calm walking pace.&lt;br /&gt;
|The layers are gone. The cape is reduced to a metallic sphere that can fit in a person&#039;s palm.&lt;br /&gt;
|}&lt;br /&gt;
When they manage to calm down and stop fighting, their body will start to return to its more pristine state over some time depending the damage taken. Taking up to half an hour if all layers are gone. Natalie can stop this regeneration if wished.&lt;br /&gt;
&lt;br /&gt;
Natalie does not need to eat, drink or breathe, and clothing she wears are incorporated into her breaker state until taken off.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
At age 10, Natalie ran away from home after a bad fight with her parents, having always been a violent child with too much energy for her own good. And after living on the streets for a while, living off of people&#039;s pity and ganking other hobos for their stuff, she caught the eye of a rich businessman, and is taken in with a few conditions. She&#039;d help out with keeping the house clean and protect the man&#039;s daughter. Being coerced after a while to be augmented by the man, apparantly a tinker, to better protect his daughter as a new requirement.&lt;br /&gt;
&lt;br /&gt;
And so she grows up alongside the daughter. A bodyguard and servant. The tinkertech inside her pushing her far beyond human limits. And it eventually becomes a comfortable thought. Partially as her violent tendencies were unknowingly being surpressed by an implant. New tech occasionally being put in as she grew.&lt;br /&gt;
&lt;br /&gt;
And then one day, the daughter goes away with friends to a cabin one of the others owned. Natalie had been sad that she couldn&#039;t come with, but accepted it.&lt;br /&gt;
&lt;br /&gt;
Except when Claire didn&#039;t come back, both she and the father became more and more worried. The latter erratic, even. And then one day as Natalie laid down for maintenance, something went horribly, horribly wrong. Briefly screaming in pain as she feels her insides starting to tear before clamping down on it. Trying to keep her screaming down so she could be fixed. Having complete and utter faith in her master&#039;s craft even as she writhed and eventually passed out, delirious from the blinding pain.&lt;br /&gt;
&lt;br /&gt;
When she woke and figured out that she had triggered, she made a request of her master. A rare occurence for her.&lt;br /&gt;
&lt;br /&gt;
To look for Claire.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Replica.jpg&amp;diff=6150</id>
		<title>File:Replica.jpg</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Replica.jpg&amp;diff=6150"/>
		<updated>2021-10-06T10:32:29Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6035</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6035"/>
		<updated>2021-09-29T20:14:02Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is currently a Ward in Devilfish, tending towards being extremely loud and flashy during public appearances. Seems to be rather short tempered at times.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4 (Ward salary)&lt;br /&gt;
* A baton&lt;br /&gt;
* Phone (both civilian and for Ward business)&lt;br /&gt;
* Ties for criminals&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
| notes      = The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = GEGENEES gauntlets (Decommissioned)&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance =  A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
| notes      = An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ZEUS gun&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
| notes      = Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = AETHON pack&lt;br /&gt;
| image      = &lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/mg4uut/someone_made_the_probably_poor_decision_to_watch/&lt;br /&gt;
| appearance = A blocky metallic backpack in the same red color scheme as the rest of Shellshock&#039;s equipment. It also comes with flame themed decals for when it&#039;s the focus of the HYDRA suit.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a jetpack, it functions as just that. If not one with an amazing amount of lift. It allows for what are closer to very potent jumps to be performed and to help cushion high falls. The jumps in question being able to take her onto most one story buildings.&lt;br /&gt;
&lt;br /&gt;
* As the focus of the HYDRA suit though, it generates more than enough lift for her to maintain flight. Being able to go up to 50 mph in a straight line, with the then active thrusters all over allowing her to have a pretty good turn rate when going under 25 mph.&lt;br /&gt;
&lt;br /&gt;
* Also features a display for where &#039;down&#039; is as well as her current trajectory to be shown as a HUD of sorts on the inside of the HYDRA suit&#039;s helmet.&lt;br /&gt;
&lt;br /&gt;
* Comes with some very high grade shock absorbers in the arms and legs as well as a failsafe that will automatically fire thrusters to aid in Shellshock having a safe landing.&lt;br /&gt;
| notes      = Intended for stunt flying and extremely flashy moves such as jet assisted axe kicks and ramming into a villain, then carrying them into a wall.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit V2&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance = A shiny metal suit that stands at 180 cm tall, hiding Shellshock&#039;s than impressive stature underneath. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself, as well as shock dampeners to mitigate impacts and falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While worn, Shellshock&#039;s strength and speed are closer to that of a fully grown, fit adult. And is able to maintain such activities with minimal effort on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The suit features the ability to reroute most of the power that would have gone to other pieces of tech to the servos in the suit, allowing her to clear a one story building with a jump, run up to a speed of 30 mph and perform feats of strength five times what would be expected from an olympian athlete. She is also capable of using this mobility in brief bursts of high speed movement along the ground or large &#039;hops&#039;.&lt;br /&gt;
| notes      = Shellshock&#039;s gauntlets have been cannibalised into the upgrade. Zipdash has also helped redo the armor&#039;s layout to allow for the more extensive reconfiguration.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYPERION projectors&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance =  A pair of weapon handles that are a little larger than would be comfortably held by a regular person.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * On their own, the projectors are capable of projecting a small list of weapons out of golden colored hardlight. Namely a sword, a round shield and gauntlets. Each being about as strong as steel with similar weight to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While her taser is the focus of her suit, Shellshock can channel the electricity through the projectors, giving the hardlight blades a more teal coloration in the process&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When integrated into the suit, the suit can project any weapon of choice in Shellshock&#039;s hands. Being able to exist apart from her for about ten seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Shellshock can also, on command, make the weapons made by the projector focus explode. Smaller objects like throwing knives being about as powerful as a firecracker while larger, two handed weapons are closer to a hand grenade. If without any shrapnel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* There is a safety built in to prevent Shellshock from detonating the weapons too closely to herself, but this can be overridden.&lt;br /&gt;
| notes      = Contains a tracking device that triggers if the devices are removed from Shellshock&#039;s possession without first giving a specific command via her suit. Once triggered, the tracker can be disabled by putting in a pass code into a terminal in Shellshock&#039;s room.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6034</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=6034"/>
		<updated>2021-09-29T20:12:37Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4 (Ward salary)&lt;br /&gt;
* A baton&lt;br /&gt;
* Phone (both civilian and for Ward business)&lt;br /&gt;
* Ties for criminals&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
| notes      = The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = GEGENEES gauntlets (Decommissioned)&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance =  A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
| notes      = An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ZEUS gun&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
| notes      = Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = AETHON pack&lt;br /&gt;
| image      = &lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/mg4uut/someone_made_the_probably_poor_decision_to_watch/&lt;br /&gt;
| appearance = A blocky metallic backpack in the same red color scheme as the rest of Shellshock&#039;s equipment. It also comes with flame themed decals for when it&#039;s the focus of the HYDRA suit.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a jetpack, it functions as just that. If not one with an amazing amount of lift. It allows for what are closer to very potent jumps to be performed and to help cushion high falls. The jumps in question being able to take her onto most one story buildings.&lt;br /&gt;
&lt;br /&gt;
* As the focus of the HYDRA suit though, it generates more than enough lift for her to maintain flight. Being able to go up to 50 mph in a straight line, with the then active thrusters all over allowing her to have a pretty good turn rate when going under 25 mph.&lt;br /&gt;
&lt;br /&gt;
* Also features a display for where &#039;down&#039; is as well as her current trajectory to be shown as a HUD of sorts on the inside of the HYDRA suit&#039;s helmet.&lt;br /&gt;
&lt;br /&gt;
* Comes with some very high grade shock absorbers in the arms and legs as well as a failsafe that will automatically fire thrusters to aid in Shellshock having a safe landing.&lt;br /&gt;
| notes      = Intended for stunt flying and extremely flashy moves such as jet assisted axe kicks and ramming into a villain, then carrying them into a wall.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit V2&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance = A shiny metal suit that stands at 180 cm tall, hiding Shellshock&#039;s than impressive stature underneath. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself, as well as shock dampeners to mitigate impacts and falls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While worn, Shellshock&#039;s strength and speed are closer to that of a fully grown, fit adult. And is able to maintain such activities with minimal effort on her part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The suit features the ability to reroute most of the power that would have gone to other pieces of tech to the servos in the suit, allowing her to clear a one story building with a jump, run up to a speed of 30 mph and perform feats of strength five times what would be expected from an olympian athlete. She is also capable of using this mobility in brief bursts of high speed movement along the ground or large &#039;hops&#039;.&lt;br /&gt;
| notes      = Shellshock&#039;s gauntlets have been cannibalised into the upgrade. Zipdash has also helped redo the armor&#039;s layout to allow for the more extensive reconfiguration.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYPERION projectors&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/owbdf0/high_tech_low_tech_weaponry/&lt;br /&gt;
| appearance =  A pair of weapon handles that are a little larger than would be comfortably held by a regular person.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * On their own, the projectors are capable of projecting a small list of weapons out of golden colored hardlight. Namely a sword, a round shield and gauntlets. Each being about as strong as steel with similar weight to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While her taser is the focus of her suit, Shellshock can channel the electricity through the projectors, giving the hardlight blades a more teal coloration in the process&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When integrated into the suit, the suit can project any weapon of choice in Shellshock&#039;s hands. Being able to exist apart from her for about ten seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Shellshock can also, on command, make the weapons made by the projector focus explode. Smaller objects like throwing knives being about as powerful as a firecracker while larger, two handed weapons are closer to a hand grenade. If without any shrapnel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* There is a safety built in to prevent Shellshock from detonating the weapons too closely to herself, but this can be overridden.&lt;br /&gt;
| notes      = Contains a tracking device that triggers if the devices are removed from Shellshock&#039;s possession without first giving a specific command via her suit. Once triggered, the tracker can be disabled by putting in a pass code into a terminal in Shellshock&#039;s room.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Transmission&amp;diff=5535</id>
		<title>Transmission</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Transmission&amp;diff=5535"/>
		<updated>2021-07-13T08:19:10Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Transmission&lt;br /&gt;
|alias       = RadioTuning&lt;br /&gt;
|civ_name    = Brianna Hood&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master, Mover, Stranger&lt;br /&gt;
|rep_morality  = -3&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = &amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
|image       = Transmission faceclaim.jpg&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 16-9-2002&lt;br /&gt;
|birth_place = Pineland Colony, Minnesota&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}} &amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
As Transmission, they haven&#039;t done much at all as of yet. Being a recent arrival to Devilfish.&lt;br /&gt;
&lt;br /&gt;
As RadioTuning they are a streamer with a rapidly growing fanbase that seems to be erring on the fanatical side of things. She plays music covers on stream and takes requests either ahead of time for a stream or on the spot in exchange for a small donation. The covers seem to consistently be of high quality.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Brianna is, for lack of better words, plain. Brown hair kept at shoulder length and framing a thin face. She&#039;s not particularly attractive or well endowed. Having a bit of muscle on her that she usually hides via an assortment of hoodies and other loose clothing.&lt;br /&gt;
&lt;br /&gt;
When streaming as RadioTuning, she&#039;s altered her appearance on camera. Bright clothes that show off a better figure than she has any right to have and dark hair framing a face not hers, the hair kept somewhat away from her face by a pair of headphones.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
* A shitty apartment&lt;br /&gt;
* A small computer setup with microphone and webcam&lt;br /&gt;
* Phones. Mostly cheap burner ones.&lt;br /&gt;
* A radio.&lt;br /&gt;
* A baton for self defense&lt;br /&gt;
* Pepper spray&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Pretty decent singer&lt;br /&gt;
* An excellent guitarist&lt;br /&gt;
* Knows how to weave clothing.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Brianna is an egoist and rebellious to a fault. Responding to anything not fitting to her view of how the world works with more resistance the more one pushes.&lt;br /&gt;
The fame she&#039;s gotten by using her powers on an online audience has also rapidly gotten to her head. Enlarging her ego even further.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Transmission is a limited technopath, capable of influencing devices that output, record or transmit sight and sound, able to influence them to either glitch or otherwise change what they are outputting or recording. Recordings remain altered, even when Transmission&#039;s power is no longer influencing the device.&lt;br /&gt;
&lt;br /&gt;
These replacement sounds and noises feel very pleasant and satisfying when perceived in any way and are highly addictive, potentially leading to a dependency with enough exposure.&lt;br /&gt;
This addiction is comparable to an addiction to alcohol. Having similar withdrawal symptoms as well.&lt;br /&gt;
&lt;br /&gt;
To actually affect a device, Transmission must be able to see it or have it be within 10 meters, in which case they are immediately aware of its existence as well.&lt;br /&gt;
Transmission can affect a device up to ten minutes after she last affected the device.&lt;br /&gt;
&lt;br /&gt;
The cape can also, after a few seconds of touching an object, move into electronics capable of emitting or recording sound or visuals that they are touching, hopping to other devices under their effects and leaving by physically pushing themselves out of its surface device. The larger a device is, the faster the cape can push themselves out. (So they could technically push themselves out of a phone, but it would take a good while longer than, say, a TV.)&lt;br /&gt;
Hopping from device to device does not need the device to be in LoS/within 10 meters. As long as they are still under the effects of Transmission&#039;s power, she can hop to them.&lt;br /&gt;
&lt;br /&gt;
They can also force themselves to be ejected out right away, which breaks both devices entirely.&lt;br /&gt;
&lt;br /&gt;
Transmission&#039;s power is capable of affecting tinkertech, but only the parts capable of outputting or recording sight and sound can be affected. Transmission also cannot force themselves through immediately to break pieces of tinkertech.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Brianna was born on the Pineland Colony to a sadly very strict pair of parents. That didn&#039;t mean that they didn&#039;t love her, but they had some very dated views on technology.&lt;br /&gt;
&lt;br /&gt;
Sure. They had a landline phone for emergencies, but that was it. And she wasn&#039;t allowed to use it.&lt;br /&gt;
&lt;br /&gt;
So instead, she put herself towards music. That, and sneaking along with friends whose homes did have a television. Mainly music though. And she often sang along to or simply sang the songs her friends had let her listen to while playing the accompanying music on a guitar.&lt;br /&gt;
&lt;br /&gt;
After a while, a friend offered to put videos of her playing and singing covers on the internet, and she agreed eagerly. Happy to share her hobby with more people.&lt;br /&gt;
&lt;br /&gt;
Except someone snitched. And one day when she came home from school, she was practically blown away by the sheer anger her parents were displaying, having found out about the videos of her on the internet.&lt;br /&gt;
&lt;br /&gt;
Something broke inside of her as she stood there and her would-be punishments were listed off.&lt;br /&gt;
&lt;br /&gt;
Dejected, she went to bed that night. Only for her anger to flare up after a while of being unable to sleep. She was done with being walked all over. Done with all this shit.&lt;br /&gt;
&lt;br /&gt;
Pulling most of the things she cared about into a bag, she snuck out of the window that night. Making her way to Devilfish to see about making something of her life without constantly being told what to do.&lt;br /&gt;
&lt;br /&gt;
And hey, Gretchen lived in Devilfish now, didn&#039;t she? She could go for a visit.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Transmission_faceclaim.jpg&amp;diff=5534</id>
		<title>File:Transmission faceclaim.jpg</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Transmission_faceclaim.jpg&amp;diff=5534"/>
		<updated>2021-07-13T08:03:07Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Hysteria&amp;diff=5514</id>
		<title>Hysteria</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Hysteria&amp;diff=5514"/>
		<updated>2021-06-26T23:00:39Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Hysteria&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Steve Briggs&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = NPC&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Shaker}} ({{cape/class|Thinker}}, {{cape/class|Trump}})&lt;br /&gt;
|rep_morality = -3&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/hab18z/hysteria/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 15-1-1995&amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
|birth_place = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Several shaker fields have started appearing around the city, some of the people having been in the area close to these fields disappearing or coming out with weird stories of claustrophobic hallways, a black and white cape with a tv for a head roaming said halls.&lt;br /&gt;
&lt;br /&gt;
The PRT has released a statement in which they designated the perpetrator as &#039;Hysteria&#039;, and have been taking measures to bring them in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hysteria is a tall man with short, wavy brown hair and green eyes. Generally looks a bit skittish of fearful of his surroundings.&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t own a costume, per say, mostly just a mask and some equipment to keep himself safe.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
* A couple of masks&lt;br /&gt;
* A sharpened knife&lt;br /&gt;
* A couple extra phones with all the necessary numbers put in, in case one breaks when his powers are used.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Decent runner&lt;br /&gt;
&lt;br /&gt;
A little skill with a knife&lt;br /&gt;
&lt;br /&gt;
A degree in medical chemistry&lt;br /&gt;
&lt;br /&gt;
Can quickly see everything a place has to offer or quickly reading and remembering something he has seen.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Hysteria is a fearful person, tending to keep his head down. He hates the name and villain designation the PRT has given him, quietly resenting them for it.&lt;br /&gt;
