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	<id>https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Keira</id>
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	<link rel="self" type="application/atom+xml" href="https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Keira"/>
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	<updated>2026-04-04T08:20:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=OwO_Godrays&amp;diff=10718</id>
		<title>OwO Godrays</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=OwO_Godrays&amp;diff=10718"/>
		<updated>2024-10-04T00:35:28Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OwO Godrays&#039;&#039;&#039; is an American vaperwave group founded in 1998 in [[Ashton]], Washington. The band consists of four anonymous members, who have used a loophole in parahuman legislation to protect their identities (although notably, they have denied any and all rumors that they are, in fact, parahumans).&lt;br /&gt;
&lt;br /&gt;
Their style has changed drastically throughout the years, veering from blackened vaporwave at points into ironic Christian rock. The group has received criticism for &amp;quot;selling out&amp;quot;, most notably by &#039;&#039;Rolling Stone&#039;&#039; in 2010. The band responded to these accusations by releasing their single &#039;&#039;Gargle These Stones&#039;&#039;, a twenty-minute-long song composed entirely using samples of Air-Traffic Control conversations and a pitch-shifed air-raid siren.&lt;br /&gt;
&lt;br /&gt;
==Discography==&lt;br /&gt;
=== &#039;&#039;Notice&#039;&#039; (2003) ===&lt;br /&gt;
[[File:OwO Godrays - Notice.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Extrajudicial Catgirl Justice&lt;br /&gt;
| length1         = 4:22&lt;br /&gt;
| title2          = The Alleged Butthole&lt;br /&gt;
| length2         = 5:33&lt;br /&gt;
| title3          = Mathematically-Optimized Orgy&lt;br /&gt;
| length3         = 3:05&lt;br /&gt;
| title4          = Rotund Countenance&lt;br /&gt;
| length4         = 3:29&lt;br /&gt;
| title5          = Gimp Suit Mafia&lt;br /&gt;
| length5         = 3:31&lt;br /&gt;
| title6          = Girl of Mass Destruction&lt;br /&gt;
| length6         = 4:07&lt;br /&gt;
| title7          = Ballad of the Non-Binary Cinnamon Roll&lt;br /&gt;
| length7         = 4:36&lt;br /&gt;
| title8          = We Are Just Cum Beings&lt;br /&gt;
| length8         = 2:52&lt;br /&gt;
| title9          = Club Penguin AMV&lt;br /&gt;
| length9         = 3:25&lt;br /&gt;
| title10         = Untitled-1&lt;br /&gt;
| length10        = 2:09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Babysmooth&#039;&#039; (2005) ===&lt;br /&gt;
[[File:OwO Godrays - Babysmooth.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Canine EMP&lt;br /&gt;
| length1         = 5:55&lt;br /&gt;
| title2          = Spray&lt;br /&gt;
| note2           = 2004 single&lt;br /&gt;
| length2         = 3:55&lt;br /&gt;
| title3          = Markov Chain Masturbation&lt;br /&gt;
| length3         = 3:06&lt;br /&gt;
| title4          = Nuclear Baby&lt;br /&gt;
| note4           = 2005 single&lt;br /&gt;
| length4         = 4:22&lt;br /&gt;
| title5          = Negligent Discharge&lt;br /&gt;
| length5         = 4:44&lt;br /&gt;
| title6          = Dicking Down for Queen and Country&lt;br /&gt;
| length6         = 3:30&lt;br /&gt;
| title7          = The Clueless Gusto of a Real Man&lt;br /&gt;
| length7         = 4:32&lt;br /&gt;
| title8          = Trans Cold War&lt;br /&gt;
| length8         = 3:43&lt;br /&gt;
| title9          = Slap ya with giant Clam Hands&lt;br /&gt;
| length9         = 3:20&lt;br /&gt;
| title10         = Teabag the Dining Room Table on Thanksgiving&lt;br /&gt;
| length10        = 3:43&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Sixteen Inches&#039;&#039; (2007) ===&lt;br /&gt;
[[File:OwO Godrays - Sixteen Inches.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Token Orgy&lt;br /&gt;
| length1         = 4:45&lt;br /&gt;
| title2          = Stale Ass Light&lt;br /&gt;
| length2         = 4:17&lt;br /&gt;
| title3          = Chaos Inoculation&lt;br /&gt;
| length3         = 3:42&lt;br /&gt;
| title4          = Sparkling Regime Change&lt;br /&gt;
| length4         = 4:53&lt;br /&gt;
| title5          = Communal Nitro Slut&lt;br /&gt;
| length5         = 4:05&lt;br /&gt;
| title6          = we&#039;re all just garbage monsters too&lt;br /&gt;
| length6         = 3:54&lt;br /&gt;
| title7          = Pressure Cooker Full of Gay&lt;br /&gt;
| length7         = 4:46&lt;br /&gt;
| title8          = Moaning While Drinking Blood Isn&#039;t Weird&lt;br /&gt;
| note8           = 2006 single&lt;br /&gt;
| length8         = 3:34&lt;br /&gt;
| title9          = Me and My Prolonged Erection&lt;br /&gt;
| length9         = 4:26&lt;br /&gt;
| title10         = Sloppy Little Protein Nuggets&lt;br /&gt;
| length10        = 4:13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Saturday&#039;&#039; (2009) ===&lt;br /&gt;
[[File:OwO Godrays - Saturday.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Long Distance Buns&lt;br /&gt;
| length1         = 5:42&lt;br /&gt;
| title2          = Dusty Neolithic Waifus&lt;br /&gt;
| length2         = 4:17 &lt;br /&gt;
| title3          = Fingerblast Your Girlfriend And Shake Her Father&#039;s Hand&lt;br /&gt;
| length3         = 3:42&lt;br /&gt;
| title4          = Our Corpses Will Be Wearing Tank Tops&lt;br /&gt;
| length4         = 3:56&lt;br /&gt;
| title5          = Anticisnormative Inquisition&lt;br /&gt;
| length5         = 2:40&lt;br /&gt;
| title6          = Generic Mayonnaise Fuccboi&lt;br /&gt;
| length6         = 3:16&lt;br /&gt;
| title7          = Power Assisted Javelin Launch&lt;br /&gt;
| length7         = 3:17&lt;br /&gt;
| title8          = Pumpkin Spice Placenta&lt;br /&gt;
| length8         = 3:54&lt;br /&gt;
| title9          = Dances With Beavers&lt;br /&gt;
| length9         = 5:13&lt;br /&gt;
| title10         = Gentrified Bloodsports&lt;br /&gt;
| length10        = 3:10&lt;br /&gt;
| title11         = Sanitary Product Dodgeball&lt;br /&gt;
| length11        = 4:04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;The Resistance EP&#039;&#039; (2012) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note&#039;&#039;: This is a full-sized album, not an EP. In addition, the single &#039;&#039;Gargle These Stones&#039;&#039; is only included on the rare eight-track deluxe release of the album.&lt;br /&gt;
&lt;br /&gt;
[[File:OwO Godrays - The Resistance.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
|title1   = The Birth of Glowstick&lt;br /&gt;
|length1  = 4:25&lt;br /&gt;
|title2   = Sentient Schwarna Roll&lt;br /&gt;
|length2  = 4:12&lt;br /&gt;
|title3   = Grandma&#039;s Coatrack&lt;br /&gt;
|length3  = 3:36&lt;br /&gt;
|title4   = Sometimes a Triangle is Just a Triangle&lt;br /&gt;
|length4  = 4:00&lt;br /&gt;
|title5   = I Am Not Okay With Highway Obelisks&lt;br /&gt;
|length5  = 5:24&lt;br /&gt;
|title6   = Auxiliary Millinery&lt;br /&gt;
|length6  = 4:36&lt;br /&gt;
|title7   = Sitcom Power Couple&lt;br /&gt;
|length7  = 3:24&lt;br /&gt;
|title8   = Cross-Contaminated Armpits&lt;br /&gt;
|length8  = 3:51&lt;br /&gt;
|title9   = Piping Phantom Power&lt;br /&gt;
|length9  = 3:22&lt;br /&gt;
|title10  = Hammers Looking for Nails&lt;br /&gt;
|length10 = 4:01&lt;br /&gt;
|title11  = Warming Pebbles&lt;br /&gt;
|length11 = 5:01&lt;br /&gt;
|title12  = The Pinch of God&lt;br /&gt;
|length12 = 3:20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;My Canadian Boyfriend&#039;&#039; (2018) ===&lt;br /&gt;
[[File:OwO Godrays - My Canadian Boyfriend.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1        = Coming Out As Straight&lt;br /&gt;
| note1         = 2017 single&lt;br /&gt;
| length1       = 3:50&lt;br /&gt;
| title2        = 😏&lt;br /&gt;
| length2       = 4:07&lt;br /&gt;
| title3        = Sodium Content Warning&lt;br /&gt;
| length3       = 4:05&lt;br /&gt;
| title4        = I Fucked an Endbringer In The Ass, You Won&#039;t Believe What Happened Next!&lt;br /&gt;
| note4         = 2014 single&lt;br /&gt;
| length4       = 6:19&lt;br /&gt;
| title5        = hot girls we have problems too&lt;br /&gt;
| note5         = 2014 single&lt;br /&gt;
| length5       = 4:50&lt;br /&gt;
| title6        = The Bigger, Bluer Dick&lt;br /&gt;
| length6       = 4:35&lt;br /&gt;
| title7        = Special Tree Farm&lt;br /&gt;
| length7       = 5:42&lt;br /&gt;
| title8        = Nativity Scenes Are Warhammer For Grandmas&lt;br /&gt;
| length8       = 5:24&lt;br /&gt;
| title9        = I Don&#039;t Really Taste Flavour&lt;br /&gt;
| note9         = 2018 single&lt;br /&gt;
| length9       = 5:08&lt;br /&gt;
| title10       = Crocs and Thigh-Highs&lt;br /&gt;
| length10      = 3:57&lt;br /&gt;
| title11       = Gender-Neutral Shotgun&lt;br /&gt;
| length11      = 3:45&lt;br /&gt;
| title12       = Strategic Clouds of Depression&lt;br /&gt;
| note12        = 2017 single&lt;br /&gt;
| length12      = 6:34&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;160 Meat Popsicles&#039;&#039; (2019) ===&lt;br /&gt;
[[File:OwO Godrays - 160 Meat Popsicles.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
&lt;br /&gt;
| title1         = What Does Decaying Light Look Like?&lt;br /&gt;
| length1        = 2:07&lt;br /&gt;
| title2         = Quicksilver Suppository&lt;br /&gt;
| length2        = 7:44&lt;br /&gt;
| note2          = 2018 single&lt;br /&gt;
| title3         = Dive Bomb Birds&lt;br /&gt;
| length3        = 4:14&lt;br /&gt;
| title4         = Platonic Nipple Docking&lt;br /&gt;
| length4        = 6:27&lt;br /&gt;
| title5         = Indication of Teeth&lt;br /&gt;
| length5        = 4:46&lt;br /&gt;
| title6         = Auto Turf Changes&lt;br /&gt;
| note6          = 2019 single&lt;br /&gt;
| length6        = 5:51&lt;br /&gt;
| title7         = Born into the Aggro Zone&lt;br /&gt;
| length7        = 5:25&lt;br /&gt;
| title8         = The Non-Platonic Subtext&lt;br /&gt;
| length8        = 4:32&lt;br /&gt;
| note8          = Secretly released in 2005, this song was pitch-shifted beyond human hearing capabilities and added to the song &amp;quot;The Clueless Gusto of a Real Man&amp;quot; in the CD releases of the album &#039;&#039;Babysmooth&#039;&#039;. &lt;br /&gt;
| title9         = Meat is Unfortunate&lt;br /&gt;
| length9        = 5:11&lt;br /&gt;
| title10        = Neoliberal Voltron&lt;br /&gt;
| length10       = 5:09&lt;br /&gt;
| title11        = Fistfight On The Caboose&lt;br /&gt;
| length11       = 5:49&lt;br /&gt;
| title12        = Eating Ass at the Operahouse&lt;br /&gt;
| length12       = 5:40&lt;br /&gt;
| title13        = Ablative Wheat Silo&lt;br /&gt;
| length13       = 5:29&lt;br /&gt;
| title14        = Carnal Retribution&lt;br /&gt;
| length14       = 5:50&lt;br /&gt;
| title15        = A Pimp Named Suppertime&lt;br /&gt;
| length15       = 5:08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Under the Influence of Whorehouse Light&#039;&#039; (2020) ===&lt;br /&gt;
[[File:OwO Godrays - Under the Influence of Whorehouse Light.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1           = Turgid Moderator Peen&lt;br /&gt;
| length1          = 2:00&lt;br /&gt;
| title2           = Cucked By The Sea&lt;br /&gt;
| length2          = 3:02&lt;br /&gt;
| title3           = DM Screen Glory Hole&lt;br /&gt;
| length3          = 3:40&lt;br /&gt;
| title4           = Hermetically Sealed Bedroom&lt;br /&gt;
| length4          = 4:57&lt;br /&gt;
| title5           = Woefully Unhorny&lt;br /&gt;
| length5          = 2:51&lt;br /&gt;
| title6           = Red-Phone Sex-line&lt;br /&gt;
| length6          = 6:13&lt;br /&gt;
| title7           = Striptease for the Abyss&lt;br /&gt;
| length7          = 3:59&lt;br /&gt;
| title8           = This is Not a Whore House it is a Whore Home &lt;br /&gt;
| length8          = 2:44&lt;br /&gt;
| title9           = Cross-Generational MPreg &lt;br /&gt;
| length9          = 5:45&lt;br /&gt;
| title10          = Maslow&#039;s Horsecock Pyramid&lt;br /&gt;
| length10         = 4:36&lt;br /&gt;
| title11          = Radioisotope Thermal Fleshlight&lt;br /&gt;
| length11         = 2:56&lt;br /&gt;
| title12          = sweaty tit money-handlng tax&lt;br /&gt;
| length12         = 4:56&lt;br /&gt;
| title13          = What Resonance Is Your Vibe&lt;br /&gt;
| length13         = 1:47&lt;br /&gt;
| title14          = Soup made of Hatred&lt;br /&gt;
| length14         = 4:36&lt;br /&gt;
| title15          = Gorilla Grip HR Giger Ridges&lt;br /&gt;
| length15         = 3:41&lt;br /&gt;
| title16          = Red-Leaved Plum Red-Leaved Plum&lt;br /&gt;
| length16         = 1:02&lt;br /&gt;
| note16           = 2020 single&lt;br /&gt;
| title17          = Kilo of Chickpea Mush &lt;br /&gt;
| length17         = 4:22&lt;br /&gt;
| title18          = Buying Pawn Shop Sex Toys&lt;br /&gt;
| length18         = 2:10&lt;br /&gt;
| title19          = Cacophony of Orphans&lt;br /&gt;
| length19         = 15:48&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Pipe Bomb Dreams&#039;&#039; (2021) ===&lt;br /&gt;
[[File:OwO Godrays - Pipe Bomb Dreams.png|250px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
On January 10, 2021, the OwO Godrays announced the upcoming release of their latest album, &#039;&#039;Pipe Bomb Dreams&#039;&#039;, which will be available solely on MiniDisc, with the exception of 244 special edition Betamax releases with a nonstop music video of the entire album. According to rumors, these tapes will be released through some sort of &amp;quot;scavenger hunt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1           = The Archetypical Toque&lt;br /&gt;
| length1          = 8:53&lt;br /&gt;
| title2           = Z72.53&lt;br /&gt;
| length2          = 4:27&lt;br /&gt;
| title3           = Self-Defense Hand Grenade&lt;br /&gt;
| length3          = 8:23&lt;br /&gt;
| title4           = Carbon Offset of the Edge World&lt;br /&gt;
| length4          = 8:56&lt;br /&gt;
| title5           = Arcadia Games&lt;br /&gt;
| length5          = 8:06&lt;br /&gt;
| note5            = 2021 single&lt;br /&gt;
| title6           = Eating out Vegan Bussy (Textured Vegetable Protein)&lt;br /&gt;
| length6          = 4:42&lt;br /&gt;
| title7           = Sleeveless Bra&lt;br /&gt;
| length7          = 3:18&lt;br /&gt;
| title8           = Defective Adult Recall&lt;br /&gt;
| length8          = 5:46&lt;br /&gt;
| title9           = Tactical Lesbian Ragdoll&lt;br /&gt;
| length9          = 3:25&lt;br /&gt;
| title10          = napalm-drooling tit milk&lt;br /&gt;
| length10         = 2:55&lt;br /&gt;
| title11          = Throbbing Bouncy Castle&lt;br /&gt;
| length11         = 7:55&lt;br /&gt;
| title12          = Awkward Tomato Shibari&lt;br /&gt;
| length12         = 15:45&lt;br /&gt;
| title13          = Death Matches in the Cargohold&lt;br /&gt;
| length13         = 5:55&lt;br /&gt;
| title14          = Tastes Likes Radiation&lt;br /&gt;
| length14         = 6:30&lt;br /&gt;
| title15          = I&#039;m In Love with the Monster Under Your Bed&lt;br /&gt;
| length15         = 3:29&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;The Finality&#039;&#039; (2022) ===&lt;br /&gt;
[[File:OwO Godrays - The Finality.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1   = Neutral Good Glory Hole&lt;br /&gt;
| length1  = 2:59&lt;br /&gt;
| title2   = In an arranged marriage with Larry the Alligator (He hates me)&lt;br /&gt;
| length2  = 3:12&lt;br /&gt;
| title3   = Rolodex of Progeny&lt;br /&gt;
| length3  = 3:45&lt;br /&gt;
| title4   = Petroleum distillate lootbox&lt;br /&gt;
| length4  = 4:13&lt;br /&gt;
| title5   = &lt;br /&gt;
| length5  = 2:10&lt;br /&gt;
| title6   = Raw Dog Me (In the Buffalo Wild Wings Bathroom with Asian Zing Sauce on Your Hands)&lt;br /&gt;
| length6  = 8:51&lt;br /&gt;
| title7   = &lt;br /&gt;
| length7  = 3:00&lt;br /&gt;
| title8   = &lt;br /&gt;
| length8  = 2:45&lt;br /&gt;
| title9   = &lt;br /&gt;
| length9  = 3:25&lt;br /&gt;
| title10  = Biblically Correct Orbital Death Satellite&lt;br /&gt;
| length10 = 3:58&lt;br /&gt;
| title11  = &lt;br /&gt;
| length11 = 3:50&lt;br /&gt;
| title12  = &lt;br /&gt;
| length12 = 5:56&lt;br /&gt;
| title13  = &lt;br /&gt;
| length13 = 2:17&lt;br /&gt;
| title14  = &lt;br /&gt;
| length14 = 1:15:56&lt;br /&gt;
| title15  = This Is Goodbye&lt;br /&gt;
| length15 = 4:32&lt;br /&gt;
| note15   = hidden track&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Opengraph image|OwO Godrays - My Canadian Boyfriend.png}}&lt;br /&gt;
{{worldbuilding}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=OwO_Godrays&amp;diff=10717</id>
		<title>OwO Godrays</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=OwO_Godrays&amp;diff=10717"/>
		<updated>2024-10-04T00:35:11Z</updated>

		<summary type="html">&lt;p&gt;Keira: Removed redirect to OwO Godrays&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OwO Godrays&#039;&#039;&#039; is an American vaperwave group founded in 1998 in [[Devilfish:Ashton]], Washington. The band consists of four anonymous members, who have used a loophole in parahuman legislation to protect their identities (although notably, they have denied any and all rumors that they are, in fact, parahumans).&lt;br /&gt;
&lt;br /&gt;
Their style has changed drastically throughout the years, veering from blackened vaporwave at points into ironic Christian rock. The group has received criticism for &amp;quot;selling out&amp;quot;, most notably by &#039;&#039;Rolling Stone&#039;&#039; in 2010. The band responded to these accusations by releasing their single &#039;&#039;Gargle These Stones&#039;&#039;, a twenty-minute-long song composed entirely using samples of Air-Traffic Control conversations and a pitch-shifed air-raid siren.&lt;br /&gt;
&lt;br /&gt;
==Discography==&lt;br /&gt;
=== &#039;&#039;Notice&#039;&#039; (2003) ===&lt;br /&gt;
[[File:OwO Godrays - Notice.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Extrajudicial Catgirl Justice&lt;br /&gt;
| length1         = 4:22&lt;br /&gt;
| title2          = The Alleged Butthole&lt;br /&gt;
| length2         = 5:33&lt;br /&gt;
| title3          = Mathematically-Optimized Orgy&lt;br /&gt;
| length3         = 3:05&lt;br /&gt;
| title4          = Rotund Countenance&lt;br /&gt;
| length4         = 3:29&lt;br /&gt;
| title5          = Gimp Suit Mafia&lt;br /&gt;
| length5         = 3:31&lt;br /&gt;
| title6          = Girl of Mass Destruction&lt;br /&gt;
| length6         = 4:07&lt;br /&gt;
| title7          = Ballad of the Non-Binary Cinnamon Roll&lt;br /&gt;
| length7         = 4:36&lt;br /&gt;
| title8          = We Are Just Cum Beings&lt;br /&gt;
| length8         = 2:52&lt;br /&gt;
| title9          = Club Penguin AMV&lt;br /&gt;
| length9         = 3:25&lt;br /&gt;
| title10         = Untitled-1&lt;br /&gt;
| length10        = 2:09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Babysmooth&#039;&#039; (2005) ===&lt;br /&gt;
[[File:OwO Godrays - Babysmooth.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Canine EMP&lt;br /&gt;
| length1         = 5:55&lt;br /&gt;
| title2          = Spray&lt;br /&gt;
| note2           = 2004 single&lt;br /&gt;
| length2         = 3:55&lt;br /&gt;
| title3          = Markov Chain Masturbation&lt;br /&gt;
| length3         = 3:06&lt;br /&gt;
| title4          = Nuclear Baby&lt;br /&gt;
| note4           = 2005 single&lt;br /&gt;
| length4         = 4:22&lt;br /&gt;
| title5          = Negligent Discharge&lt;br /&gt;
| length5         = 4:44&lt;br /&gt;
| title6          = Dicking Down for Queen and Country&lt;br /&gt;
| length6         = 3:30&lt;br /&gt;
| title7          = The Clueless Gusto of a Real Man&lt;br /&gt;
| length7         = 4:32&lt;br /&gt;
| title8          = Trans Cold War&lt;br /&gt;
| length8         = 3:43&lt;br /&gt;
| title9          = Slap ya with giant Clam Hands&lt;br /&gt;
| length9         = 3:20&lt;br /&gt;
| title10         = Teabag the Dining Room Table on Thanksgiving&lt;br /&gt;
| length10        = 3:43&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Sixteen Inches&#039;&#039; (2007) ===&lt;br /&gt;
[[File:OwO Godrays - Sixteen Inches.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Token Orgy&lt;br /&gt;
| length1         = 4:45&lt;br /&gt;
| title2          = Stale Ass Light&lt;br /&gt;
| length2         = 4:17&lt;br /&gt;
| title3          = Chaos Inoculation&lt;br /&gt;
| length3         = 3:42&lt;br /&gt;
| title4          = Sparkling Regime Change&lt;br /&gt;
| length4         = 4:53&lt;br /&gt;
| title5          = Communal Nitro Slut&lt;br /&gt;
| length5         = 4:05&lt;br /&gt;
| title6          = we&#039;re all just garbage monsters too&lt;br /&gt;
| length6         = 3:54&lt;br /&gt;
| title7          = Pressure Cooker Full of Gay&lt;br /&gt;
| length7         = 4:46&lt;br /&gt;
| title8          = Moaning While Drinking Blood Isn&#039;t Weird&lt;br /&gt;
| note8           = 2006 single&lt;br /&gt;
| length8         = 3:34&lt;br /&gt;
| title9          = Me and My Prolonged Erection&lt;br /&gt;
| length9         = 4:26&lt;br /&gt;
| title10         = Sloppy Little Protein Nuggets&lt;br /&gt;
| length10        = 4:13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Saturday&#039;&#039; (2009) ===&lt;br /&gt;
[[File:OwO Godrays - Saturday.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1          = Long Distance Buns&lt;br /&gt;
| length1         = 5:42&lt;br /&gt;
| title2          = Dusty Neolithic Waifus&lt;br /&gt;
| length2         = 4:17 &lt;br /&gt;
| title3          = Fingerblast Your Girlfriend And Shake Her Father&#039;s Hand&lt;br /&gt;
| length3         = 3:42&lt;br /&gt;
| title4          = Our Corpses Will Be Wearing Tank Tops&lt;br /&gt;
| length4         = 3:56&lt;br /&gt;
| title5          = Anticisnormative Inquisition&lt;br /&gt;
| length5         = 2:40&lt;br /&gt;
| title6          = Generic Mayonnaise Fuccboi&lt;br /&gt;
| length6         = 3:16&lt;br /&gt;
| title7          = Power Assisted Javelin Launch&lt;br /&gt;
| length7         = 3:17&lt;br /&gt;
| title8          = Pumpkin Spice Placenta&lt;br /&gt;
| length8         = 3:54&lt;br /&gt;
| title9          = Dances With Beavers&lt;br /&gt;
| length9         = 5:13&lt;br /&gt;
| title10         = Gentrified Bloodsports&lt;br /&gt;
| length10        = 3:10&lt;br /&gt;
| title11         = Sanitary Product Dodgeball&lt;br /&gt;
| length11        = 4:04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;The Resistance EP&#039;&#039; (2012) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note&#039;&#039;: This is a full-sized album, not an EP. In addition, the single &#039;&#039;Gargle These Stones&#039;&#039; is only included on the rare eight-track deluxe release of the album.&lt;br /&gt;
&lt;br /&gt;
[[File:OwO Godrays - The Resistance.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
|title1   = The Birth of Glowstick&lt;br /&gt;
|length1  = 4:25&lt;br /&gt;
|title2   = Sentient Schwarna Roll&lt;br /&gt;
|length2  = 4:12&lt;br /&gt;
|title3   = Grandma&#039;s Coatrack&lt;br /&gt;
|length3  = 3:36&lt;br /&gt;
|title4   = Sometimes a Triangle is Just a Triangle&lt;br /&gt;
|length4  = 4:00&lt;br /&gt;
|title5   = I Am Not Okay With Highway Obelisks&lt;br /&gt;
|length5  = 5:24&lt;br /&gt;
|title6   = Auxiliary Millinery&lt;br /&gt;
|length6  = 4:36&lt;br /&gt;
|title7   = Sitcom Power Couple&lt;br /&gt;
|length7  = 3:24&lt;br /&gt;
|title8   = Cross-Contaminated Armpits&lt;br /&gt;
|length8  = 3:51&lt;br /&gt;
|title9   = Piping Phantom Power&lt;br /&gt;
|length9  = 3:22&lt;br /&gt;
|title10  = Hammers Looking for Nails&lt;br /&gt;
|length10 = 4:01&lt;br /&gt;
|title11  = Warming Pebbles&lt;br /&gt;
|length11 = 5:01&lt;br /&gt;
|title12  = The Pinch of God&lt;br /&gt;
|length12 = 3:20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;My Canadian Boyfriend&#039;&#039; (2018) ===&lt;br /&gt;
[[File:OwO Godrays - My Canadian Boyfriend.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1        = Coming Out As Straight&lt;br /&gt;
| note1         = 2017 single&lt;br /&gt;
| length1       = 3:50&lt;br /&gt;
| title2        = 😏&lt;br /&gt;
| length2       = 4:07&lt;br /&gt;
| title3        = Sodium Content Warning&lt;br /&gt;
| length3       = 4:05&lt;br /&gt;
| title4        = I Fucked an Endbringer In The Ass, You Won&#039;t Believe What Happened Next!&lt;br /&gt;
| note4         = 2014 single&lt;br /&gt;
| length4       = 6:19&lt;br /&gt;
| title5        = hot girls we have problems too&lt;br /&gt;
| note5         = 2014 single&lt;br /&gt;
| length5       = 4:50&lt;br /&gt;
| title6        = The Bigger, Bluer Dick&lt;br /&gt;
| length6       = 4:35&lt;br /&gt;
| title7        = Special Tree Farm&lt;br /&gt;
| length7       = 5:42&lt;br /&gt;
| title8        = Nativity Scenes Are Warhammer For Grandmas&lt;br /&gt;
| length8       = 5:24&lt;br /&gt;
| title9        = I Don&#039;t Really Taste Flavour&lt;br /&gt;
| note9         = 2018 single&lt;br /&gt;
| length9       = 5:08&lt;br /&gt;
| title10       = Crocs and Thigh-Highs&lt;br /&gt;
| length10      = 3:57&lt;br /&gt;
| title11       = Gender-Neutral Shotgun&lt;br /&gt;
