<?xml version="1.0"?>
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	<id>https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=%D0%AD%D1%85%D0%BE+the+third</id>
	<title>WormRP - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wormrpwiki.maidtech.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=%D0%AD%D1%85%D0%BE+the+third"/>
	<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/wiki/Special:Contributions/%D0%AD%D1%85%D0%BE_the_third"/>
	<updated>2026-04-06T12:43:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0-alpha</generator>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5325</id>
		<title>Spokeswoman</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5325"/>
		<updated>2021-04-06T22:00:29Z</updated>

		<summary type="html">&lt;p&gt;Эхо the third: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spokeswoman&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Caitlyn Reid&lt;br /&gt;
|author      = /u/ShortInvestment5&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}&lt;br /&gt;
|rep_morality  = -3&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/mc4ije/spokeswoman/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 2004-11-12&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Caitlyn stands at just over 5’6 with black hair, cut to just above her shoulders. She is moderately well built, not being thin, fat or particularly muscular.&lt;br /&gt;
&lt;br /&gt;
Her costume consists of a black coat, covering her hair, a black mask, black trousers and black gloves.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
=== Public Information ===&lt;br /&gt;
Currently nothing is known about her by the public.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Equipment&lt;br /&gt;
  * Plain black mask.&lt;br /&gt;
  * Small handheld pepper spray thing.&lt;br /&gt;
* Resources&lt;br /&gt;
  * Financially dependent on parents.&lt;br /&gt;
  * Two dumb phones.&lt;br /&gt;
  * A year old low-mid range computer.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Good situational awareness.&lt;br /&gt;
Able to keep her composure most of the time.&lt;br /&gt;
Some minor martial arts training.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Caitlyn takes everything seriously. Her main goal is to never be ignored again. She is terrified of failure or humiliation which shapes her every interaction. Most things can be forgiven, exceptions being disrespect and humiliation - deliberate, accidental or percieved.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Persuasiveness. The more she talks to someone - or a small group of people - the more they’ll get caught up in the persuasion. When she starts talking it is normal, after a short conversation she sounds reasonable and after a while they would become convinced of whatever she is saying. It doesn’t force them to do something but makes them believe that they should do it. After enough time away from her then they could come to realise that they don’t know why they believe it, the closer they agree with it the longer it lasts and the inverse. For example, telling someone who loves their family to run away from them would wear off quickly while telling someone who hates theirs to do the same might get reinforced by the person.&lt;br /&gt;
&lt;br /&gt;
In a more mechanical sense it works as follows:&lt;br /&gt;
&lt;br /&gt;
After Three (3) Minutes realistic suggestions, become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Six (6) Minutes lies that are technically possible but incredibly unlikely, would become much easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Nine (9) Minutes Blatant lies that are only partially grounded in reality, would become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Twelve (12) Minutes facts that can be pretty easily disproven are easier to accept.&lt;br /&gt;
&lt;br /&gt;
The effect generally lasts for 5 hours to three days without being reinforced.&lt;br /&gt;
&lt;br /&gt;
It comes with the secondary effect of enabling her to appear unshakably confident.&lt;br /&gt;
&lt;br /&gt;
Trigger type: Natural, First Generation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Caitlyn was born in the UK to an American father who travelled between Britain and America When she was sixteen - after finishing her GCSEs -, she moved to Devilfish with her parents. Her father grew up there and decided to move after getting a job there, having wanted to return for several years.&lt;br /&gt;
&lt;br /&gt;