&lt;br /&gt;
Steve is also only a recent immigrant to the US, leaving him with very little knowledge of how things work there.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Hysteria can summon a dome of approximately 10 meter radius centered upon themselves.If inside of a building, it will instead reshape and shrink or expand to fill the inside of the building instead.&lt;br /&gt;
&lt;br /&gt;
Any people, Hysteria himself included, in the area when it forms/entering the area will be transported to a random spot in his pocket dimension. The pocket dimension is what feels like a seemingly endless set of claustrophobic, poorly lit hallways and rooms, remeniscent of an abandoned insane asylum.&lt;br /&gt;
&lt;br /&gt;
This pocket dimension is inhabited by hostile, nightmarish creatures attacking anything they come across, eachother included. Each of these creatures are based off of a cape Hysteria fears or used to fear. Either knowingly or unknowingly.&lt;br /&gt;
&lt;br /&gt;
These creatures will have a similar, if more monstrous appearance than the original cape, as well as a copy of their cape&#039;s power with the scarier parts accentuated. (Same strength, just aesthetic changes.) If Hysteria is unaware of an individual having a power, he will not gain a copy. He has to have seen the power in action/be aware that the power exists for a monstrous copy to be created.&lt;br /&gt;
Should the individual be a tinker, their copy will have their &#039;main&#039; set of gear halfway fused to their bodies, with minion oriented tinkers being able to spawn similarly distorted minions.&lt;br /&gt;
&lt;br /&gt;
If anyone besides Hysteria kills one of the creatures, it will respawn at a random point elsewhere in the pocket dimension, typically the opposite end. (Essentially eliminating them from the event unless it drags on for longer periods of time.)&lt;br /&gt;
&lt;br /&gt;
The pocket dimension has a few exits, marked by doors with a green glowing sign reading &#039;emergency exit&#039; above them, causing them to appear outside of the zone. Should Hysteria go through the exit or die within the pocket dimension, or if everyone else gets out, the zone collapses immediately.&lt;br /&gt;
&lt;br /&gt;
If the field dropped via Hysteria leaving, he and anyone else will be returned to their previous positions. If everyone left, Hysteria and the escapees will be returned to their previous positions and he will be unable to summon his field for the next 10 minutes. If the field was dropped because of Hysteria&#039;s death within the field, everyone will be returned to their original positions in the same physical state they were in. (Deaths being reverted in this case.) Hysteria will be knocked out a minimum of ten minutes and up to an hour depending on the severity and mental trauma of the death.&lt;br /&gt;
Regardless of how an individual left the field, anyone who had injuries and is still alive when the field is dropped will have themselves restored to their pre-field health over the course of a minute. Wounds this way leave a &#039;scar&#039; only the person it&#039;s on or Hysteria can see.&lt;br /&gt;
&lt;br /&gt;
At base, the cape does not have any special abilities within the zone besides of a sort of &#039;minimap&#039;, giving them a vague awareness of where to go and if a creature is nearing, though not which. Should Hysteria kill one of the monstrous creatures, he will gain a copy of the power they had at half strength and some physical similarities until the field is dropped. The more are absorbed like this, the more distorted Hysteria&#039;s mental state becomes, until he becomes another monster in his world, roaming around, fighting and trying to kill whatever he comes across. (Warping becomes noticable at 2, mindless monster stage at 5) No one except for Hysteria may gain copies of the powers.&lt;br /&gt;
&lt;br /&gt;
Should it be unclear what the strongest point of the power that is to be halved is, or the power is a form of an &#039;absolute&#039; (Damsel, Ironclad beetle), then it is instead discussed with the player what is to be halved.&lt;br /&gt;
&lt;br /&gt;
Hysteria has a single monstrous copy as a result of his trigger event.&lt;br /&gt;
&lt;br /&gt;
Captive Audience:&lt;br /&gt;
&lt;br /&gt;
Captive Audience is a human master, being able to bestow upon himself or an unpowered individual a projection hovering over their shoulder on touch. This projection will either aid the person it is put on or puppet their movements.&lt;br /&gt;
&lt;br /&gt;
Regardless of aiding or puppeteering, the projection will be one of two possibilities. A brute oriented one that can stop a handgun bullet and is approximately four times as strong as the average adult. And a fragile ranged oriented one that holds a bow that fires jagged arrows coming out of a cloak with many eyes, granting 360 degree vision.&lt;br /&gt;
&lt;br /&gt;
The monstrous form of this cape appears as a man in a black and white suit, his head having been replaced with an 80s era television in the same colors. Generally seen holding a cane made out of bamboo and with a boater had on top of the tv.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&#039;Just a few drinks&#039;, his friends had told. This is what&#039;s tradition in America.It was a fat fucking lie.&lt;br /&gt;
&lt;br /&gt;
After the third, he had found himself passing out, waking up in some ruined looking building with a man in a blue and red striped suit with a TV for a head looking down at him. His heart had sank as he recognised the man in front of him as a cape.&lt;br /&gt;
&lt;br /&gt;
The man had explained to him the nature of the &#039;game&#039;. He and his men were going to hunt him, to be killed or turned into a puppet when caught, depending on his performance. They were even going to give him a minute of a &#039;head start&#039;. How nice of him. And should Steve find the exit? He could go free.&lt;br /&gt;
&lt;br /&gt;
He had so many questions of course, quickly dying in his throat as the tv-headed man started counting. He set off in a run.&lt;br /&gt;
&lt;br /&gt;
That minute passed far quicker than he had thought, and soon he found himself running for his life and hiding in rooms behind broken desks. His heart beating what felt like a dozen times every second as he tried to escape with his life.&lt;br /&gt;
&lt;br /&gt;
Then he saw it, an emergency exit lit with a green sign above itself. Nothing had ever felt as beautiful to him as that sign.&lt;br /&gt;
&lt;br /&gt;
He tried the door, and his hope died a quick death as he found the other side barricaded, the sound echoing through the halls.&#039;&#039;My, my. You did better than I had expected.&#039;&#039; Captive Audience&#039;s voice came from one of the hallways nearby. &#039;&#039;You&#039;ve earned your spot as a puppet in my service.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was never an exit to this place. They just wanted him to have hope.&lt;br /&gt;
&lt;br /&gt;
Trigger.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=5368</id>
		<title>Eden</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=5368"/>
		<updated>2021-05-17T14:11:04Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Eden&lt;br /&gt;
|alias       = &lt;br /&gt;
|civ_name    = Lana Carrigan&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Shaker}} ({{cape/class|Changer|5}}&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/n5uqj4/eden/&lt;br /&gt;
|image       = Eden Costume.png&lt;br /&gt;
|caption     = Eden in her costume (comes with a mask that features opaque lenses.)&lt;br /&gt;
|birth_date  = 25-8-1995&lt;br /&gt;
|birth_place = Devilfish&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
An incident was reported regarding a cape completely blocking off the front of a pawn shop using fleshy looking stalks before robbing the place, leaving with the cash in the register and a few odd bits.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Out of costume, Lana is a tall woman with long brown (dyed) hair who simply dresses herself neatly, if often the same every day. She&#039;s also sometimes seen with a white cane, denoting her as blind.&lt;br /&gt;
&lt;br /&gt;
In costume, Eden is often seen wearing a somewhat modified suit covered in a protective layer of her power&#039;s stalks and eyes, her arms being covered the deep red substance of her power for easy usage. Her face is covered in a plain white mask with opaque lenses. Her hair is also reverted to a grey-blue-ish color. (A result of her misremembering the hair color she had before losing her sight and deciding she liked the color afterwards.)&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* A regular ass knife&lt;br /&gt;
* A phone with important numbers pre programmed&lt;br /&gt;
* A few coins to use for shaping makeshift spears on (by absorbing stalks and leaving the &#039;main&#039; one)&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Able to read braille&lt;br /&gt;
* Can give speeches without real trouble&lt;br /&gt;
* Excellent motivational speaker&lt;br /&gt;
* Remembering paths and areas after only having been there once or twice&lt;br /&gt;
* Is able to guess where something is purely by sound&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Eden puts an extreme amount of value towards her own independence. Refusing aid unless she can pay them back for it immediately or in the very near future. &lt;br /&gt;
In costume, she has also picked up on a somewhat curious nature regarding the things that she couldn&#039;t really do or experience without her now power gifted sight.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Eden is a changer/shaker who controls a thick, reddish substance that has replaced their blood. It has a similar consistency to tar, though she can negate the stickiness and draw it out of things it&#039;s soaked. It can slowly be exuded through her skin if wanted, while actual wounds would allow her to draw out more. This substance does not contain DNA and is incapable of carrying blood borne diseases/other foreign stuff.&lt;br /&gt;
&lt;br /&gt;
Once outside of their body, the substance can move slowly along surfaces at about the same speed as a regular person&#039;s calm walking pace. The cape can also on command, make the substance congeal or explode into hardened, potentially branching &#039;stalks&#039; of sorts dozens of times their original volume over, ending up looking not too far from the branches of an especially morbid tree without leaves.&lt;br /&gt;
&lt;br /&gt;
These stalks have the occasional eye spaced about that the cape can see through and will remain for a few hours after leaving the cape&#039;s presence or until losing their connection with the surface that it is on. (So removing a bit will destroy that bit, while tearing it near the base will destroy the whole thing.) The stalks are approximately the equivalent of steel and count as organic.&lt;br /&gt;
&lt;br /&gt;
These stalk explosions vaguely follow the cape&#039;s will regarding the direction and will attempt to avoid impaling the cape or others unless intended, simply trapping them otherwise.&lt;br /&gt;
&lt;br /&gt;
When touched, the stalks can also be shaped to some degree, and the &#039;surface&#039; they are attached to can also be transferred to somewhere on the cape&#039;s body, being able to be moved across their body as if they were still &#039;blood&#039; and weighing only a tenth of their actual weight for Eden herself.&lt;br /&gt;
&lt;br /&gt;
While on the cape&#039;s body, their control over the stalks intensifies greatly, allowing for the shaping of pointed weaponry and equipment, if with open spots as the stalks will not allow themselves to be completely shaped to be tight against one another to allow for full coverage, though something close can be achieved with time and effort are spent intertwining multiple sets of stalks attached to a &#039;base&#039;. Stalks on the cape&#039;s body count as part of their body for the sake of power effects.&lt;br /&gt;
&lt;br /&gt;
When touching a stalk, the cape can also absorb it into their body, healing their body and replenishing their &#039;blood&#039; for future use. Healing themselves in this way costs approximately the same volume that is being healed for flesh, with bones and organs requiring twice as much. Injuries closer to the point of contact come first and all healing uses Eden&#039;s self image as a reference.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Lana remembers very little of her childhood, but she remembers not always having her current impairment, and how she used to not be &#039;so damn helpless&#039; as she&#039;d put it.&lt;br /&gt;
&lt;br /&gt;
It was frustration, day in day out. Trying to learn how to not need to rely on others. But something would always come up that needed her to ask someone for help. Thankfully she had a grandfather who understood. He didn&#039;t offer help unless she asked for it. And if it wasn&#039;t for him, Lana would&#039;ve probably either been far more bitter, or driven herself mad with frustration long ago.&lt;br /&gt;
&lt;br /&gt;
And as she grew up, the feeling of other people thinking that she needed help, that she was somehow less than them. It ground on her mind. So what if she didn&#039;t have one of her senses? The others worked just fine.&lt;br /&gt;
&lt;br /&gt;
Except things would always come back up. She was more than what she lacked, dammit! And she came to only teeth grinding conclusion. People were always going to be looking down on her for it for once reason or another.&lt;br /&gt;
&lt;br /&gt;
So she turned to researching powers. The capes she heard about were seen as a real threat. As people who shouldn&#039;t be messed with and weren&#039;t helpless. So she set out, looking into powers. How they worked. And most importantly, how to get them.&lt;br /&gt;
&lt;br /&gt;
Except all sources point towards one thing. You didn&#039;t simply get powers, and there was no surefire way to get them. She almost threw her computer out of the window that day, instead she found herself a spot and screamed her throat raw in frustration.&lt;br /&gt;
&lt;br /&gt;
And that is when she heard a woman step up behind her. At first she though that it was a burglar who had come in, but that quickly changed when the woman offered her powers. Complete and utter independence from any need for help if she wanted it. To be the person she wanted to be. All it&#039;d cost... were the memories of her grandfather.&lt;br /&gt;
&lt;br /&gt;
She was handed a rune, and if she truly wanted powers, she was to break it. If not, the woman would be back. Lana still had no idea how the woman had gotten in or out beyond maybe teleportation.&lt;br /&gt;
&lt;br /&gt;
And the next day, as she was thinking it over, Lana decided that it would all be worth it. Smashing the rune to bits. Then as she felt her heart slow, and her body fill with an odd awareness that she knew that the woman had not been bullshitting her.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=5367</id>
		<title>Eden</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Eden&amp;diff=5367"/>
		<updated>2021-05-17T14:10:42Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Eden&lt;br /&gt;
|alias       = &lt;br /&gt;
|civ_name    = Lana Carrigan&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Shaker}} ({{cape/class|Changer|5}}&lt;br /&gt;
|rep_morality  = -2&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/n5uqj4/eden/&lt;br /&gt;
|image       = Eden Costume.png&lt;br /&gt;
|caption     = Eden in her costume (comes with a mask that features opaque lenses.)&lt;br /&gt;
|birth_date  = 25-8-1995&lt;br /&gt;
|birth_place = Devilfish&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
An incident was reported regarding a cape completely blocking off the front of a pawn shop using fleshy looking stalks before robbing the place, leaving with the cash in the register and a few odd bits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Out of costume, Lana is a tall woman with long brown (dyed) hair who simply dresses herself neatly, if often the same every day. She&#039;s also sometimes seen with a white cane, denoting her as blind.&lt;br /&gt;
&lt;br /&gt;
In costume, Eden is often seen wearing a somewhat modified suit covered in a protective layer of her power&#039;s stalks and eyes, her arms being covered the deep red substance of her power for easy usage. Her face is covered in a plain white mask with opaque lenses. Her hair is also reverted to a grey-blue-ish color. (A result of her misremembering the hair color she had before losing her sight and deciding she liked the color afterwards.)&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
* A regular ass knife&lt;br /&gt;
* A phone with important numbers pre programmed&lt;br /&gt;
* A few coins to use for shaping makeshift spears on (by absorbing stalks and leaving the &#039;main&#039; one)&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Able to read braille&lt;br /&gt;
* Can give speeches without real trouble&lt;br /&gt;
* Excellent motivational speaker&lt;br /&gt;
* Remembering paths and areas after only having been there once or twice&lt;br /&gt;
* Is able to guess where something is purely by sound&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Eden puts an extreme amount of value towards her own independence. Refusing aid unless she can pay them back for it immediately or in the very near future. &lt;br /&gt;
In costume, she has also picked up on a somewhat curious nature regarding the things that she couldn&#039;t really do or experience without her now power gifted sight.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Eden is a changer/shaker who controls a thick, reddish substance that has replaced their blood. It has a similar consistency to tar, though she can negate the stickiness and draw it out of things it&#039;s soaked. It can slowly be exuded through her skin if wanted, while actual wounds would allow her to draw out more. This substance does not contain DNA and is incapable of carrying blood borne diseases/other foreign stuff.&lt;br /&gt;
&lt;br /&gt;
Once outside of their body, the substance can move slowly along surfaces at about the same speed as a regular person&#039;s calm walking pace. The cape can also on command, make the substance congeal or explode into hardened, potentially branching &#039;stalks&#039; of sorts dozens of times their original volume over, ending up looking not too far from the branches of an especially morbid tree without leaves.&lt;br /&gt;
&lt;br /&gt;
These stalks have the occasional eye spaced about that the cape can see through and will remain for a few hours after leaving the cape&#039;s presence or until losing their connection with the surface that it is on. (So removing a bit will destroy that bit, while tearing it near the base will destroy the whole thing.) The stalks are approximately the equivalent of steel and count as organic.&lt;br /&gt;
&lt;br /&gt;
These stalk explosions vaguely follow the cape&#039;s will regarding the direction and will attempt to avoid impaling the cape or others unless intended, simply trapping them otherwise.&lt;br /&gt;
&lt;br /&gt;
When touched, the stalks can also be shaped to some degree, and the &#039;surface&#039; they are attached to can also be transferred to somewhere on the cape&#039;s body, being able to be moved across their body as if they were still &#039;blood&#039; and weighing only a tenth of their actual weight for Eden herself.&lt;br /&gt;
&lt;br /&gt;
While on the cape&#039;s body, their control over the stalks intensifies greatly, allowing for the shaping of pointed weaponry and equipment, if with open spots as the stalks will not allow themselves to be completely shaped to be tight against one another to allow for full coverage, though something close can be achieved with time and effort are spent intertwining multiple sets of stalks attached to a &#039;base&#039;. Stalks on the cape&#039;s body count as part of their body for the sake of power effects.&lt;br /&gt;
&lt;br /&gt;
When touching a stalk, the cape can also absorb it into their body, healing their body and replenishing their &#039;blood&#039; for future use. Healing themselves in this way costs approximately the same volume that is being healed for flesh, with bones and organs requiring twice as much. Injuries closer to the point of contact come first and all healing uses Eden&#039;s self image as a reference.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Lana remembers very little of her childhood, but she remembers not always having her current impairment, and how she used to not be &#039;so damn helpless&#039; as she&#039;d put it.&lt;br /&gt;
&lt;br /&gt;
It was frustration, day in day out. Trying to learn how to not need to rely on others. But something would always come up that needed her to ask someone for help. Thankfully she had a grandfather who understood. He didn&#039;t offer help unless she asked for it. And if it wasn&#039;t for him, Lana would&#039;ve probably either been far more bitter, or driven herself mad with frustration long ago.&lt;br /&gt;
&lt;br /&gt;
And as she grew up, the feeling of other people thinking that she needed help, that she was somehow less than them. It ground on her mind. So what if she didn&#039;t have one of her senses? The others worked just fine.&lt;br /&gt;
&lt;br /&gt;
Except things would always come back up. She was more than what she lacked, dammit! And she came to only teeth grinding conclusion. People were always going to be looking down on her for it for once reason or another.&lt;br /&gt;
&lt;br /&gt;
So she turned to researching powers. The capes she heard about were seen as a real threat. As people who shouldn&#039;t be messed with and weren&#039;t helpless. So she set out, looking into powers. How they worked. And most importantly, how to get them.&lt;br /&gt;
&lt;br /&gt;
Except all sources point towards one thing. You didn&#039;t simply get powers, and there was no surefire way to get them. She almost threw her computer out of the window that day, instead she found herself a spot and screamed her throat raw in frustration.&lt;br /&gt;