| length11      = 3:45&lt;br /&gt;
| title12       = Strategic Clouds of Depression&lt;br /&gt;
| note12        = 2017 single&lt;br /&gt;
| length12      = 6:34&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;160 Meat Popsicles&#039;&#039; (2019) ===&lt;br /&gt;
[[File:OwO Godrays - 160 Meat Popsicles.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
&lt;br /&gt;
| title1         = What Does Decaying Light Look Like?&lt;br /&gt;
| length1        = 2:07&lt;br /&gt;
| title2         = Quicksilver Suppository&lt;br /&gt;
| length2        = 7:44&lt;br /&gt;
| note2          = 2018 single&lt;br /&gt;
| title3         = Dive Bomb Birds&lt;br /&gt;
| length3        = 4:14&lt;br /&gt;
| title4         = Platonic Nipple Docking&lt;br /&gt;
| length4        = 6:27&lt;br /&gt;
| title5         = Indication of Teeth&lt;br /&gt;
| length5        = 4:46&lt;br /&gt;
| title6         = Auto Turf Changes&lt;br /&gt;
| note6          = 2019 single&lt;br /&gt;
| length6        = 5:51&lt;br /&gt;
| title7         = Born into the Aggro Zone&lt;br /&gt;
| length7        = 5:25&lt;br /&gt;
| title8         = The Non-Platonic Subtext&lt;br /&gt;
| length8        = 4:32&lt;br /&gt;
| note8          = Secretly released in 2005, this song was pitch-shifted beyond human hearing capabilities and added to the song &amp;quot;The Clueless Gusto of a Real Man&amp;quot; in the CD releases of the album &#039;&#039;Babysmooth&#039;&#039;. &lt;br /&gt;
| title9         = Meat is Unfortunate&lt;br /&gt;
| length9        = 5:11&lt;br /&gt;
| title10        = Neoliberal Voltron&lt;br /&gt;
| length10       = 5:09&lt;br /&gt;
| title11        = Fistfight On The Caboose&lt;br /&gt;
| length11       = 5:49&lt;br /&gt;
| title12        = Eating Ass at the Operahouse&lt;br /&gt;
| length12       = 5:40&lt;br /&gt;
| title13        = Ablative Wheat Silo&lt;br /&gt;
| length13       = 5:29&lt;br /&gt;
| title14        = Carnal Retribution&lt;br /&gt;
| length14       = 5:50&lt;br /&gt;
| title15        = A Pimp Named Suppertime&lt;br /&gt;
| length15       = 5:08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Under the Influence of Whorehouse Light&#039;&#039; (2020) ===&lt;br /&gt;
[[File:OwO Godrays - Under the Influence of Whorehouse Light.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1           = Turgid Moderator Peen&lt;br /&gt;
| length1          = 2:00&lt;br /&gt;
| title2           = Cucked By The Sea&lt;br /&gt;
| length2          = 3:02&lt;br /&gt;
| title3           = DM Screen Glory Hole&lt;br /&gt;
| length3          = 3:40&lt;br /&gt;
| title4           = Hermetically Sealed Bedroom&lt;br /&gt;
| length4          = 4:57&lt;br /&gt;
| title5           = Woefully Unhorny&lt;br /&gt;
| length5          = 2:51&lt;br /&gt;
| title6           = Red-Phone Sex-line&lt;br /&gt;
| length6          = 6:13&lt;br /&gt;
| title7           = Striptease for the Abyss&lt;br /&gt;
| length7          = 3:59&lt;br /&gt;
| title8           = This is Not a Whore House it is a Whore Home &lt;br /&gt;
| length8          = 2:44&lt;br /&gt;
| title9           = Cross-Generational MPreg &lt;br /&gt;
| length9          = 5:45&lt;br /&gt;
| title10          = Maslow&#039;s Horsecock Pyramid&lt;br /&gt;
| length10         = 4:36&lt;br /&gt;
| title11          = Radioisotope Thermal Fleshlight&lt;br /&gt;
| length11         = 2:56&lt;br /&gt;
| title12          = sweaty tit money-handlng tax&lt;br /&gt;
| length12         = 4:56&lt;br /&gt;
| title13          = What Resonance Is Your Vibe&lt;br /&gt;
| length13         = 1:47&lt;br /&gt;
| title14          = Soup made of Hatred&lt;br /&gt;
| length14         = 4:36&lt;br /&gt;
| title15          = Gorilla Grip HR Giger Ridges&lt;br /&gt;
| length15         = 3:41&lt;br /&gt;
| title16          = Red-Leaved Plum Red-Leaved Plum&lt;br /&gt;
| length16         = 1:02&lt;br /&gt;
| note16           = 2020 single&lt;br /&gt;
| title17          = Kilo of Chickpea Mush &lt;br /&gt;
| length17         = 4:22&lt;br /&gt;
| title18          = Buying Pawn Shop Sex Toys&lt;br /&gt;
| length18         = 2:10&lt;br /&gt;
| title19          = Cacophony of Orphans&lt;br /&gt;
| length19         = 15:48&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Pipe Bomb Dreams&#039;&#039; (2021) ===&lt;br /&gt;
[[File:OwO Godrays - Pipe Bomb Dreams.png|250px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
On January 10, 2021, the OwO Godrays announced the upcoming release of their latest album, &#039;&#039;Pipe Bomb Dreams&#039;&#039;, which will be available solely on MiniDisc, with the exception of 244 special edition Betamax releases with a nonstop music video of the entire album. According to rumors, these tapes will be released through some sort of &amp;quot;scavenger hunt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1           = The Archetypical Toque&lt;br /&gt;
| length1          = 8:53&lt;br /&gt;
| title2           = Z72.53&lt;br /&gt;
| length2          = 4:27&lt;br /&gt;
| title3           = Self-Defense Hand Grenade&lt;br /&gt;
| length3          = 8:23&lt;br /&gt;
| title4           = Carbon Offset of the Edge World&lt;br /&gt;
| length4          = 8:56&lt;br /&gt;
| title5           = Arcadia Games&lt;br /&gt;
| length5          = 8:06&lt;br /&gt;
| note5            = 2021 single&lt;br /&gt;
| title6           = Eating out Vegan Bussy (Textured Vegetable Protein)&lt;br /&gt;
| length6          = 4:42&lt;br /&gt;
| title7           = Sleeveless Bra&lt;br /&gt;
| length7          = 3:18&lt;br /&gt;
| title8           = Defective Adult Recall&lt;br /&gt;
| length8          = 5:46&lt;br /&gt;
| title9           = Tactical Lesbian Ragdoll&lt;br /&gt;
| length9          = 3:25&lt;br /&gt;
| title10          = napalm-drooling tit milk&lt;br /&gt;
| length10         = 2:55&lt;br /&gt;
| title11          = Throbbing Bouncy Castle&lt;br /&gt;
| length11         = 7:55&lt;br /&gt;
| title12          = Awkward Tomato Shibari&lt;br /&gt;
| length12         = 15:45&lt;br /&gt;
| title13          = Death Matches in the Cargohold&lt;br /&gt;
| length13         = 5:55&lt;br /&gt;
| title14          = Tastes Likes Radiation&lt;br /&gt;
| length14         = 6:30&lt;br /&gt;
| title15          = I&#039;m In Love with the Monster Under Your Bed&lt;br /&gt;
| length15         = 3:29&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;The Finality&#039;&#039; (2022) ===&lt;br /&gt;
[[File:OwO Godrays - The Finality.png|250px|thumb|right]]&lt;br /&gt;
{{Track listing&lt;br /&gt;
| title1   = Neutral Good Glory Hole&lt;br /&gt;
| length1  = 2:59&lt;br /&gt;
| title2   = In an arranged marriage with Larry the Alligator (He hates me)&lt;br /&gt;
| length2  = 3:12&lt;br /&gt;
| title3   = Rolodex of Progeny&lt;br /&gt;
| length3  = 3:45&lt;br /&gt;
| title4   = Petroleum distillate lootbox&lt;br /&gt;
| length4  = 4:13&lt;br /&gt;
| title5   = &lt;br /&gt;
| length5  = 2:10&lt;br /&gt;
| title6   = Raw Dog Me (In the Buffalo Wild Wings Bathroom with Asian Zing Sauce on Your Hands)&lt;br /&gt;
| length6  = 8:51&lt;br /&gt;
| title7   = &lt;br /&gt;
| length7  = 3:00&lt;br /&gt;
| title8   = &lt;br /&gt;
| length8  = 2:45&lt;br /&gt;
| title9   = &lt;br /&gt;
| length9  = 3:25&lt;br /&gt;
| title10  = Biblically Correct Orbital Death Satellite&lt;br /&gt;
| length10 = 3:58&lt;br /&gt;
| title11  = &lt;br /&gt;
| length11 = 3:50&lt;br /&gt;
| title12  = &lt;br /&gt;
| length12 = 5:56&lt;br /&gt;
| title13  = &lt;br /&gt;
| length13 = 2:17&lt;br /&gt;
| title14  = &lt;br /&gt;
| length14 = 1:15:56&lt;br /&gt;
| title15  = This Is Goodbye&lt;br /&gt;
| length15 = 4:32&lt;br /&gt;
| note15   = hidden track&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Opengraph image|OwO Godrays - My Canadian Boyfriend.png}}&lt;br /&gt;
{{worldbuilding}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=The_Round_Table&amp;diff=10707</id>
		<title>The Round Table</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=The_Round_Table&amp;diff=10707"/>
		<updated>2024-08-11T08:45:12Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Round-table-logo-temporary.png|thumb]]&lt;br /&gt;
The Round Table is the largest hero organization in the United Kingdom, they are heavily integrated with the law enforcement in England, Scotland, and Wales, with&lt;br /&gt;
&lt;br /&gt;
{{group}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Character_Creation_Guide&amp;diff=10695</id>
		<title>WormRP:Character Creation Guide</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Character_Creation_Guide&amp;diff=10695"/>
		<updated>2024-08-07T01:44:07Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to WormRP! This page is intended as a primer for getting started roleplaying with us!&lt;br /&gt;
&lt;br /&gt;
If your not their already our Discord server is where the actual roleplaying itself occurs&lt;br /&gt;
and is also used for most meta &amp;amp; informal discussion regarding the community, as well as where we typically hangout. https://discord.gg/KjYAwes&lt;br /&gt;
&lt;br /&gt;
Once your there you can use the &amp;lt;code&amp;gt;/newchar&amp;lt;/code&amp;gt; command and our discord bot will supply you with a blank character sheet.&lt;br /&gt;
&lt;br /&gt;
From there your ready to get started with the instructions provided below.&lt;br /&gt;
== Step One - Character Concept ==&lt;br /&gt;
{{Infobox|above=Things to remember if you&#039;re new!|data1=&lt;br /&gt;
Keep your first power simple. Super complex powers when your getting started are usually trouble. It might be better to keep the weird one for your second or third character instead.&lt;br /&gt;
-------------------&lt;br /&gt;
Stop thinking about numbers! We&#039;re not a mechanic-based RP, &amp;amp; while some characters opt to toss numbers into their power details, it&#039;s not recommended. &lt;br /&gt;
&lt;br /&gt;
Try to come up with a power that can be described without enumerating things. This gives you flexibility (something Wormy powers tend to have!) and keeps the RP simple.&lt;br /&gt;
-------------------&lt;br /&gt;
For relating a trigger to a power, the Worm Power Docs are a great way to get some help with ideas and inspiration, but anything relating to Weaverdice mechanics can be safely disregarded.  Especially in regard to Tinkers!&lt;br /&gt;
-------------------&lt;br /&gt;
If you want to help flesh out a character, consider writing a short snippet of their power in use to get an idea of how it feels. This may also kill two birds with one stone, as the Approval process may ask for an example of your power in use.&lt;br /&gt;
-------------------&lt;br /&gt;
We have a list of powers that are difficult to implement in a roleplay setting, usually these require extra workshopping &amp;amp; scrutiny from Approval Staff. A list of these powers can be found [[WormRP:Difficult &amp;amp; Discouraged Powers|here]].&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox|above=Unpowered Characters|data1=&lt;br /&gt;
Many players have opted to play unpowered characters. This is perfectly fine! Just skip the trigger and power stuff, as needed.&lt;br /&gt;
&lt;br /&gt;
Many times a player will do this, planning on having them trigger in-character, but that&#039;s not necessary either. We&#039;ve had several successful just plain ol&#039; humans in our RP and they&#039;ve pretty much always been fun to play with.&lt;br /&gt;
}}&lt;br /&gt;
This section assumes you are somewhat familiar with &#039;&#039;Worm&#039;&#039; and may include spoilers. You&#039;ve been warned!&lt;br /&gt;
&lt;br /&gt;
The first, and most important, step of character creation is figuring out what your concept is.&lt;br /&gt;
There are two primary ways of looking at this, and each has their own pros and cons.&lt;br /&gt;
&lt;br /&gt;
The first method is developing a character, figuring out some sort of trigger event, and then workshopping out what power would result from that particular situation. For the most part this tends to result in &amp;quot;tighter&amp;quot; characters, but for newcomers, figuring out a power can be tough.&lt;br /&gt;
&lt;br /&gt;
The alternative option is starting with a cool power or concept, and working backwards from there to determine what sort of person and/or trigger would result in that power coming into existence. For first-time players or those unfamiliar with generating powers, this might be the easier option.&lt;br /&gt;
&lt;br /&gt;
Regardless, you will need (usually) three things for your concept:&lt;br /&gt;
&lt;br /&gt;
🔷&#039;&#039;&#039;&amp;lt;u&amp;gt;The Person&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Who were they before they got powers? What did they do, what was their family like, their personal life, etc? What changed when they got powers? What are their ambitions and goals and dreams? Also, more practically, what&#039;s their name, appearance, skills, etc?&lt;br /&gt;
&lt;br /&gt;
🔷&#039;&#039;&#039;&amp;lt;u&amp;gt;The Trigger&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Everyone has some breaking point that caused them to gain powers. This is called their trigger event. The nature of that event directly determines how the character&#039;s powers are manifested. This is much more of an art than a science, so don&#039;t be worried about getting things 100% right. &lt;br /&gt;
&lt;br /&gt;
Checking out #character_creation on the Discord is a good place to start, and some helpful links are included in the pins!&lt;br /&gt;
&lt;br /&gt;
🔷&#039;&#039;&#039;&amp;lt;u&amp;gt;The Power&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your character&#039;s power is directly derived from your trigger. Depending on what that trigger is, the power will be manifested in a specific way. Again, a lot of this is subjective, so don&#039;t worry 100%. Just remember that a Wormy power is one that tries to indirectly &amp;quot;solve&amp;quot; the problem while reminding its wielder of their trauma and promoting conflict.&lt;br /&gt;
&lt;br /&gt;
Again, if you aren&#039;t sure, discussing your idea on the Discord and staff &amp;amp; community may be able to  help! It&#039;s also worth considering balance here, something stupidly overpowered will probably not make it past the Approval process. That being said, don&#039;t worry about it too much.&lt;br /&gt;
&lt;br /&gt;
== Step Two - Character Write up ==&lt;br /&gt;
Once you have your concept, you&#039;ll want to fill in your character sheet. &lt;br /&gt;
&lt;br /&gt;
This process is pretty simple, most of what you&#039;ll be doing is copying the following template, and filling in the blanks.&lt;br /&gt;
&lt;br /&gt;
We have streamlined this process, as all you need to do is request a new character sheet from our Bot on the discord. &lt;br /&gt;
&lt;br /&gt;
The sheet is copied from a universal template by the bot, and the appropriate members of the Approval team (and you!) are given editing privileges on the character sheet (which is a pre-formatted google sheet.)&lt;br /&gt;
&lt;br /&gt;
An example of what a character sheet that is filled out looks like can be found [https://docs.google.com/spreadsheets/d/1kQ2pOzlQaEE0l43VC9hkZnsk8-7qUYu5oxCvCCvJK50/edit?usp=sharing (Here)]&lt;br /&gt;
&lt;br /&gt;
Many of the various sections of our character sheet, such as &#039;&#039;Costume Appearance&#039;&#039; and &#039;&#039;Mentality&#039;&#039; are reasonably self-evident about what needs to go there, and the sheet has a little box next to each section elaborating further.&lt;br /&gt;
&lt;br /&gt;
However under the &#039;&#039;Backstory &amp;amp; Trigger Event&#039;&#039; section there are drop down menus and spaces to put slightly more specific information. The  full in-depth descriptions of the various kinds of Trigger Event can be found compiled [[WormRP:Trigger Types Guide|here]].&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Tinker specific write ups&amp;lt;/u&amp;gt;===&lt;br /&gt;
{{Infobox|above=Example Specialty: Cryogenics|data1=&lt;br /&gt;
&lt;br /&gt;
Doctor Snowman can build a wide variety of technology relating to refrigeration, flash freezing, lowering &amp;amp; maintaining a low temperature, and the creation of weaponized Ice/Frost.&lt;br /&gt;
&lt;br /&gt;
Stationary devices are something Doctor Snowman excels at in particular, whether that be devices built-in to specific rooms &amp;amp; buildings, or large devices for spreading inclement weather to a wide area, that require heavy vehicles to &amp;amp; manpower to transport.&lt;br /&gt;
&lt;br /&gt;
Small devices like pistols &amp;amp;  grenades are within his wheelhouse, but are more time consuming &amp;amp; require more experimenting &amp;amp; iteration to get right.&lt;br /&gt;
}}&lt;br /&gt;
Writing up a Tinker requires additional explanation. &lt;br /&gt;
&lt;br /&gt;
For a non-tinker the Parahuman Power section of the character sheet is usually one of the bulkiest and most fleshed out parts of a character sheet. &lt;br /&gt;
&lt;br /&gt;
For a Tinker you can afford to be more concise. As you are explaining the Tinker’s Specialty, Methodology, or Gimmick, as well as any particularly notable restrictions or areas where they excel.&lt;br /&gt;
&lt;br /&gt;
These can be based on a particular theme or field, for example:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cryogenics, Pyrotechnics, Efficiency, Modular Pieces, Neurology, Prosthetics, &amp;amp; Sealed Systems&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These are all solid specialties with a coherent theme or field.&lt;br /&gt;
&lt;br /&gt;
Alternatively a ‘Free Tinker’ is a tinker without a specific field or focus, instead able to build devices of a far wider variety, albeit with a specific gimmick, for example:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Building any specific type of device only once, Requiring inspiration from studying other tinkers tech, Building 90% of a device that finishes building itself, &amp;amp; Only being able to tinker while intoxicated.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whatever the case, a tinker needs a specialty or gimmick. You also need to write up several pieces of Tinker Tech to start with.&lt;br /&gt;
&lt;br /&gt;
This helps the Approval team get a feel for the kind of stuff your intending to build with your power, which can be excellent for balancing the power properly, since a specialty can sound very different on paper than how it works in practice.&lt;br /&gt;
&lt;br /&gt;
I know you might be wanting to play a freshly triggered tinker, but even a few shoddy prototypes made of used appliances are helpful, and this starter tech is instrumental in getting you into the RP quickly. A tinker without tinker tech is basically a person without powers, and that is something to keep in mind.&lt;br /&gt;
== Step Three - Approval ==&lt;br /&gt;
When you are finished with your write up, and your character sheet is complete and ready for a staff member to look at. &lt;br /&gt;
&lt;br /&gt;
You simply need to navigate to  to our approval queue found [https://wormrp.com/characters/new (HERE)] then copy and paste the link to your sheet there, and our Discord Bot will alert us that it is complete &amp;amp; ready for the approval process to begin in earnest.&lt;br /&gt;
&lt;br /&gt;
When a member of the Approval Team is available they will look it over, making note of what they believe requires tweaking for balance, and to fit into the overarching setting. And together you will discuss the tweaks and changes necessary for approval &amp;amp; balancing.&lt;br /&gt;
&lt;br /&gt;
Then when they give the go ahead you will edit these agreed upon changes into the character sheet. Once done. The Approver checks that everything is squared away and correct as agreed upon for balancing purposes.&lt;br /&gt;
&lt;br /&gt;
== Step Four - Ready! ==&lt;br /&gt;
After your approval has wrapped up you are more or less free to edit your sheet freely (within reason) with the exception of the Power &amp;amp; Backstory sections. Keep in mind that we can easily see changes made to the sheet through its edit &amp;amp; version history, so please don&#039;t cheat.&lt;br /&gt;
&lt;br /&gt;
Aside from those two static sections that need to stay the same. Everything else can change overtime, as you gain resources &amp;amp; equipment, change your appearance and costume, learn additional skills, or change factions.&lt;br /&gt;
&lt;br /&gt;
You can change your mentality section to reflect personal growth as well, this should probably be slow &amp;amp; steady changes, unless some extenuating circumstances, or some major self-reflection has occurred, since people&#039;s personalities don’t usually change heavily in a short amount of time (obviously there are exceptions)&lt;br /&gt;
&lt;br /&gt;
You are now ready to roleplay! You can head on down to #event_forums on the discord channel, and start an event, or hop into one thats available and seeking new participants. If you want to gauge interest in an event before posting or reserve participants, you do so in #events_discussion and see who might be interested.&lt;br /&gt;
&lt;br /&gt;
{{meta}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Rules&amp;diff=10694</id>
		<title>WormRP:Rules</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Rules&amp;diff=10694"/>
		<updated>2024-08-07T01:31:43Z</updated>

		<summary type="html">&lt;p&gt;Keira: remove community code refs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you would like to see a rule added, changed, or amended, talk to the [[WormRP:Staff|staff]], in particular your Community Rep.&lt;br /&gt;
&lt;br /&gt;
== Don&#039;t be an ass ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 1&#039;&#039;&#039;: In the words of Bill and Ted, be excellent to each other.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is fairly self-explanatory. We&#039;re all here to have fun, don&#039;t ruin that for other people. Intentionally being rude, abrasive, or otherwise assholish adds nothing to the community. Of course mistakes can happen, but repeat offenses are not great.&lt;br /&gt;
&lt;br /&gt;
== Characters, Equipment, and Lore must be approved ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 2&#039;&#039;&#039;: Don&#039;t use characters or tinkertech that aren&#039;t approved. If you&#039;d like to change something on your character sheet, have a [[WormRP:Staff|character approver]] look at it first.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless we&#039;re hella backlogged, the approval process is usually pretty quick and painless. However it exists for a reason! Sometimes people, unintentionally or otherwise, create broken af submissions, and having a second set of eyes look it over nips a lot of problems in the bud, before they cause an issue.&lt;br /&gt;
&lt;br /&gt;
If you do decide to make a change, please contact the original approver first, if possible. If a change is approved, please remember to edit the page both on the original post and on the wiki.&lt;br /&gt;
&lt;br /&gt;
== Cops and Robbers ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 3&#039;&#039;&#039;: Remember that this is [[WormRP:Unwritten_Rules|Cops and Robbers]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keep in mind for 99% of situations, you should be &amp;quot;holding back&amp;quot; so to speak. Villains shouldn&#039;t be murderhoboing, and likewise heroes should take measured responses. Heroes shouldn&#039;t be unleashing anti-aircraft cannons at C-lister harmless villains, and likewise villains aren&#039;t going to shoot up a hero&#039;s family because they got arrested.&lt;br /&gt;
&lt;br /&gt;
The exception to this is kill orders and S-Class events, in which case go wild.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Your capes are humans possessed by a shard that actively pushes them to use their force lethally. From an in-character perspective, holding back could be a struggle, but we expect out-of-character to keep the rest of the community in mind.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== No Powergaming ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 4&#039;&#039;&#039;: Don&#039;t [[wikipedia:Powergaming|Powergame]]. Dodging every attack, unreasonably convenient items (EG, finding a machine gun lying around in a garage), and a &amp;quot;Min-Max&amp;quot; approach ruins the fun for everyone else.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Collaborative roleplaying is about having fun and telling a story. You&#039;re not the protagonist, don&#039;t act like it. Characters don&#039;t always get to have backup ten feet around the corner. Remember, it&#039;s okay to lose a fight! &lt;br /&gt;
&lt;br /&gt;
Examples of powergaming behavior that should be avoided include:&lt;br /&gt;
&lt;br /&gt;
* A hero calls for backup, and they show up one (1) turn later. Give time for an at least semi-accurate response time.&lt;br /&gt;
* A hero calls for backup against a villain, and ten (10) other players respond. This often happens unintentionally when everyone wants to hop into a spicy thread. All this dogpiling does is suck up fun and replace it with waiting.&lt;br /&gt;