People would never take Caitlyn seriously, dismissing her and laughing at her suggestions. She triggered in the wake of a particularly thorough and humiliating dismissal.&lt;/div&gt;</summary>
		<author><name>Эхо the third</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5261</id>
		<title>Spokeswoman</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5261"/>
		<updated>2021-03-25T16:22:11Z</updated>

		<summary type="html">&lt;p&gt;Эхо the third: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spokeswoman&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Caitlyn Reid&lt;br /&gt;
|author      = /u/ShortInvestment5&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}&lt;br /&gt;
|rep_morality  = -3&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/mc4ije/spokeswoman/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 2004-11-12&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Caitlyn stands at just over 5’6 with black hair, cut to just above her shoulders. She is moderately well built, not being thin, fat or particularly muscular.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
=== Public Information ===&lt;br /&gt;
Currently nothing is known about her by the public.&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Equipment&lt;br /&gt;
  * Plain black mask.&lt;br /&gt;
  * Small handheld pepper spray thing.&lt;br /&gt;
* Resources&lt;br /&gt;
  * Financially dependent on parents.&lt;br /&gt;
  * Two dumb phones.&lt;br /&gt;
  * A year old low-mid range computer.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Good situational awareness.&lt;br /&gt;
Able to keep her composure most of the time.&lt;br /&gt;
Some minor martial arts training.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Caitlyn takes everything seriously. Her main goal is to never be ignored again. She is terrified of failure or humiliation which shapes her every interaction. Most things can be forgiven, exceptions being disrespect and humiliation - deliberate, accidental or percieved.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Persuasiveness. The more she talks to someone - or a small group of people - the more they’ll get caught up in the persuasion. When she starts talking it is normal, after a short conversation she sounds reasonable and after a while they would become convinced of whatever she is saying. It doesn’t force them to do something but makes them believe that they should do it. After enough time away from her then they could come to realise that they don’t know why they believe it, the closer they agree with it the longer it lasts and the inverse. For example, telling someone who loves their family to run away from them would wear off quickly while telling someone who hates theirs to do the same might get reinforced by the person.&lt;br /&gt;
&lt;br /&gt;
In a more mechanical sense it works as follows:&lt;br /&gt;
&lt;br /&gt;
After Three (3) Minutes realistic suggestions, become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Six (6) Minutes lies that are technically possible but incredibly unlikely, would become much easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Nine (9) Minutes Blatant lies that are only partially grounded in reality, would become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Twelve (12) Minutes facts that can be pretty easily disproven are easier to accept.&lt;br /&gt;
&lt;br /&gt;
The effect generally lasts for 5 hours to three days without being reinforced.&lt;br /&gt;
&lt;br /&gt;
It comes with the secondary effect of enabling her to appear unshakably confident.&lt;br /&gt;
&lt;br /&gt;
Trigger type: Natural, First Generation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Caitlyn was born in the UK to an American father who travelled between Britain and America When she was sixteen - after finishing her GCSEs -, she moved to Devilfish with her parents. Her father grew up there and decided to move after getting a job there, having wanted to return for several years.&lt;br /&gt;
&lt;br /&gt;
People would never take Caitlyn seriously, dismissing her and laughing at her suggestions. She triggered in the wake of a particularly thorough and humiliating dismissal.&lt;/div&gt;</summary>
		<author><name>Эхо the third</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5255</id>
		<title>Spokeswoman</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=Spokeswoman&amp;diff=5255"/>
		<updated>2021-03-25T15:26:46Z</updated>