&lt;br /&gt;
And that is when she heard a woman step up behind her. At first she though that it was a burglar who had come in, but that quickly changed when the woman offered her powers. Complete and utter independence from any need for help if she wanted it. To be the person she wanted to be. All it&#039;d cost... were the memories of her grandfather.&lt;br /&gt;
&lt;br /&gt;
She was handed a rune, and if she truly wanted powers, she was to break it. If not, the woman would be back. Lana still had no idea how the woman had gotten in or out beyond maybe teleportation.&lt;br /&gt;
&lt;br /&gt;
And the next day, as she was thinking it over, Lana decided that it would all be worth it. Smashing the rune to bits. Then as she felt her heart slow, and her body fill with an odd awareness that she knew that the woman had not been bullshitting her.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Eden_Costume.png&amp;diff=5366</id>
		<title>File:Eden Costume.png</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Eden_Costume.png&amp;diff=5366"/>
		<updated>2021-05-17T13:46:08Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5328</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5328"/>
		<updated>2021-04-09T20:25:01Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4 (Ward salary)&lt;br /&gt;
* A baton&lt;br /&gt;
* Phone (both civilian and for Ward business)&lt;br /&gt;
* Ties for criminals&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = HYDRA suit&lt;br /&gt;
| image      = Shellshock_suit.png&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The open areas between the plating features II grade armor.&lt;br /&gt;
| notes      = The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = GEGENEES gauntlets&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance =  A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  =  * When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
| notes      = An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = ZEUS gun&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/gqfrhvs?utm_source=share&amp;amp;utm_medium=web2x&amp;amp;context=3&lt;br /&gt;
| appearance = A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
| notes      = Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = AETHON pack&lt;br /&gt;
| image      = &lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/mg4uut/someone_made_the_probably_poor_decision_to_watch/&lt;br /&gt;
| appearance = A blocky metallic backpack in the same red color scheme as the rest of Shellshock&#039;s equipment. It also comes with flame themed decals for when it&#039;s the focus of the HYDRA suit.&lt;br /&gt;
| creator    = [[Shellshock]]&lt;br /&gt;
| abilities  = * As a jetpack, it functions as just that. If not one with an amazing amount of lift. It allows for what are closer to very potent jumps to be performed and to help cushion high falls. The jumps in question being able to take her onto most one story buildings.&lt;br /&gt;
&lt;br /&gt;
* As the focus of the HYDRA suit though, it generates more than enough lift for her to maintain flight. Being able to go up to 50 mph in a straight line, with the then active thrusters all over allowing her to have a pretty good turn rate when going under 25 mph.&lt;br /&gt;
&lt;br /&gt;
* Also features a display for where &#039;down&#039; is as well as her current trajectory to be shown as a HUD of sorts on the inside of the HYDRA suit&#039;s helmet.&lt;br /&gt;
&lt;br /&gt;
* Comes with some very high grade shock absorbers in the arms and legs as well as a failsafe that will automatically fire thrusters to aid in Shellshock having a safe landing.&lt;br /&gt;
| notes      = Intended for stunt flying and extremely flashy moves such as jet assisted axe kicks and ramming into a villain, then carrying them into a wall.&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5213</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5213"/>
		<updated>2021-03-14T12:17:06Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4 (Ward salary)&lt;br /&gt;
* A baton&lt;br /&gt;
* Phone (both civilian and for Ward business)&lt;br /&gt;
* Ties for criminals&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== HYDRA suit ====&lt;br /&gt;
&lt;br /&gt;
The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
==== GEGENEES gauntlets ====&lt;br /&gt;
&lt;br /&gt;
An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
&lt;br /&gt;
==== ZEUS gun ====&lt;br /&gt;
&lt;br /&gt;
Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With a about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5212</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5212"/>
		<updated>2021-03-14T12:13:57Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = E&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 0&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== HYDRA suit ====&lt;br /&gt;
&lt;br /&gt;
The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
==== GEGENEES gauntlets ====&lt;br /&gt;
&lt;br /&gt;
An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
&lt;br /&gt;
==== ZEUS gun ====&lt;br /&gt;
&lt;br /&gt;
Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With a about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5211</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5211"/>
		<updated>2021-03-14T12:13:23Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Wards&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = Shellshock suit.png&lt;br /&gt;
|caption     = Shellshock&#039;s HYDRA armor&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 0&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== HYDRA suit ====&lt;br /&gt;
&lt;br /&gt;
The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A shiny metal suit vaguely made to fit someone with a less than impressive stature. It features a lot of rails and other kinds of slots to hold tech.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: The suit is fitted with loads of rails and other slots to house Shellshock&#039;s tinkertech.&lt;br /&gt;
* It features servos to help mitigate the weight of any gear that Shellshock carries, including the steel plating of the suit itself.&lt;br /&gt;
The open areas between the plating features II grade armor.&lt;br /&gt;
&lt;br /&gt;
==== GEGENEES gauntlets ====&lt;br /&gt;
&lt;br /&gt;
An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
&lt;br /&gt;
==== ZEUS gun ====&lt;br /&gt;
&lt;br /&gt;
Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A mostly sleek gun of red painted metal with two silvery metal rods extending out of the front.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 20 seconds of continuous fire.&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released. The closest by object is highlighted through the HYDRA armor&#039;s visor to aid in aiming.&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, trying to do so will have the suit automatically stop the intake. Forcing it will fry the device&#039;s internals instead.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With a about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Shellshock_suit.png&amp;diff=5210</id>
		<title>File:Shellshock suit.png</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Shellshock_suit.png&amp;diff=5210"/>
		<updated>2021-03-14T12:13:00Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5164</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5164"/>
		<updated>2021-03-11T02:09:12Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero(?)&lt;br /&gt;
|affiliation = Undecided&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Tinker&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 0&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== HYDRA prototype ====&lt;br /&gt;
&lt;br /&gt;
The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A skeletal metal frame vaguely remeniscent made to fit someone with a less than impressive stature. It features practically zero armor and an exposed battery along the back. It is clearly still a work in progress.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As of right now, all it is capable of doing is serve as a platform for Shellshock&#039;s tinkertech, the battery on the back being able to maintain a module slotted in to be a focus for a maximum of thirty minutes of use, assuming no other tech is worn alongside it.&lt;br /&gt;
&lt;br /&gt;
==== GEGENEES prototype ====&lt;br /&gt;
&lt;br /&gt;
An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
* When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
&lt;br /&gt;
==== ZEUS prototype ====&lt;br /&gt;
&lt;br /&gt;
Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A blocky gun with wires strewn around it and two metal rods extending out of the front.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 15 seconds of continuous fire.&lt;br /&gt;
* When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
* Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released.&lt;br /&gt;
* While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, frying the prototype&#039;s internals instead.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With a about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5163</id>
		<title>Shellshock</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Shellshock&amp;diff=5163"/>
		<updated>2021-03-11T02:08:20Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Shellshock&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Alejandra de Leon&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero(?)&lt;br /&gt;
|affiliation = Undecided&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Tinker&lt;br /&gt;
|rep_morality  = -1&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/m1m9tl/shellshock/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 18-2-2006&lt;br /&gt;
|birth_place = Sonsonate, El Salvador&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Shellshock is a recent trigger and thus has no publicly available information right now.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Alejandra doesn&#039;t look like much. Black hair tied back into a tail framing a face that has clearly seen better days. A few scars marring her face.&lt;br /&gt;
She stands at an unimpressive five foot nothing and looks like she hasn&#039;t had a bite to eat in weeks.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 0&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== HYDRA prototype ====&lt;br /&gt;
&lt;br /&gt;
The first version of the frame designed to hold Shellshock&#039;s tech.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A skeletal metal frame vaguely remeniscent made to fit someone with a less than impressive stature. It features practically zero armor and an exposed battery along the back. It is clearly still a work in progress.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As of right now, all it is capable of doing is serve as a platform for Shellshock&#039;s tinkertech, the battery on the back being able to maintain a module slotted in to be a focus for a maximum of thirty minutes of use, assuming no other tech is worn alongside it.&lt;br /&gt;
&lt;br /&gt;
==== GEGENEES prototype ====&lt;br /&gt;
&lt;br /&gt;
An upgrade to a weapon made from scrap for self defense. Also very handy when tinkering. (Pun totally intended.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A pair of silvery gauntlets that go up to Shellshock&#039;s elbow.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: When simply worn, it allows for Shellshock to have a grip strength capable of bending a steel rod with effort, as well as exert force for punches, lifting, etc. equal to a fully grown adult.&lt;br /&gt;
&lt;br /&gt;
When the focus of the HYDRA armor, some of the armor of the gauntlets will split off to form an additional set of arms with somewhat sharp tipped fingers, both sets being capable of the same feats as its non-focus variant.&lt;br /&gt;
&lt;br /&gt;
==== ZEUS prototype ====&lt;br /&gt;
&lt;br /&gt;
Shellshock&#039;s version of a &#039;self defense weapon&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Appearance&#039;&#039;: A blocky gun with wires strewn around it and two metal rods extending out of the front.&lt;br /&gt;
* &#039;&#039;Abilities&#039;&#039;: As a gun, it fires bolts of electricity that are more or less the same strength as a taser, working off of the frame&#039;s power supply. After 10 meters the electricity will no longer have enough power behind it to impair someone. When not directly held with the HYDRA armor on, it can be fired for up to 15 seconds of continuous fire.&lt;br /&gt;
&lt;br /&gt;
When the focus of the HYDRA armor, the gun will integrate itself fully, gaining the ability to impart the same electric shocks on touch, as well as firing them from the palms.&lt;br /&gt;
&lt;br /&gt;
Additionally, when the hands are held relatively close together, Shellshock can build up charge between the two. Either generating a magnetic field to keep a metallic object hovering inbetween or fire a bolt of electricity with the accumulated charge. This bolt is highly inaccurate and will more or less just hit whatever is closest by in a vague cone in front of her when released.&lt;br /&gt;
&lt;br /&gt;
While the HYDRA armor is focused on this piece of tech, touching a source of electricity (like a power outlet), will start to recharge the battery directly. This does not work on devices with more energetic output than a car battery, frying the prototype&#039;s internals instead.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Pretty good at avoiding attention when needed.&lt;br /&gt;
* Acting. (Mostly just lying and acting like she&#039;s fine.)&lt;br /&gt;
* Mediocre at lockpicking. (She learned quickly enough to put the lock back as it was after practicing.)&lt;br /&gt;
* Great at situational awareness.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Due to her long time of captivity, Alejandra doesn&#039;t have much when it comes to self esteem, compensating for this by being loud and boastful. On the other hand, she has a tendency to be spiteful and hold grudges long past when others would&#039;ve forgotten them on on a perceived wrong.&lt;br /&gt;
&lt;br /&gt;
Her need to compensate practically skyrockets when out as a cape, preferring flashy, over the top moves and attitudes to keep her self image and ego as great and large as she can get them.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Shellshock is a multithread tinker with a focus around an armored frame and gear that works directly with it. She cannot simply &#039;make&#039; a gun or power armor though. Each piece of tech is fairly mediocre on their own when compared to other tinkertech. Its potential comes to the front with their &#039;main&#039; function though.&lt;br /&gt;
&lt;br /&gt;
With a about ten seconds, Shellshock can shift a piece of gear around their frame, essentially modifying the base frame to be focused around the function that the tech had previously performed and shifting the previous focus to its regular gear state. A jetpack may become a mobility oriented frame with jet boosters while a pair of wrist mounted blades would grant them an extra pair of bladed arms. While shifting, the gear shifting to be the new focus and the old one do not have their usual functions, any additional armor it may have given generally going away at the halfway point.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
TRIGGER WARNING: THIS BACKSTORY CONTAINS HUMAN TRAFFICKING&lt;br /&gt;
&lt;br /&gt;
Growing up in the slums of Sonsonate, Alejandra had heard more than once from her parents that one day they would move up to America. That once they did, they would never have to fear going without food again and Alejandra and her older brother would be able to study to become doctors or lawyers and have the good life they deserved.&lt;br /&gt;
&lt;br /&gt;
So of course, she had been ecstatic to hear from her father that as a present for her 16th birthday, he had arranged for the four of them to head northwards and make the trip. Promises of a better life awaiting there.&lt;br /&gt;
&lt;br /&gt;
Except she couldn&#039;t quite shake the gut feeling that something was wrong as she hopped on the back of a pickup truck a week later. She didn&#039;t mention it though. Everyone was in high spirits and this was the chance of a lifetime. And they made it to America, alright... right into the waiting arms of men and women with guns, the man her father had said would bring them here being handed more money than Alejandra had ever seen as they were shoved along at gunpoint.&lt;br /&gt;
&lt;br /&gt;
The weeks that followed were hell. Any defiance, real or not, was harshly punished. Barely kept alive with the horrible food they were given. And she had to watch as her family was sold off one by one. With her only remaining because apparantly a client with &#039;particular tastes&#039; hadn&#039;t returned from a business trip yet.&lt;br /&gt;
&lt;br /&gt;
And despite all of this, she didn&#039;t truly break. Simmering in her rage towards the captors. Not that she showed any of it. One of her captors was true sadist, occasionally picking someone to hurt just because, and she didn&#039;t want to catch his eye.&lt;br /&gt;
&lt;br /&gt;
Until one day, she had been trying to sleep when being awoken by the sounds of yelling. Apparantly someone had gotten free and their hands on a gun while most of the traffickers were away and people were trying to escape, one of the others who had been captive with her wildly gesturing for her to run.&lt;br /&gt;
&lt;br /&gt;
So she did, sprinting on shaky legs for where she thought the exit was. One of their captors being tackled to the ground by him when they neared the exit, knocking his gun to the ground.&lt;br /&gt;
&lt;br /&gt;
Alejandra was paralyzed. Run for the exit or grab the gun and shoot the man? And after some hesitation, went for the gun, fueled by her rage. Except she had waited too long, and the traffickers were regaining control, multiple guns being trained on her.&lt;br /&gt;
&lt;br /&gt;
She triggered right there, a captive once more as she was dragged back, deeper into the building.&lt;br /&gt;
&lt;br /&gt;
It wouldn&#039;t be another two weeks before the police raided the building, the first being filled with beatings (he held back so as to not damage the &#039;merchandise&#039;) and the second with her scrounging together what she could to try and make one of the blueprints in her mind for the next escape attempt before rescue came, the police raiding the building and freeing them. Finding a scared teenager clutching some kind of bladed glove thing among the captives.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Child_of_Light&amp;diff=5103</id>
		<title>Child of Light</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Child_of_Light&amp;diff=5103"/>
		<updated>2021-03-09T14:11:12Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Child of Light&lt;br /&gt;
|alias       = CoL&lt;br /&gt;
|civ_name    = Mari Bright&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Breaker}} ({{cape/class|Striker}}, {{cape/class|Changer}}) --&amp;gt;&lt;br /&gt;
|rep_morality = 2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = +&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/bvnvj9/child_of_light/&lt;br /&gt;
|image       = Child of Light.png&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 2005-07-17&lt;br /&gt;
|birth_place = Ashton, Washington&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Out of costume they look like a fifteen year old girl with shoulder length dark hair and green eyes. She is rather short for her age and rather well muscled with it. &lt;br /&gt;
&lt;br /&gt;
When entering her other state, a ring of black liquid forms a halo above her head and back from which insectoid limbs dripping with the liquid extend. While out as a cape she wears a thick jacket, knee and elbow braces projecting her joints and a greyish mask. All of this turned into black, white and various shades of grey by her power.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* A padded costume with braces for her knees and elbows.&lt;br /&gt;
* A couple of glass marbles that she likes the look of.&lt;br /&gt;
* Burner phones&lt;br /&gt;
* Cable ties&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* She&#039;s got an extremely good memory, remembering people she&#039;s met once for months afterward.&lt;br /&gt;
* Is a surprisingly good singer.&lt;br /&gt;
* Quick learner.&lt;br /&gt;
* Somewhat good at eastern martial arts.&lt;br /&gt;
* Pretty good runner&lt;br /&gt;
&lt;br /&gt;
===Mentality===&lt;br /&gt;
Mari tries her best to be cheerful, fully believing that she should be using her powers to help people. She is also exceedingly awkward towards other people her age, not having had much contact with any since her trigger.&lt;br /&gt;
She has a tendency to become very tense when around heroic capes that she doesn&#039;t know yet, her powers having given her a history of being attacked for its appearance.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&#039;&#039;Trigger type:&#039;&#039; Natural trigger&lt;br /&gt;
&lt;br /&gt;
Can change into a deleterious breaker state, taking on what could be described as an almost demonic form. A pitch black halo made of &#039;ink&#039; appears above their head and another at the center of their black, everything else just turning monochrome. She can extend long insectoid &#039;arms&#039; from the rings that are covered in the same ink. They are about as strong as the arm of an average adult and up to three meters long, capable of impaling, swatting at things, and otherwise protecting her and she has a fine control of them. Each “arm” coated in an oily ink like substance, also dripping it from each tip. This ink acts as an &#039;acid&#039; of sorts and simply eats through whatever it touches in equal volume when not on the &#039;arm&#039;, removing it from existence. The ink is manton limited to only affect nonliving material.&lt;br /&gt;
&lt;br /&gt;
===Backstory===&lt;br /&gt;