* A villain is escaping a cape who is tracking them with superhuman smell. Thankfully, they just happen to notice someone watching the cape battle from an open balcony while eating hot [[wikipedia:Limburger|Limburger cheese]], and use it to overload the hero&#039;s smell and get away! (does that seem suspiciously specific? i&#039;m not salty at all, nope)&lt;br /&gt;
&lt;br /&gt;
== No Metagaming ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 5&#039;&#039;&#039;: Don&#039;t [[wikipedia:Metagaming (role-playing games)|Metagame]]. The knowledge you and your character have are different, please respect this.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This one comes up a lot more unintentionally than most of the other rules. Especially when we all have 3+ characters, it can be hard to remember who knows what. The top of character pages usually shows &amp;quot;public information&amp;quot; that everyone can be assumed to know. If you aren&#039;t sure you should know whatever fact, ask the other player!&lt;br /&gt;
&lt;br /&gt;
Conversely, if the other character &#039;&#039;should&#039;&#039; know something that they seem to be missing, let them know! If your character is wanted for murderhoboing, the responding hero probably shouldn&#039;t be making smalltalk and jobbing the fight. Intentionally forgetting to bring something up is just as metagamey as bringing up stuff you shouldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
== Respect Player Agency ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 6&#039;&#039;&#039;: Don&#039;t write for other players. Ex: Bobby swings a punch towards the angry turtle, not Bobby punches the snapping turtle into the wall.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This one is pretty straightforward. Don&#039;t assume everything hits, don&#039;t assume the other person goes along with whatever. If you&#039;re doing a long-ass post, consider breaking it up or running past them in DMs first to allow them to respond.&lt;br /&gt;
&lt;br /&gt;
== Patience ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 7&#039;&#039;&#039;: Keep in mind that people have lives outside of the game. Please use patience if things aren&#039;t going quite as quickly as you&#039;d like.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a worldwide community, not everyone works from 9am to 5pm on the east coast of the US. If something&#039;s taking a bit, don&#039;t hound them constantly.&lt;br /&gt;
&lt;br /&gt;
However, there are some things you can do to help alleviate this. In multi-person posts, you can arrange the turn order such that  people in similar timezones go together. You could also consider large combat posting style, where everyone replies to a GM when they can.&lt;br /&gt;
&lt;br /&gt;
This applies to approvals as well. Check the approval queue to see if there&#039;s hella backlog before complaining!&lt;br /&gt;
&lt;br /&gt;
== No Explicit Sexual Content ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 8&#039;&#039;&#039;: Sexual content should only take place over DMs, if at all.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t an ERP. If things are getting lewd, fade it to black tastefully. We don&#039;t allow explicit content on the website, discord, or wiki.&lt;br /&gt;
&lt;br /&gt;
Likewise, please consider having characters fueled by more than constant thirst.&amp;lt;!-- i am aware that i, keira, am writing this. shut up. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== No Spoilers ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 9&#039;&#039;&#039;: Do try to avoid spoilers where possible- if not, then please add a spoiler tag.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of our platforms support spoiler tags. We expect you to spoiler plot-changing elements of Worm, Ward, and recent big-name movies (ie no Star Wars spoilers the day it comes out).&lt;br /&gt;
&lt;br /&gt;
Here&#039;s examples of how to spoiler text in each of our platforms:&lt;br /&gt;
&lt;br /&gt;
* Wiki: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{spoiler|Ward|Furcate is best girl}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Discord: &amp;lt;code&amp;gt;(Ward) ||Furcate is best girl||&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the discord, we have #spoilers which allow you to discuss Wildbow media and recent popular media unspoilered.&lt;br /&gt;
&lt;br /&gt;
== Rules Appeals ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 10&#039;&#039;&#039;: In case of a dispute, a [[WormRP:Staff|moderators]] ruling will be viewed as proscriptive. If you believe the ruling to be unfair, you may appeal the decision through the [[WormRP:Staff|Community Representative]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is fairly self-explanatory. Handling appeals is one of the primary jobs of the Community Rep, feel free to use it in a disagreement! The staff are all players, and we are as capable of mistakes as anyone else.&lt;br /&gt;
&lt;br /&gt;
== Content with Minors ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 11&#039;&#039;&#039;: No smut, sexual content or excessive violence directed towards or perpetrated by minors. Seriously, just don&#039;t. This doesn&#039;t give invulnerability to a young character, but we may frown upon someone torturing a middle schooler. In addition, all characters must be at least thirteen (13) years old.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t shoot up a school or go murderhobo in the hospital nursery. You&#039;re not the Slaughterhouse Nine, cool it with the edgelord bullshit.&lt;br /&gt;
&lt;br /&gt;
Likewise, we know all the Wards are thirsty but we &#039;&#039;really&#039;&#039; don&#039;t need to see or hear about it. Fade it to black :v&lt;br /&gt;
&lt;br /&gt;
== Dispute Resolution ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 12&#039;&#039;&#039;: Can&#039;t come to an agreement on how two powers would interact, or have another dispute? Come talk to the [[WormRP:Staff|staff]], and we can arbitrate.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Have beef with another player? Weird power nonsense? Make it the staff&#039;s problem instead! Note that if you disagree with our ruling, the appeals process (as mentioned above) applies to these rulings as well.&lt;br /&gt;
&lt;br /&gt;
== Character Flooding ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 13&#039;&#039;&#039;: If you&#039;ve just had a character approved a week or two ago and you post another character you might be put on the backburner while other people get their characters approved. New players always take priority for character approvals&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we try our best to get approvals done expeditiously, they do take time, and making a character every week adds to the backlog. If you write up a character, please make sure you&#039;re going to play them before you submit. Long and overly-complex powers take longer to approve than rubber stamps, so keep that in mind.&lt;br /&gt;
&lt;br /&gt;
In addition, news will almost always get bumped to the top of the queue so they can get playing. Nobody wants to wait a week after joining in order to play!&lt;br /&gt;
&lt;br /&gt;
Note that if you&#039;re planning a cluster, it may take a hot minute for those to get approved, especially if there&#039;s a character approver in the cluster (and thus can&#039;t approve any of the members due to conflicts-of-interest).&lt;br /&gt;
&lt;br /&gt;
== Be Nice Elsewhere ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 14&#039;&#039;&#039;: If you behave in terrible ways to others outside of the context of WormRP, you can be kicked or banned at the discretion of the moderators and admins.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Simply put, if we hear about you being a total asshat (ie, stuff that we&#039;d ban you for) on other servers or in DMs, we reserve the right to ban you here.&lt;br /&gt;
&lt;br /&gt;
== We do not Tolerate Bigotry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Rule 15&#039;&#039;&#039;:We do not tolerate Bigotry here. Racism, Sexism, Homophobia, Transphobia, Ableism, etcetera. Genuine Ignorance can be forgiven, don&#039;t try and push it.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will use our discretion if we think your playing ignorant or intentionally skirting the rules.&lt;br /&gt;
&lt;br /&gt;
{{meta}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Unwritten_Rules&amp;diff=10693</id>
		<title>WormRP:Unwritten Rules</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Unwritten_Rules&amp;diff=10693"/>
		<updated>2024-08-07T01:29:34Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Worm universe, most of the superhumans (capes) in Western Europe, North America, Australia and other areas followed a loose code of conduct generally referred to as the Unwritten Rules, a sort of &#039;Gentleman&#039;s Agreement&#039; to keep things from getting too out of hand and let everyone have a reasonable life expectancy, with a subsection that applied when a significant threat appeared.&lt;br /&gt;
&lt;br /&gt;
These rules apply in earth Kaf as well. Those who follow them enjoy their protections, generally. Those that flaunt them may, depending on the severity of the breach; be ostracized, hated, given extra attention from the police, hunted down and thrown into inescapable prisons or even exterminated.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the rules are as followed:&lt;br /&gt;
&lt;br /&gt;
* Respect secret identities. Especially don&#039;t fuck with people&#039;s family.&lt;br /&gt;
* No violence or using powers in a meeting with multiple parties&lt;br /&gt;
* Try not to use lethal force. Try not to maim people.&lt;br /&gt;
* No widespread attacks against civilians. (Taking some hostages is &#039;okay&#039;, poisoning the water supply of the city is not.)&lt;br /&gt;
* Don&#039;t enslave others with mind control.&lt;br /&gt;
* No rape or sexual assault.&lt;br /&gt;
* Don&#039;t use guns. If you absolutely must use a gun, be careful with it. They escalate and cause too much death.&lt;br /&gt;
* When dealing with a major threat, a few additional rules take effect:&lt;br /&gt;
# Don&#039;t attack people who volunteer, set your beefs aside.&lt;br /&gt;
# Don&#039;t take advantage of the situation. Don&#039;t set people up to die. Even if you&#039;re not in the fight, don&#039;t use the situation to make major plays.&lt;br /&gt;
# Everyone gets medical care, regardless of what they&#039;ve done.&lt;br /&gt;
* If people break the rules, anyone whose willing should work together to punish the rule breaker.&lt;br /&gt;
&lt;br /&gt;
Repeated and clear rule breaking can result in the cape being sent to the Birdcage (The Vault in our AU) or targeted with a Kill Order.&lt;br /&gt;
&lt;br /&gt;
Of course, not everyone pays attention to the rules, but those who do tend to find it easier to keep friends, stay alive and most importantly stay out of jail. Villains disproportionately benefit from adhering to these rules - the only reason these conditions are accepted is the need for bodies when the real threats show up.&lt;br /&gt;
&lt;br /&gt;
{{government}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Cases&amp;diff=10692</id>
		<title>Cases</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Cases&amp;diff=10692"/>
		<updated>2024-08-07T01:28:38Z</updated>

		<summary type="html">&lt;p&gt;Keira: removed endbringer nomenclature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since the founding of the predecessor of the modern [[PRT]], efforts have been centered on studying and analyzing Parahuman phenomena, and central to that effort is what has been dubbed &amp;quot;The Cases&amp;quot;. In the early days of the PPAC, the intent was that every cape would have these case files, however the exponential growth of parahumanity resulted in the organization being quickly overwhelmed. The scope of the case files, now internally called SPIRs (Special Parahuman Information Reports) was changed to more abnormal situations, with everyday capes being relegated to their own system.&lt;br /&gt;
&lt;br /&gt;
The majority of SPIRs following this initial wave can be roughly classified into two groups: firstly, in order to describe novel power interactions and mutations; secondly, particularly destructive S-class threats of unknown origin. Some PRT researchers have spent their careers focusing on a single Case, but for most of the agency&#039;s staff, they are expected to memorize and understand the &amp;quot;gist&amp;quot; of each Case, where possible.&lt;br /&gt;
&lt;br /&gt;
== Selected SPIRs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Case № !! Date !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-86-0019 || Apr 25 1986 || Jörmungandr || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-92-0049 || Jul  4 1992 || Zephyrus || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-93-0053 || Apr  5 1993 || [[Case-53s]] || Originally referred to a single Parahuman with severe power-induced mutations, file has since expanded to include all similar capes.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-94-0061 || May 15 1994 || Sarathiel || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-97-0070 || Feb 18 1997 || [[Case-70s]] || Similar to SPIR 53, this has become a generalized term common in the Cape community. Case 70s are genetic twins who suffer from unique power-related anomalies linking them to their sibling.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-00-0087 || Dec 20 2000 || Phoenix || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-01-0090 || Dec 20 2001 || [[Wall Drug]] || Alias for PIR RAP-2001-0F8A, after the situation worsened. Ongoing mimetic hazard of unknown cause, currently quarantined.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-03-0093 || Feb 26 2003 || Sati || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-10-0158 || Aug 23 2010 || [[2010 temporal black hole event]] || A time anomaly caused by a Tinker terrorist attack. Although the event concluded after one week (outside reference), it was given a SPIR while the situation was ongoing.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-12-0172 || Aug 21 2012 || Atcen || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-16-0194 || Dec 23 2016 || Chernobog || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-18-0216 || Aug 12 2018 || Crocosaur || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-19-0225 || Aug  3 2019 || Famine || S-class threat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{cases}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Protectorate_Guide&amp;diff=10691</id>
		<title>WormRP:Protectorate Guide</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Protectorate_Guide&amp;diff=10691"/>
		<updated>2024-08-07T01:28:11Z</updated>

		<summary type="html">&lt;p&gt;Keira: /* Calling the PRT in an emergency */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=A Practical Guide to the Protectorate=&lt;br /&gt;
===PRT? Protectorate? Whats the Difference?===&lt;br /&gt;
The [[Parahuman Response Team]] (PRT) oversees all parahuman activities in the United States of America, Its territories, and most of Canada.&lt;br /&gt;
&lt;br /&gt;
Members of the [[Protectorate]], or its youth organization the [[Wards]], are parahuman employees of the PRT and are subject to all the same rules and regulations that are imposed on everyone else, from the Director, to the troopers, to the filing clerks, to the janitorial staff.&lt;br /&gt;
&lt;br /&gt;
The regulations put upon you by the PRT are there not only to help you do your job, but to make sure you can’t fuck things up too badly. If this is a problem, there are several non-government controlled hero teams who may take you in (at the risk of being legally responsible for you), or you can go on as an independent hero.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox|above=What If I disregard all this?|data1=&lt;br /&gt;
Your character will either be fired from the Protectorate, or they will be transferred out of the city to punishment duty elsewhere (read: NPCed). Repeat offenders will lose the privilege to play Protectorate heroes.}}&lt;br /&gt;
What, Specifically, does the PRT do?&lt;br /&gt;
* Enforces the laws and regulations of the United States&lt;br /&gt;
* Performs research and testing into the fields of parahuman sciences&lt;br /&gt;
* Regulates all government-affiliated cape activity&lt;br /&gt;
* Investigates parahuman-related crime&lt;br /&gt;
* Ensures the continuity of the Federal government in the event of total societal collapse&lt;br /&gt;
&lt;br /&gt;
As a member of the PRT, you are responsible for all of the above.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|above=Mental Health Requirements|data1=&lt;br /&gt;
Parahumans are traumatized by default, But people handle that trauma differently &amp;amp; some handle it &#039;&#039;far far worse&#039;&#039; than others.&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t expected to maintain perfect mental health, that an unreasonable request, but members of the Protectorate &amp;amp; Wards are expected to maintain a level of professional decorum, &amp;amp; to work on their issues.&lt;br /&gt;
The PRT provides &amp;amp; subsidizes mental health services for their employees.&lt;br /&gt;
&lt;br /&gt;
Your cape is expected to be sane &amp;amp; reasonable enough to pass bi-monthly in-universe Psych Evaluations. &lt;br /&gt;
(These are off-screen &amp;amp; are basically an IC reason for the PRT to remain informed about the sanity of its heroes.) &lt;br /&gt;
}}&lt;br /&gt;
===Professional Expectations===&lt;br /&gt;
There Protectorate can&#039;t afford an infinite Roster, and simply put, if you’re going to fuck around, we’d rather give that limited space to someone who takes it seriously.&lt;br /&gt;
&lt;br /&gt;
Members of the Protectorate are expected to:&lt;br /&gt;
&lt;br /&gt;
* Follow &amp;amp; respect the Parahuman Response Team&#039;s chain of command.&lt;br /&gt;
* Interact respectfully with the civilian public, the Media, &amp;amp; other Agencies.&lt;br /&gt;
* Share only approved info, or the bare minimum to reassure the Media.&lt;br /&gt;
* Refrain from all criminal activities, &#039;&#039;including&#039;&#039; fraternizing with criminals.&lt;br /&gt;
* Prioritize saving lives over property or the capture of criminals.&lt;br /&gt;
* In-combat Utilize minimum necessary force, avoid lasting injury &amp;amp; lethality when able.&lt;br /&gt;
===Training &amp;amp; Equipment===&lt;br /&gt;
{{Infobox|above=Professional Costume Standards|data1=&lt;br /&gt;
The PRT does not half-ass the Costumes for the Protectorate &amp;amp; Wards.&lt;br /&gt;
The PR &amp;amp; Image Department exist so you can look professional, with high quality costumes, that don&#039;t look like they were cobbled together on a budget.&lt;br /&gt;
&lt;br /&gt;
And to ensure you don&#039;t look overly trashy or villainous. If your making a protectorate hero you need to look the part.}}&lt;br /&gt;
{{Infobox|above=What about Containment Foam?|data1=&lt;br /&gt;
Containment foam does exist, but we don’t bring it out often because it’s not fun in a roleplay setting. Doesn’t mean it’s off the table though.}}&lt;br /&gt;
The PRT trains its heroes with the essentials before that cape even &#039;&#039;thinks&#039;&#039; about going out on their first patrol. This includes power testing to understand the basics of how your power works, but also practical skills &amp;amp; techniques for law enforcement. &lt;br /&gt;
&lt;br /&gt;
Someone with a lengthy career in the Protectorate, should have some actual &#039;&#039;experience&#039;&#039; to show for it, and should have more than the &#039;&#039;bare essentials&#039;&#039; provided by basic training, if they are even remotely serious about their career as a hero. &lt;br /&gt;
&lt;br /&gt;
Below is the &#039;&#039;bare minimum&#039;&#039; that a new Protectorate/Ward is expected to possess before being allowed to actually patrol, &amp;amp; fight crime.&lt;br /&gt;
&lt;br /&gt;
The Basic Training Essentials&lt;br /&gt;
* Basic Hand-to-Hand combat training&lt;br /&gt;
* Basic First Aid &amp;amp; CPR&lt;br /&gt;
* Basic &amp;amp; Relevant Understanding of laws &amp;amp; legal procedures&lt;br /&gt;
* Basic Radio &amp;amp; Communicator Operation&lt;br /&gt;
&lt;br /&gt;
The Basic &amp;amp; Required Equipment:&lt;br /&gt;
* Police Zipcuffs &amp;amp; Handcuffs&lt;br /&gt;
* PRT comms (with NUCLEUS encryption module)&lt;br /&gt;
* Police Medkit&lt;br /&gt;
* Police Baton or taser&lt;br /&gt;
&lt;br /&gt;
===Calling the PRT in an emergency===&lt;br /&gt;
&lt;br /&gt;
If you are in an emergency situation, call 911. There is not a special PRT or Protectorate emergency line.&lt;br /&gt;
&lt;br /&gt;
If your house is on fire, you do not look up your local fire department, you call 911.&lt;br /&gt;
&lt;br /&gt;
You can look up how Real-life emergency service dispatch systems work, but long story short, you call 911, get a dispatcher, and let them know what’s happening the same as you would for non-parahuman crime.&lt;br /&gt;
&lt;br /&gt;
At no point will a member of the public be able to call 911 and speak to a Cape.&lt;br /&gt;
{{Infobox|above=The PRT console?|data1=&lt;br /&gt;
&amp;quot;The console” is not run by Wards. It is run by a PRT dispatcher who handles all radio communication with the Protectorate, Wards, and specific affiliated independent heroes using the PRT system. &lt;br /&gt;
&lt;br /&gt;
They keep track of every hero and will check in regularly to make sure you are okay. If you don’t check in, or you go off track, they will notice and act accordingly.}}&lt;br /&gt;
{{Infobox|above=What if people start dying?|data1=&lt;br /&gt;
If there are casualties, civilian, hero, or villain or otherwise then the situation has escalated beyond the norm, and you should check in with @PRT on the discord about the situation.}}&lt;br /&gt;
For those who want to get in the weeds, Devilfish’s 911 system is managed by the Sheriff’s Office, who handles the calls and acts as intermediaries between the public and whichever emergency service needs to deal with things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Let’s look at a hypothetical situation:&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# A supervillain is robbing a store. A local bystander sees this and calls 911.&lt;br /&gt;
# Dispatcher takes this call, and since it’s parahuman-related, alerts the PRT &amp;amp; other relevant emergency services.&lt;br /&gt;
# The PRT would dispatch a squad of officers, as well as redirect any nearby patrolling heroes. This would occur over encrypted radio communications. If you’re a villain you don’t get to intercept this. No I don’t care if you’re a Thinker. That’s not how this works.&lt;br /&gt;
# The heroes would do the active fighting, with the PRT officers and other responding emergency personnel mostly acting to keep civilians out of the line of fire. If a fight goes on for an extended period, reinforcements &#039;&#039;will&#039;&#039; arrive. Villains should try to get away before then.&lt;br /&gt;
# When the fight is over, more PRT personnel will arrive on-scene to secure any evidence, clean the scene up, and interview witnesses. These personnel, like all other PRT employees, are broadly competent and armed, and if you’re trying to slip something by them you need to let us know.&lt;br /&gt;
&lt;br /&gt;
===Calling the PRT (non-emergency)===&lt;br /&gt;
&lt;br /&gt;
If you’re just looking for a meeting with the PRT or Protectorate, and you’re not a villain, assume it’s something that can be set up easily enough, It will either occur in a public (non-secure) conference room, or in one that has had some hardening against surveillance.&lt;br /&gt;
&lt;br /&gt;
If you’re calling to speak with a specific hero, that can happen. Unless you’re a known trusted actor (fellow hero), that call will be monitored and recorded for M/S purposes. It might be recorded anyway.&lt;br /&gt;
&lt;br /&gt;
If you’re a villain or no-name hero calling the PRT, you need to @PRT on the Discord so we can go over it. It doesn’t have to be a huge thing if you don’t want it to be, but we need to know.&lt;br /&gt;
&lt;br /&gt;
{{Meta}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Module:Weather_box&amp;diff=10690</id>
		<title>Module:Weather box</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Module:Weather_box&amp;diff=10690"/>
		<updated>2024-07-31T03:11:56Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-- Implement [[Template:Weather box]].&lt;br /&gt;
&lt;br /&gt;
local precision = require(&#039;Module:Math&#039;)._precision&lt;br /&gt;
&lt;br /&gt;
local function stripToNil(text)&lt;br /&gt;
	-- If text is a non-empty string, return its trimmed content.&lt;br /&gt;
	-- Otherwise, return nothing (text is an empty string or is not a string).&lt;br /&gt;
	if type(text) == &#039;string&#039; then&lt;br /&gt;