		<summary type="html">&lt;p&gt;Эхо the third: Created page with &amp;quot;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&amp;#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt; {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TEXT WITHIN THESE ARE COMMENTS. Comments don&#039;t display anywhere or do anything. That means IF YOU PUT SOMETHING INSIDE THESE WEIRD TAGS IT WILL DO NOTHING :lolmad: --&amp;gt;&lt;br /&gt;
{{cape&lt;br /&gt;
|name        = Spokeswoman&lt;br /&gt;
|alias       = &amp;lt;!-- if they go by another name, put it here or leave blank --&amp;gt;&lt;br /&gt;
|civ_name    = Caitlyn Reid&lt;br /&gt;
|author      = ShortInvestment5&lt;br /&gt;
|alignment   = Villain&lt;br /&gt;
|affiliation = None&lt;br /&gt;
|status      = Active&lt;br /&gt;
|location    = Devilfish&amp;lt;!-- leave as Devilfish unless they are somewhere else. If you dont know where they are put &amp;quot;Unknown&amp;quot;&lt;br /&gt;
&amp;lt;!-- everything above this comment is required. ask if you need help! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please don&#039;t put numbers here if you&#039;re unsure. Instead, ask a Wiki Nerd for help --&amp;gt;&lt;br /&gt;
|class         = {{cape/class|Master}}&lt;br /&gt;
|rep_morality  = -3&lt;br /&gt;
|rep_notoriety = F&lt;br /&gt;
|rep_criminal  = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- everything below this is optional,  --&amp;gt;&lt;br /&gt;
|redditlink  = https://www.reddit.com/r/wormrp/comments/mc4ije/spokeswoman/&lt;br /&gt;
|image       = &amp;lt;!-- upload a file, and put the name here without the File: prefix --&amp;gt;&lt;br /&gt;
|caption     = &amp;lt;!-- description of the pic --&amp;gt;&lt;br /&gt;
|birth_date  = 2004-11-12&lt;br /&gt;
|birth_place = &amp;lt;!-- Oslo, Norway --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional options exist, see Template:Cape for documentation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Put your basic character overview and public information here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
if you want to copy-paste from reddit, use the following link to convert reddit to Mediawiki format:&lt;br /&gt;
  https://pandoc.org/try/?text=&amp;amp;from=markdown&amp;amp;to=mediawiki&lt;br /&gt;
&lt;br /&gt;
Note that it doesn&#039;t handle giant blurbs, so you may have to feed it a piece at a time.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
&amp;lt;!-- image example: [[File:PerseCostume.png|thumb|left|Perse&#039;s costume (Except in black, with silver accents, and no sleeves)]] --&amp;gt;&lt;br /&gt;
Caitlyn stands at just over 5’6 with black hair, cut to just above her shoulders. She is moderately well built, not being thin, fat or particularly muscular.&lt;br /&gt;
&amp;lt;!-- Put appearance here, cape and civ if applicable. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Equipment and Resources ===&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
* list item&lt;br /&gt;
  * list subitem&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Equipment&lt;br /&gt;
  * Plain black mask.&lt;br /&gt;
  * Small handheld pepper spray thing.&lt;br /&gt;
* Resources&lt;br /&gt;
  * Financially dependent on parents.&lt;br /&gt;
  * Two dumb phones.&lt;br /&gt;
  * A year old low-mid range computer.&lt;br /&gt;
&lt;br /&gt;
=== Skills and Specializations ===&lt;br /&gt;
Good situational awareness.&lt;br /&gt;
Able to keep her composure most of the time.&lt;br /&gt;
Some minor martial arts training.&lt;br /&gt;
&lt;br /&gt;
=== Mentality ===&lt;br /&gt;
Caitlyn takes everything seriously. Her main goal is to never be ignored again. She is terrified of failure or humiliation which shapes her every interaction. Most things can be forgiven, exceptions being disrespect and humiliation - deliberate, accidental or percieved.&lt;br /&gt;
&lt;br /&gt;
=== Power ===&lt;br /&gt;
Persuasiveness. The more she talks to someone - or a small group of people - the more they’ll get caught up in the persuasion. When she starts talking it is normal, after a short conversation she sounds reasonable and after a while they would become convinced of whatever she is saying. It doesn’t force them to do something but makes them believe that they should do it. After enough time away from her then they could come to realise that they don’t know why they believe it, the closer they agree with it the longer it lasts and the inverse. For example, telling someone who loves their family to run away from them would wear off quickly while telling someone who hates theirs to do the same might get reinforced by the person.&lt;br /&gt;
&lt;br /&gt;
In a more mechanical sense it works as follows:&lt;br /&gt;
&lt;br /&gt;