Mari grew up in a strict and heavily religious family, being told that as long as she was doing her best, everything was fine. So she worked her hardest every single day. Sure, she didn&#039;t always succeed, but that was fine as long as she did her best, right?&lt;br /&gt;
&lt;br /&gt;
She would go to school and the other children would be mean to her, but this was fine, she was her parents&#039; little angel and nothing would change that. Not the mean looks, not them stealing her stuff, not them trying to trip her as she walked to her seat. Everything was fine... really... please believe me.&lt;br /&gt;
&lt;br /&gt;
Mari had been walking home from school, where nothing bad had happened if anyone were to ask her. The bruises she was hiding under her shirt meant nothing.&lt;br /&gt;
&lt;br /&gt;
She was about halfway when she was roughly pulled into an alleyway and slammed against the wall, several of the children from her year standing over her with anger on their faces.&lt;br /&gt;
&lt;br /&gt;
She was about to ask them &#039;why&#039; when the first punch hit her, causing her to double over in pain. Things were still fine though she just had to-&lt;br /&gt;
&lt;br /&gt;
The next punch sent her stumbling further into the alleyway. Maybe things weren&#039;t fine. She needed to run away and hide somewhere if she could just-&lt;br /&gt;
&lt;br /&gt;
The next punch hit her straight on, sending her to the ground. She looks up to her tormentors, the people who had been making her life hell and were about to make it worse yet again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trigger.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=5102</id>
		<title>Tiphereth</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=5102"/>
		<updated>2021-03-09T13:46:34Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tiphereth&lt;br /&gt;
|alias       = Fiber&lt;br /&gt;
|civ_name    = Alicia &#039;Alice&#039; Schäfer&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This section to be filled out at the direction of mods only. --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = 2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/fyolxo/tipherethfiber_resubmit/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 16-12-1997&lt;br /&gt;
|birth_place = Munich, Germany&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
A vigilante biotinker that has been moving about near the forest for a while now and seems to be fine with having a chat with visitors.&lt;br /&gt;
Criminals she takes in are generally healed of any injuries she may have inflicted before being handed off to authorities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Most often seen in almost casual attire these days, a mask of bone and metal protecting her identity. A tail of a black, chitinous material trails behind her, often coiled around her own waist.&lt;br /&gt;
&lt;br /&gt;
She&#039;s let her hair grow out a bit since her early cape days, a bit of her blonde hair spilling out over her shoulders and a grey &#039;scarf&#039; made of scales. (With hood if needed.)&lt;br /&gt;
Recently seen in a more dark, hooded outfit with various pouches strewn about.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A few additional burners for if the mask is destroyed.&lt;br /&gt;
* A small medkit containing both mundane equipment and tools + healing liquids for emergency surgery.&lt;br /&gt;
* Ties made out of sinew.&lt;br /&gt;
* A small quiver containing 15 arrows.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Healing liquids ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either red-pink, or deep green depending on if made for healing or curing of diseases. Generally held in vials or syringes.&lt;br /&gt;
* Abilities: Regenerates adjescent tissues near instantly, allowing for rapid healing of wounds, limbs cannot be restored in this fashion unless the limb was made over the span of a couple days before attaching.&lt;br /&gt;
* If made to counter poisons and diseases, usually contains a ‘base’ set of antidotes, antibiotics and the like for the most common diseases. (Like the common cold) For anything beyond that, requires a special batch to be made for that specific disease/toxin.&lt;br /&gt;
* Has a shelf life of a week before turning gray and VERY toxic.&lt;br /&gt;
* Requires exact dosage. If too little is injected then the wounds won’t properly close and likely cause major infections. If too much is used then it will cause horrific tumors.&lt;br /&gt;
&lt;br /&gt;
==== A &#039;slight&#039; upgrade ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Basically a ‘master’ upgrade to the body that allows future creations to integrate/interface directly with the body.&lt;br /&gt;
* Also some work has been done around the joints in her fingers, arms and legs to increase her body’s flexibility and more specifically, effectively allow for quadrupedal movement at a speed of 45 mph and the ability to climb up walls via an iron grip on handholds and digging the fingers into the wall.&lt;br /&gt;
* Futhermore, this comes with underskin layers of armor equivalent to type II armor all across the body, heavily enhanced muscles to allow for 1500 kg lifting strength and the ability to run at 35 mph on two legs. Also heavy shock absorbers in the arms and legs to not rip open limbs while in use and against higher falls.&lt;br /&gt;
* Comes with added desire to eat large amounts of pickles.&lt;br /&gt;
&lt;br /&gt;
==== Tails of the Corpse Thief ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either one of two tails coming out from her back by the tailbone, covered in matte black carapace.&lt;br /&gt;
* Abilities: Can be either separate as two tails or put together into a single somewhat larger one. A single tail has 250 kg of lifting strength, both together just barely managing 550. Can coil around stuff to lift it up. Has a maximum range of 4 meters for stuff like stabbing and swiping, only 3-ish meters when coiled around something. Can be detached in an emergency if necessary.&lt;br /&gt;
* Due to compromises in its internal designs, attempting to crush or violently whip something with the tails will cause them to break, internal fleshy tissue being shredded.&lt;br /&gt;
&lt;br /&gt;
==== Internal medical equipment ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A sort of bony syringe coming out of the inside of the arm.&lt;br /&gt;
* Abilities: Can extend extend a needle 10 cm from the bottom part of the wrist and is used for injecting or drawing out liquids from and to a couple small storage sacks located in the upper arm section. &lt;br /&gt;
* Storage tanks are individually linked and can contain different liquids. &lt;br /&gt;
* Also comes with medical ‘scanner’ of sorts, which will scan the body of touched individuals, providing a 3d ‘map’ of sorts of the individual’s body when used in combination with the mask.&lt;br /&gt;
&lt;br /&gt;
==== A face she prefers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A blank white mask with red lenses.&lt;br /&gt;
* Abilities: A bone and chitin based mask that isn’t quite capable of stopping a bullet, but does slow it down to reduce potential damage. Does provide somewhat decent protection against blunt force and cut based attacks. &lt;br /&gt;
* Has built in communicator for both verbal communication and to act as an emergency signal/beacon. &lt;br /&gt;
* Links to the scanner in the palms of the suit for instant results and to direct and display the liquids inside of the combat needle’s reservoirs. &lt;br /&gt;
* Bottom can open up, looking remeniscent of mandibles and allowing the consumption of food and drinks while still covering most of the face to hide the wearer’s identity.&lt;br /&gt;
&lt;br /&gt;
==== Freeform scarf ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A ‘scarf’ and ‘hood’ made of a grey ‘scales’, if still behaving like if it were made of rather heavy cloth when moving.&lt;br /&gt;
* Abilities: When commanded to do so, the scales will reform themselves into crude shapes as wanted, generally swords, spears, shields and hammers. &lt;br /&gt;
* Can either form a single two handed sized weapon, or two one handed sized weapon.&lt;br /&gt;
* When affected by the striker subpower, locks it into whatever weapon it currently is until fully reverted.&lt;br /&gt;
&lt;br /&gt;
==== Emotional support spider! ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A &#039;Goliath Birdeater&#039; spider, schaled up to the size of a small cat and covered in soft, black fur.&lt;br /&gt;
* Abilities: Has venom that is painful, but not harmful to humans and larger creatures, and a paralytic to creatures smaller than itself.&lt;br /&gt;
* Will try to inject a blood coagulant when noticing an open wound on a human.&lt;br /&gt;
* Is mentally a fusion between an affectionate cat and a spider, having the personality of the former and clinging to walls/ceilings + hunting like the latter.&lt;br /&gt;
* Can purr.&lt;br /&gt;
* Will hunt for rodents and can be fed using a primarily meat based diet or nutrient paste.&lt;br /&gt;
* Is a cuddlebug!&lt;br /&gt;
&lt;br /&gt;
==== High Tension Bow-Gauntlet ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: When unfolded, it looks to be a compound bow, the front covered in black scales with the back having a fleshy interior and a deep red tendon serving as the bowstring. When folded up, like a bracer made out of black scales.&lt;br /&gt;
* Abilities: Can be stored on the arm like a bracer, unfolding when pressure is applied to a spot near where the wrist would be to turn into a fully sized compound bow.&lt;br /&gt;
* Scales linger behind to serve as an arm guard when in use to keep the skin underneath flawless.&lt;br /&gt;
* Serves as a 100 pound draw weight recurve bow.&lt;br /&gt;
* In a pinch, the bow can be used to smack someone, but this will damage the tissue depending on the force applied, either breaking or snapping if too much force is applied.&lt;br /&gt;
&lt;br /&gt;
==== Hive Quiver ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A medium sized quiver covered in black scales, with &#039;arrows&#039; sticking out the top.&lt;br /&gt;
* Abilities: Holds 20 untipped arrows made of flesh and bone.&lt;br /&gt;
* Internally births one of several different creatures, which will then latch onto one of the arrow tips. Up to three of each are kept in sacs within, a new one taking three minutes to grow to maturity for use.&lt;br /&gt;
* The first contains sacs of its own with spores held within. On impact, it detonates in about a meter radius of spores from the impact point, dissipating within ten or so seconds. Can of course be blown apart like any gas. Should these spores be breathed in, they will act as an anaesthetic. Minor exposure making a person start to feel numb, breating some in will start to make it harder to stay awake, and several breaths or more will make a person fall unconscious within a dozen or so seconds, barring brute powers.&lt;br /&gt;
* The second has a sharper tip, meant to penetrate through armor and reach flesh or wiring underneath, where it will attempt to deliver electric shocks to a living target like a taser or fry internal electronics.&lt;br /&gt;
* The third is closer to a dart in nature, drawing from a small fluid sac within the quiver itself and injecting it into the target hit.&lt;br /&gt;
* The sac for the third dart mixes whatever is held inside with a suppressant for her healing liquids that breaks down when in contact with chemicals released when injured, effectively covering up wounds until a person can get proper attention. It can hold enough for up to 5 shots&lt;br /&gt;
&lt;br /&gt;
==== The Scavengers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Superficially resembles a condor, if with a larger wingspan.&lt;br /&gt;
* Abilities: For mosts intents and purposes, the Scavengers are just that. Specifically condors.&lt;br /&gt;
* Maximum flight speed of 100 km/h.&lt;br /&gt;
* Armored skin underneath the feathers. Cannot stop more than a handgun bullet.&lt;br /&gt;
* Can carry up to 25 kg while maintaining flight.&lt;br /&gt;
* Reinforced beak that can, with time, break apart steel plating.&lt;br /&gt;
* Enhanced intelligence and social structure. Can cooperate with other Scavengers to break down objects. Will attempt to avoid damaging wiring, should they encounter some while breaking down an object.&lt;br /&gt;
* Tipereth has made 8 of them. Should they breed, either with eachother or wild condors, the result will not be enhanced in any way.&lt;br /&gt;
Not amazing at combat against anything larger than them. Mostly intended for scouting and collection purposes.&lt;br /&gt;
&lt;br /&gt;
==== Voice box ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Allows Tipereth to communicate with her creations without using words using animal noises, clicks and squeaks.&lt;br /&gt;
* Comes with a small alteration to her own brain to be able to interpret these in return.&lt;br /&gt;
* Allows mimicing of animal noises. (Sounds like nonsense to the relevant animals)&lt;br /&gt;
* Allows Tipereth to more delicately control her voice and yell up to 3x louder than before.&lt;br /&gt;
* Lets Tipereth alter her voice, potentially mimicing someone else&#039;s, but not speech patterns. Requires a couple weeks of time and large amounts of reference material to mimic voices.&lt;br /&gt;
&lt;br /&gt;
==== Hole in the ground ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A from the outside normal looking cave.&lt;br /&gt;
* Holds Tiphereth&#039;s tinker lab. Housing half a dozen tanks of varying sizes and a range of medical equipment.&lt;br /&gt;
* Has a cot in case of overnight stay.&lt;br /&gt;
* Lighting provided by bioluminescent plants.&lt;br /&gt;
* Has a few small offshoot that can be dug out to make extra &#039;rooms&#039;.&lt;br /&gt;
* Houses a creature that aids Tiphereth in the conversion of biomass into the stem cells she uses as the base for her work and for the creation of nutrient paste to feed herself and the organisms living there.&lt;br /&gt;
* Houses a hive of &#039;ants&#039; that have a very similar mentally and physicality to the argentine ant that scavenge for and tear apart dead plants and animals, delivering them to the creature mentioned above. The ants eat exclusively nutrient paste. If given a specific signal, the ants will find a tree some ways away in the forest above and begin to break it down to bring back.&lt;br /&gt;
* Has a fungus based defense system with a nerve cluster serving as a &#039;brain&#039;. Is capable of recognising appearances of and sounds made by allowed individuals and creatures. Creatures made by Tiphereth are always added to this memory upon creation.&lt;br /&gt;
* Plants on the surface above have been hijacked to siphon off the energy produced via photosynthesis to feed the fungus acting as the place&#039;s defense.&lt;br /&gt;
&lt;br /&gt;
==== Fungal defense ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A soft mycelium-esque growth covering the walls with the occasional mushroom near the entrance, with occasional tube-like growth as one goes further in.&lt;br /&gt;
* When an individual not known to be allowed by the nerve cluster detects a creature approaching, the mushrooms growing around will start to emit spores. These spores will cause creatures that had the spores touch their skin or breathed them in to start to fall asleep. It takes around 30 seconds to saturate the air with spores, and the more spores the spores are touched/breathed in, the faster the effects will take hold, halving the time required in the case of both.&lt;br /&gt;
* It takes around a minute for a person to fall asleep at the minimum density of spores, and 15 seconds at a maximum saturation.&lt;br /&gt;
* When a creature goes further into the cave, the tube-like growths will start to spew a sticky substance that is mildly corrosive, ceasing to be corrosive once it comes into contact with the chemicals that cause pain signals to be sent to the brain. This is intended to eat away at equipment and leave creatures with at most first degree chemical burns.&lt;br /&gt;
* When damaged, the mycelium releases a slippery substance intended to slow down and eventually halt the spread of flames, eventually snuffing them out unless a constant flame is applied.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Hand to hand combat.&lt;br /&gt;
* Small amounts of martial weapons training.&lt;br /&gt;
* Politics.&lt;br /&gt;
* Coding.&lt;br /&gt;
* Keeping calm under pressure.&lt;br /&gt;
* Putting on a &#039;customer support&#039; voice and attitude.&lt;br /&gt;
* Medical jargon&lt;br /&gt;
* A frankly creepy ability to recall faces and appearances&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
She has severe abandonment issues, resulting in her being overly clingy towards the people she trusts and having a need to either be with people who don&#039;t die easily, or make it so they won&#039;t die easily.&lt;br /&gt;
&lt;br /&gt;
After a recent shot of confidence, she&#039;s become quite a bit more aggressive in her efforts in trying to &#039;fix&#039; the above. Either by trying to give people her tech or going after the problem herself.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Cluster&lt;br /&gt;
&lt;br /&gt;
Tinker power (main):&lt;br /&gt;
* Tinker specializing in the concept of symbiosis. All tech is made to either work alongside one or more other organisms to function, or requires an exchange if the sole intended other organism is a person. Typically in the form of feeding a sort of biological &#039;core&#039; food.&lt;br /&gt;
* For the first, this could come in the form of acid spewing turrets that are blind, requiring a completely separate drone to locate the target for the turret to shoot at, or making hundreds of tiny bug-like organisms form into an armor.&lt;br /&gt;
* For the latter, she can create biomechanical &#039;cores&#039;, maws that devour all with even the tiniest scrap of sustenance that is fed to them and turn it into energy for her usage. This usually comes in the form of an incredibly nutritious (and foul tasting) nutrient paste, alongside the occasional weirder cravings if placed within the body. These cores need to be fed often, less the tech shut off, hibernating until their next chance to feed.&lt;br /&gt;
&lt;br /&gt;
Master subpower (Keira)&lt;br /&gt;
* The ability to emit a loud scream, seemingly getting louder as it echoes off of walls. People who hear this screech will have their fear response and desire to flee enhanced. Getting weaker the quieter the scream is to the people hearing it.&lt;br /&gt;
* With the power exchange gimmick, additional mouths open up on clothing and held items, screaming in concert with the main scream. (Basically it&#039;s just louder than before.)&lt;br /&gt;
&lt;br /&gt;
Thinker subpower (Inky)&lt;br /&gt;
* Allows for alternative methods using projectile weapons that technically have a chance of succeeding to be equally effective as doing it normally would have been. This effectively allows for things such as trick shots and gun kata, regardless of actual effectiveness. In other words, any alternative ways of using projectiles shall have the same effectivity, regardless of how unlikely it seems.&lt;br /&gt;
&lt;br /&gt;
* With the boost, projectiles, weapons and their own body are slightly more aerodynamic, bounce slightly better, and have other minor bonuses to facilitate the alternative methods, even allowing for close quarters fighting that looks choreographed from the outside. It also allows for parkour, though arriving at the destination will cost approximately the same amount of time.&lt;br /&gt;
* This enhancement happens subconsciously and only while using the alternative method.&lt;br /&gt;
* This power has to be consciously activated, and the cape needs at least partial control over their own movements to work. Being blown through the air won&#039;t allow it to work, but trying to do so while flying or jumping high in the air would.&lt;br /&gt;
&lt;br /&gt;
Striker subpower (Shimme)&lt;br /&gt;
* Can designate and charges a melee weapon that leeches energy from her movements. Her movements grow far more sluggishly while wielding the weapon, just a little slower than they would normally, but in exchange the weapon can hit like a goddamn truck, the energy that would have been put into the movements instead being focused into the impact of the weapon. The weapon also enlarges and transforms after being designated, slowly turning a basic hammer into a giant mallet, for instance.&lt;br /&gt;
* With the power exchange gimmick, reverting a weapon back to its base state goes far faster. From slow buildoff to just a few seconds to revert. The power does not compensate for the sudden shift in weight.&lt;br /&gt;
* When in use, Tiphereth is slower than the average human being.&lt;br /&gt;
&lt;br /&gt;
Cluster gimmick&lt;br /&gt;
* Tiphereth&#039;s cluster has a gimmick, allowing for their secondary powers to be boosted or drained. When two cluster members come into conflict or work together, their shards are looking for interesting, dramatic, and powerful plays. After a particularly impressive defeat of a cluster mate, or a particularly impressive demonstration of teamwork between cluster members, the shards poll the rest of the shards in the cluster (we vote OOC at the end of the thread) to decide if it was impressive enough.&lt;br /&gt;
* If the shards are happy with the performance, there is an exchange of power. The cape who is drained loses access to the secondary granted by the other cluster mate, while the cape receiving the boost gets a boost to their own secondary donated by the one drained. In a case of dominating a cluster mate in a conflict, the winner drains the loser, in the case of a cooperative effort between capes, the cape that was the impressively helpful is the one drained, giving too much of their effort away.&lt;br /&gt;
* This effect lasts for an irl month.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Alicia had been born to a rather wealthy family in Munich, Germany.&lt;br /&gt;
&lt;br /&gt;
She grew up well educated and loved… but noticed that there was always a weird undertone on how her family went about things, and she often found them speaking of people different from them with disdain. Doing some research herself, as they had taught her, brought to her the knowledge of just what her family was. A set of well connected, modern day nazis.&lt;br /&gt;