		return text:match(&#039;(%S.-)%s*$&#039;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function isAny(args, suffix)&lt;br /&gt;
	local months = { &#039;Jan&#039;, &#039;Feb&#039;, &#039;Mar&#039;, &#039;Apr&#039;, &#039;May&#039;, &#039;Jun&#039;, &#039;Jul&#039;, &#039;Aug&#039;, &#039;Sep&#039;, &#039;Oct&#039;, &#039;Nov&#039;, &#039;Dec&#039; }&lt;br /&gt;
	for _, month in ipairs(months) do&lt;br /&gt;
		if stripToNil(args[month .. suffix]) then&lt;br /&gt;
			return true&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function makeLabel(args, is_first, base, what)&lt;br /&gt;
	local first&lt;br /&gt;
	if isAny(args, &#039; &#039; .. what .. &#039; cm&#039;) then&lt;br /&gt;
		first = &#039;cm&#039;&lt;br /&gt;
	else&lt;br /&gt;
		if isAny(args, &#039; &#039; .. what .. &#039; mm&#039;) then&lt;br /&gt;
			first = &#039;mm&#039;&lt;br /&gt;
		else&lt;br /&gt;
			first = (what == &#039;snow&#039; or&lt;br /&gt;
				precision(args[&#039;Jan &#039; .. what .. &#039; inch&#039;] or &#039;0&#039;) &amp;lt; 1)&lt;br /&gt;
					and &#039;cm&#039;&lt;br /&gt;
					or &#039;mm&#039;&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	local second = &#039;inches&#039;&lt;br /&gt;
	if not stripToNil(args[&#039;metric first&#039;]) then&lt;br /&gt;
		first, second = second, first&lt;br /&gt;
	end&lt;br /&gt;
	if is_first then&lt;br /&gt;
		if stripToNil(args[&#039;single line&#039;]) then&lt;br /&gt;
			first = first .. &#039; (&#039; .. second .. &#039;)&#039;&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		first = second&lt;br /&gt;
	end&lt;br /&gt;
	return base .. &#039; &#039; .. first&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function makeSources(frame, args)&lt;br /&gt;
	local source1 = stripToNil(args.source) or stripToNil(args[&#039;source 1&#039;])&lt;br /&gt;
	local source2 = stripToNil(args[&#039;source 2&#039;]) or stripToNil(args[&#039;source2&#039;])&lt;br /&gt;
	local result = &#039;|-\n|colspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align:center;font-size:95%;&amp;quot;|&#039;&lt;br /&gt;
	local text&lt;br /&gt;
	if source1 or source2 then&lt;br /&gt;
		if source1 and source2 then&lt;br /&gt;
			text = &#039;Source #1: &#039; .. source1 .. &#039;\n&#039; .. result .. &#039;Source #2: &#039; .. source2&lt;br /&gt;
		else&lt;br /&gt;
			text = &#039;Source: &#039; .. (source1 and source1 or source2)&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		text = frame:expandTemplate({ title = &#039;citation needed&#039;, args = {date = stripToNil(args.date)} })&lt;br /&gt;
	end&lt;br /&gt;
	return result .. text .. &#039;\n|}&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function getDefinitions(frame, args)&lt;br /&gt;
	-- Return a list of tables or strings that define each row.&lt;br /&gt;
	local navbar = require(&#039;Module:Navbar&#039;)._navbar&lt;br /&gt;
	local function _if(parm, a, b)&lt;br /&gt;
		return stripToNil(args[parm]) and a or b or &#039;&#039;&lt;br /&gt;
	end&lt;br /&gt;
	local function _ifset(parm, a)&lt;br /&gt;
		return stripToNil(args[parm]) and args[parm] or a&lt;br /&gt;
	end&lt;br /&gt;
	local function _ifany(suffix)&lt;br /&gt;
		return isAny(args, suffix)&lt;br /&gt;
	end&lt;br /&gt;
	return {&lt;br /&gt;
&lt;br /&gt;
----------- HEADER ----------&lt;br /&gt;
&#039;{| class=&amp;quot;wikitable &#039; .. _if(&#039;open&#039;, &#039;&#039;, &#039;collapsible&#039; .. _if(&#039;collapsed&#039;, &#039; collapsed&#039;)) ..&lt;br /&gt;
&#039;&amp;quot; style=&amp;quot;width:&#039; .. _ifset(&#039;width&#039;, &#039;100%&#039;) ..&lt;br /&gt;
&#039;; text-align:center; line-height: 1.2em; margin:&#039; ..&lt;br /&gt;
_ifset(&#039;margin&#039;, &#039;auto&#039;) .. &#039;;&amp;quot;&#039; ..&lt;br /&gt;
_if(&#039;open&#039;,&lt;br /&gt;
		&#039;\n|+Climate data for &#039; .. _if(&#039;location&#039;, args.location, &#039;{{{location}}}&#039;),&lt;br /&gt;
&#039;\n|-&#039; ..&lt;br /&gt;
&#039;\n!colspan=&amp;quot;14&amp;quot; | &#039; ..&lt;br /&gt;
_if(&#039;name&#039;,&lt;br /&gt;
	navbar({&#039;Climate data for &#039; .. _if(&#039;location&#039;, args.location, &#039;{{{location}}}&#039;), args.name, collapsible=1}),&lt;br /&gt;
	&#039;Climate data for &#039; .. _if(&#039;location&#039;, args.location, &#039;{{{location}}}&#039;)&lt;br /&gt;
)&lt;br /&gt;
) ..&lt;br /&gt;
[=[&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; |Month&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Jan&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Feb&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Mar&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Apr&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |May&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Jun&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Jul&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Aug&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Sep&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Oct&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Nov&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Dec&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;border-left-width:medium&amp;quot; |Year&lt;br /&gt;
]=],&lt;br /&gt;
&lt;br /&gt;
{---------- FIRST LINE MAXIMUM HUMIDEX ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; maximum humidex&#039;) and (_ifset(&#039;metric first&#039;) or _ifset(&#039;single line&#039;)),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;maximum humidex&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record high [[humidex]]&#039;,&lt;br /&gt;
	annual_mode = &#039;max&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE RECORD HIGH TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; record high C&#039;) or _ifany(&#039; record high F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;record high&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record high °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;max&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST-SECOND LINE AVG MONTHLY MAXIMUM TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; avg record high C&#039;) or _ifany(&#039; avg record high F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;avg record high&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Mean maximum °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;max&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE AVERAGE HIGH TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; high C&#039;) or _ifany(&#039; high F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;high&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average high °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE DAILY MEAN TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; mean C&#039;) or _ifany(&#039; mean F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;mean&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Daily mean °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE AVERAGE LOW TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; low C&#039;) or _ifany(&#039; low F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;low&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average low °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST-SECOND LINE AVG MONTHLY MINIMUM TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; avg record low C&#039;) or _ifany(&#039; avg record low F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;avg record low&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Mean minimum °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;min&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE RECORD LOW TEMPERATURES ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; record low C&#039;) or _ifany(&#039; record low F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;record low&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record low °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;min&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE MINIMUM WIND CHILL ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; chill&#039;) and (_ifset(&#039;metric first&#039;) or _ifset(&#039;single line&#039;)),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;chill&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record low [[wind chill]]&#039;,&lt;br /&gt;
	annual_mode = &#039;min&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE TOTAL PRECIPITATION ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; precipitation cm&#039;) or _ifany(&#039; precipitation mm&#039;) or _ifany(&#039; precipitation inch&#039;),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;precipitation&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;precipitation colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	prefer_cm = precision(_ifset(&#039;Jan precipitation inch&#039;, &#039;0&#039;)) &amp;lt; 1,&lt;br /&gt;
	label = makeLabel(args, true, &#039;Average precipitation&#039;, &#039;precipitation&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE RAINFALL ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; rain cm&#039;) or _ifany(&#039; rain mm&#039;) or _ifany(&#039; rain inch&#039;),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;rain&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;rain colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	prefer_cm = precision(_ifset(&#039;Jan rain inch&#039;, &#039;0&#039;)) &amp;lt; 1,&lt;br /&gt;
	label = makeLabel(args, true, &#039;Average rainfall&#039;, &#039;rain&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE SNOWFALL ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; snow cm&#039;) or _ifany(&#039; snow mm&#039;) or _ifany(&#039; snow inch&#039;),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;snow&#039;,&lt;br /&gt;
	prefer_cm = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;snow colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = makeLabel(args, true, &#039;Average snowfall&#039;, &#039;snow&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE MAXIMUM HUMIDEX ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and _ifany(&#039; maximum humidex&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;maximum humidex&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;[[Humidex]]&#039;,&lt;br /&gt;
	annual_mode = &#039;max&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE RECORD HIGH TEMPERATURES ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; record high C&#039;) or _ifany(&#039; record high F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;record high&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record high °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	annual_mode = &#039;max&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE AVERAGE HIGH TEMPERATURES ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; high C&#039;) or _ifany(&#039; high F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;high&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average high °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE DAILY MEAN TEMPERATURES ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; mean C&#039;) or _ifany(&#039; mean F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;mean&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Daily mean °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	show = _if(&#039;metric first&#039;, &#039;2&#039;, &#039;1&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE AVERAGE LOW TEMPERATURES ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; low C&#039;) or _ifany(&#039; low F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;low&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average low °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	show = _if(&#039;metric first&#039;, &#039;2&#039;, &#039;1&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE RECORD LOW TEMPERATURES ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; record low C&#039;) or _ifany(&#039; record low F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;record low&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Record low °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	show = _if(&#039;metric first&#039;, &#039;2&#039;, &#039;1&#039;),&lt;br /&gt;
	annual_mode = &#039;min&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE MINIMUM WIND CHILL ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; chill&#039;) and _if(&#039;metric first&#039;)),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;chill&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;[[Wind chill]]&#039;,&lt;br /&gt;
	annual_mode = &#039;min&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE TOTAL PRECIPITATION ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; precipitation cm&#039;) or _ifany(&#039; precipitation mm&#039;) or _ifany(&#039; precipitation inch&#039;)),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;precipitation&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;precipitation colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	prefer_cm = precision(_ifset(&#039;Jan precipitation inch&#039;, &#039;0&#039;)) &amp;lt; 1,&lt;br /&gt;
	label = makeLabel(args, false, &#039;Average [[precipitation]]&#039;, &#039;precipitation&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE RAINFALL ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; rain cm&#039;) or _ifany(&#039; rain mm&#039;) or _ifany(&#039; rain inch&#039;)),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;rain&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;rain colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	prefer_cm = precision(_ifset(&#039;Jan rain inch&#039;, &#039;0&#039;)) &amp;lt; 1,&lt;br /&gt;
	label = makeLabel(args, false, &#039;Average rainfall&#039;, &#039;rain&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE SNOWFALL ----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; snow cm&#039;) or _ifany(&#039; snow mm&#039;) or _ifany(&#039; snow inch&#039;)),&lt;br /&gt;
	mode = &#039;precipitation&#039;,&lt;br /&gt;
	group_name = &#039;snow&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	prefer_cm = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;snow colour&#039;, &#039;p&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = makeLabel(args, false, &#039;Average snowfall&#039;, &#039;snow&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- PRECIPITATION DAYS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; precipitation days&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;precipitation days&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;precip days colour&#039;, &#039;d&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average precipitation days&#039; .. _if(&#039;unit precipitation days&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(≥ &#039; .. _ifset(&#039;unit precipitation days&#039;, &#039;&#039;) .. &#039;)&amp;lt;/span&amp;gt;&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- RAINY DAYS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; rain days&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;rain days&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;precip days colour&#039;, &#039;d&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average rainy days&#039; .. _if(&#039;unit rain days&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(≥ &#039; .. _ifset(&#039;unit rain days&#039;, &#039;&#039;) .. &#039;)&amp;lt;/span&amp;gt;&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SNOWY DAYS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; snow days&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;snow days&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;precip days colour&#039;, &#039;d&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average snowy days&#039; .. _if(&#039;unit snow days&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(≥ &#039; .. _ifset(&#039;unit snow days&#039;, &#039;&#039;) .. &#039;)&amp;lt;/span&amp;gt;&#039;),&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- PERCENT RELATIVE HUMIDITY ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; humidity&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;humidity&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;humidity colour&#039;, &#039;h&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average [[relative humidity]] (%)&#039; ..&lt;br /&gt;
		_if(&#039;time day&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(at {{{time day}}})&amp;lt;/span&amp;gt;&#039;) ..&lt;br /&gt;
		_if(&#039;daily&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(daily average)&amp;lt;/span&amp;gt;&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- AFTERNOON PERCENT RELATIVE HUMIDITY ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; afthumidity&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;afthumidity&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;humidity colour&#039;, &#039;h&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average afternoon [[relative humidity]] (%)&#039; ..&lt;br /&gt;
		_if(&#039;time day&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(at {{{time day}}})&amp;lt;/span&amp;gt;&#039;) ..&lt;br /&gt;
		_if(&#039;daily&#039;, &#039; &amp;lt;span style=&amp;quot;font-size:90%;&amp;quot; class=&amp;quot;nowrap&amp;quot;&amp;gt;(daily average)&amp;lt;/span&amp;gt;&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- FIRST LINE AVERAGE DEW POINT ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; dew point C&#039;) or _ifany(&#039; dew point F&#039;),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;dew point&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average [[dew point]] °&#039; .. _if(&#039;metric first&#039;, &#039;C&#039;, &#039;F&#039;) .. _if(&#039;single line&#039;, &#039; (°&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;) .. &#039;)&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- SECOND LINE AVERAGE DEW POINT----------&lt;br /&gt;
	WANTROW = not _ifset(&#039;single line&#039;) and (_ifany(&#039; dew point C&#039;) or _ifany(&#039; dew point F&#039;)),&lt;br /&gt;
	mode = &#039;temperature&#039;,&lt;br /&gt;
	group_name = &#039;dew point&#039;,&lt;br /&gt;
	second_line = true,&lt;br /&gt;
	color_scheme = _ifset(&#039;temperature colour&#039;, &#039;t&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average [[dew point]] °&#039; .. _if(&#039;metric first&#039;, &#039;F&#039;, &#039;C&#039;),&lt;br /&gt;
	show = _if(&#039;metric first&#039;, &#039;2&#039;, &#039;1&#039;),&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- MONTHLY SUNSHINE HOURS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; sun&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;sun&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;sun colour&#039;, &#039;s&#039;),&lt;br /&gt;
	date_mode = true,&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Mean monthly [[Sunshine duration|sunshine hours]]&#039;,&lt;br /&gt;
	annual_mode = &#039;sum&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- DAILY SUNSHINE HOURS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039;d sun&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;d sun&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;sun colour&#039;, &#039;s&#039;),&lt;br /&gt;
	include_space = false,&lt;br /&gt;
	scale_factor = &#039;30.44&#039;,&lt;br /&gt;
	label = &#039;Mean daily [[Sunshine duration|sunshine hours]]&#039;,&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- DAILY DAYLIGHT HOURS ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; light&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039; light&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;sun colour&#039;, &#039;s&#039;),&lt;br /&gt;
	include_space = false,&lt;br /&gt;
	scale_factor = &#039;30.44&#039;,&lt;br /&gt;
	label = &#039;Mean daily [[Daytime|daylight hours]]&#039;,&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- PERCENT SUNSHINE ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; percentsun&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;percentsun&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;sun colour&#039;, &#039;s&#039;),&lt;br /&gt;
	scale_factor = &#039;7.2&#039;,&lt;br /&gt;
	label = &#039;Percent [[Sunshine duration|possible sunshine]]&#039;,&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
{---------- ULTRAVIOLET INDEX ----------&lt;br /&gt;
	WANTROW = _ifany(&#039; uv&#039;),&lt;br /&gt;
	mode = &#039;basic&#039;,&lt;br /&gt;
	group_name = &#039;uv&#039;,&lt;br /&gt;
	color_scheme = _ifset(&#039;uv colour&#039;, &#039;u&#039;),&lt;br /&gt;
	scale_factor = &#039;1&#039;,&lt;br /&gt;
	label = &#039;Average [[ultraviolet index]]&#039;,&lt;br /&gt;
	annual_mode = &#039;avg&#039;,&lt;br /&gt;
},&lt;br /&gt;
----------- SOURCES ----------&lt;br /&gt;
makeSources(frame, args),&lt;br /&gt;
}&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function makeFrame(self_args, parent_args)&lt;br /&gt;
	-- Kludge to pass arguments for a single row to buildRow.&lt;br /&gt;
	-- Later: Refactor buildRow so this is not needed.&lt;br /&gt;
	return {&lt;br /&gt;
		args = self_args,&lt;br /&gt;
		getParent = function (self) return makeFrame(parent_args, nil) end,&lt;br /&gt;
	}&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function main(frame)&lt;br /&gt;
	local buildRow = require(&#039;Module:Weather box/row&#039;).buildRow&lt;br /&gt;
	local args = frame:getParent().args&lt;br /&gt;
	local results = {}&lt;br /&gt;
	for i, def in ipairs(getDefinitions(frame, args)) do&lt;br /&gt;
		local row&lt;br /&gt;
		if type(def) == &#039;string&#039; then&lt;br /&gt;
			row = def&lt;br /&gt;
		elseif def.WANTROW then&lt;br /&gt;
			row = buildRow(makeFrame(def, args))&lt;br /&gt;
		else&lt;br /&gt;
			row = &#039;&#039;&lt;br /&gt;
		end&lt;br /&gt;
		results[i] = row&lt;br /&gt;
	end&lt;br /&gt;
	return &#039;&amp;lt;div&amp;gt;\n&#039;..table.concat(results)..&#039;\n&amp;lt;/div&amp;gt;&#039;  -- prevent Scribunto from inserting a blank line before the table&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return {&lt;br /&gt;
	main = main,&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=User:Nashoid/Devilfish&amp;diff=10689</id>
		<title>User:Nashoid/Devilfish</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=User:Nashoid/Devilfish&amp;diff=10689"/>
		<updated>2024-07-31T03:10:25Z</updated>

		<summary type="html">&lt;p&gt;Keira: /* Climate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox settlement&lt;br /&gt;
| name = Devilfish, Minnesota&lt;br /&gt;
| motto = &lt;br /&gt;
| official_name = City of Devilfish&lt;br /&gt;
| settlement_type = City&lt;br /&gt;
| subdivision_type = Country&lt;br /&gt;
| subdivision_type1 = State&lt;br /&gt;
| subdivision_type2 = County&lt;br /&gt;
| subdivision_name = United States&lt;br /&gt;
| subdivision_name1 = Minnesota&lt;br /&gt;
| subdivision_name2 = Cook County, Minnesota&lt;br /&gt;
| government_type = Commission&lt;br /&gt;
| leader_title = Mayor&lt;br /&gt;
| leader_name = Susan Gilliam&lt;br /&gt;
| leader_title1 = Commissioners&lt;br /&gt;
| leader_name1 = {{ublist|Henry Davis|Mary Schoen|Rodrigo Diaz|Lauren Moreau}}&lt;br /&gt;
| established_title = Founded&lt;br /&gt;
| established_date = 1861&lt;br /&gt;
| named_for = [[wikipedia:Northern Pike|Northern Pike]]&lt;br /&gt;
&amp;lt;!-- Area --&amp;gt;&lt;br /&gt;
| unit_pref = Imperial&lt;br /&gt;
| area_total_sq_mi = 220&lt;br /&gt;
&amp;lt;!-- Population --&amp;gt;&lt;br /&gt;
| population_as_of = 2019&lt;br /&gt;
| population = 115584&lt;br /&gt;
| population_urban = 254812&lt;br /&gt;
| population_demonym = Devilfishian&lt;br /&gt;
| timezone = [[wikipedia:Central Standard Time Zone|CST]]&lt;br /&gt;
| timezone_DST = [[wikipedia:Central Daylight Time|CDT]]&lt;br /&gt;
| postal_code_type = ZIP Codes&lt;br /&gt;
| postal_code = 55200-55299&lt;br /&gt;
| area_code_type = Area codes&lt;br /&gt;
| area_code = 218&lt;br /&gt;
| elevation_ft = 620&lt;br /&gt;
| elevation_max_ft = 2301&lt;br /&gt;
| elevation_min_ft = 601&lt;br /&gt;
| elevation_min_point = Lake Superior&lt;br /&gt;
| elevation_max_point = Eagle Mountain&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devilfish&#039;&#039;&#039; is a city in the US state of Minnesota and the county seat of Cook County. Its metropolitan area comprises the third-largest in the state, after [[Minneapolis]] and (narrowly) [[Duluth]]. It is also the third-largest city on Lake Superior with a population of 252,447 in 2020.&lt;br /&gt;
&lt;br /&gt;
The city has a rich history of mining dating back to the 1800s, however changing economic times have left the city in a financial slump. While reclamation (and associated industries) continue in some limited fashion, tourism and agriculture are beginning to take a larger share of the city&#039;s wealth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Devilfish&amp;quot; is a nickname for the Northern Pike, a fish common in the region, after which the city was named.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Early History ===&lt;br /&gt;