After Three (3) Minutes realistic suggestions, become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Six (6) Minutes lies that are technically possible but incredibly unlikely, would become much easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Nine (9) Minutes Blatant lies that are only partially grounded in reality, would become easier to accept.  &amp;lt;br /&amp;gt;&lt;br /&gt;
After Twelve (12) Minutes facts that can be pretty easily disproven are easier to accept.&lt;br /&gt;
&lt;br /&gt;
The effect generally lasts for 5 hours to three days without being reinforced.&lt;br /&gt;
&lt;br /&gt;
It comes with the secondary effect of enabling her to appear unshakably confident.&lt;br /&gt;
&lt;br /&gt;
Trigger type: Natural, First Generation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
Caitlyn was born in the UK to an American father who travelled between Britain and America When she was sixteen - after finishing her GCSEs -, she moved to Devilfish with her parents. Her father grew up there and decided to move after getting a job there, having wanted to return for several years.&lt;br /&gt;
&lt;br /&gt;
People would never take Caitlyn seriously, dismissing her and laughing at her suggestions. She triggered in the wake of a particularly thorough and humiliating dismissal.&lt;/div&gt;</summary>
		<author><name>Эхо the third</name></author>
	</entry>
	<entry>
		<id>https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Personal_Wealth&amp;diff=5253</id>
		<title>WormRP:Personal Wealth</title>
		<link rel="alternate" type="text/html" href="https://wormrpwiki.maidtech.net/w/index.php?title=WormRP:Personal_Wealth&amp;diff=5253"/>
		<updated>2021-03-24T10:35:07Z</updated>

		<summary type="html">&lt;p&gt;Эхо the third: /* Gaining Wealth */ Changed significant to insignificant in regards to not changing character&amp;#039;s wealth based on lower wealth loot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The abstraction that measures personal cash is the wealth score, which you can set at character creation or have changed when financial circumstances for your character have changed.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== System===&lt;br /&gt;
&lt;br /&gt;
If your Wealth score is &#039;&#039;&#039;greater&#039;&#039;&#039; than an object&#039;s price, you can buy it. Ta da. It&#039;s yours. Your Wealth score doesn&#039;t change.&lt;br /&gt;
&lt;br /&gt;
If your Wealth score is &#039;&#039;&#039;less than&#039;&#039;&#039; the object&#039;s price, you can&#039;t get it and are stuck looking at it longingly while the shopkeeper memorizes your features in case the item in question goes missing.&lt;br /&gt;
&lt;br /&gt;
If your Wealth score is &#039;&#039;&#039;equal&#039;&#039;&#039; to the object&#039;s price, you can buy it, but your Wealth drops by 1.&lt;br /&gt;
&lt;br /&gt;
This is all very straightforward for buying a single item, but astute players will quickly realize the vulnerability of this first option: if you have Wealth 5 and want to buy a gun that costs wealth 3, they can automatically do so. If there&#039;s no limit to the number of times they can do that, there&#039;s no reason that they can&#039;t buy a hundred swords, or a thousand, and outfit an army on the cheap. Right?&lt;br /&gt;
&lt;br /&gt;
Well no. Purchasing multiple items is slightly different. Sometimes you get a bargain for buying in bulk. More often, you pay a premium because each purchase depletes the available supply, thereby making every unsold item more valuable in comparison.&lt;br /&gt;
&lt;br /&gt;
==Losing Wealth==&lt;br /&gt;
&lt;br /&gt;
The most obvious way is to buy really expensive stuff, but there are other ways.&lt;br /&gt;
&lt;br /&gt;
Infrastructure expenses, taxes, and just plain theft are realities, and a lack of activity can slowly deplete your money. Another way is to share it - by voluntarily decreasing your wealth by 1, you can give one other person Wealth equal to your newly lowered Wealth rating.&lt;br /&gt;
&lt;br /&gt;
==Gaining Wealth==&lt;br /&gt;
&lt;br /&gt;
In your character&#039;s career, they&#039;re likely to encounter all sorts of rewards, loot, bounties or paydays. These have Wealth levels (or ranges) attached to them.&lt;br /&gt;
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The reason for ranges is (1) loot may have greater or lesser value depending on the buyer, and (2) it&#039;s value may also fluctuate depending on the seller. If you get a rewards with a fluctuating value, it&#039;s because there&#039;s a chance to get a bigger payoff by finding the right seller, or by roleplaying a good story about getting rid of it. Note that sometimes you may not know what the Wealth range of something is unless you have some knowledge or skill that lets you appraise its value.&lt;br /&gt;