&lt;br /&gt;
Of course, the fact that the family she loved could be compared to such monsters horrified her, and she got a mixture of both praise for the research… and an explanation on how deep the hatred went. How with their connections with the upper class and the consistently strong powers running in the family would secure a bright future for the ‘superior race’, which she was to aid in as well once she triggered.&lt;br /&gt;
&lt;br /&gt;
She didn’t want to understand her father’s words.&lt;br /&gt;
&lt;br /&gt;
Slowly, she distanced herself from them, choosing to study medicine in the capital of Berlin both because it was an occupation fit for a ‘proper lady’, as she had been taught… and so that she wouldn’t alert anyone to the fact that she didn’t share their views.&lt;br /&gt;
&lt;br /&gt;
It went well, things considered. And she was well on her way to finishing her studies when getting a letter in the mail, her heart sinking as she went over the contents. Cooperate or they would release details on her connections to what in the cape community was apparantly a very brutal group of fascist capes. Blackmail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being blackmailed was a lot scarier than movies had made it out to be, and it had apparantly started to show on her, as the friends she had made in her time there started to get concerned for her health.&lt;br /&gt;
&lt;br /&gt;
One day, she just couldn’t take it anymore, and told the guy who she had been heavily crushing on everything. About the family she had run away from, and they were now haunting her as blackmail material being held over her head. She had rarely been happier than when he embraced her and promised to help make things better.&lt;br /&gt;
&lt;br /&gt;
Slowly, her mood improved again, practically being showered in attention and support. Maybe things wouldn’t be so bad after all.&lt;br /&gt;
&lt;br /&gt;
And then one day she got a message from him. He was going to broker for her freedom. It would’ve made her happy if the gang he was heading for hadn’t been known for being violent in nature.&lt;br /&gt;
&lt;br /&gt;
She ran out the door as fast as she could, running into gang territory despite the danger it would pose, desperately searching for any trace of her love.&lt;br /&gt;
&lt;br /&gt;
Until finally, she stumbled onto a bizarre sight. Another of her friends, Julie, raising a gun to aim at him.&lt;br /&gt;
&lt;br /&gt;
A loud bang echoed through the building, and her eyes found one of the gang members having raised his gun and fired at Julie. Her confusion would’ve lasted far longer if a second shot hadn’t rung out, Julie’s gun firing as well, and she watched her crush fall as she looked back.&lt;br /&gt;
&lt;br /&gt;
Alicia screamed, running to his side and shaking his rapidly lifeless becoming body, then clutching it to her chest, dress being stained with blood.&lt;br /&gt;
&lt;br /&gt;
She didn’t know how long she had been there when she couldn’t notice his heartbeat anymore.&lt;br /&gt;
&lt;br /&gt;
Trigger.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Riposte&amp;diff=4941</id>
		<title>Riposte</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Riposte&amp;diff=4941"/>
		<updated>2021-02-10T17:55:28Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Riposte&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Elena Miller&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = Protectorate&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Thinker/Striker/Trump&amp;lt;!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) --&amp;gt;&lt;br /&gt;
|rep_morality  = X&lt;br /&gt;
|rep_notoriety = C&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/lc3edy/riposte/&lt;br /&gt;
|image       = Riposte costume.png&lt;br /&gt;
|caption     = Riposte in costume&lt;br /&gt;
|birth_date  = 17-8-1995&lt;br /&gt;
|birth_place = Grand Rapids, Michigan, America&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Riposte has been a Protectorate hero for the better part of a year in the state of Michigan, being marketed as a &#039;counterattack striker&#039; to the public. Despite that, she has been seen out on patrol far less than her colleagues.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
In costume, Elena wears a costume not that far from a medieval knight, a few pouches hanging alongside a belt holding a sheath for a sword. The tabard overlaying the armor holds a symbol of a sword behind a shield.&lt;br /&gt;
&lt;br /&gt;
Out of costume, Elena keeps herself tidy. Short brown hair kept to just above shoulder length and just enough makeup to cover up whatever state of disarray the morning has left her in. This, combined with a tendency to dress neatly even in casual situations gives her the air of an overachiever.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Several straight, double sided knives of varying sizes kept in holsters around her costume as backups&lt;br /&gt;
* Two sets of five throwing knives held in holsters. One at each hip.&lt;br /&gt;
* Cellphone&lt;br /&gt;
* Several pairs of handcuffs&lt;br /&gt;
* PRT issued ceramic plate body armor under her costume&lt;br /&gt;
* A handgun (held in her bedside table for emergencies)&lt;br /&gt;
* A voice modulator for use while in costume&lt;br /&gt;
* Protectorate hero salary&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* Excellent at close quarters combat with various bladed weapons and hand to hand&lt;br /&gt;
* Decently accurate at knife throwing&lt;br /&gt;
* Personell management&lt;br /&gt;
* Mediocre at calligraphy&lt;br /&gt;
* Decent shot with her handgun&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Elena is a paranoid schizophrenic. They are constantly haunted by what appear to be the minions of their former cape SO. Crawling over the walls when she&#039;s alone, all over her when she&#039;s asleep and on the shoulders of villainous capes they encounter. And always whispering, always talking.&lt;br /&gt;
&lt;br /&gt;
They have made efforts to improve and ignore it, but have a tendency to relapse when under high stress and sometimes suppress harmful memories.&lt;br /&gt;
&lt;br /&gt;
This schizophrenia is natural, coming as a result of trauma. She has been taking anti psychotic medication to lessen its severity.&lt;br /&gt;
&lt;br /&gt;
Outside of this she makes a good effort to be busy with something constantly, always trying to focus on something instead of letting her mind wander.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
When she intends to inflict damage on something, golden marks will appear in her vision on the target of the intent. These spots do not have to be on actual weak points of the target, but in these cases it will always house a mark.&lt;br /&gt;
&lt;br /&gt;
When Riposte attacks and hits one of these marks, the target struck will &#039;break&#039;, undergoing complete structural failure originating from the mark&#039;s location.When a mark is hit, Riposte&#039;s intent on how much damage is to be dealt impacts how much of the target&#039;s structure is destroyed. So she could differentiate between breaking a golf ball sized hole in a wall and making one large enough to step through. When hitting a mark on a living creature, it will multiply the amount of effective force affecting the target by up to a factor of 3x instead of its usual &#039;structural collapse&#039; effect.&lt;br /&gt;
&lt;br /&gt;
Additionally, the weapon used to strike the mark, which can also be a part of Riposte&#039;s body, gains resistance against damage from the struck target for a few seconds afterwards. So punching a wall or would not break her hand. (In the case of a body part, it does not extend very far from the area used. A fist would spread the effect up to her elbow for instance.)&lt;br /&gt;
&lt;br /&gt;
Additionally, Riposte&#039;s attacks carry a trump based side effect.&lt;br /&gt;
&lt;br /&gt;
When hitting a mark, any power effects that would have affected Riposte or the weapon used do not have any of their usual effects on either for a few seconds afterwards. Power based effects and materials also do not benefit from any increased resistance or defenses against the effects of a mark. This includes powers that would normally make the target invincible or intangible.&lt;br /&gt;
&lt;br /&gt;
Hitting brutes, breakers and changers does not actually disable their power, instead simply not giving their usual benefits against solely Riposte&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
This can be used to attack and nullify power based attacks such as cutting a thrown fireball out of the air to scatter it. Attacks that are a constant such as beams or sprays can be affected, but are not stopped from being used. (So a fire blaster&#039;s flamethrower would be scattered, but would only do so where it impacts the weapon and would not be stopped from throwing more fire.)&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Elena&#039;s life had been... an odd one. Especially after she found out that her SO had been a local villain. A rather notorious one with that. And with him knowing that she knew, he suddenly got a lot more controlling.&lt;br /&gt;
&lt;br /&gt;
Everywhere she went, she could see his minions watching her. In one way it was safer for her. On the other, he was very jealous, becoming abusive whenever she did something that he misread and thought was her cheating on him or similar.&lt;br /&gt;
&lt;br /&gt;
Still, she did love the guy, even if she knew at some level that this wouldn&#039;t end well. That all of this wouldn&#039;t hold up in the end.&lt;br /&gt;
&lt;br /&gt;
And then she suddenly had the police at the door, being pushed to the ground and cuffed before being dragged along to the police department. Elena had rarely been so scared of anything.&lt;br /&gt;
&lt;br /&gt;
And then she saw him. Her SO in costume being put into a cell as well. Their town didn&#039;t have a PRT department, so he was being kept there until they could take him in.&lt;br /&gt;
&lt;br /&gt;
Something snapped in her then. It had been his fault. After everything, she was going to be charged as an accomplice. The door of her cell falls apart spontaneously as she rushes and jumps him, rage still clouding her mind as they pulled her off of him.&lt;br /&gt;
&lt;br /&gt;
The next day, she told the police everything. Every secret she knew. Fucking him over the hardest she could with secrets she hadn&#039;t even known how she knew, her love having been replaced by hatred. Even as she saw his minions watching on, visible only to her now.&lt;br /&gt;
&lt;br /&gt;
They both knew that if he tried to charge her with assault in return, she would pull out all the abuse as well, no longer willing to just bear it. And when the PRT came? She applied immediately. Wanting as far away from her life before as possible.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=File:Riposte_costume.png&amp;diff=4940</id>
		<title>File:Riposte costume.png</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=File:Riposte_costume.png&amp;diff=4940"/>
		<updated>2021-02-10T17:49:13Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Nova&amp;diff=4824</id>
		<title>Nova</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Nova&amp;diff=4824"/>
		<updated>2021-01-22T15:08:26Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Nova &amp;lt;!-- cape name here --&amp;gt;&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Sophie Lawson&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = House of Mirrors&lt;br /&gt;
|status      = Inactive&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This section to be filled out at the direction of mods only. --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Breaker}}&lt;br /&gt;
|rep_morality = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal = +&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/f2hpld/nova/&lt;br /&gt;
|image       = NovaBreaker.png &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = Nova while in her &#039;space&#039; breaker state.&lt;br /&gt;
|birth_date  = 2-01-1999&lt;br /&gt;
|birth_place = Ashton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Were caught on security camera in their &#039;space&#039; breaker state while St. Amelia&#039;s hospital was burning down and is the current main culprit.&lt;br /&gt;
Former member of villain group &#039;The Burnouts&#039;.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Wealth level 4&lt;br /&gt;
* Some phones and energy bars.&lt;br /&gt;
* A halfway decent motorcycle (stolen)&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Okay-ish at drawing. It actually looks like what she wants it to.&lt;br /&gt;
&lt;br /&gt;
* Knows a lot about astrology. Constellations, names of stars and such.&lt;br /&gt;
&lt;br /&gt;
* Pretty decent liar.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Sophie does not believe that the world around her is actually real, and through that, has the attitude that nothing will matter anymore once she gets &#039;out&#039;. That she just has to deal with it and try to enjoy herself until that day comes.&lt;br /&gt;
&lt;br /&gt;
While in her &#039;Space&#039; breaker state, she also becomes very inclined to take the easiest path in any given situation.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Nova is a breaker with the ability to replicate celestial phenomena. This manifests in a few ways.&lt;br /&gt;
&lt;br /&gt;
Space: This is the base state when turning into their breaker state, and if not actively holding onto the other forms, Nova will return to this state. &lt;br /&gt;
While in this form, Nova and things she is carrying experience lowered to no resistance from gasses and liquids if wanted and can do the same for gravity, down to half. The objects need to actually be held or carried, and anything doing so indirectly will be unaffected. (Say, tying her up with rope and holding onto that.) &lt;br /&gt;
Nova does not need to breathe while in this form.&lt;br /&gt;
This allows for easy buildup of running speed and long jumps, as well as the carrying of heavy objects.&lt;br /&gt;
While in this form, Nova becomes more inclined to take the path of least resistance in any situation, becoming stronger with any power use.&lt;br /&gt;
&lt;br /&gt;
Stars: Her form turns bright, and looking directly at her will cause damage to the eyes if done for too long. (Noticable damage starting to occur after 15 collective minutes.) &lt;br /&gt;
While in this form, her touch is hot enough to start melting through steel at a slow, if steady pace. This effect is manton limited. &lt;br /&gt;
The heat can also be expelled outwards, steadily heating the area up to a 10 meters radius from herself to around 600 degrees celsius, setting fire to easily flammable materials. This heating process halves in speed for every two meters further away from Nova. Starting at 50 degrees celsius per second at point blank to 1.5 degrees celsius at the very edge. &lt;br /&gt;
Once an area has reached the maximum temperature, the heating of the rest will speed up as well by an approximate 5% per meter of the &#039;zone&#039; at maximum. &lt;br /&gt;
This form is slows Nova down to about half when used in an attempt to stabilize the star within, but after a while, starts to become more and more fragile, decaying faster if the heat is sent outwards.&lt;br /&gt;
&lt;br /&gt;
Nebula: Her form turns into a cloud of brilliantly colored dust and hydrogen. While in this form, Nova is blind, but has a vague awareness of the movements of nearby gases. Not how much or which, just that it&#039;s happening. (A running car and a person breathing would be the same) &lt;br /&gt;
This form moves itself by igniting small amounts of the hydrogen it is carrying, slowly being replenished over time. These ignitions can be used to attack someone, given that she knows where they are, but there&#039;s not enough dust to sandstorm people. At most annoying sand in the eyes.&lt;br /&gt;
If all the hydrogen is used up, either for movement or through being ignited, Nova will be unable to move her dust until more hydrogen is created. At least half of the dust most collect together again for Nova to reform. The further Nova is spread out, the harder it is to form complex thought. Until all that remains is the instinct to reform.&lt;br /&gt;
&lt;br /&gt;
Black hole: Her form turns pure black, as does the air a few inches from her &#039;skin&#039; with light being drawn in. Nova also starts to draw in objects lighter than herself. Objects worn or carried by people are protected from this pull. (Objects lighter than her are not pulled in until the appropriate mass has been reached.) &lt;br /&gt;
The speed at which this draw occurs is based on Nova&#039;s weight relative to the object being pulled. An object a hundredth of her weight will practically fly towards her, a tenth would be dragged along the ground at a rapid pace, a quarter would find itself dragged slowly, half wouldn&#039;t move unless on a slippery surface, round, on a cart, etc. And finally, at close to equal weight, the pull is neglegible. When an object touches Nova&#039;s body while in this mode and is below her current weight, the pull will heavily intensify, breaking the touching pieces off if needed. People can try to hold onto objects that are being pulled in, but this will obviously become harder the more mass she has, relative to the object.&lt;br /&gt;
Half of the mass pulled into Nova&#039;s body while in black hole form is added to her own, her form&#039;s density increasing as appropriate. As mass increases, so does the difficulty at which Nova can move her limbs via a steep increase in inertia. If this form ever reaches a weight of 2500 kilograms, Nova is forced into her supernova form as the black hole collapses in on itself.&lt;br /&gt;
While out of black hole form, mass decreases at a rate of half a kilogram per second. (Taking about 80 minutes to return to base weight if just under the 2500 kilogram cap.)&lt;br /&gt;
&lt;br /&gt;
Supernova: If Nova goes into the supernova form, either voluntarily, or by going past the weight limit on the black hole, she will turn a pure white over the span of 15 seconds, after which she will violently expel a shockwave, followed by a large wave of heat. This initial shockwave is strong enough to knock over cars within a 50 meters radius from herself, and the secondary heat wave will rapidly heat anything up the area within line of sight and within 30 meters of herself up to a maximum of 2000 degrees celsius. Normal transfer of thermal energy applying outside of that radius. (I do not mean actual line of sight. I mean &#039;if there is no cover between something and her&#039;.) &lt;br /&gt;
Finding solid cover to hide behind, fire resistant gear and other measures of protect apply and will drastically lower the effectiveness of both the initial shockwave and the accompanying heat. (If someone were to start running from the initial moment of the supernova form starting, hide being a corner, etc. they would at most be knocked down.) &lt;br /&gt;
The heat from the supernova, both from the &#039;line of sight&#039; heat, as well as all the heat transferred into the area will die down after 20 seconds, leaving Nova exhausted and locking her out of any form besides space for several hours.&lt;br /&gt;
&lt;br /&gt;
All form swaps have to go between Space, needing a few seconds of &#039;cooldown&#039; when swapping back to Space before swapping to the next with the exception of Black Hole -&amp;gt; Supernova when forced into it.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Sophie always knew that this, the world at large, wasn&#039;t real.Her parents, the job she had, all of it wasn&#039;t real.&lt;br /&gt;
Somewhere out there, it&#039;s all being simulated. It might even be a game for the people running it. How else would something as ridiculous as parahumans exist?&lt;br /&gt;
Then one day, she got run over by a car. Yeah, it hurt briefly, but then she experienced the real world for the first time. It was beautiful, it felt great. She felt real for the first time as she ran across open fields and watched the star filled skies for what felt like hours on end.&lt;br /&gt;
And then Sophie woke up in a hospital bed, her limbs feeling like they had been filled with lead and few nurses staring down at her. A coma, that&#039;s what they told her. And she finally woke up this morning. Stuck back into the simulation.&lt;br /&gt;
She screamed as her body turned into a starry void, then lit up with blinding light, the bed she had been lying on starting to catch fire as well.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=4684</id>
		<title>Tiphereth</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=4684"/>
		<updated>2021-01-16T01:20:34Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tiphereth&lt;br /&gt;
|alias       = Fiber&lt;br /&gt;
|civ_name    = Alicia &#039;Alice&#039; Schäfer&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This section to be filled out at the direction of mods only. --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = 2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/fyolxo/tipherethfiber_resubmit/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 16-12-1997&lt;br /&gt;
|birth_place = Munich, Germany&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
A vigilante biotinker that has been moving about near the forest for a while now and seems to be fine with having a chat with visitors.&lt;br /&gt;
Criminals she takes in are generally healed of any injuries she may have inflicted before being handed off to authorities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
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Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Most often seen in almost casual attire these days, a mask of bone and metal protecting her identity. A tail of a black, chitinous material trails behind her, often coiled around her own waist.&lt;br /&gt;
&lt;br /&gt;
She&#039;s let her hair grow out a bit since her early cape days, a bit of her blonde hair spilling out over her shoulders and a grey &#039;scarf&#039; made of scales. (With hood if needed.)&lt;br /&gt;