First inhabited by the Ojibwe people, European civilization was not familiar with the area until the late 1600s, when French fur traders began settling in the area. Several small settlements were made, largely centered on logging and fishing.&lt;br /&gt;
&lt;br /&gt;
In 1854, the Grand Portage Indian Reservation was established as part of a treaty with the Ojibwe people. However, no less than twenty years later, significant copper reserves were found on and near the reservation land. The Grand Portage Mining Company, founded in 1876 by William J. Stannard, quickly established itself in the region.&lt;br /&gt;
&lt;br /&gt;
==== The Grand Portage Mining Company ====&lt;br /&gt;
&lt;br /&gt;
Stannard, through a combination of tactics such as bribery and ballot stuffing, quickly established his company as a local monopoly. By the late 1800s, almost 70% of Devilfish&#039;s workforce was paid by the GPMC or one of its subsidiaries. As his power grew, Stannard even had large swathes of the Grand Portage Reservation annexed, leaving only a small chunk of land remaining.&lt;br /&gt;
&lt;br /&gt;
In the late 1800s, Devilfish was wracked by the so-called Union Wars, a series of conflicts lasting almost two decades between GMPC management and the Devilfish Brotherhood of Miners. Over 600 were killed in skirmishes between the workers and GMPC men, culminating in the Crescent Lake Massacre of 1899, when the National Guard was called in to evict striking DBM workers from a mine. Twenty were killed and another hundred injured, and after desperate negotiations mediated by the state, a tense stalemate has existed ever since.&lt;br /&gt;
&lt;br /&gt;
As demand for copper rapidly rose in the 20th century, mining in Devilfish rapidly transitioned from underground mining to open pits. The largest of which, Farquhar Mine, remained operating until 2003. A combination of tightening environmental regulations and an abundance of cheaper foreign copper lead to mine closures beginning in the 70s. GMPC eventually went bankrupt in 1988, resulting in thousands losing pensions and retirement funds. The EPA to date has designated twenty-seven different Superfund sites in Cook County alone, as the successors to the GPMC have so far declined to address the century of pollution the city faces.&lt;br /&gt;
&lt;br /&gt;
==== Changing Times ====&lt;br /&gt;
&lt;br /&gt;
As the rest of the world reeled from the advent of parahumanity, Devilfish found itself relatively isolated, as few members of the emerging &amp;quot;cape culture&amp;quot; found themselves attracted to the former economic powerhouse. PRT records suggest that there weren&#039;t even any capes in the region until the 1992 trigger of the villain [[Tyrannochorus]], although the common consensus is that those who triggered in Devilfish found better opportunities elsewhere.&lt;br /&gt;
&lt;br /&gt;
However, as of 2019 a surge in parahuman activity has been seen in the Devilfish area, with the local [[Devilfish PRT|PRT field office]] reporting a startling rise in parahuman-involved crime. The cause of the spike seems unclear, but ongoing plans are being made to address it.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
=== Neighborhoods &amp;amp; Communities ===&lt;br /&gt;
&lt;br /&gt;
==== Grand Portage Reservation ====&lt;br /&gt;
While most of the tribal lands were annexed during the city’s copper boom, a few square miles of Native land occupy the northeastern chunk of the region. They operate a fairly-successful casino.&lt;br /&gt;
&lt;br /&gt;
==== Pineland Colony ====&lt;br /&gt;
The local Hutterite colony, established in 1927. Since their Minister was fatally shot by a drunk farmer a few years back, they’ve become rather isolationist.&lt;br /&gt;
&lt;br /&gt;
=== Climate ===&lt;br /&gt;
Devilfish has a [[wikipedia:humid continental climate|humid continental climate]] that is prevalent throughout the state. Its version is significantly cooler in summers than more southerly areas and more severe in winters. Precipitation is dominant in summers, but can render some high volumes of snowfall in winter.&lt;br /&gt;
&lt;br /&gt;
{{Weather box|width=auto&lt;br /&gt;
|location = Devilfish, Minnesota (1991–2020 normals, extremes 1895–present)&lt;br /&gt;
|single line = Y&lt;br /&gt;
|Jan record high F = 50&lt;br /&gt;
|Feb record high F = 56&lt;br /&gt;
|Mar record high F = 67&lt;br /&gt;
|Apr record high F = 82&lt;br /&gt;
|May record high F = 88&lt;br /&gt;
|Jun record high F = 95&lt;br /&gt;
|Jul record high F = 94&lt;br /&gt;
|Aug record high F = 94&lt;br /&gt;
|Sep record high F = 87&lt;br /&gt;
|Oct record high F = 78&lt;br /&gt;
|Nov record high F = 67&lt;br /&gt;
|Dec record high F = 52&lt;br /&gt;
|year record high F = 95&lt;br /&gt;
&lt;br /&gt;
|Jan avg record high F = 39.3&lt;br /&gt;
|Feb avg record high F = 42.7&lt;br /&gt;
|Mar avg record high F = 53.0&lt;br /&gt;
|Apr avg record high F = 64.6&lt;br /&gt;
|May avg record high F = 77.1&lt;br /&gt;
|Jun avg record high F = 82.6&lt;br /&gt;
|Jul avg record high F = 86.3&lt;br /&gt;
|Aug avg record high F = 85.2&lt;br /&gt;
|Sep avg record high F = 79.1&lt;br /&gt;
|Oct avg record high F = 68.5&lt;br /&gt;
|Nov avg record high F = 53.4&lt;br /&gt;
|Dec avg record high F = 41.6&lt;br /&gt;
|year avg record high F = 88.7&lt;br /&gt;
&lt;br /&gt;
|Jan high F = 20.3&lt;br /&gt;
|Feb high F = 24.3&lt;br /&gt;
|Mar high F = 34.4&lt;br /&gt;
|Apr high F = 45.4&lt;br /&gt;
|May high F = 58.1&lt;br /&gt;
|Jun high F = 67.7&lt;br /&gt;
|Jul high F = 73.6&lt;br /&gt;
|Aug high F = 73.0&lt;br /&gt;
|Sep high F = 64.8&lt;br /&gt;
|Oct high F = 51.4&lt;br /&gt;
|Nov high F = 37.5&lt;br /&gt;
|Dec high F = 25.8&lt;br /&gt;
|year high F = 48.0&lt;br /&gt;
|Jan mean F = 10.5&lt;br /&gt;
|Feb mean F = 13.1&lt;br /&gt;
|Mar mean F = 23.7&lt;br /&gt;
|Apr mean F = 35.8&lt;br /&gt;
|May mean F = 47.4&lt;br /&gt;
|Jun mean F = 56.9&lt;br /&gt;
|Jul mean F = 63.0&lt;br /&gt;
|Aug mean F = 62.6&lt;br /&gt;
|Sep mean F = 54.4&lt;br /&gt;
|Oct mean F = 42.4&lt;br /&gt;
|Nov mean F = 29.6&lt;br /&gt;
|Dec mean F = 17.5&lt;br /&gt;
|year mean F = 38.1&lt;br /&gt;
|Jan low F = 0.7&lt;br /&gt;
|Feb low F = 2.0&lt;br /&gt;
|Mar low F = 13.0&lt;br /&gt;
|Apr low F = 26.2&lt;br /&gt;
|May low F = 36.8&lt;br /&gt;
|Jun low F = 46.1&lt;br /&gt;
|Jul low F = 52.3&lt;br /&gt;
|Aug low F = 52.1&lt;br /&gt;
|Sep low F = 44.0&lt;br /&gt;
|Oct low F = 33.3&lt;br /&gt;
|Nov low F = 21.8&lt;br /&gt;
|Dec low F = 9.2&lt;br /&gt;
|year low F = 28.1&lt;br /&gt;
&lt;br /&gt;
|Jan avg record low F = -21.3&lt;br /&gt;
|Feb avg record low F = -17.8&lt;br /&gt;
|Mar avg record low F = -9.6&lt;br /&gt;
|Apr avg record low F = 12.7&lt;br /&gt;
|May avg record low F = 26.7&lt;br /&gt;
|Jun avg record low F = 35.6&lt;br /&gt;
|Jul avg record low F = 43.6&lt;br /&gt;
|Aug avg record low F = 43.0&lt;br /&gt;
|Sep avg record low F = 31.7&lt;br /&gt;
|Oct avg record low F = 22.5&lt;br /&gt;
|Nov avg record low F = 3.7&lt;br /&gt;
|Dec avg record low F = -13.8&lt;br /&gt;
|year avg record low F = -24.3&lt;br /&gt;
&lt;br /&gt;
|Jan record low F = -39&lt;br /&gt;
|Feb record low F = -48&lt;br /&gt;
|Mar record low F = -29&lt;br /&gt;
|Apr record low F = -22&lt;br /&gt;
|May record low F = 18&lt;br /&gt;
|Jun record low F = 25&lt;br /&gt;
|Jul record low F = 38&lt;br /&gt;
|Aug record low F = 31&lt;br /&gt;
|Sep record low F = 24&lt;br /&gt;
|Oct record low F = 10&lt;br /&gt;
|Nov record low F = -18&lt;br /&gt;
|Dec record low F = -28&lt;br /&gt;
|year record low F = -48&lt;br /&gt;
|precipitation colour = green&lt;br /&gt;
|Jan precipitation inch = 1.35&lt;br /&gt;
|Feb precipitation inch = 1.03&lt;br /&gt;
|Mar precipitation inch = 1.33&lt;br /&gt;
|Apr precipitation inch = 2.79&lt;br /&gt;
|May precipitation inch = 3.11&lt;br /&gt;
|Jun precipitation inch = 3.58&lt;br /&gt;
|Jul precipitation inch = 3.42&lt;br /&gt;
|Aug precipitation inch = 3.04&lt;br /&gt;
|Sep precipitation inch = 3.13&lt;br /&gt;
|Oct precipitation inch = 3.40&lt;br /&gt;
|Nov precipitation inch = 2.65&lt;br /&gt;
|Dec precipitation inch = 1.74&lt;br /&gt;
|year precipitation inch = 30.57&lt;br /&gt;
|Jan snow inch = 12.2&lt;br /&gt;
|Feb snow inch = 8.0&lt;br /&gt;
|Mar snow inch = 8.0&lt;br /&gt;
|Apr snow inch = 7.7&lt;br /&gt;
|May snow inch = 0.2&lt;br /&gt;
|Jun snow inch = 0.0&lt;br /&gt;
|Jul snow inch = 0.0&lt;br /&gt;
|Aug snow inch = 0.0&lt;br /&gt;
|Sep snow inch = 0.0&lt;br /&gt;
|Oct snow inch = 0.5&lt;br /&gt;
|Nov snow inch = 6.7&lt;br /&gt;
|Dec snow inch = 11.9&lt;br /&gt;
|year snow inch = 55.2&lt;br /&gt;
|unit precipitation days = 0.01 in&lt;br /&gt;
|Jan precipitation days = 8.6&lt;br /&gt;
|Feb precipitation days = 6.2&lt;br /&gt;
|Mar precipitation days = 6.6&lt;br /&gt;
|Apr precipitation days = 8.6&lt;br /&gt;
|May precipitation days = 11.3&lt;br /&gt;
|Jun precipitation days = 11.8&lt;br /&gt;
|Jul precipitation days = 11.6&lt;br /&gt;
|Aug precipitation days = 10.2&lt;br /&gt;
|Sep precipitation days = 11.5&lt;br /&gt;
|Oct precipitation days = 11.2&lt;br /&gt;
|Nov precipitation days = 9.2&lt;br /&gt;
|Dec precipitation days = 9.3&lt;br /&gt;
|year precipitation days = 116.1&lt;br /&gt;
|unit snow days = 0.1 in&lt;br /&gt;
|Jan snow days = 8.0&lt;br /&gt;
|Feb snow days = 5.6&lt;br /&gt;
|Mar snow days = 4.3&lt;br /&gt;
|Apr snow days = 2.9&lt;br /&gt;
|May snow days = 0.2&lt;br /&gt;
|Jun snow days = 0.0&lt;br /&gt;
|Jul snow days = 0.0&lt;br /&gt;
|Aug snow days = 0.0&lt;br /&gt;
|Sep snow days = 0.0&lt;br /&gt;
|Oct snow days = 0.4&lt;br /&gt;
|Nov snow days = 3.8&lt;br /&gt;
|Dec snow days = 7.9&lt;br /&gt;
|year snow days = 33.1&lt;br /&gt;
|source 1 = [https://www.ncei.noaa.gov/access/services/data/v1?dataset=normals-monthly-1991-2020&amp;amp;startDate=0001-01-01&amp;amp;endDate=9996-12-31&amp;amp;stations=USC00213296&amp;amp;format=pdf NOAA] }}&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
&lt;br /&gt;
=== Top Employers ===&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
&lt;br /&gt;
=== Local Government ===&lt;br /&gt;
&lt;br /&gt;
=== Politics ===&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
====Fort Calamity ====&lt;br /&gt;
{{fuck around and find out}}&lt;br /&gt;
&lt;br /&gt;
This US Army base is located along the shores of Lake Superior, and the original 1800s-era post is preserved as a historic site, with public tours every weekday.&lt;br /&gt;
&lt;br /&gt;
==== Devilfish Air National Guard Base ====&lt;br /&gt;
{{fuck around and find out}}&lt;br /&gt;
&lt;br /&gt;
Located at Devilfish Airport, the 66th Fighter Wing provides air defense and air superiority for the region. They presently fly the F-15C/D Eagle. In addition, the US Coast Guard operates a helicopter detachment here, sharing facilities and resources.&lt;br /&gt;
&lt;br /&gt;
== Arts and Culture ==&lt;br /&gt;
&lt;br /&gt;
=== Tourism ===&lt;br /&gt;
==== Historic Colville ====&lt;br /&gt;
A small tourist trap on the shores of Lake Superior, this tiny community is a time capsule back to the early 1900s. Features a candy store (with fresh fudge and taffy!), a narrow-gauge scenic railroad, and a daily shootout at high noon.&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
=== Recreation ===&lt;br /&gt;
==== Northshore Arena ====&lt;br /&gt;
Hockey is the big sport in the city, and this arena is where it all happens. Renovated in 2006, it’s home to the Devilfish Orediggers (and the ladies’ team, the Canaries).&lt;br /&gt;
&lt;br /&gt;
====Camp Gunflint Summer Camp====&lt;br /&gt;
Originally a lakeside resort, financial mismanagement resulted in the properties being sold and renovated. The American Camp association rents out the Facilities to a variety of organizations.&lt;br /&gt;
Having been utilized heavily by the local Boy-Scout, and Girl-Scout troops, a variety of local church youth groups, as well as the local LGBT-Youth Advocacy coalition.&lt;br /&gt;
&lt;br /&gt;
Rumors have it that the facilities have been used on occasion by Ward teams from across the state of Minnesota. This rumor is unconfirmed, but interested parties willing to do some digging through legal documents, would find that the facilities have passed an inspection by the Youth Guard, and the staff attended a training seminar around the same time.&lt;br /&gt;
== Education ==&lt;br /&gt;
==== Eagle Mountain High School ====&lt;br /&gt;
Home of the creatively-chosen Eagles, this high school is the largest in Devilfish, with 3500+ students. A leaked internal memo shows that teachers have recently been required to take the PRT’s Wards Educator Training Seminar.&lt;br /&gt;
&lt;br /&gt;
==== Divinity School ====&lt;br /&gt;
The local Christian combined school, this facility boasts the highest staff salary rates in the city, and a competitive sports program makes it a favorite for college scouts offering athletic scholarships.&lt;br /&gt;
&lt;br /&gt;
=== Higher Education ===&lt;br /&gt;
==== Devilfish State University ====&lt;br /&gt;
The city’s public university, well-known for its mining engineering and geology programs.&lt;br /&gt;
&lt;br /&gt;
==== Taylor College ====&lt;br /&gt;
Surrounding the shores of Taylor Lake, this community college recently started offering the city’s first PRT-accredited Parahuman Studies program.&lt;br /&gt;
&lt;br /&gt;
== Infrastructure ==&lt;br /&gt;
===Transportation===&lt;br /&gt;
[[File:Devilfish light rail map.png|thumb|right|&#039;&#039;The Pike&#039;&#039; is Devilfish&#039;s light rail transit system. Click for a larger view of the system map.]]&lt;br /&gt;
The Devilfish International Airport (DSH), is the main commercial airport of the city. Primarily served by feeder routes heading to Minneapolis or Chicago.&lt;br /&gt;
&lt;br /&gt;
The Devil’s Track Seaplane Base (0G5), Located on Devil’s Track Lake, a smaller airport is the core for general aviation traffic in the region. Contrary to its name, it features both a water runway and an asphalt strip along the shoreline.&lt;br /&gt;
&lt;br /&gt;
Imperial Street Station is the city&#039;s historic train station, located just east of downtown. Aside from Amtrak service, it&#039;s also the central hub to the city&#039;s light rail service.&lt;br /&gt;
&lt;br /&gt;
===Healthcare===&lt;br /&gt;
Mercy General Medical Center, acts as the primary hospital in the region, located in the heart of downtown. It is a certified level II trauma center.&lt;br /&gt;
&lt;br /&gt;
The Saint René Hospital, is the most notable alternative to Mercy General, and operates many satellite clinics in the more remote areas.&lt;br /&gt;
&lt;br /&gt;
The Devilfish Health Center, is operated by the Indian Health Service, this small hospital provides medical care to the members of the Grand Portage Reservation.&lt;br /&gt;
&lt;br /&gt;
=== Utilities ===&lt;br /&gt;
==== Blueberry Island Nuclear Power Station ====&lt;br /&gt;
{{fuck around and find out}}&lt;br /&gt;
&lt;br /&gt;
Commissioned in 1968, this facility on the shores of Lake Superior supplies all of the region’s power (with the surplus being exported). After a controversial accident in 1989 (a safety interlock failed during routine maintenance, resulting in two worker fatalities), it was taken over by the Department of Energy and is currently run under the Midwest Power Administration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brule River Waste Treatment Plant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brule River Power Plant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Brule River Power Plant is a large, eight-story brick building that was opened in 1902 by the Porter Light &amp;amp; Rail Company on the titular Brule River. The plant was decommissioned in 1969 as Devilfish phased out coal power in favor of nuclear with the opening of the station on Blueberry Island, and currently the building is in a state of disrepair. The degradation of asbestos used in pipe insulation and heat-resistant cement has led to the building being declared unsafe, but its status as a historical site and the cost of demolition has kept it standing.&lt;br /&gt;
&lt;br /&gt;
== Industry ==&lt;br /&gt;
===Logging Industry===&lt;br /&gt;
The Great Lakes Lumber Company operates a number of logging operations primarily in the states of Minnesota, Wisconsin, and Michigan. The local operations in Cook County are relatively new, having only been established in 2019, but treats its employees well enough, and complies with the local union’s better than might be expected of a new addition to the area.&lt;br /&gt;
&lt;br /&gt;
The Local operation covers a 60 acre area, and provides almost a hundred jobs to the residents of Devilfish.&lt;br /&gt;
&lt;br /&gt;
===Mining Industry===&lt;br /&gt;
The Devilfish Granite Company, operates the aptly named Devilfish Granite Quarry, one of the largest granite mining operations in the state. Providing a consistent source of jobs to residents for many years. Has a rather sizable operation, even compared to the vast majority of industrial quarries.&lt;br /&gt;
&lt;br /&gt;
The Vulcan Resources Iron Mine has been operating for over two decades, the mine has operated normally and without many issues. Has relatively secure facilities, even if their facilities may be slightly outdated. Everything is kept relatively well maintained, and on-site security aren&#039;t slackers.&lt;br /&gt;
&lt;br /&gt;
The Geopulse Resource Mining Company has two currently operating Mines in Cook County, The Geopulse Copper Mine &amp;amp; The new Geopulse Gold Mine.&lt;br /&gt;
&lt;br /&gt;
The Geopulse Copper Mine, opened in the mid-1900’s and has been one of the Company&#039;s most profitable venture’s to date. The pay is good, and they tend to work well with the local unions. The Geopulse Gold Mine is relatively new mining operation, having only been established in the past 3 years. It has rather state of the art facilities and equipment.&lt;br /&gt;
&lt;br /&gt;
===Historical Industry===&lt;br /&gt;
==== Farquar Mine Superfund Site ====&lt;br /&gt;
Officially known as Farquhar Mine, the Pit was at one time the largest operation of the Grand Portage Mining Company. It was closed in 2003 when it became too expensive to operate. Since then, it’s been slowly filling up with putrid brown water.&lt;br /&gt;
&lt;br /&gt;
====Closed Mining Operations====&lt;br /&gt;
The Mulligan Quarry, was closed in 1994 after legal troubles, its proximity to the city, and the wide open expanse of flat rock, has occasionally seen the site used by parahumans for power experimentation.&lt;br /&gt;
&lt;br /&gt;
The Deckard Company Iron Mine was abandoned in 1983, when the owner filed for bankruptcy. The location was sold, and then sold again, and then the company it was sold for went under. And as a result the actual ownership of the mine is debatable, and is caught up in bureaucratic limbo.&lt;br /&gt;
&lt;br /&gt;
The Horsehead Copper Mine was condemned in 1993 after a collapsed tunnel resulted in flooding from a small nearby aquifer. A majority of the tunnels are flooded with the murky waters, there are some relatively tunnels and chambers that remain relatively untouched and usable.&lt;br /&gt;
&lt;br /&gt;
Abandoned in 2003, the Intrepid Creek Copper Mine&#039;s prior owner having closed the operation, when the ore mined was no longer profitable. Proper procedures were followed, and the mining equipment, building facilities, and waste were dismantled or removed. As of now the process of Mine reclamation in in-progress.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
=== Radio and Television ===&lt;br /&gt;
&lt;br /&gt;
=== Newspapers ===&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Wall_Drug&amp;diff=10681</id>
		<title>Wall Drug</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Wall_Drug&amp;diff=10681"/>
		<updated>2024-07-31T02:48:23Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{event&lt;br /&gt;
|title=Wall Drug Anomaly&lt;br /&gt;
|class=World&lt;br /&gt;
|city=Wall Drug&lt;br /&gt;
|area=United States&lt;br /&gt;
|date=Jan 25 2001&lt;br /&gt;
|blurb=The city of [[Wall Drug|Wall]] is victim to a anti-memetic hazard. There are no known survivors, and to this day attempts to investigate the town have failed.&lt;br /&gt;
|hide = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{spir header|01|0090}}&lt;br /&gt;
== Operational Summary - Wall Quarantine Zone ==&lt;br /&gt;
;&#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
:Jan 25 2001&lt;br /&gt;
;&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
:Wall, South Dakota, United States&lt;br /&gt;
&lt;br /&gt;
In late January 2001, a contingent of the Pennington County Sheriff Department disappeared after responding to a series of calls reporting missing persons in the area around Wall, South Dakota. Subsequent search for the missing officers results in more disappearances as personnel sent after the responding law enforcement themselves went missing.&lt;br /&gt;
&lt;br /&gt;
The mysterious circumstances resulted in deployment of the Rapid City [[Protectorate]] and [[PRT]] forces, resulting in further disappearances of personnel. At this point, remaining PRT members issued a notice to Project [[SWORDFISH]], which instituted an immediate quarantine around the municipality that remains in effect to this day.&lt;br /&gt;
&lt;br /&gt;
Deployment of drones, both mundane and tinkertech show that the city of Wall, South Dakota to be still standing, no sign of missing persons or residents of the town can be located. Satellite imagery corroborates this information.&lt;br /&gt;
&lt;br /&gt;
Protectorate and SWORDFISH thinkers have found the city, particularly, the Wall Drug Shopping complex and tourist attraction, to be an ‘information-deadzone’ exhibiting what can only be described as &#039;anti-memetic&#039; properties. While ongoing observations continue, two decades have yielded no additional information and the emergency quarantine has become a permanent exclusion zone.&lt;br /&gt;
&lt;br /&gt;
Roads have been built to detour around the anomaly, with check-points and patrols arranged to deter entry into the affected zone. Despite this, a number of individuals are lost every year, having skirted past security, inevitably disappearing and being added to the tally of missing persons. The PRT continues to offer outreach programs to nearby communities to minimize these accidents. While there has been some internal debate towards constructing a hard barrier, budgetary constraints limit the Case 90 Task Force to road barriers and checkpoints in the immediate area.&lt;br /&gt;
&lt;br /&gt;
{{Cases}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Spir_header&amp;diff=10680</id>
		<title>Template:Spir header</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Spir_header&amp;diff=10680"/>
		<updated>2024-07-31T02:45:49Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{center|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Cases|SPIR]] {{{1}}}-{{{2}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;United States Department of Justice&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Parahuman Response Team]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Intelligence Bureau&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PRT.png|150px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Warning: Restricted Information.&#039;&#039;&#039; The following content is not subject to public release, and may contain information subject to Parahuman Response Team classification restrictions or other proprietary measures. Unauthorized release of information is a violation of Federal Law under 18 U.S.C. § 798, as well as state and local laws as applicable. For more information, please contact your department [[PRT#Intelligence Bureau|PRT-InB]] officer.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Spir_header&amp;diff=10679</id>
		<title>Template:Spir header</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Spir_header&amp;diff=10679"/>
		<updated>2024-07-31T02:45:31Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;{{center| &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;SPIR {{{1}}}-{{{2}}}&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;United States Department of Justice&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Parahuman Response Team&amp;#039;&amp;#039;&amp;lt;br /&amp;gt; &amp;#039;&amp;#039;Intelligence Bureau&amp;#039;&amp;#039;  150px  &amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Warning: Restricted Information.&amp;#039;&amp;#039;&amp;#039; The following content is not subject to public release, and may contain information subject to Parahuman Response Team classification restrictions or other proprietary measures. Unauthorized release of information is a violation o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{center|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Cases|SPIR]] {{{1}}}-{{{2}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;United States Department of Justice&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Parahuman Response Team]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Intelligence Bureau&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:PRT.png|150px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Warning: Restricted Information.&#039;&#039;&#039; The following content is not subject to public release, and may contain information subject to Parahuman Response Team classification restrictions or other proprietary measures. Unauthorized release of information is a violation of Federal Law under 18 U.S.C. § 798, as well as state and local laws as applicable. For more information, please contact your department [[PRT#Intelligence Bureau|PRT-InB]] officer.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Endbringers&amp;diff=10678</id>
		<title>Endbringers</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Endbringers&amp;diff=10678"/>
		<updated>2024-07-31T02:32:41Z</updated>

		<summary type="html">&lt;p&gt;Keira: Redirected page to Cases#Endbringers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Cases#Endbringers]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Cases&amp;diff=10677</id>
		<title>Cases</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Cases&amp;diff=10677"/>
		<updated>2024-07-31T02:32:28Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since the founding of the predecessor of the modern [[PRT]], efforts have been centered on studying and analyzing Parahuman phenomena, and central to that effort is what has been dubbed &amp;quot;The Cases&amp;quot;. In the early days of the PPAC, the intent was that every cape would have these case files, however the exponential growth of parahumanity resulted in the organization being quickly overwhelmed. The scope of the case files, now internally called SPIRs (Special Parahuman Information Reports) was changed to more abnormal situations, with everyday capes being relegated to their own system.&lt;br /&gt;
&lt;br /&gt;
Some PRT researchers have spent their careers focusing on a single Case, but for most of the agency&#039;s staff, they are expected to memorize and understand the &amp;quot;gist&amp;quot; of each Case, where possible.&lt;br /&gt;
&lt;br /&gt;
== Endbringers ==&lt;br /&gt;
A term popularized by the modern news media, &amp;quot;Endbringer&amp;quot; refers to particularly calamitous Cases which have caused mass casualty events and unprecedented damage well beyond that normally warranted by an [[S-class]] threat. Scientific research into this phenomena is ongoing, with no clear answers. The most popular theory put forth is that these so-called Endbringers are severely amplified parahumans whose trigger events &amp;quot;misfired&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It is well understood that in the event of such a treat coming forth, an &amp;quot;Endbringer truce&amp;quot; is declared, in which parahumans of all stripes band together to defeat the threat. While this has been codified into a handful of mutual assistance treaties (typically in concert with a [[Gibraltar Treaty]] declaration), the vast majority of truces have been adhoc and informal in nature.&lt;br /&gt;
&lt;br /&gt;
== Selected SPIRs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Case № !! Date !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-86-0019 || Apr 25 1986 || Jörmungandr || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-92-0049 || Jul  4 1992 || Zephyrus || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-93-0053 || Apr  5 1993 || [[Case-53s]] || Originally referred to a single Parahuman with severe power-induced mutations, file has since expanded to include all similar capes.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-94-0061 || May 15 1994 || Sarathiel || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-97-0070 || Feb 18 1997 || [[Case-70s]] || Similar to SPIR 53, this has become a generalized term common in the Cape community. Case 70s are genetic twins who suffer from unique power-related anomalies linking them to their sibling.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-00-0087 || Dec 20 2000 || Phoenix || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-01-0090 || Dec 20 2001 || [[Wall Drug]] || Alias for PIR RAP-2001-0F8A, after the situation worsened. Ongoing mimetic hazard of unknown cause, currently quarantined.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-03-0093 || Feb 26 2003 || Sati || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-10-0158 || Aug 23 2010 || [[2010 temporal black hole event]] || A time anomaly caused by a Tinker terrorist attack. Although the event concluded after one week (outside reference), it was given a SPIR while the situation was ongoing.&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-12-0172 || Aug 21 2012 || Atcen || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-16-0194 || Dec 23 2016 || Chernobog || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-18-0216 || Aug 12 2018 || Crocosaur || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| SPIR-19-0225 || Aug  3 2019 || Famine || S-class &amp;quot;Endbringer&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{cases}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cases&amp;diff=10676</id>
		<title>Template:Cases</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cases&amp;diff=10676"/>
		<updated>2024-07-31T02:32:03Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Cases&lt;br /&gt;
| title      = [[Cases]]&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
| state      = {{{state|}}}&lt;br /&gt;
&lt;br /&gt;
| group1     = Classifications&lt;br /&gt;
| list1      = &lt;br /&gt;
* [[Case-53s|Deviants]] (53)&lt;br /&gt;
* [[Case-70s|Twin Triggers]] (70)&lt;br /&gt;
&lt;br /&gt;
| group2     = [[Endbringers]]&lt;br /&gt;
| list2      =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| group3     = Events&lt;br /&gt;
| list3      =&lt;br /&gt;
* [[Wall Drug]] (90)&lt;br /&gt;
* [[2010 temporal black hole event|Portland Time Bombing]] (158)&lt;br /&gt;
&lt;br /&gt;
| group4     = Oddities&lt;br /&gt;
| list4      = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| below      = {{projects}}&lt;br /&gt;
| belowclass = hlist&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Cases Project]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Phoenix&amp;diff=10674</id>
		<title>Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Phoenix&amp;diff=10674"/>
		<updated>2024-07-31T02:20:23Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{location|United States}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Phoenix&amp;diff=10673</id>
		<title>Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Phoenix&amp;diff=10673"/>
		<updated>2024-07-31T02:20:05Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: &#039;&#039;This page is reserved for the city. For the Endbringer, see [[Phoenix (Endbringer)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{location|United States}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=User:Nashoid/Devilfish&amp;diff=10667</id>
		<title>User:Nashoid/Devilfish</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=User:Nashoid/Devilfish&amp;diff=10667"/>
		<updated>2024-07-31T01:44:19Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox settlement&lt;br /&gt;
| name = Devilfish, Minnesota&lt;br /&gt;
| motto = &lt;br /&gt;
| official_name = City of Devilfish&lt;br /&gt;
| settlement_type = City&lt;br /&gt;
| subdivision_type = Country&lt;br /&gt;
| subdivision_type1 = State&lt;br /&gt;
| subdivision_type2 = County&lt;br /&gt;
| subdivision_name = United States&lt;br /&gt;
| subdivision_name1 = Minnesota&lt;br /&gt;
| subdivision_name2 = Cook County, Minnesota&lt;br /&gt;
| government_type = Commission&lt;br /&gt;
| leader_title = Mayor&lt;br /&gt;
| leader_name = Susan Gilliam&lt;br /&gt;
| leader_title1 = Commissioners&lt;br /&gt;
| leader_name1 = {{ublist|Henry Davis|Mary Schoen|Rodrigo Diaz|Lauren Moreau}}&lt;br /&gt;
| established_title = Founded&lt;br /&gt;
| established_date = 1861&lt;br /&gt;
| named_for = [[wikipedia:Northern Pike|Northern Pike]]&lt;br /&gt;
&amp;lt;!-- Area --&amp;gt;&lt;br /&gt;
| unit_pref = Imperial&lt;br /&gt;
| area_total_sq_mi = 220&lt;br /&gt;
&amp;lt;!-- Population --&amp;gt;&lt;br /&gt;
| population_as_of = 2019&lt;br /&gt;
| population = 115584&lt;br /&gt;
| population_urban = 254812&lt;br /&gt;
| population_demonym = Devilfishian&lt;br /&gt;
| timezone = [[wikipedia:Central Standard Time Zone|CST]]&lt;br /&gt;
| timezone_DST = [[wikipedia:Central Daylight Time|CDT]]&lt;br /&gt;
| postal_code_type = ZIP Codes&lt;br /&gt;
| postal_code = 55200-55299&lt;br /&gt;
| area_code_type = Area codes&lt;br /&gt;
| area_code = 218&lt;br /&gt;
| elevation_ft = 620&lt;br /&gt;
| elevation_max_ft = 2301&lt;br /&gt;
| elevation_min_ft = 601&lt;br /&gt;
| elevation_min_point = Lake Superior&lt;br /&gt;
| elevation_max_point = Eagle Mountain&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devilfish&#039;&#039;&#039; is a city in the US state of Minnesota and the county seat of Cook County. Its metropolitan area comprises the third-largest in the state, after [[Minneapolis]] and (narrowly) [[Duluth]]. It is also the third-largest city on Lake Superior with a population of 252,447 in 2020.&lt;br /&gt;
&lt;br /&gt;
The city has a rich history of mining dating back to the 1800s, however changing economic times have left the city in a financial slump. While reclamation (and associated industries) continue in some limited fashion, tourism and agriculture are beginning to take a larger share of the city&#039;s wealth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Devilfish&amp;quot; is a nickname for the Northern Pike, a fish common in the region, after which the city was named.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Early History ===&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
=== Neighborhoods &amp;amp; Communities ===&lt;br /&gt;
&lt;br /&gt;
=== Climate ===&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
&lt;br /&gt;
=== Top Employers ===&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
&lt;br /&gt;
=== Local Government ===&lt;br /&gt;
&lt;br /&gt;
=== Politics ===&lt;br /&gt;
&lt;br /&gt;
== Arts and Culture ==&lt;br /&gt;
&lt;br /&gt;
=== Tourism ===&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
&lt;br /&gt;
=== Recreation ===&lt;br /&gt;
&lt;br /&gt;
== Education ==&lt;br /&gt;
&lt;br /&gt;
=== Higher Education ===&lt;br /&gt;
&lt;br /&gt;
== Infrastructure ==&lt;br /&gt;
&lt;br /&gt;
=== Utilities ===&lt;br /&gt;
&lt;br /&gt;
== Industry ==&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
=== Radio and Television ===&lt;br /&gt;
&lt;br /&gt;
=== Newspapers ===&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10653</id>
		<title>Template:Event timeline/format</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10653"/>
		<updated>2024-07-31T00:27:25Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {{Event/icon|{{{2}}}}} &#039;&#039;&#039;{{#switch: {{{5}}}&lt;br /&gt;
 | 1 = {{#time: M j Y | {{{3}}} }}&lt;br /&gt;
 | 2 = {{#time: M Y | {{{3}}} }}&lt;br /&gt;
 | 3 = {{#time: Y | {{{3}}} }}&lt;br /&gt;
 |}}&#039;&#039;&#039;: {{#if: {{{4|}}} | {{{4}}} | {{{1}}} }}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline&amp;diff=10652</id>
		<title>Template:Event timeline</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline&amp;diff=10652"/>
		<updated>2024-07-31T00:18:21Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#cargo_query:&lt;br /&gt;
tables=events&lt;br /&gt;
|fields=events.title, events.class, events.date, events.blurb, CONCAT(events.date__precision)&lt;br /&gt;
|where=events.date &amp;gt;= &#039;{{{1}}}-01-01&#039; and events.date &amp;lt; &#039;{{{2|{{#expr: {{{1}}} + 10 }}}}}-01-01&#039;&lt;br /&gt;
|order by=events.date ASC&lt;br /&gt;
|format=template&lt;br /&gt;
|template=event timeline/format&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline&amp;diff=10651</id>
		<title>Template:Event timeline</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline&amp;diff=10651"/>
		<updated>2024-07-30T16:08:16Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#cargo_query:&lt;br /&gt;
tables=events&lt;br /&gt;
|fields=events.title, events.class, events.date, events.blurb&lt;br /&gt;
|where=events.date &amp;gt;= &#039;{{{1}}}-01-01&#039; and events.date &amp;lt; &#039;{{{2|{{#expr: {{{1}}} + 10 }}}}}-01-01&#039;&lt;br /&gt;
|order by=events.date ASC&lt;br /&gt;
|format=template&lt;br /&gt;
|template=event timeline/format&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10650</id>
		<title>Template:Event timeline/format</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10650"/>
		<updated>2024-07-30T16:05:43Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {{Event/icon|{{{2}}}}} &#039;&#039;&#039;{{{3}}}&#039;&#039;&#039;: {{#if: {{{4|}}} | {{{4}}} | {{{1}}} }}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10649</id>
		<title>Template:Event timeline/format</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event_timeline/format&amp;diff=10649"/>
		<updated>2024-07-30T16:04:20Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {{Event/icon|{{{2}}}}} &#039;&#039;&#039;{{{3}}}&#039;&#039;&#039;: {{{4|{{{1}}}}}}&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event&amp;diff=10648</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event&amp;diff=10648"/>
		<updated>2024-07-30T15:43:46Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=events}}&lt;br /&gt;
{{#if: {{{hide|}}} | &amp;lt;div style=&amp;quot;display: none;&amp;quot;&amp;gt; }}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|title={{Event/icon|{{{class}}}}} {{{title}}}&lt;br /&gt;
|subheader={{Event/header|{{{class}}}}}&lt;br /&gt;
|subheader2=&#039;&#039;Part of the [[Timeline|WormRP Timeline]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| label1 = Date&lt;br /&gt;
| data1  = {{time ago|{{{date}}}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Location&lt;br /&gt;
| data2  = {{{city|}}}&amp;lt;br /&amp;gt;{{{area|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Link&lt;br /&gt;
| data3  = {{{link|}}}&lt;br /&gt;
&lt;br /&gt;
|below   = {{{blurb|{{{title}}}}}}&lt;br /&gt;
&lt;br /&gt;
}}{{#if: {{{hide|}}} | &amp;lt;/div&amp;gt; }}&lt;br /&gt;
[[Category:World Events]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=events&lt;br /&gt;
|title=String (mandatory)&lt;br /&gt;
|class=String (mandatory;allowed values=World,Endbringer,PRT,Devilfish,Other)&lt;br /&gt;
|city=Page (mandatory)&lt;br /&gt;
|area=Page (mandatory)&lt;br /&gt;
|date=date (mandatory)&lt;br /&gt;
|blurb=Wikitext string&lt;br /&gt;
|link=URL&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event/doc&amp;diff=10647</id>
		<title>Template:Event/doc</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event/doc&amp;diff=10647"/>
		<updated>2024-07-30T15:42:08Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;{{Documentation subpage}} == Usage == &amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{event |title=Famine (II) attacks Almaty |class=Endbringer |city=Almaty |area=Unified Russian Soviet Republic |date=Dec 23 2020 |blurb=blah blah blah. (optional) |link= (optional) |hide = (put &amp;quot;yes&amp;quot; here to hide display) }}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;  &amp;lt;includeonly&amp;gt;{{Sandbox other||  }}&amp;lt;/includeonly&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{event&lt;br /&gt;
|title=Famine (II) attacks Almaty&lt;br /&gt;
|class=Endbringer&lt;br /&gt;
|city=Almaty&lt;br /&gt;
|area=Unified Russian Soviet Republic&lt;br /&gt;
|date=Dec 23 2020&lt;br /&gt;
|blurb=blah blah blah. (optional)&lt;br /&gt;
|link= (optional)&lt;br /&gt;
|hide = (put &amp;quot;yes&amp;quot; here to hide display)&lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Sandbox other||&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event&amp;diff=10646</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Event&amp;diff=10646"/>
		<updated>2024-07-30T15:40:17Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#if: {{{hide|}}} | &amp;lt;div style=&amp;quot;display: none;&amp;quot;&amp;gt; }}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|title={{Event/icon|{{{class}}}}} {{{title}}}&lt;br /&gt;
|subheader={{Event/header|{{{class}}}}}&lt;br /&gt;
|subheader2=&#039;&#039;Part of the [[Timeline|WormRP Timeline]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| label1 = Date&lt;br /&gt;
| data1  = {{time ago|{{{date}}}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Location&lt;br /&gt;
| data2  = {{{city|}}}&amp;lt;br /&amp;gt;{{{area|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Link&lt;br /&gt;
| data3  = {{{link|}}}&lt;br /&gt;
&lt;br /&gt;
|below   = {{{blurb|{{{title}}}}}}&lt;br /&gt;
&lt;br /&gt;
}}{{#if: {{{hide|}}} | &amp;lt;/div&amp;gt; }}&lt;br /&gt;
[[Category:World Events]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=events&lt;br /&gt;
|title=String (mandatory)&lt;br /&gt;
|class=String (mandatory;allowed values=World,Endbringer,PRT,Devilfish,Other)&lt;br /&gt;
|city=Page (mandatory)&lt;br /&gt;
|area=Page (mandatory)&lt;br /&gt;
|date=date (mandatory)&lt;br /&gt;
|blurb=Wikitext string&lt;br /&gt;
|link=URL&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10645</id>
		<title>Template:Cape</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10645"/>
		<updated>2024-07-29T18:53:34Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox|child={{{child|}}}&lt;br /&gt;
| bodyclass  = biography vcard&lt;br /&gt;
| name  = Cape&lt;br /&gt;
| above = &amp;lt;span class=&amp;quot;fn&amp;quot;&amp;gt;{{{name|{{PAGENAMEBASE}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| image   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|sizedefault=frameless|upright=1|suppressplaceholder=yes}}&lt;br /&gt;
| caption = {{{caption|}}}&lt;br /&gt;
&lt;br /&gt;
| label1 = Author&lt;br /&gt;
|  data1 = {{{author|}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Pronouns&lt;br /&gt;
|  data2 = {{{pronouns|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Civilian&amp;amp;nbsp;name&lt;br /&gt;
|  data3 = {{{civ_name|}}}&lt;br /&gt;
&lt;br /&gt;
| label4 = Alignment&lt;br /&gt;
|  data4 = {{{alignment|Unknown}}}{{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{alignment}}}]]}}&lt;br /&gt;
&lt;br /&gt;
| label5 = Affiliation&lt;br /&gt;
|  data5 = {{{affiliation|Unknown}}} ({{{location}}}){{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{location}}} characters]]}}&lt;br /&gt;
&lt;br /&gt;
| label6 = PRT Classification&lt;br /&gt;
|  data6 = {{{class|}}}{{#ifeq: {{{status|Unknown}}} | Draft || {{#arraymap:{{{class|}}}|,|x|[[Category:xs]]}} }}&lt;br /&gt;
&lt;br /&gt;
| label7 = Born&lt;br /&gt;
|  data7 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{birth_date|}}} | {{Cape/dob|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{birth_place|}}}|&amp;lt;span class=&amp;quot;birthplace&amp;quot;&amp;gt;{{{birth_place|}}}&amp;lt;/span&amp;gt; }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label8 = Died&lt;br /&gt;
|  data8 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{death_date|}}} |{{Cape/dod|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{death_place|}}}|&amp;lt;span class=&amp;quot;deathplace&amp;quot;&amp;gt;{{{death_place|}}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label9 = Status&lt;br /&gt;
|  data9 = {{{status|Unknown}}}[[Category:{{Cape/status|{{{status|Unknown}}}}} characters]]&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#if: {{{noncape|}}} | [[Category:Non-capes]] | [[Category:Capes]] }}}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#ifeq:{{{leader|}}} | true | [[Category:Leaders]] }}}}&lt;br /&gt;
{{#cargo_store:_table=characters}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=characters&lt;br /&gt;
|name=String&lt;br /&gt;
|location=Page&lt;br /&gt;
|status=String (allowed values=Active,NPC,Lore,Deceased,Draft,Noncanon)&lt;br /&gt;
|author=List (,) of String&lt;br /&gt;
|alignment=Page (allowed values=Hero,Villain,Rogue,Other)&lt;br /&gt;
|affiliation=List (,) of Page&lt;br /&gt;
|civ_name=String&lt;br /&gt;
|class=List (,) of String (allowed values=Blaster,Breaker,Brute,Changer,Master,Mover,Shaker,Stranger,Striker,Thinker,Tinker,Trump)&lt;br /&gt;
|birth_date=Date&lt;br /&gt;
|leader=boolean&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Cape name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name most recognizable for your character. If multiple names are applicable, pick one.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Skitter&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;{{PAGENAMEBASE}}&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;An image of your character, to be shown in the sidebar. Go to [[Special:Upload]] first to add the image to the wiki&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;caption&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image caption&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Used to add text below the image, for adding context as required&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;author&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Author&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The discord username of the character&#039;s author&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;wildbow&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Pronouns&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What pronouns are used by your character&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;she/her&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Civilian Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name used by the character outside of parahuman-related contexts. \&amp;quot;Secret Identity\&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Taylor Hebert&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;alignment&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Alignment&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Alignment of the character within the Hero/Villain system&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Villain&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Hero&amp;quot;,&lt;br /&gt;
				&amp;quot;Villain&amp;quot;,&lt;br /&gt;
				&amp;quot;Rogue&amp;quot;,&lt;br /&gt;
				&amp;quot;Other&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Affiliation&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What group the character is affiliated with.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Undersiders&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;None&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;location&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Location&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What city or locality the character lives in. Leave as-is unless directed otherwise.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Brockton Bay&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Devilfish&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;PRT Classification&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The in-character PRT classification given to your character. Multiple options should be separated with commas, and no numerics should be added. This classification should be based on what is known to the PRT about your powers, not necessarily what they really are.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Master, Thinker&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of birth&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When was your character born&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1994-07-23&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;death_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of death&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When your character died, if applicable&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;2013-08-11&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the character. Choose one of the given options.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Deceased&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Draft&amp;quot;,&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;NPC&amp;quot;,&lt;br /&gt;
				&amp;quot;Lore&amp;quot;,&lt;br /&gt;
				&amp;quot;Deceased&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Draft&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;noncape&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Noncape flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is not a parahuman. Otherwise, leave it alone&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;leader&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Leader flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is the leader of their team. Otherwise, leave it alone.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;name&amp;quot;,&lt;br /&gt;
		&amp;quot;location&amp;quot;,&lt;br /&gt;
		&amp;quot;status&amp;quot;,&lt;br /&gt;
		&amp;quot;author&amp;quot;,&lt;br /&gt;
		&amp;quot;alignment&amp;quot;,&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;,&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;,&lt;br /&gt;
		&amp;quot;class&amp;quot;,&lt;br /&gt;