Recently seen in a more dark, hooded outfit with various pouches strewn about.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A few additional burners for if the mask is destroyed.&lt;br /&gt;
* A small medkit containing both mundane equipment and tools + healing liquids for emergency surgery.&lt;br /&gt;
* Ties made out of sinew.&lt;br /&gt;
* A small quiver containing 15 arrows.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Healing liquids ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either red-pink, or deep green depending on if made for healing or curing of diseases. Generally held in vials or syringes.&lt;br /&gt;
* Abilities: Regenerates adjescent tissues near instantly, allowing for rapid healing of wounds, limbs cannot be restored in this fashion unless the limb was made over the span of a couple days before attaching.&lt;br /&gt;
* If made to counter poisons and diseases, usually contains a ‘base’ set of antidotes, antibiotics and the like for the most common diseases. (Like the common cold) For anything beyond that, requires a special batch to be made for that specific disease/toxin.&lt;br /&gt;
* Has a shelf life of a week before turning gray and VERY toxic.&lt;br /&gt;
* Requires exact dosage. If too little is injected then the wounds won’t properly close and likely cause major infections. If too much is used then it will cause horrific tumors.&lt;br /&gt;
&lt;br /&gt;
==== A &#039;slight&#039; upgrade ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Basically a ‘master’ upgrade to the body that allows future creations to integrate/interface directly with the body.&lt;br /&gt;
* Also some work has been done around the joints in her fingers, arms and legs to increase her body’s flexibility and more specifically, effectively allow for quadrupedal movement at a speed of 45 mph and the ability to climb up walls via an iron grip on handholds and digging the fingers into the wall.&lt;br /&gt;
* Futhermore, this comes with underskin layers of armor equivalent to type II armor all across the body, heavily enhanced muscles to allow for 1500 kg lifting strength and the ability to run at 35 mph on two legs. Also heavy shock absorbers in the arms and legs to not rip open limbs while in use and against higher falls.&lt;br /&gt;
* Comes with added desire to eat large amounts of pickles.&lt;br /&gt;
&lt;br /&gt;
==== Tails of the Corpse Thief ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either one of two tails coming out from her back by the tailbone, covered in matte black carapace.&lt;br /&gt;
* Abilities: Can be either separate as two tails or put together into a single somewhat larger one. A single tail has 250 kg of lifting strength, both together just barely managing 550. Can coil around stuff to lift it up. Has a maximum range of 4 meters for stuff like stabbing and swiping, only 3-ish meters when coiled around something. Can be detached in an emergency if necessary.&lt;br /&gt;
* Due to compromises in its internal designs, attempting to crush or violently whip something with the tails will cause them to break, internal fleshy tissue being shredded.&lt;br /&gt;
&lt;br /&gt;
==== Internal medical equipment ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A sort of bony syringe coming out of the inside of the arm.&lt;br /&gt;
* Abilities: Can extend extend a needle 10 cm from the bottom part of the wrist and is used for injecting or drawing out liquids from and to a couple small storage sacks located in the upper arm section. &lt;br /&gt;
* Storage tanks are individually linked and can contain different liquids. &lt;br /&gt;
* Also comes with medical ‘scanner’ of sorts, which will scan the body of touched individuals, providing a 3d ‘map’ of sorts of the individual’s body when used in combination with the mask.&lt;br /&gt;
&lt;br /&gt;
==== A face she prefers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A blank white mask with red lenses.&lt;br /&gt;
* Abilities: A bone and chitin based mask that isn’t quite capable of stopping a bullet, but does slow it down to reduce potential damage. Does provide somewhat decent protection against blunt force and cut based attacks. &lt;br /&gt;
* Has built in communicator for both verbal communication and to act as an emergency signal/beacon. &lt;br /&gt;
* Links to the scanner in the palms of the suit for instant results and to direct and display the liquids inside of the combat needle’s reservoirs. &lt;br /&gt;
* Bottom can open up, looking remeniscent of mandibles and allowing the consumption of food and drinks while still covering most of the face to hide the wearer’s identity.&lt;br /&gt;
&lt;br /&gt;
==== Freeform scarf ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A ‘scarf’ and ‘hood’ made of a grey ‘scales’, if still behaving like if it were made of rather heavy cloth when moving.&lt;br /&gt;
* Abilities: When commanded to do so, the scales will reform themselves into crude shapes as wanted, generally swords, spears, shields and hammers. &lt;br /&gt;
* Can either form a single two handed sized weapon, or two one handed sized weapon.&lt;br /&gt;
* When affected by the striker subpower, locks it into whatever weapon it currently is until fully reverted.&lt;br /&gt;
&lt;br /&gt;
==== Emotional support spider! ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A &#039;Goliath Birdeater&#039; spider, schaled up to the size of a small cat and covered in soft, black fur.&lt;br /&gt;
* Abilities: Has venom that is painful, but not harmful to humans and larger creatures, and a paralytic to creatures smaller than itself.&lt;br /&gt;
* Will try to inject a blood coagulant when noticing an open wound on a human.&lt;br /&gt;
* Is mentally a fusion between an affectionate cat and a spider, having the personality of the former and clinging to walls/ceilings + hunting like the latter.&lt;br /&gt;
* Can purr.&lt;br /&gt;
* Will hunt for rodents and can be fed using a primarily meat based diet or nutrient paste.&lt;br /&gt;
* Is a cuddlebug!&lt;br /&gt;
&lt;br /&gt;
==== High Tension Bow-Gauntlet ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: When unfolded, it looks to be a compound bow, the front covered in black scales with the back having a fleshy interior and a deep red tendon serving as the bowstring. When folded up, like a bracer made out of black scales.&lt;br /&gt;
* Abilities: Can be stored on the arm like a bracer, unfolding when pressure is applied to a spot near where the wrist would be to turn into a fully sized compound bow.&lt;br /&gt;
* Scales linger behind to serve as an arm guard when in use to keep the skin underneath flawless.&lt;br /&gt;
* Serves as a 100 pound draw weight recurve bow.&lt;br /&gt;
* In a pinch, the bow can be used to smack someone, but this will damage the tissue depending on the force applied, either breaking or snapping if too much force is applied.&lt;br /&gt;
&lt;br /&gt;
==== Hive Quiver ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A medium sized quiver covered in black scales, with &#039;arrows&#039; sticking out the top.&lt;br /&gt;
* Abilities: Holds 20 untipped arrows made of flesh and bone.&lt;br /&gt;
* Internally births one of several different creatures, which will then latch onto one of the arrow tips. Up to three of each are kept in sacs within, a new one taking three minutes to grow to maturity for use.&lt;br /&gt;
* The first contains sacs of its own with spores held within. On impact, it detonates in about a meter radius of spores from the impact point, dissipating within ten or so seconds. Can of course be blown apart like any gas. Should these spores be breathed in, they will act as an anaesthetic. Minor exposure making a person start to feel numb, breating some in will start to make it harder to stay awake, and several breaths or more will make a person fall unconscious within a dozen or so seconds, barring brute powers.&lt;br /&gt;
* The second has a sharper tip, meant to penetrate through armor and reach flesh or wiring underneath, where it will attempt to deliver electric shocks to a living target like a taser or fry internal electronics.&lt;br /&gt;
* The third is closer to a dart in nature, drawing from a small fluid sac within the quiver itself and injecting it into the target hit.&lt;br /&gt;
* The sac for the third dart mixes whatever is held inside with a suppressant for her healing liquids that breaks down when in contact with chemicals released when injured, effectively covering up wounds until a person can get proper attention. It can hold enough for up to 5 shots&lt;br /&gt;
&lt;br /&gt;
==== The Scavengers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Superficially resembles a condor, if with a larger wingspan.&lt;br /&gt;
* Abilities: For mosts intents and purposes, the Scavengers are just that. Specifically condors.&lt;br /&gt;
* Maximum flight speed of 100 km/h.&lt;br /&gt;
* Armored skin underneath the feathers. Cannot stop more than a handgun bullet.&lt;br /&gt;
* Can carry up to 25 kg while maintaining flight.&lt;br /&gt;
* Reinforced beak that can, with time, break apart steel plating.&lt;br /&gt;
* Enhanced intelligence and social structure. Can cooperate with other Scavengers to break down objects. Will attempt to avoid damaging wiring, should they encounter some while breaking down an object.&lt;br /&gt;
* Tipereth has made 8 of them. Should they breed, either with eachother or wild condors, the result will not be enhanced in any way.&lt;br /&gt;
Not amazing at combat against anything larger than them. Mostly intended for scouting and collection purposes.&lt;br /&gt;
&lt;br /&gt;
==== Voice box ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Allows Tipereth to communicate with her creations without using words using animal noises, clicks and squeaks.&lt;br /&gt;
* Comes with a small alteration to her own brain to be able to interpret these in return.&lt;br /&gt;
* Allows mimicing of animal noises. (Sounds like nonsense to the relevant animals)&lt;br /&gt;
* Allows Tipereth to more delicately control her voice and yell up to 3x louder than before.&lt;br /&gt;
* Lets Tipereth alter her voice, potentially mimicing someone else&#039;s, but not speech patterns. Requires a couple weeks of time and large amounts of reference material to mimic voices.&lt;br /&gt;
&lt;br /&gt;
==== Hole in the ground ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A from the outside normal looking cave.&lt;br /&gt;
* Holds Tiphereth&#039;s tinker lab. Housing half a dozen tanks of varying sizes and a range of medical equipment.&lt;br /&gt;
* Has a cot in case of overnight stay.&lt;br /&gt;
* Lighting provided by bioluminescent plants.&lt;br /&gt;
* Has a few small offshoot that can be dug out to make extra &#039;rooms&#039;.&lt;br /&gt;
* Houses a creature that aids Tiphereth in the conversion of biomass into the stem cells she uses as the base for her work and for the creation of nutrient paste to feed herself and the organisms living there.&lt;br /&gt;
* Houses a hive of &#039;ants&#039; that have a very similar mentally and physicality to the argentine ant that scavenge for and tear apart dead plants and animals, delivering them to the creature mentioned above. The ants eat exclusively nutrient paste. If given a specific signal, the ants will find a tree some ways away in the forest above and begin to break it down to bring back.&lt;br /&gt;
* Has a fungus based defense system with a nerve cluster serving as a &#039;brain&#039;. Is capable of recognising appearances of and sounds made by allowed individuals and creatures. Creatures made by Tiphereth are always added to this memory upon creation.&lt;br /&gt;
* Plants on the surface above have been hijacked to siphon off the energy produced via photosynthesis to feed the fungus acting as the place&#039;s defense.&lt;br /&gt;
&lt;br /&gt;
==== Fungal defense ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A soft mycelium-esque growth covering the walls with the occasional mushroom near the entrance, with occasional tube-like growth as one goes further in.&lt;br /&gt;
* When an individual not known to be allowed by the nerve cluster detects a creature approaching, the mushrooms growing around will start to emit spores. These spores will cause creatures that had the spores touch their skin or breathed them in to start to fall asleep. It takes around 30 seconds to saturate the air with spores, and the more spores the spores are touched/breathed in, the faster the effects will take hold, halving the time required in the case of both.&lt;br /&gt;
* It takes around a minute for a person to fall asleep at the minimum density of spores, and 15 seconds at a maximum saturation.&lt;br /&gt;
* When a creature goes further into the cave, the tube-like growths will start to spew a sticky substance that is mildly corrosive, ceasing to be corrosive once it comes into contact with the chemicals that cause pain signals to be sent to the brain. This is intended to eat away at equipment and leave creatures with at most first degree chemical burns.&lt;br /&gt;
* When damaged, the mycelium releases a slippery substance intended to slow down and eventually halt the spread of flames, eventually snuffing them out unless a constant flame is applied.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Hand to hand combat.&lt;br /&gt;
* Small amounts of martial weapons training.&lt;br /&gt;
* Politics.&lt;br /&gt;
* Coding.&lt;br /&gt;
* Keeping calm under pressure.&lt;br /&gt;
* Putting on a &#039;customer support&#039; voice and attitude.&lt;br /&gt;
* Medical jargon&lt;br /&gt;
* A frankly creepy ability to recall faces and appearances&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
She has severe abandonment issues, resulting in her being overly clingy towards the people she trusts and having a need to either be with people who don&#039;t die easily, or make it so they won&#039;t die easily.&lt;br /&gt;
&lt;br /&gt;
After a recent shot of confidence, she&#039;s become quite a bit more aggressive in her efforts in trying to &#039;fix&#039; the above. Either by trying to give people her tech or going after the problem herself.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Cluster&lt;br /&gt;
&lt;br /&gt;
Tinker power (main):&lt;br /&gt;
* Tinker specializing in the concept of symbiosis. All tech is made to either work alongside one or more other organisms to function, or requires an exchange if the sole intended other organism is a person. Typically in the form of feeding a sort of biological &#039;core&#039; food.&lt;br /&gt;
* For the first, this could come in the form of acid spewing turrets that are blind, requiring a completely separate drone to locate the target for the turret to shoot at, or making hundreds of tiny bug-like organisms form into an armor.&lt;br /&gt;
* For the latter, she can create biomechanical &#039;cores&#039;, maws that devour all with even the tiniest scrap of sustenance that is fed to them and turn it into energy for her usage. This usually comes in the form of an incredibly nutritious (and foul tasting) nutrient paste, alongside the occasional weirder cravings if placed within the body. These cores need to be fed often, less the tech shut off, hibernating until their next chance to feed.&lt;br /&gt;
&lt;br /&gt;
Master subpower (Keira)&lt;br /&gt;
* The ability to emit a loud scream, seemingly getting louder as it echoes off of walls. People who hear this screech will have their fear response and desire to flee enhanced. Getting weaker the quieter the scream is to the people hearing it.&lt;br /&gt;
* With the power exchange gimmick, additional mouths open up on clothing and held items, screaming in concert with the main scream. (Basically it&#039;s just louder than before.)&lt;br /&gt;
&lt;br /&gt;
Thinker subpower (Inky)&lt;br /&gt;
* Allows for alternative methods using projectile weapons that technically have a chance of succeeding to be equally effective as doing it normally would have been. This effectively allows for things such as trick shots and gun kata, regardless of actual effectiveness. In other words, any alternative ways of using projectiles shall have the same effectivity, regardless of how unlikely it seems.&lt;br /&gt;
&lt;br /&gt;
* With the boost, projectiles, weapons and their own body are slightly more aerodynamic, bounce slightly better, and have other minor bonuses to facilitate the alternative methods, even allowing for close quarters fighting that looks choreographed from the outside. It also allows for parkour, though arriving at the destination will cost approximately the same amount of time.&lt;br /&gt;
* This enhancement happens subconsciously and only while using the alternative method.&lt;br /&gt;
* This power has to be consciously activated, and the cape needs at least partial control over their own movements to work. Being blown through the air won&#039;t allow it to work, but trying to do so while flying or jumping high in the air would.&lt;br /&gt;
&lt;br /&gt;
Striker subpower (Shimme)&lt;br /&gt;
* Can designate and charges a melee weapon that leeches energy from her movements. Her movements grow far more sluggishly while wielding the weapon, just a little slower than they would normally, but in exchange the weapon can hit like a goddamn truck, the energy that would have been put into the movements instead being focused into the impact of the weapon. The weapon also enlarges and transforms after being designated, slowly turning a basic hammer into a giant mallet, for instance.&lt;br /&gt;
* With the power exchange gimmick, reverting a weapon back to its base state goes far faster. From slow buildoff to just a few seconds to revert. The power does not compensate for the sudden shift in weight.&lt;br /&gt;
* When in use, Tiphereth is slower than the average human being.&lt;br /&gt;
&lt;br /&gt;
Cluster gimmick&lt;br /&gt;
* Tiphereth&#039;s cluster has a gimmick, allowing for their secondary powers to be boosted or drained. When two cluster members come into conflict or work together, their shards are looking for interesting, dramatic, and powerful plays. After a particularly impressive defeat of a cluster mate, or a particularly impressive demonstration of teamwork between cluster members, the shards poll the rest of the shards in the cluster (we vote OOC at the end of the thread) to decide if it was impressive enough.&lt;br /&gt;
* If the shards are happy with the performance, there is an exchange of power. The cape who is drained loses access to the secondary granted by the other cluster mate, while the cape receiving the boost gets a boost to their own secondary donated by the one drained. In a case of dominating a cluster mate in a conflict, the winner drains the loser, in the case of a cooperative effort between capes, the cape that was the impressively helpful is the one drained, giving too much of their effort away.&lt;br /&gt;
* This effect lasts for an irl month.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Alicia had been born to a rather wealthy family in Munich, Germany.&lt;br /&gt;
&lt;br /&gt;
She grew up well educated and loved… but noticed that there was always a weird undertone on how her family went about things, and she often found them speaking of people different from them with disdain. Doing some research herself, as they had taught her, brought to her the knowledge of just what her family was. A set of well connected, modern day nazis.&lt;br /&gt;
&lt;br /&gt;
Of course, the fact that the family she loved could be compared to such monsters horrified her, and she got a mixture of both praise for the research… and an explanation on how deep the hatred went. How with their connections with the upper class and the consistently strong powers running in the family would secure a bright future for the ‘superior race’, which she was to aid in as well once she triggered.&lt;br /&gt;
&lt;br /&gt;
She didn’t want to understand her father’s words.&lt;br /&gt;
&lt;br /&gt;
Slowly, she distanced herself from them, choosing to study medicine in the capital of Berlin both because it was an occupation fit for a ‘proper lady’, as she had been taught… and so that she wouldn’t alert anyone to the fact that she didn’t share their views.&lt;br /&gt;
&lt;br /&gt;
It went well, things considered. And she was well on her way to finishing her studies when getting a letter in the mail, her heart sinking as she went over the contents. Cooperate or they would release details on her connections to what in the cape community was apparantly a very brutal group of fascist capes. Blackmail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being blackmailed was a lot scarier than movies had made it out to be, and it had apparantly started to show on her, as the friends she had made in her time there started to get concerned for her health.&lt;br /&gt;
&lt;br /&gt;
One day, she just couldn’t take it anymore, and told the guy who she had been heavily crushing on everything. About the family she had run away from, and they were now haunting her as blackmail material being held over her head. She had rarely been happier than when he embraced her and promised to help make things better.&lt;br /&gt;
&lt;br /&gt;
Slowly, her mood improved again, practically being showered in attention and support. Maybe things wouldn’t be so bad after all.&lt;br /&gt;
&lt;br /&gt;
And then one day she got a message from him. He was going to broker for her freedom. It would’ve made her happy if the gang he was heading for hadn’t been known for being violent in nature.&lt;br /&gt;
&lt;br /&gt;
She ran out the door as fast as she could, running into gang territory despite the danger it would pose, desperately searching for any trace of her love.&lt;br /&gt;
&lt;br /&gt;
Until finally, she stumbled onto a bizarre sight. Another of her friends, Julie, raising a gun to aim at him.&lt;br /&gt;
&lt;br /&gt;
A loud bang echoed through the building, and her eyes found one of the gang members having raised his gun and fired at Julie. Her confusion would’ve lasted far longer if a second shot hadn’t rung out, Julie’s gun firing as well, and she watched her crush fall as she looked back.&lt;br /&gt;
&lt;br /&gt;