		&amp;quot;image&amp;quot;,&lt;br /&gt;
		&amp;quot;caption&amp;quot;,&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;,&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;,&lt;br /&gt;
		&amp;quot;death_date&amp;quot;,&lt;br /&gt;
		&amp;quot;noncape&amp;quot;,&lt;br /&gt;
		&amp;quot;leader&amp;quot;&lt;br /&gt;
	],&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;,&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;Cape\&amp;quot; template is the primary data point for your character. Information submitted is displayed on an \&amp;quot;infobox\&amp;quot; to the side with vital information available at a glance. Note that some of this information is also read by the wiki to automatically categorize and list your character elsewhere on the site. If you have any questions, ask for help on the Discord and we&#039;ll be happy to get you assistance.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10616</id>
		<title>Template:Cape</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10616"/>
		<updated>2024-07-29T17:03:20Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox|child={{{child|}}}&lt;br /&gt;
| bodyclass  = biography vcard&lt;br /&gt;
| name  = Cape&lt;br /&gt;
| above = &amp;lt;span class=&amp;quot;fn&amp;quot;&amp;gt;{{{name|{{PAGENAMEBASE}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| image   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|sizedefault=frameless|upright=1|suppressplaceholder=yes}}&lt;br /&gt;
| caption = {{{caption|}}}&lt;br /&gt;
&lt;br /&gt;
| label1 = Author&lt;br /&gt;
|  data1 = {{{author|}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Pronouns&lt;br /&gt;
|  data2 = {{{pronouns|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Civilian&amp;amp;nbsp;name&lt;br /&gt;
|  data3 = {{{civ_name|}}}&lt;br /&gt;
&lt;br /&gt;
| label4 = Alignment&lt;br /&gt;
|  data4 = {{{alignment|Unknown}}}{{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{alignment}}}]]}}&lt;br /&gt;
&lt;br /&gt;
| label5 = Affiliation&lt;br /&gt;
|  data5 = {{{affiliation|Unknown}}} ({{{location}}}){{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{location}}} characters]]}}&lt;br /&gt;
&lt;br /&gt;
| label6 = PRT Classification&lt;br /&gt;
|  data6 = {{{class|}}}&lt;br /&gt;
&lt;br /&gt;
| label7 = Born&lt;br /&gt;
|  data7 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{birth_date|}}} | {{Cape/dob|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{birth_place|}}}|&amp;lt;span class=&amp;quot;birthplace&amp;quot;&amp;gt;{{{birth_place|}}}&amp;lt;/span&amp;gt; }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label8 = Died&lt;br /&gt;
|  data8 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{death_date|}}} |{{Cape/dod|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{death_place|}}}|&amp;lt;span class=&amp;quot;deathplace&amp;quot;&amp;gt;{{{death_place|}}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label9 = Status&lt;br /&gt;
|  data9 = {{{status|Unknown}}}[[Category:{{Cape/status|{{{status|Unknown}}}}} characters]]&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#if: {{{noncape|}}} | [[Category:Non-capes]] | [[Category:Capes]] }}}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#ifeq:{{{leader|}}} | true | [[Category:Leaders]] }}}}&lt;br /&gt;
{{#cargo_store:_table=characters}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=characters&lt;br /&gt;
|name=String&lt;br /&gt;
|location=Page&lt;br /&gt;
|status=String (allowed values=Active,NPC,Lore,Deceased,Draft,Noncanon)&lt;br /&gt;
|author=List (,) of String&lt;br /&gt;
|alignment=Page (allowed values=Hero,Villain,Rogue,Other)&lt;br /&gt;
|affiliation=List (,) of Page&lt;br /&gt;
|civ_name=String&lt;br /&gt;
|class=List (,) of String (allowed values=Blaster,Breaker,Brute,Changer,Master,Mover,Shaker,Stranger,Striker,Thinker,Tinker,Trump)&lt;br /&gt;
|birth_date=Date&lt;br /&gt;
|leader=boolean&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Cape name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name most recognizable for your character. If multiple names are applicable, pick one.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Skitter&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;{{PAGENAMEBASE}}&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;An image of your character, to be shown in the sidebar. Go to [[Special:Upload]] first to add the image to the wiki&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;caption&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image caption&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Used to add text below the image, for adding context as required&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;author&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Author&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The discord username of the character&#039;s author&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;wildbow&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Pronouns&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What pronouns are used by your character&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;she/her&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Civilian Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name used by the character outside of parahuman-related contexts. \&amp;quot;Secret Identity\&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Taylor Hebert&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;alignment&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Alignment&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Alignment of the character within the Hero/Villain system&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Villain&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Hero&amp;quot;,&lt;br /&gt;
				&amp;quot;Villain&amp;quot;,&lt;br /&gt;
				&amp;quot;Rogue&amp;quot;,&lt;br /&gt;
				&amp;quot;Other&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Affiliation&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What group the character is affiliated with.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Undersiders&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;None&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;location&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Location&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What city or locality the character lives in. Leave as-is unless directed otherwise.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Brockton Bay&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Devilfish&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;PRT Classification&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The in-character PRT classification given to your character. Multiple options should be separated with commas, and no numerics should be added. This classification should be based on what is known to the PRT about your powers, not necessarily what they really are.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Master, Thinker&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of birth&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When was your character born&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1994-07-23&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;death_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of death&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When your character died, if applicable&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;2013-08-11&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the character. Choose one of the given options.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Deceased&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Draft&amp;quot;,&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;NPC&amp;quot;,&lt;br /&gt;
				&amp;quot;Lore&amp;quot;,&lt;br /&gt;
				&amp;quot;Deceased&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Draft&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;noncape&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Noncape flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is not a parahuman. Otherwise, leave it alone&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;leader&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Leader flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is the leader of their team. Otherwise, leave it alone.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;name&amp;quot;,&lt;br /&gt;
		&amp;quot;location&amp;quot;,&lt;br /&gt;
		&amp;quot;status&amp;quot;,&lt;br /&gt;
		&amp;quot;author&amp;quot;,&lt;br /&gt;
		&amp;quot;alignment&amp;quot;,&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;,&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;,&lt;br /&gt;
		&amp;quot;class&amp;quot;,&lt;br /&gt;
		&amp;quot;image&amp;quot;,&lt;br /&gt;
		&amp;quot;caption&amp;quot;,&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;,&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;,&lt;br /&gt;
		&amp;quot;death_date&amp;quot;,&lt;br /&gt;
		&amp;quot;noncape&amp;quot;,&lt;br /&gt;
		&amp;quot;leader&amp;quot;&lt;br /&gt;
	],&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;,&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;Cape\&amp;quot; template is the primary data point for your character. Information submitted is displayed on an \&amp;quot;infobox\&amp;quot; to the side with vital information available at a glance. Note that some of this information is also read by the wiki to automatically categorize and list your character elsewhere on the site. If you have any questions, ask for help on the Discord and we&#039;ll be happy to get you assistance.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10615</id>
		<title>Template:Cape</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10615"/>
		<updated>2024-07-29T17:02:22Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox|child={{{child|}}}&lt;br /&gt;
| bodyclass  = biography vcard&lt;br /&gt;
| name  = Cape&lt;br /&gt;
| above = &amp;lt;span class=&amp;quot;fn&amp;quot;&amp;gt;{{{name|{{PAGENAMEBASE}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| image   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|sizedefault=frameless|upright=1|suppressplaceholder=yes}}&lt;br /&gt;
| caption = {{{caption|}}}&lt;br /&gt;
&lt;br /&gt;
| label1 = Author&lt;br /&gt;
|  data1 = {{{author|}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Pronouns&lt;br /&gt;
|  data2 = {{{pronouns|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Civilian&amp;amp;nbsp;name&lt;br /&gt;
|  data3 = {{{civ_name|}}}&lt;br /&gt;
&lt;br /&gt;
| label4 = Alignment&lt;br /&gt;
|  data4 = {{{alignment|Unknown}}}{{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{alignment}}}]]}}&lt;br /&gt;
&lt;br /&gt;
| label5 = Affiliation&lt;br /&gt;
|  data5 = {{{affiliation|Unknown}}} ({{{location}}}){{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{location}}} characters]]}}&lt;br /&gt;
&lt;br /&gt;
| label6 = PRT Classification&lt;br /&gt;
|  data6 = {{{class|}}}&lt;br /&gt;
&lt;br /&gt;
| label7 = Born&lt;br /&gt;
|  data7 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{birth_date|}}} | {{Cape/dob|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{birth_place|}}}|&amp;lt;span class=&amp;quot;birthplace&amp;quot;&amp;gt;{{{birth_place|}}}&amp;lt;/span&amp;gt; }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label8 = Died&lt;br /&gt;
|  data8 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{death_date|}}} |{{Cape/dod|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{death_place|}}}|&amp;lt;span class=&amp;quot;deathplace&amp;quot;&amp;gt;{{{death_place|}}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label9 = Status&lt;br /&gt;
|  data9 = {{{status|Unknown}}}[[Category:{{Cape/status|{{{status|Unknown}}}}} characters]]&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#if: {{{noncape|}}} | [[Category:Non-capes]] | [[Category:Capes]] }}}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#ifeq:{{{leader|}}} | true | [[Category:Leaders]] }}}}&lt;br /&gt;
{{#cargo_store:_table=characters}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=characters&lt;br /&gt;
|name=String&lt;br /&gt;
|location=Page&lt;br /&gt;
|status=String (allowed values=Active,NPC,Lore,Deceased,Draft)&lt;br /&gt;
|author=List (,) of String&lt;br /&gt;
|alignment=Page (allowed values=Hero,Villain,Rogue,Other)&lt;br /&gt;
|affiliation=List (,) of Page&lt;br /&gt;
|civ_name=String&lt;br /&gt;
|class=List (,) of String (allowed values=Blaster,Breaker,Brute,Changer,Master,Mover,Shaker,Stranger,Striker,Thinker,Tinker,Trump)&lt;br /&gt;
|birth_date=Date&lt;br /&gt;
|leader=boolean&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Cape name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name most recognizable for your character. If multiple names are applicable, pick one.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Skitter&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;{{PAGENAMEBASE}}&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;An image of your character, to be shown in the sidebar. Go to [[Special:Upload]] first to add the image to the wiki&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;caption&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image caption&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Used to add text below the image, for adding context as required&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;author&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Author&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The discord username of the character&#039;s author&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;wildbow&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Pronouns&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What pronouns are used by your character&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;she/her&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Civilian Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name used by the character outside of parahuman-related contexts. \&amp;quot;Secret Identity\&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Taylor Hebert&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;alignment&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Alignment&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Alignment of the character within the Hero/Villain system&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Villain&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Hero&amp;quot;,&lt;br /&gt;
				&amp;quot;Villain&amp;quot;,&lt;br /&gt;
				&amp;quot;Rogue&amp;quot;,&lt;br /&gt;
				&amp;quot;Other&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Affiliation&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What group the character is affiliated with.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Undersiders&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;None&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;location&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Location&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What city or locality the character lives in. Leave as-is unless directed otherwise.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Brockton Bay&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Devilfish&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;PRT Classification&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The in-character PRT classification given to your character. Multiple options should be separated with commas, and no numerics should be added. This classification should be based on what is known to the PRT about your powers, not necessarily what they really are.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Master, Thinker&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of birth&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When was your character born&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1994-07-23&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;death_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of death&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When your character died, if applicable&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;2013-08-11&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the character. Choose one of the given options.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Deceased&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Draft&amp;quot;,&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;NPC&amp;quot;,&lt;br /&gt;
				&amp;quot;Lore&amp;quot;,&lt;br /&gt;
				&amp;quot;Deceased&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Draft&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;noncape&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Noncape flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is not a parahuman. Otherwise, leave it alone&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;leader&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Leader flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is the leader of their team. Otherwise, leave it alone.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;name&amp;quot;,&lt;br /&gt;
		&amp;quot;location&amp;quot;,&lt;br /&gt;
		&amp;quot;status&amp;quot;,&lt;br /&gt;
		&amp;quot;author&amp;quot;,&lt;br /&gt;
		&amp;quot;alignment&amp;quot;,&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;,&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;,&lt;br /&gt;
		&amp;quot;class&amp;quot;,&lt;br /&gt;
		&amp;quot;image&amp;quot;,&lt;br /&gt;
		&amp;quot;caption&amp;quot;,&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;,&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;,&lt;br /&gt;
		&amp;quot;death_date&amp;quot;,&lt;br /&gt;
		&amp;quot;noncape&amp;quot;,&lt;br /&gt;
		&amp;quot;leader&amp;quot;&lt;br /&gt;
	],&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;,&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;Cape\&amp;quot; template is the primary data point for your character. Information submitted is displayed on an \&amp;quot;infobox\&amp;quot; to the side with vital information available at a glance. Note that some of this information is also read by the wiki to automatically categorize and list your character elsewhere on the site. If you have any questions, ask for help on the Discord and we&#039;ll be happy to get you assistance.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Meta&amp;diff=10614</id>
		<title>Template:Meta</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Meta&amp;diff=10614"/>
		<updated>2024-07-29T16:25:59Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Meta&lt;br /&gt;
| title      = Meta Information&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
| state      = {{{state|}}}&lt;br /&gt;
&lt;br /&gt;
| list1 = {{#cargo_query:&lt;br /&gt;
tables=_pageData&lt;br /&gt;
|fields=_pageData._pageName&lt;br /&gt;
|where=_pageData._categories HOLDS &#039;Meta Project&#039; and _pageData._pageNamespace not in (10, 14, 3000)&lt;br /&gt;
|format=ul&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| below      = {{projects}}&lt;br /&gt;
| belowclass = hlist&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Meta Project]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10613</id>
		<title>Template:Cape</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Template:Cape&amp;diff=10613"/>
		<updated>2024-07-28T04:08:31Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Infobox|child={{{child|}}}&lt;br /&gt;
| bodyclass  = biography vcard&lt;br /&gt;
| name  = Cape&lt;br /&gt;
| above = &amp;lt;span class=&amp;quot;fn&amp;quot;&amp;gt;{{{name|{{PAGENAMEBASE}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| image   = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|sizedefault=frameless|upright=1|suppressplaceholder=yes}}&lt;br /&gt;
| caption = {{{caption|}}}&lt;br /&gt;
&lt;br /&gt;
| label1 = Author&lt;br /&gt;
|  data1 = {{{author|}}}&lt;br /&gt;
&lt;br /&gt;
| label2 = Pronouns&lt;br /&gt;
|  data2 = {{{pronouns|}}}&lt;br /&gt;
&lt;br /&gt;
| label3 = Civilian&amp;amp;nbsp;name&lt;br /&gt;
|  data3 = {{{civ_name|}}}&lt;br /&gt;
&lt;br /&gt;
| label4 = Alignment&lt;br /&gt;
|  data4 = {{{alignment|Unknown}}}{{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{alignment}}}]]}}&lt;br /&gt;
&lt;br /&gt;
| label5 = Affiliation&lt;br /&gt;
|  data5 = {{{affiliation|Unknown}}} ({{{location}}}){{#ifeq: {{{status|Unknown}}} | Draft || [[Category:{{{location}}} characters]]}}&lt;br /&gt;
&lt;br /&gt;
| label6 = PRT Classification&lt;br /&gt;
|  data6 = {{{class|}}}&lt;br /&gt;
&lt;br /&gt;
| label7 = Born&lt;br /&gt;
|  data7 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{birth_date|}}} | {{Cape/dob|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{birth_place|}}}|&amp;lt;span class=&amp;quot;birthplace&amp;quot;&amp;gt;{{{birth_place|}}}&amp;lt;/span&amp;gt; }}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label8 = Died&lt;br /&gt;
|  data8 = {{Br separated entries&lt;br /&gt;
  |1={{#if:{{{death_date|}}} |{{Cape/dod|{{{birth_date }}}|{{{death_date|}}} }} }}&lt;br /&gt;
  |2={{#if:{{{death_place|}}}|&amp;lt;span class=&amp;quot;deathplace&amp;quot;&amp;gt;{{{death_place|}}}&amp;lt;/span&amp;gt;}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
| label9 = Status&lt;br /&gt;
|  data9 = {{{status|Unknown}}}[[Category:{{Cape/status|{{{status|Unknown}}}}} characters]]&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#if: {{{noncape|}}} | [[Category:Non-capes]] | [[Category:Capes]] }}}}&lt;br /&gt;
{{#ifeq: {{{status|Unknown}}} | Draft || {{#ifeq:{{{leader|}}} | true | [[Category:Leaders]] }}}}&lt;br /&gt;
{{#cargo_store:_table=characters}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
{{#cargo_declare:_table=characters&lt;br /&gt;
|name=String&lt;br /&gt;
|location=Page&lt;br /&gt;
|status=String&lt;br /&gt;
|author=List (,) of String&lt;br /&gt;
|alignment=Page&lt;br /&gt;
|affiliation=List (,) of Page&lt;br /&gt;
|civ_name=String&lt;br /&gt;
|class=List (,) of String&lt;br /&gt;
|birth_date=Date&lt;br /&gt;
|leader=boolean&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Cape name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name most recognizable for your character. If multiple names are applicable, pick one.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Skitter&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;{{PAGENAMEBASE}}&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;An image of your character, to be shown in the sidebar. Go to [[Special:Upload]] first to add the image to the wiki&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;caption&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image caption&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Used to add text below the image, for adding context as required&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;author&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Author&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The discord username of the character&#039;s author&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;wildbow&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Pronouns&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What pronouns are used by your character&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;she/her&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Civilian Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name used by the character outside of parahuman-related contexts. \&amp;quot;Secret Identity\&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Taylor Hebert&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;alignment&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Alignment&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Alignment of the character within the Hero/Villain system&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Villain&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Hero&amp;quot;,&lt;br /&gt;
				&amp;quot;Villain&amp;quot;,&lt;br /&gt;
				&amp;quot;Rogue&amp;quot;,&lt;br /&gt;
				&amp;quot;Other&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Affiliation&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What group the character is affiliated with.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Undersiders&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;None&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;location&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Location&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;What city or locality the character lives in. Leave as-is unless directed otherwise.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Brockton Bay&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-page-name&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Devilfish&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;PRT Classification&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The in-character PRT classification given to your character. Multiple options should be separated with commas, and no numerics should be added. This classification should be based on what is known to the PRT about your powers, not necessarily what they really are.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Master, Thinker&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of birth&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When was your character born&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1994-07-23&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;death_date&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Date of death&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;When your character died, if applicable&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;2013-08-11&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the character. Choose one of the given options.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Deceased&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Draft&amp;quot;,&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;NPC&amp;quot;,&lt;br /&gt;
				&amp;quot;Lore&amp;quot;,&lt;br /&gt;
				&amp;quot;Deceased&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Draft&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;noncape&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Noncape flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is not a parahuman. Otherwise, leave it alone&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;leader&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Leader flag&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Check this box if your character is the leader of their team. Otherwise, leave it alone.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;name&amp;quot;,&lt;br /&gt;
		&amp;quot;location&amp;quot;,&lt;br /&gt;
		&amp;quot;status&amp;quot;,&lt;br /&gt;
		&amp;quot;author&amp;quot;,&lt;br /&gt;
		&amp;quot;alignment&amp;quot;,&lt;br /&gt;
		&amp;quot;affiliation&amp;quot;,&lt;br /&gt;
		&amp;quot;civ_name&amp;quot;,&lt;br /&gt;
		&amp;quot;class&amp;quot;,&lt;br /&gt;
		&amp;quot;image&amp;quot;,&lt;br /&gt;
		&amp;quot;caption&amp;quot;,&lt;br /&gt;
		&amp;quot;pronouns&amp;quot;,&lt;br /&gt;
		&amp;quot;birth_date&amp;quot;,&lt;br /&gt;
		&amp;quot;death_date&amp;quot;,&lt;br /&gt;
		&amp;quot;noncape&amp;quot;,&lt;br /&gt;
		&amp;quot;leader&amp;quot;&lt;br /&gt;
	],&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;block&amp;quot;,&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;Cape\&amp;quot; template is the primary data point for your character. Information submitted is displayed on an \&amp;quot;infobox\&amp;quot; to the side with vital information available at a glance. Note that some of this information is also read by the wiki to automatically categorize and list your character elsewhere on the site. If you have any questions, ask for help on the Discord and we&#039;ll be happy to get you assistance.&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Powerline&amp;diff=10612</id>
		<title>Powerline</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Powerline&amp;diff=10612"/>
		<updated>2024-07-28T03:29:30Z</updated>

		<summary type="html">&lt;p&gt;Keira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cape&lt;br /&gt;
| name = Powerline&lt;br /&gt;
| alias = N/A Atm&lt;br /&gt;
| civ_name = John Warnes&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| author = /u/Darqueben&lt;br /&gt;
| alignment = Hero&lt;br /&gt;
| affiliation = Noncanon&lt;br /&gt;
| status = Noncanon&lt;br /&gt;
| location = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;| class = {{cape/class|Tinker}}&lt;br /&gt;
| rep_morality = &lt;br /&gt;
| rep_notoriety = E&lt;br /&gt;
| rep_criminal = &amp;lt;!-- everything below this is optional, --&amp;gt;&lt;br /&gt;
| redditlink = https://www.reddit.com/r/wormrp/comments/tjstoz/john_warnes_powerline/&amp;lt;!-- put a link to your reddit sheet, otherwise this will link to a reddit search page ex: https://www.reddit.com/r/wormrp/search?q=flair%3ACharacter+Persephone&amp;amp;sort=relevance&amp;amp;restrict_sr=on&amp;amp;t=all&amp;amp;include_over_18=on --&amp;gt;&lt;br /&gt;
| image = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
| caption = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
| birth_date = &amp;lt;!-- 2001-09-17 --&amp;gt;&lt;br /&gt;
| birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;| height_ft = &lt;br /&gt;
| height_in = &lt;br /&gt;
| height_cm = |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
 https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
John is a Caucasian male with short brown hair and brown eyes, making him physically very generic. He tends to wear cheap and or messed up and torn clothing. Mostly muscle shirts, jeans and a ratty looking hoodie.&lt;br /&gt;
&lt;br /&gt;
While as Powerline he wears gleaming golden colored armor with a Nordic design. He glows in the dark with the blue neon accents. His helmet fully covers the face except for a large slit where the eyes are.&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- Equipment and resources. You can do a list like so: --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
* list item&lt;br /&gt;
 * list subitem&lt;br /&gt;
* list item&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*Cheap Burner Phone&lt;br /&gt;
*Pocket Tool Kit&lt;br /&gt;
*Tinkertech&lt;br /&gt;
=== Tinkertech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Energy Armor &#039;Chest Plate&#039; Mk. 1.1 +Helmet and limb protection.&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/tszwkv/energy_armor_chest_plate_mk_11_helmet_and_limb/i31kfix/?context=3&lt;br /&gt;
| appearance = &#039;&#039;&amp;quot;This is so beautiful. The golden sheen and the blue neon esc accents for aesthetics makes it look MUCH More heroic! A Major upgrade from my previous chest piece. Looks a bit gaudy though. And definitely not stealthy by the way it gleams in the sunlight... But it looks like gold and is very well made... And is much lighter than it really should be.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TLDR: Golden plate armor with glowing blue neon esc. Accents to give it a glow, Also to fit the name Powerline.&lt;br /&gt;
| creator    = [[Powerline]]&lt;br /&gt;
| abilities  = &#039;&#039;&amp;quot;Thanks to &#039;Ammonites&#039; Donation of a Schematic for a power source and my Alloy refiner I have been able to GREATLY Increase the potency of both the power storage and durability of my armor. Using the best plates I have been able to create I have made some actually good armor that &#039;Should&#039; Do decently against small arms fire. I have also greatly increased the power storage, Thank you Ammonite, And have aligned the charge storage along the spine for both protection and ease of carry.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TLDR: Greatly increased Armor durability and power storage with the help of Ammonites &#039;Power Pack&#039; Schematic, Should do well against small arms fire and melee attacks.&lt;br /&gt;
| notes      = &lt;br /&gt;
-&#039;&#039;&amp;quot;I do not actually need to maintain this that much. More than the old one for sure. But not as much as what would be expected. Makes sense though, Seeing as it is effectively a battery, Advanced for sure but a battery, strapped to a metal chest plate.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TLDR: Low maintenance, though higher than the last one.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&amp;quot;Alongside the Chest piece I have made a set of arm and leg guards as well as a simple helmet... I tried to avoid the roman design and instead went Nordic with the swirl patterns carved into the metal, Looks... Odd. But within Acceptable cosmetics.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TLDR: Looks like a golden chest plate with glowing blue lines along the suit accented with swirl patterns. Also some Decent, but not Tinkertech, metal accented gauntlets, boots, and helmet have been made alongside it, Also golden.&lt;br /&gt;
&lt;br /&gt;
-Think Gold Nordic Armor without the fur and a more normal Helmet, As well as blue neon like accent. (Skyrim &amp;lt;-)&lt;br /&gt;
&#039;&#039;&#039;The original chest piece would have been scrapped to have all the parts for this one. As well as for recycling purposes.&#039;&#039;&#039;&lt;br /&gt;
|state = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Energy Pistol / Ad Hoc Welder Mk. I (Starting Tech)&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/tjstoz/john_warnes_powerline/&lt;br /&gt;
| appearance = Looks like a crappy handmade pistol with wires coming out of its handle. When in operation though it splits open and creates a spark of energy between the front points akin to a Taser. In fact it can be used as such for both short and long ranged use. Firing a electric Spark from the tip.&lt;br /&gt;
| creator    = [[Powerline]]&lt;br /&gt;
| abilities  = Is the main Weapon of Powerline at the moment. Firing a semisolid Electric Marble at the opponent.&lt;br /&gt;
| notes      = &amp;quot;Actually a spark... Heh... Of Brilliance when I was working on a electric welder to finish my chest piece. Both a tool AND a weapon all in one piece!&amp;quot;&lt;br /&gt;
-Requires more maintenance than the chest piece due to low quality material and active current flow.&lt;br /&gt;
-Note 2: &amp;quot;Another Mk. I. This handy little creation of mine charges off the main power source rather well and fires acceptably... Wish it looked nicer and knew how it fires semi solid electricity somehow. Works Admirably as a Electrical welder.&amp;quot;&lt;br /&gt;
| state      = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Electrical Field Generator Mk. I (Starting Tech)&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/tjstoz/john_warnes_powerline/&lt;br /&gt;
| appearance = Strapped onto the chest piece it looks like a couple of antennae coming from his shoulders when active and retract a little when turned off.&lt;br /&gt;
| creator    = [[Powerline]]&lt;br /&gt;
| abilities  = It is mainly used to deal with recording devices as it distorts if not outright messes with electronics in use if active. Can at most cause headaches in people due to the electromagnetic pulses it gives off.&lt;br /&gt;
| notes      = &amp;quot;I don&#039;t like it, but sometimes electronics can be as much of a pain against me as it is a boon. This... Device sends a wave of Electrical interference into a area around me which should help against recording devices. Doubt it would work on something properly protected though.&amp;quot;&lt;br /&gt;
-Requires Little maintenance except for when actively used where the current messes with the shoddy metals in its make.&lt;br /&gt;
Note 2: &amp;quot;Get some better materials made. These things are supposed to be only used until I get the cash for better materials but this is ridiculous.&amp;quot;&lt;br /&gt;
| state      = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Alloy Refiner Mk. I&lt;br /&gt;
| image      =&lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/tngivm/powerline_refiner_mk_i/&lt;br /&gt;
| appearance = &amp;quot;This &#039;Device&#039; Looks like an odd Brick forge with a metal box attached to it. It was hastily thrown together when I got the idea for it... It does not look good. But for a Mark One? It will do.&amp;quot;&lt;br /&gt;
| creator    = [[Powerline]]&lt;br /&gt;
| abilities  = &amp;quot;The Alloy Refiner does what it says on the tin. Takes multiple different melted metals and alloys them. The most technological part of it is the part which controls the metal ratio of the melted material. Although oddly enough? The metals coming out seem to look different than the metals going in. At first I noticed that it lost material and thought I was missing something. But it turns out there was rust and other junk material that just burned out leaving it with less mass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Another oddity is that it seems to not accept making materials that are Not alloyed as I tried to make a plate of just steel and it seemed to stress the mixer of the machine while a Copper Aluminum blend, Aluminum Bronze, Worked just fine... Also metals coming out are lighter than they should be. As samples of a similar metal I have collected, for comparison, Seem to he heavier... As well as less durable than MY Blend. Give me a minute to run the numbers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Okay, Ran the numbers and it shows a 50-60% Increase to durability with a 20-40% Decrease in weight. Varying due to purity and what metals I blend. Best seems to be the Aluminum Bronze Alloy making it look like tarnished gold... Is my tech trying to make me imitate Phalanxes look? At least color wise? &amp;quot;&lt;br /&gt;
&#039;&#039;&#039;(TLDR - Melts down Metals, removing rust and impurities. Metals seem to be lighter and more durable than what they should be.)&#039;&#039;&#039;&lt;br /&gt;
| notes      = N1 - &amp;quot;The device needs to be cleaned out after it is used. Thankfully only after I am done making plates or Blending a new alloy. It requires little maintenance on the tech end as it merely tracks the alloy Ratio in a general percentile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
N2 - &amp;quot;It can only make so much at one time. Being a small setup I can make maybe Two to Three plates about as big as a Dinner plate in size before it has to be refilled and allowed to make a new batch, Which means I have to go through the process of letting it cool, Cleaning it out and reintroducing the metals for blending.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(TLDR - Makes plates of metal the size of Dinner plates. Can only make a couple before it needs to be cleaned out.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
N3 - &amp;quot;While this will do for now I will need to inevitably Make it better. Maybe melting down metals and storing them in strips or marble like shape after the impurities are melted out... Maybe cubes for better stacking. I might just keep one and carve a little heart into it for fun as a Little Knick Knack. &#039;Companion cube will always be missed.&#039;&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;(TLDR: Just some Flavor for Later upgrades and A &#039;Portal&#039; Reference.)&#039;&#039;&#039;&lt;br /&gt;
| state      = collapsed&lt;br /&gt;
}}&lt;br /&gt;
=== Destroyed Tinker Tech ===&lt;br /&gt;
{{Equipment&lt;br /&gt;
| name       = Energy Chest Plate Mk. I (Starting Tech)&lt;br /&gt;
| image      = &lt;br /&gt;
| url        = https://www.reddit.com/r/wormrp/comments/tjstoz/john_warnes_powerline/&lt;br /&gt;
| appearance = This device looks like a strapped on chest and back piece of crudely bent metal plates with what looks like car batteries fused to the back.&lt;br /&gt;
| creator    = [[Powerline]]&lt;br /&gt;
| abilities  = Acts as basic Chest and back armor as well as power Energy Storage.&lt;br /&gt;
| notes      = &amp;quot;This device is the first rendition of the device. It takes in the energy my body produces and stores it in the electrical batteries attached at the back to be used by other pieces of tech.&amp;quot;&lt;br /&gt;
-Should work for a long time as long as maintenance is kept though its energy Storage is pretty awful.&lt;br /&gt;
-Note 2: &amp;quot;This device is a Mk. I. But mostly all I need to do is improve the battery and make the armor less crap. Maybe eventually cover my full torso with it and make a full suit given enough time? That&#039;s the hope.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;-NOTICE! - This Tech has been scrapped and recycled for newer tech made.&#039;&#039;&#039;&lt;br /&gt;
| state      = collapsed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
-Basic Metalworking and electronics skill gained from hard work making his first couple of tech pieces as well as some study in the library.&lt;br /&gt;
-Some basic street smarts from living on the streets for nearly a year.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
John is not in a good place mentally. He does not think he is worth the effort for others and, upon gaining powers, thinks about joining the protectorate. But thinks that they would not take him anyway due to how useless he is. As such he needs ALL The self help.&lt;br /&gt;
Beyond that he is quite willing to help others. Usually with helping with fixing stuff for the homeless that he tends to hang around with at first and those more low income.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Trigger Type: Single Standard Tinker Trigger (Magi X Focal)&lt;br /&gt;
&lt;br /&gt;
Specializing in the construction of exo-suits that assist in mobility and provides minor physical improvements. It&#039;s main purpose, however is to provide a frame to run a wide variety of secondary modules and gadgets, mostly focused on mobility and utility.&lt;br /&gt;
&lt;br /&gt;
Some gadgets that they could make and mount on the frame include grappling hooks, gliders, in-built climbing equipment, long-fall boots, smoke bombs or flares, uv goggles, thermal shielding equipment, noise dampeners, projectile launchers, Tasers, smoke bombs, stationary camo, and various other small devices.&lt;br /&gt;
&lt;br /&gt;
Sub-specialty in durable but lightweight materials (Alloys, ceramics, fabrics)&lt;br /&gt;
&lt;br /&gt;
Possessing a low brute/striker rating, Every cell in their body generates tiny static charge, which when combined is enough constant electrical energy, that it can be harnessed to help power their worn tinker-tech.&lt;br /&gt;
&lt;br /&gt;
The stress this causes the body is offset by small positive physiological changes slightly denser bones, tougher muscle fiber, protective layers of fat on their organs, a far better than average immune system, and a somewhat increased ability to clot bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
John Warnes had an average life up until he graduated high school where he had trouble finding work. After his fathers passing there was only him, His mother, And a little brother left so he kept looking.&lt;br /&gt;
It was not until he glanced in and found his mother looking over bills that he found what little bravery in his life to sell the stuff he had on the sly and leave a letter filled with the money next to his mothers bed and walk out that front door with nothing but the bag on his back with a couple of dollars and some bottles of water and rations.&lt;br /&gt;
After leaving the city he walked as far as he could from his home city. Ending up in Devilfish... How in the heck did he get to Minnesota?!&lt;br /&gt;
Oh well.&lt;br /&gt;
He set himself up in a homeless shelter, Though mostly he stuck to the streets as he was not worth wasting a space in the shelter that someone else could take up who needed it more.&lt;br /&gt;
It was not long until one morning where a homeless man woke him up screaming about his spot and knifed at him.&lt;br /&gt;
&lt;br /&gt;
After running he found himself injured and ended up triggering.&lt;br /&gt;
&lt;br /&gt;
After triggering he found himself collecting scraps and the like with help from the local homeless in return for helping them in kind here and there. Mostly helping with makeshift shelters and finding food and sorts. Using what little scrap he could find to make makeshift gear.&lt;br /&gt;
&lt;br /&gt;
After he had gotten some things build he Readied himself to making himself feel less useless. One mugging at a time&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_alignment&amp;diff=10611</id>
		<title>Category:Characters by alignment</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_alignment&amp;diff=10611"/>
		<updated>2024-07-28T03:27:48Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_location&amp;diff=10610</id>
		<title>Category:Characters by location</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_location&amp;diff=10610"/>
		<updated>2024-07-28T03:26:53Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_status&amp;diff=10609</id>
		<title>Category:Characters by status</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters_by_status&amp;diff=10609"/>
		<updated>2024-07-28T03:26:28Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Leaders&amp;diff=10608</id>
		<title>Category:Leaders</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Leaders&amp;diff=10608"/>
		<updated>2024-07-28T03:26:00Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Date_mathematics_templates&amp;diff=10607</id>
		<title>Category:Date mathematics templates</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Date_mathematics_templates&amp;diff=10607"/>
		<updated>2024-07-28T03:25:39Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Subtemplates_of_Template_Convinfobox&amp;diff=10606</id>
		<title>Category:Subtemplates of Template Convinfobox</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Subtemplates_of_Template_Convinfobox&amp;diff=10606"/>
		<updated>2024-07-28T03:25:35Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Subtemplates_of_Template_Convert/documentation&amp;diff=10605</id>
		<title>Category:Subtemplates of Template Convert/documentation</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Subtemplates_of_Template_Convert/documentation&amp;diff=10605"/>
		<updated>2024-07-28T03:25:32Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Succession_header_templates&amp;diff=10604</id>
		<title>Category:Succession header templates</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Succession_header_templates&amp;diff=10604"/>
		<updated>2024-07-28T03:25:29Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Succession_templates&amp;diff=10603</id>
		<title>Category:Succession templates</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Succession_templates&amp;diff=10603"/>
		<updated>2024-07-28T03:25:09Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Templates&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:NPC_characters&amp;diff=10602</id>
		<title>Category:NPC characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:NPC_characters&amp;diff=10602"/>
		<updated>2024-07-28T03:23:41Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters by status&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters by status]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:NPC_capes&amp;diff=10601</id>
		<title>Category:NPC capes</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:NPC_capes&amp;diff=10601"/>
		<updated>2024-07-28T03:23:29Z</updated>

		<summary type="html">&lt;p&gt;Keira: Redirected page to Category:NPC characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:NPC characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Capes&amp;diff=10600</id>
		<title>Category:Capes</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Capes&amp;diff=10600"/>
		<updated>2024-07-28T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;Keira: Keira moved page Category:Capes to Category:Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters&amp;diff=10599</id>
		<title>Category:Characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Characters&amp;diff=10599"/>
		<updated>2024-07-28T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;Keira: Keira moved page Category:Capes to Category:Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Minneapolis_characters&amp;diff=10598</id>
		<title>Category:Minneapolis characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Minneapolis_characters&amp;diff=10598"/>
		<updated>2024-07-28T03:20:35Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters by location&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters by location]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Los_Angeles_characters&amp;diff=10597</id>
		<title>Category:Los Angeles characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Los_Angeles_characters&amp;diff=10597"/>
		<updated>2024-07-28T03:20:31Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters by location&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters by location]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Ashton_characters&amp;diff=10596</id>
		<title>Category:Ashton characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Ashton_characters&amp;diff=10596"/>
		<updated>2024-07-28T03:20:27Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters by location&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters by location]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Category:Devilfish_characters&amp;diff=10595</id>
		<title>Category:Devilfish characters</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Category:Devilfish_characters&amp;diff=10595"/>
		<updated>2024-07-28T03:20:24Z</updated>

		<summary type="html">&lt;p&gt;Keira: Created page with &amp;quot;Category:Characters by location&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters by location]]&lt;/div&gt;</summary>
		<author><name>Keira</name></author>
	</entry>
</feed>