Alicia screamed, running to his side and shaking his rapidly lifeless becoming body, then clutching it to her chest, dress being stained with blood.&lt;br /&gt;
&lt;br /&gt;
She didn’t know how long she had been there when she couldn’t notice his heartbeat anymore.&lt;br /&gt;
&lt;br /&gt;
Trigger.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=4678</id>
		<title>Tiphereth</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tiphereth&amp;diff=4678"/>
		<updated>2021-01-12T15:36:11Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tiphereth&lt;br /&gt;
|alias       = Fiber&lt;br /&gt;
|civ_name    = Alicia &#039;Alice&#039; Schäfer&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Hero&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This section to be filled out at the direction of mods only. --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Tinker}}&lt;br /&gt;
|rep_morality  = 2&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/fyolxo/tipherethfiber_resubmit/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 16-12-1997&lt;br /&gt;
|birth_place = Munich, Germany&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
A vigilante biotinker that has been moving about near the forest for a while now and seems to be fine with having a chat with visitors.&lt;br /&gt;
Criminals she takes in are generally healed of any injuries she may have inflicted before being handed off to authorities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
Most often seen in almost casual attire these days, a mask of bone and metal protecting her identity. A tail of a black, chitinous material trails behind her, often coiled around her own waist.&lt;br /&gt;
&lt;br /&gt;
She&#039;s let her hair grow out a bit since her early cape days, a bit of her blonde hair spilling out over her shoulders and a grey &#039;scarf&#039; made of scales. (With hood if needed.)&lt;br /&gt;
Recently seen in a more dark, hooded outfit with various pouches strewn about.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A few additional burners for if the mask is destroyed.&lt;br /&gt;
* A small medkit containing both mundane equipment and tools + healing liquids for emergency surgery.&lt;br /&gt;
* Ties made out of sinew.&lt;br /&gt;
* A small quiver containing 15 arrows.&lt;br /&gt;
&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
&amp;lt;!-- delete this section if unused. Example shown: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Healing liquids ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either red-pink, or deep green depending on if made for healing or curing of diseases. Generally held in vials or syringes.&lt;br /&gt;
* Abilities: Regenerates adjescent tissues near instantly, allowing for rapid healing of wounds, limbs cannot be restored in this fashion unless the limb was made over the span of a couple days before attaching.&lt;br /&gt;
* If made to counter poisons and diseases, usually contains a ‘base’ set of antidotes, antibiotics and the like for the most common diseases. (Like the common cold) For anything beyond that, requires a special batch to be made for that specific disease/toxin.&lt;br /&gt;
* Has a shelf life of a week before turning gray and VERY toxic.&lt;br /&gt;
* Requires exact dosage. If too little is injected then the wounds won’t properly close and likely cause major infections. If too much is used then it will cause horrific tumors.&lt;br /&gt;
&lt;br /&gt;
==== A &#039;slight&#039; upgrade ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Basically a ‘master’ upgrade to the body that allows future creations to integrate/interface directly with the body.&lt;br /&gt;
* Also some work has been done around the joints in her fingers, arms and legs to increase her body’s flexibility and more specifically, effectively allow for quadrupedal movement at a speed of 45 mph and the ability to climb up walls via an iron grip on handholds and digging the fingers into the wall.&lt;br /&gt;
* Futhermore, this comes with underskin layers of armor equivalent to type II armor all across the body, heavily enhanced muscles to allow for 1500 kg lifting strength and the ability to run at 35 mph on two legs. Also heavy shock absorbers in the arms and legs to not rip open limbs while in use and against higher falls.&lt;br /&gt;
* Comes with added desire to eat large amounts of pickles.&lt;br /&gt;
&lt;br /&gt;
==== Tails of the Corpse Thief ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Either one of two tails coming out from her back by the tailbone, covered in matte black carapace.&lt;br /&gt;
* Abilities: Can be either separate as two tails or put together into a single somewhat larger one. A single tail has 250 kg of lifting strength, both together just barely managing 550. Can coil around stuff to lift it up. Has a maximum range of 4 meters for stuff like stabbing and swiping, only 3-ish meters when coiled around something. Can be detached in an emergency if necessary.&lt;br /&gt;
* Due to compromises in its internal designs, attempting to crush or violently whip something with the tails will cause them to break, internal fleshy tissue being shredded.&lt;br /&gt;
&lt;br /&gt;
==== Internal medical equipment ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A sort of bony syringe coming out of the inside of the arm.&lt;br /&gt;
* Abilities: Can extend extend a needle 10 cm from the bottom part of the wrist and is used for injecting or drawing out liquids from and to a couple small storage sacks located in the upper arm section. &lt;br /&gt;
* Storage tanks are individually linked and can contain different liquids. &lt;br /&gt;
* Also comes with medical ‘scanner’ of sorts, which will scan the body of touched individuals, providing a 3d ‘map’ of sorts of the individual’s body when used in combination with the mask.&lt;br /&gt;
&lt;br /&gt;
==== A face she prefers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A blank white mask with red lenses.&lt;br /&gt;
* Abilities: A bone and chitin based mask that isn’t quite capable of stopping a bullet, but does slow it down to reduce potential damage. Does provide somewhat decent protection against blunt force and cut based attacks. &lt;br /&gt;
* Has built in communicator for both verbal communication and to act as an emergency signal/beacon. &lt;br /&gt;
* Links to the scanner in the palms of the suit for instant results and to direct and display the liquids inside of the combat needle’s reservoirs. &lt;br /&gt;
* Bottom can open up, looking remeniscent of mandibles and allowing the consumption of food and drinks while still covering most of the face to hide the wearer’s identity.&lt;br /&gt;
&lt;br /&gt;
==== Freeform scarf ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A ‘scarf’ and ‘hood’ made of a grey ‘scales’, if still behaving like if it were made of rather heavy cloth when moving.&lt;br /&gt;
* Abilities: When commanded to do so, the scales will reform themselves into crude shapes as wanted, generally swords, spears, shields and hammers. &lt;br /&gt;
* Can either form a single two handed sized weapon, or two one handed sized weapon.&lt;br /&gt;
* When affected by the striker subpower, locks it into whatever weapon it currently is until fully reverted.&lt;br /&gt;
&lt;br /&gt;
==== Emotional support spider! ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A &#039;Goliath Birdeater&#039; spider, schaled up to the size of a small cat and covered in soft, black fur.&lt;br /&gt;
* Abilities: Has venom that is painful, but not harmful to humans and larger creatures, and a paralytic to creatures smaller than itself.&lt;br /&gt;
* Will try to inject a blood coagulant when noticing an open wound on a human.&lt;br /&gt;
* Is mentally a fusion between an affectionate cat and a spider, having the personality of the former and clinging to walls/ceilings + hunting like the latter.&lt;br /&gt;
* Can purr.&lt;br /&gt;
* Will hunt for rodents and can be fed using a primarily meat based diet or nutrient paste.&lt;br /&gt;
* Is a cuddlebug!&lt;br /&gt;
&lt;br /&gt;
==== High Tension Bow-Gauntlet ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: When unfolded, it looks to be a compound bow, the front covered in black scales with the back having a fleshy interior and a deep red tendon serving as the bowstring. When folded up, like a bracer made out of black scales.&lt;br /&gt;
* Abilities: Can be stored on the arm like a bracer, unfolding when pressure is applied to a spot near where the wrist would be to turn into a fully sized compound bow.&lt;br /&gt;
* Scales linger behind to serve as an arm guard when in use to keep the skin underneath flawless.&lt;br /&gt;
* Serves as a 100 pound draw weight recurve bow.&lt;br /&gt;
* In a pinch, the bow can be used to smack someone, but this will damage the tissue depending on the force applied, either breaking or snapping if too much force is applied.&lt;br /&gt;
&lt;br /&gt;
==== Hive Quiver ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: A medium sized quiver covered in black scales, with &#039;arrows&#039; sticking out the top.&lt;br /&gt;
* Abilities: Holds 20 untipped arrows made of flesh and bone.&lt;br /&gt;
* Internally births one of several different creatures, which will then latch onto one of the arrow tips. Up to three of each are kept in sacs within, a new one taking three minutes to grow to maturity for use.&lt;br /&gt;
* The first contains sacs of its own with spores held within. On impact, it detonates in about a meter radius of spores from the impact point, dissipating within ten or so seconds. Can of course be blown apart like any gas. Should these spores be breathed in, they will act as an anaesthetic. Minor exposure making a person start to feel numb, breating some in will start to make it harder to stay awake, and several breaths or more will make a person fall unconscious within a dozen or so seconds, barring brute powers.&lt;br /&gt;
* The second has a sharper tip, meant to penetrate through armor and reach flesh or wiring underneath, where it will attempt to deliver electric shocks to a living target like a taser or fry internal electronics.&lt;br /&gt;
* The third is closer to a dart in nature, drawing from a small fluid sac within the quiver itself and injecting it into the target hit.&lt;br /&gt;
* The sac for the third dart mixes whatever is held inside with a suppressant for her healing liquids that breaks down when in contact with chemicals released when injured, effectively covering up wounds until a person can get proper attention. It can hold enough for up to 5 shots&lt;br /&gt;
&lt;br /&gt;
==== The Scavengers ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: Superficially resembles a condor, if with a larger wingspan.&lt;br /&gt;
* Abilities: For mosts intents and purposes, the Scavengers are just that. Specifically condors.&lt;br /&gt;
* Maximum flight speed of 100 km/h.&lt;br /&gt;
* Armored skin underneath the feathers. Cannot stop more than a handgun bullet.&lt;br /&gt;
* Can carry up to 25 kg while maintaining flight.&lt;br /&gt;
* Reinforced beak that can, with time, break apart steel plating.&lt;br /&gt;
* Enhanced intelligence and social structure. Can cooperate with other Scavengers to break down objects. Will attempt to avoid damaging wiring, should they encounter some while breaking down an object.&lt;br /&gt;
* Tipereth has made 8 of them. Should they breed, either with eachother or wild condors, the result will not be enhanced in any way.&lt;br /&gt;
Not amazing at combat against anything larger than them. Mostly intended for scouting and collection purposes.&lt;br /&gt;
&lt;br /&gt;
==== Voice box ====&lt;br /&gt;
&lt;br /&gt;
* Appearance: None&lt;br /&gt;
* Abilities: Allows Tipereth to communicate with her creations without using words using animal noises, clicks and squeaks.&lt;br /&gt;
* Comes with a small alteration to her own brain to be able to interpret these in return.&lt;br /&gt;
* Allows mimicing of animal noises. (Sounds like nonsense to the relevant animals)&lt;br /&gt;
* Allows Tipereth to more delicately control her voice and yell up to 3x louder than before.&lt;br /&gt;
* Lets Tipereth alter her voice, potentially mimicing someone else&#039;s, but not speech patterns. Requires a couple weeks of time and large amounts of reference material to mimic voices.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* Hand to hand combat.&lt;br /&gt;
* Small amounts of martial weapons training.&lt;br /&gt;
* Politics.&lt;br /&gt;
* Coding.&lt;br /&gt;
* Keeping calm under pressure.&lt;br /&gt;
* Putting on a &#039;customer support&#039; voice and attitude.&lt;br /&gt;
* Medical jargon&lt;br /&gt;
* A frankly creepy ability to recall faces and appearances&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
She has severe abandonment issues, resulting in her being overly clingy towards the people she trusts and having a need to either be with people who don&#039;t die easily, or make it so they won&#039;t die easily.&lt;br /&gt;
&lt;br /&gt;
After a recent shot of confidence, she&#039;s become quite a bit more aggressive in her efforts in trying to &#039;fix&#039; the above. Either by trying to give people her tech or going after the problem herself.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger type: Cluster&lt;br /&gt;
&lt;br /&gt;
Tinker power (main):&lt;br /&gt;
* Tinker specializing in the concept of symbiosis. All tech is made to either work alongside one or more other organisms to function, or requires an exchange if the sole intended other organism is a person. Typically in the form of feeding a sort of biological &#039;core&#039; food.&lt;br /&gt;
* For the first, this could come in the form of acid spewing turrets that are blind, requiring a completely separate drone to locate the target for the turret to shoot at, or making hundreds of tiny bug-like organisms form into an armor.&lt;br /&gt;
* For the latter, she can create biomechanical &#039;cores&#039;, maws that devour all with even the tiniest scrap of sustenance that is fed to them and turn it into energy for her usage. This usually comes in the form of an incredibly nutritious (and foul tasting) nutrient paste, alongside the occasional weirder cravings if placed within the body. These cores need to be fed often, less the tech shut off, hibernating until their next chance to feed.&lt;br /&gt;
&lt;br /&gt;
Master subpower (Keira)&lt;br /&gt;
* The ability to emit a loud scream, seemingly getting louder as it echoes off of walls. People who hear this screech will have their fear response and desire to flee enhanced. Getting weaker the quieter the scream is to the people hearing it.&lt;br /&gt;
* With the power exchange gimmick, additional mouths open up on clothing and held items, screaming in concert with the main scream. (Basically it&#039;s just louder than before.)&lt;br /&gt;
&lt;br /&gt;
Thinker subpower (Inky)&lt;br /&gt;
* Allows for alternative methods using projectile weapons that technically have a chance of succeeding to be equally effective as doing it normally would have been. This effectively allows for things such as trick shots and gun kata, regardless of actual effectiveness. In other words, any alternative ways of using projectiles shall have the same effectivity, regardless of how unlikely it seems.&lt;br /&gt;
&lt;br /&gt;
* With the boost, projectiles, weapons and their own body are slightly more aerodynamic, bounce slightly better, and have other minor bonuses to facilitate the alternative methods, even allowing for close quarters fighting that looks choreographed from the outside. It also allows for parkour, though arriving at the destination will cost approximately the same amount of time.&lt;br /&gt;
* This enhancement happens subconsciously and only while using the alternative method.&lt;br /&gt;
* This power has to be consciously activated, and the cape needs at least partial control over their own movements to work. Being blown through the air won&#039;t allow it to work, but trying to do so while flying or jumping high in the air would.&lt;br /&gt;
&lt;br /&gt;
Striker subpower (Shimme)&lt;br /&gt;
* Can designate and charges a melee weapon that leeches energy from her movements. Her movements grow far more sluggishly while wielding the weapon, just a little slower than they would normally, but in exchange the weapon can hit like a goddamn truck, the energy that would have been put into the movements instead being focused into the impact of the weapon. The weapon also enlarges and transforms after being designated, slowly turning a basic hammer into a giant mallet, for instance.&lt;br /&gt;
* With the power exchange gimmick, reverting a weapon back to its base state goes far faster. From slow buildoff to just a few seconds to revert. The power does not compensate for the sudden shift in weight.&lt;br /&gt;
* When in use, Tiphereth is slower than the average human being.&lt;br /&gt;
&lt;br /&gt;
Cluster gimmick&lt;br /&gt;
* Tiphereth&#039;s cluster has a gimmick, allowing for their secondary powers to be boosted or drained. When two cluster members come into conflict or work together, their shards are looking for interesting, dramatic, and powerful plays. After a particularly impressive defeat of a cluster mate, or a particularly impressive demonstration of teamwork between cluster members, the shards poll the rest of the shards in the cluster (we vote OOC at the end of the thread) to decide if it was impressive enough.&lt;br /&gt;
* If the shards are happy with the performance, there is an exchange of power. The cape who is drained loses access to the secondary granted by the other cluster mate, while the cape receiving the boost gets a boost to their own secondary donated by the one drained. In a case of dominating a cluster mate in a conflict, the winner drains the loser, in the case of a cooperative effort between capes, the cape that was the impressively helpful is the one drained, giving too much of their effort away.&lt;br /&gt;
* This effect lasts for an irl month.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Alicia had been born to a rather wealthy family in Munich, Germany.&lt;br /&gt;
&lt;br /&gt;
She grew up well educated and loved… but noticed that there was always a weird undertone on how her family went about things, and she often found them speaking of people different from them with disdain. Doing some research herself, as they had taught her, brought to her the knowledge of just what her family was. A set of well connected, modern day nazis.&lt;br /&gt;
&lt;br /&gt;
Of course, the fact that the family she loved could be compared to such monsters horrified her, and she got a mixture of both praise for the research… and an explanation on how deep the hatred went. How with their connections with the upper class and the consistently strong powers running in the family would secure a bright future for the ‘superior race’, which she was to aid in as well once she triggered.&lt;br /&gt;
&lt;br /&gt;
She didn’t want to understand her father’s words.&lt;br /&gt;
&lt;br /&gt;
Slowly, she distanced herself from them, choosing to study medicine in the capital of Berlin both because it was an occupation fit for a ‘proper lady’, as she had been taught… and so that she wouldn’t alert anyone to the fact that she didn’t share their views.&lt;br /&gt;
&lt;br /&gt;
It went well, things considered. And she was well on her way to finishing her studies when getting a letter in the mail, her heart sinking as she went over the contents. Cooperate or they would release details on her connections to what in the cape community was apparantly a very brutal group of fascist capes. Blackmail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being blackmailed was a lot scarier than movies had made it out to be, and it had apparantly started to show on her, as the friends she had made in her time there started to get concerned for her health.&lt;br /&gt;
&lt;br /&gt;
One day, she just couldn’t take it anymore, and told the guy who she had been heavily crushing on everything. About the family she had run away from, and they were now haunting her as blackmail material being held over her head. She had rarely been happier than when he embraced her and promised to help make things better.&lt;br /&gt;
&lt;br /&gt;
Slowly, her mood improved again, practically being showered in attention and support. Maybe things wouldn’t be so bad after all.&lt;br /&gt;
&lt;br /&gt;
And then one day she got a message from him. He was going to broker for her freedom. It would’ve made her happy if the gang he was heading for hadn’t been known for being violent in nature.&lt;br /&gt;
&lt;br /&gt;
She ran out the door as fast as she could, running into gang territory despite the danger it would pose, desperately searching for any trace of her love.&lt;br /&gt;
&lt;br /&gt;
Until finally, she stumbled onto a bizarre sight. Another of her friends, Julie, raising a gun to aim at him.&lt;br /&gt;
&lt;br /&gt;
A loud bang echoed through the building, and her eyes found one of the gang members having raised his gun and fired at Julie. Her confusion would’ve lasted far longer if a second shot hadn’t rung out, Julie’s gun firing as well, and she watched her crush fall as she looked back.&lt;br /&gt;
&lt;br /&gt;
Alicia screamed, running to his side and shaking his rapidly lifeless becoming body, then clutching it to her chest, dress being stained with blood.&lt;br /&gt;
&lt;br /&gt;
She didn’t know how long she had been there when she couldn’t notice his heartbeat anymore.&lt;br /&gt;
&lt;br /&gt;
Trigger.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=4644</id>
		<title>Tarrasque</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=4644"/>
		<updated>2021-01-12T13:20:37Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tarrasque&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Kyle Beckett&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master, Changer (Brute)&lt;br /&gt;
|rep_morality  = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kbvho6/tarrasque/&lt;br /&gt;
|image       = AlphonseBeckett.png&lt;br /&gt;
|caption     = His skin has many odd scars and birth marks, the exact opposite of his brother.&lt;br /&gt;
|birth_date  = March 7th, 2002&lt;br /&gt;
|birth_place = Milwaukee, Wisconsin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Tarrasque presents themselves as a for the most part no-nonsense villain, sometimes never being heard speak during an encounter if it wasn’t necessary.&lt;br /&gt;
&lt;br /&gt;
They are a known to be a changer/striker who adheres objects to themselves, then reshapes them into various armored forms that are generally shaped after mythological creatures.&lt;br /&gt;
&lt;br /&gt;
He is often seen working alongside a more artsy villain named Patchwork, working together around the Wisconsin area and seems to prefer stealing objects that are easily sold off.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&lt;br /&gt;
Kyle is a young man with short dirty blond hair, they stand at 5&#039;10&amp;quot; and are most notable for their uneven skin tone, numerous faint scars, and strange &#039;birth marks.&#039;&lt;br /&gt;
&lt;br /&gt;
He dresses in generally tidy attire, not really caring much for fashion and simply taking what fits comfortably and matches where he plans to be going for the day.&lt;br /&gt;
&lt;br /&gt;
While in costume as Tarrasque, his &#039;costume&#039; is closer to makeshift armor than anything. Biker helmet, arm and knee guards on full dark grey clothing holding small decorations of various mythological chimera-esque creatures by the upper arms and back.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Burner phone&lt;br /&gt;
* First aid kit&lt;br /&gt;
* Zipties&lt;br /&gt;
* Satchel&lt;br /&gt;
* Spare domino masks&lt;br /&gt;
* Knee and elbow protection&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* First aid: Never a bad thing to learn. Especially as a cape.&lt;br /&gt;
* Programming: Kyle&#039;s plan for future employment. Computers are far easier to understand than humans anyway.&lt;br /&gt;
* Animal knowledge: Mainly about animals native to Australia or are particularly memorable like lions.&lt;br /&gt;
* Skill at various strategy based games: Plays them mostly to feel good about himself for winning. Includes both board games and computer games.&lt;br /&gt;
* Engineering: He knows some of the basics. Mostly to repair shit around the apartment when something gets broken (by Alphonse mostly).&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Kyle generally comes off as uncaring and a little cruel, and that is because he is. He simply doesn&#039;t really get other people&#039;s emotions that well or care much for trying to get them for that matter.&lt;br /&gt;
&lt;br /&gt;
The exception to this is his twin brother Alphonse, who he actually goes out of his way for to try and properly understand, even if it doesn&#039;t always work out for him.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Main power:&lt;br /&gt;
Tarrasque&#039;s power is the control of a long ribbon out of a pure black matter approximately 5 meters in length.&lt;br /&gt;
&lt;br /&gt;
This ribbon can fly at a speed of approximately 15 km/h and can be torn apart by an average individual with some effort or cut apart, being unaffected by stabbing and blunt force. Should at least a third of the ribbon be separated from the main mass, it will disappear, unable to be summoned by Tarrasque for a minute.&lt;br /&gt;
&lt;br /&gt;
When the ribbon touches an object or creature that is touching another object or creature, it can adhere them together at their contact points, dark &#039;stitches&#039; being visible. Objects and creatures stitched onto eachother can be pulled apart with some effort. (Same as the ribbon.)If half of the mass of one of the objects/creatures is destroyed/separated, the stitches will disappear.&lt;br /&gt;
&lt;br /&gt;
Should an object be stitched to Tarrasque himself, the force holding them together will be significantly stronger to the point that pulling them apart is more likely to rip off parts of the object/Tarrasque himself. Objects stitched to Tarrasque are also weightless to him.&lt;br /&gt;
&lt;br /&gt;
Objects stitched to creatures count as part of the creature for the sake of manton protections and self focused powers up to 1 meter away from the contact point. (Creatures stitched together count as separate.)&lt;br /&gt;
&lt;br /&gt;
Subpower from Patchwork (Nash):&lt;br /&gt;
Tarrasque can reshape and shift parts of his body. And by extension, objects stitched onto him by the main power. (Not living creatures.)&lt;br /&gt;
This reshaping happens proportionally to the average density of the object. Denser objects being slower. (For example. Shaping an arm from a metal block would take a minute while cloth would take seconds.)&lt;br /&gt;
&lt;br /&gt;
Objects reshaped into body parts, animalistic or human, gain the same functions that they would have had were they flesh all the way through. This effect only happens with functions a human body could have also provided to some degree. So he could reshape his arm into that of a lion&#039;s paw or replace his midsection with wood and have it be fully functional, but a scorpion tail would not provide a venom when stabbing someone with it. The strength a limb would have originally had is fully carried over though.&lt;br /&gt;
&lt;br /&gt;
When replacing body parts with dead biological material, it will slowly shift to have Tarrasque&#039;s DNA and become a proper part of Tarrasque&#039;s body over the course of a week.&lt;br /&gt;
Regardless of the materials used and Tarrasque&#039;s total size, he cannot fly under his own power and can move at a maximum speed of 30 mph, assuming having a form capable of movement.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanics:&lt;br /&gt;
Tarrasque and Patchwork are not the usual kiss/kill cluster, only feeling more at ease and relaxed in the presence of their twin. Additionally, they also have an innate directional sense towards the other twin regardless of distance. Increasing in strength and accuracy the closer they are to eachother.&lt;br /&gt;
* One (1) mile or more : Provides a sense of &amp;quot;This general direction.&amp;quot;&lt;br /&gt;
* One-hundred (100) feet: Provides a more accurate &amp;quot;Forward-Left 20-30 ft, and upwards 30ft&amp;quot;&lt;br /&gt;
* Fifty (50) feet: Provides a sense akin to a dull Proprioception (kinaesthesia)&lt;br /&gt;
* Ten (10) feet: Provides accurate enough Proprioception to enable them to almost perfectly mirror the others actions should they choose&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
The Beckett Twins had a relatively average upbringing, their parents were weird, but not totally unpleasant. Things had changed when they were both teenagers, about 17. They had never been allowed in the basement, chalking it up most of their lives to Dad being odd and enjoying their personal space an unhealthy amount, he even kept it locked with a chain of all things.&lt;br /&gt;
&lt;br /&gt;
It had started while their parents were away, they had to attend a funeral out of state for one of their college friends. The two were home alone, and it was winter. The snow storms had been unpleasant, and the Circut breaker had been tripped, of course.. the circut breaker was in the basement. They knew Dad would be furious, but they saw no other choice, they needed the heater and the lights after all.&lt;br /&gt;
&lt;br /&gt;
Cutting the chain with the bolt cutters from the garage had been the easy part. Coping with what they found however would haunt them. Their father was a tinker. A wet tinker. The two of them had found his lab, and the notes they could decipher would haunt them for the rest of their lives.&lt;br /&gt;
&lt;br /&gt;
Mom had only ever given birth to one son, and yet.. they were twins. Dad had done something horrific to his own child, cutting them in twain, and growing bits to stitch onto the two halves, until he had two sons instead of one. It made sense, they had always had scars and discolored patches of skin, their parents had explained they were in a car wreck when they were infants. But Alphonse and Kyle Beckett were originally two halves of one child.&lt;br /&gt;
&lt;br /&gt;
He triggers, crying at the betrayal of one of the few people he truly cared about.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=4642</id>
		<title>Tarrasque</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Tarrasque&amp;diff=4642"/>
		<updated>2021-01-12T13:20:17Z</updated>

		<summary type="html">&lt;p&gt;Koish: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Tarrasque&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Kyle Beckett&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = Master, Changer (Brute)&lt;br /&gt;
|rep_morality  = X&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/kbvho6/tarrasque/&lt;br /&gt;
|image       = AlphonseBeckett.png&lt;br /&gt;
|caption     = His skin has many odd scars and birth marks, the exact opposite of his brother.&lt;br /&gt;
|birth_date  = March 7th, 2002&lt;br /&gt;
|birth_place = Milwaukee, Wisconsin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
Tarrasque presents themselves as a for the most part no-nonsense villain, sometimes never being heard speak during an encounter if it wasn’t necessary.&lt;br /&gt;
&lt;br /&gt;
They are a known to be a changer/striker who adheres objects to themselves, then reshapes them into various armored forms that are generally shaped after mythological creatures.&lt;br /&gt;
&lt;br /&gt;
He is often seen working alongside a more artsy villain named Patchwork, working together around the Wisconsin area and seems to prefer stealing objects that are easily sold off.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&lt;br /&gt;
Kyle is a young man with short dirty blond hair, they stand at 5&#039;10&amp;quot; and are most notable for their uneven skin tone, numerous faint scars, and strange &#039;birth marks.&#039;&lt;br /&gt;
&lt;br /&gt;
He dresses in generally tidy attire, not really caring much for fashion and simply taking what fits comfortably and matches where he plans to be going for the day.&lt;br /&gt;
&lt;br /&gt;
While in costume as Tarrasque, his &#039;costume&#039; is closer to makeshift armor than anything. Biker helmet, arm and knee guards on full dark grey clothing holding small decorations of various mythological chimera-esque creatures by the upper arms and back.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* Burner phone&lt;br /&gt;
* First aid kit&lt;br /&gt;
* Zipties&lt;br /&gt;
* Satchel&lt;br /&gt;
* Spare domino masks&lt;br /&gt;
* Knee and elbow protection&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
&lt;br /&gt;
* First aid: Never a bad thing to learn. Especially as a cape.&lt;br /&gt;
* Programming: Kyle&#039;s plan for future employment. Computers are far easier to understand than humans anyway.&lt;br /&gt;
* Animal knowledge: Mainly about animals native to Australia or are particularly memorable like lions.&lt;br /&gt;
* Skill at various strategy based games: Plays them mostly to feel good about himself for winning. Includes both board games and computer games.&lt;br /&gt;
* Engineering: He knows some of the basics. Mostly to repair shit around the apartment when something gets broken (by Alphonse mostly).&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
&lt;br /&gt;
Kyle generally comes off as uncaring and a little cruel, and that is because he is. He simply doesn&#039;t really get other people&#039;s emotions that well or care much for trying to get them for that matter.&lt;br /&gt;
&lt;br /&gt;
The exception to this is his twin brother Alphonse, who he actually goes out of his way for to try and properly understand, even if it doesn&#039;t always work out for him.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
&lt;br /&gt;
Main power:&lt;br /&gt;
Tarrasque&#039;s power is the control of a long ribbon out of a pure black matter approximately 5 meters in length.&lt;br /&gt;
&lt;br /&gt;
This ribbon can fly at a speed of approximately 15 km/h and can be torn apart by an average individual with some effort or cut apart, being unaffected by stabbing and blunt force. Should at least a third of the ribbon be separated from the main mass, it will disappear, unable to be summoned by Tarrasque for a minute.&lt;br /&gt;
&lt;br /&gt;
When the ribbon touches an object or creature that is touching another object or creature, it can adhere them together at their contact points, dark &#039;stitches&#039; being visible. Objects and creatures stitched onto eachother can be pulled apart with some effort. (Same as the ribbon.)If half of the mass of one of the objects/creatures is destroyed/separated, the stitches will disappear.&lt;br /&gt;
&lt;br /&gt;
Should an object be stitched to Tarrasque himself, the force holding them together will be significantly stronger to the point that pulling them apart is more likely to rip off parts of the object/Tarrasque himself. Objects stitched to Tarrasque are also weightless to him.&lt;br /&gt;
&lt;br /&gt;
Objects stitched to creatures count as part of the creature for the sake of manton protections and self focused powers up to 1 meter away from the contact point. (Creatures stitched together count as separate.)&lt;br /&gt;
&lt;br /&gt;
Subpower from Patchwork (Nash):&lt;br /&gt;
Tarrasque can reshape and shift parts of his body. And by extension, objects stitched onto him by the main power. (Not living creatures.)&lt;br /&gt;
This reshaping happens proportionally to the average density of the object. Denser objects being slower. (For example. Shaping an arm from a metal block would take a minute while cloth would take seconds.)&lt;br /&gt;
&lt;br /&gt;
Objects reshaped into body parts, animalistic or human, gain the same functions that they would have had were they flesh all the way through. This effect only happens with functions a human body could have also provided to some degree. So he could reshape his arm into that of a lion&#039;s paw or replace his midsection with wood and have it be fully functional, but a scorpion tail would not provide a venom when stabbing someone with it. The strength a limb would have originally had is fully carried over though.&lt;br /&gt;
&lt;br /&gt;
When replacing body parts with dead biological material, it will slowly shift to have Tarrasque&#039;s DNA and become a proper part of Tarrasque&#039;s body over the course of a week.&lt;br /&gt;
Regardless of the materials used and Tarrasque&#039;s total size, he cannot fly under his own power and can move at a maximum speed of 30 mph, assuming having a form capable of movement.&lt;br /&gt;
&lt;br /&gt;
Cluster Mechanics:&lt;br /&gt;
Tarrasque and Patchwork are not the usual kiss/kill cluster, only feeling more at ease and relaxed in the presence of their twin. Additionally, they also have an innate directional sense towards the other twin regardless of distance. Increasing in strength and accuracy the closer they are to eachother.&lt;br /&gt;
* One (1) mile or more : Provides a sense of &amp;quot;This general direction.&amp;quot;&lt;br /&gt;
* One-hundred (100) feet: Provides a more accurate &amp;quot;Forward-Left 20-30 ft, and upwards 30ft&amp;quot;&lt;br /&gt;
* Fifty (50) feet: Provides a sense akin to a dull Proprioception (kinaesthesia)&lt;br /&gt;
* Ten (10) feet: Provides accurate enough Proprioception to enable them to almost perfectly mirror the others actions should they choose&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
The Beckett Twins had a relatively average upbringing, their parents were weird, but not totally unpleasant. Things had changed when they were both teenagers, about 17. They had never been allowed in the basement, chalking it up most of their lives to Dad being odd and enjoying their personal space an unhealthy amount, he even kept it locked with a chain of all things.&lt;br /&gt;
&lt;br /&gt;
It had started while their parents were away, they had to attend a funeral out of state for one of their college friends. The two were home alone, and it was winter. The snow storms had been unpleasant, and the Circut breaker had been tripped, of course.. the circut breaker was in the basement. They knew Dad would be furious, but they saw no other choice, they needed the heater and the lights after all.&lt;br /&gt;
&lt;br /&gt;
Cutting the chain with the bolt cutters from the garage had been the easy part. Coping with what they found however would haunt them. Their father was a tinker. A wet tinker. The two of them had found his lab, and the notes they could decipher would haunt them for the rest of their lives.&lt;br /&gt;
&lt;br /&gt;
Mom had only ever given birth to one son, and yet.. they were twins. Dad had done something horrific to his own child, cutting them in twain, and growing bits to stitch onto the two halves, until he had two sons instead of one. It made sense, they had always had scars and discolored patches of skin, their parents had explained they were in a car wreck when they were infants. But Alphonse and Kyle Beckett were originally two halves of one child.&lt;br /&gt;
&lt;br /&gt;
He triggers, crying at the betrayal of one of the few people he truly cared about.&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Child_of_Light&amp;diff=4590</id>
		<title>Child of Light</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Child_of_Light&amp;diff=4590"/>
		<updated>2021-01-05T13:50:59Z</updated>

		<summary type="html">&lt;p&gt;Koish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Child of Light&lt;br /&gt;
|alias       = CoL&lt;br /&gt;
|civ_name    = Mari Bright&lt;br /&gt;
|author      = /u/Scrublord_Koish&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Breaker}} ({{cape/class|Striker}}, {{cape/class|Changer}}) --&amp;gt;&lt;br /&gt;
|rep_morality  = 3&lt;br /&gt;
|rep_notoriety = D&lt;br /&gt;
|rep_criminal  = +&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/bvnvj9/child_of_light/&lt;br /&gt;
|image       = Child of Light.png&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 2005-07-17&lt;br /&gt;
|birth_place = Ashton, Washington&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Out of costume they look like a fifteen year old girl with shoulder length dark hair and green eyes. She is rather short for her age and rather well muscled with it. &lt;br /&gt;
&lt;br /&gt;
When entering her other state, a ring of black liquid forms a halo above her head and back from which insectoid limbs dripping with the liquid extend. While out as a cape she wears a thick jacket, knee and elbow braces projecting her joints and a greyish mask. All of this turned into black, white and various shades of grey by her power.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&lt;br /&gt;
* A padded costume with braces for her knees and elbows.&lt;br /&gt;
* A couple of glass marbles that she likes the look of.&lt;br /&gt;
* Burner phones&lt;br /&gt;
* Cable ties&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
* She&#039;s got an extremely good memory, remembering people she&#039;s met once for months afterward.&lt;br /&gt;
* Is a surprisingly good singer.&lt;br /&gt;
* Quick learner.&lt;br /&gt;
* Somewhat good at eastern martial arts.&lt;br /&gt;
* Pretty good runner&lt;br /&gt;
&lt;br /&gt;
===Mentality===&lt;br /&gt;
Mari tries her best to be cheerful, fully believing that she should be using her powers to help people. She is also exceedingly awkward towards other people her age, not having had much contact with any since her trigger.&lt;br /&gt;
She has a tendency to become very tense when around heroic capes that she doesn&#039;t know yet, her powers having given her a history of being attacked for its appearance.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&#039;&#039;Trigger type:&#039;&#039; Natural trigger&lt;br /&gt;
&lt;br /&gt;
Can change into a deleterious breaker state, taking on what could be described as an almost demonic form. A pitch black halo made of &#039;ink&#039; appears above their head and another at the center of their black, everything else just turning monochrome. She can extend long insectoid &#039;arms&#039; from the rings that are covered in the same ink. They are about as strong as the arm of an average adult and up to three meters long, capable of impaling, swatting at things, and otherwise protecting her and she has a fine control of them. Each “arm” coated in an oily ink like substance, also dripping it from each tip. This ink acts as an &#039;acid&#039; of sorts and simply eats through whatever it touches in equal volume when not on the &#039;arm&#039;, removing it from existence. The ink is manton limited to only affect nonliving material.&lt;br /&gt;
&lt;br /&gt;
===Backstory===&lt;br /&gt;
Mari grew up in a strict and heavily religious family, being told that as long as she was doing her best, everything was fine. So she worked her hardest every single day. Sure, she didn&#039;t always succeed, but that was fine as long as she did her best, right?&lt;br /&gt;
&lt;br /&gt;
She would go to school and the other children would be mean to her, but this was fine, she was her parents&#039; little angel and nothing would change that. Not the mean looks, not them stealing her stuff, not them trying to trip her as she walked to her seat. Everything was fine... really... please believe me.&lt;br /&gt;
&lt;br /&gt;
Mari had been walking home from school, where nothing bad had happened if anyone were to ask her. The bruises she was hiding under her shirt meant nothing.&lt;br /&gt;
&lt;br /&gt;
She was about halfway when she was roughly pulled into an alleyway and slammed against the wall, several of the children from her year standing over her with anger on their faces.&lt;br /&gt;
&lt;br /&gt;
She was about to ask them &#039;why&#039; when the first punch hit her, causing her to double over in pain. Things were still fine though she just had to-&lt;br /&gt;
&lt;br /&gt;
The next punch sent her stumbling further into the alleyway. Maybe things weren&#039;t fine. She needed to run away and hide somewhere if she could just-&lt;br /&gt;
&lt;br /&gt;
The next punch hit her straight on, sending her to the ground. She looks up to her tormentors, the people who had been making her life hell and were about to make it worse yet again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trigger.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Koish</name></author>
	</entry>
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