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Once the item&#039;s Wealth level is set, you can decide what to do with it.&lt;br /&gt;
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If your current Wealth is &#039;&#039;&#039;higher&#039;&#039;&#039; than the level of of the loot, you don&#039;t change your character&#039;s Wealth by taking it. (You get the goodies as objects, but they have no effect on your character sheet because they&#039;re insignificant compared to your overall bankroll.)&lt;br /&gt;
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If your current Wealth is &#039;&#039;&#039;lower&#039;&#039;&#039; than the level of the loot, you can take it and jump up to the Wealth level of the loot.&lt;br /&gt;
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If your current Wealth is &#039;&#039;&#039;equal&#039;&#039;&#039; to the level of the loot, you can sell it and raise your current Wealth by 1.The abstraction that measures personal cash is the wealth score, which you can set at character creation or have changed when financial circumstances for your character have changed.&lt;br /&gt;
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==Wealth Levels==&lt;br /&gt;
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0: Flat broke. Literally nothing to your name, except perhaps a set of clothing.&lt;br /&gt;
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1: Spare Change: 1-10 dollar net worth. You might be able to buy a candy bar, or use the laundromat.&lt;br /&gt;
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2: Homelessness. 10-100 dollar net worth. Some clothes, basic tools, some spare change.&lt;br /&gt;
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3: Poverty. 100-1000 dollars. Barely scraping by.&lt;br /&gt;
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4: Working class. 1k to 10k. A Ward&#039;s baseline pay sits here.&lt;br /&gt;
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5: Lower middle class. 10k to 50k. &lt;br /&gt;
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6:  50k to 400k. Actually middle class, The American Dream! Protectorate members.&lt;br /&gt;
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7: 400k to 2m. Skilled professional. Doctor, lawyer, senior Protectorate Heroes.&lt;br /&gt;
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8:  2m to 10m. Cash money. Actually Rich. Money to burn.&lt;br /&gt;
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9: 10m to 50m. Lower bounds of yacht rich. &lt;br /&gt;
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10: Fuck you money. No theoretical upper bound.&lt;br /&gt;
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==Examples of purchases:==&lt;br /&gt;
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0: You’ll get nothing and like it!&lt;br /&gt;
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1: Candy bar, bus fair, using a laundromat, simple hand tools, a hot meal.&lt;br /&gt;
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2: You’re not immediately worried about your next meal, wrenches and baseball bats, stun-sticks. Your costume probably is ‘ski-mask’ level.&lt;br /&gt;
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3: Food for a week, several Ubers, a very low quality handgun, a hotel, cheap homemade costumes, a taser. &lt;br /&gt;
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4: A beater car, quality guns, renting a crappy apartment. A costume with a theme and a design becomes possible here, and at higher wealth levels will be more likely to contain armor, high-end design and other goodies.&lt;br /&gt;
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5: A midrange apartment, reliable cars, your retirement fund is no longer theoretical.&lt;br /&gt;
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6: Buying a new car in cash, down payment on your new house, a fancy apartment, military grade weapons. Hired help is a possibility.&lt;br /&gt;
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7: Sports cars, your own wine cellar, your second summer home.&lt;br /&gt;
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8: You might own your own local politician, a mansion. Having multiple squads of goons is very reasonable.&lt;br /&gt;
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9: A yacht, a private plane, maybe your own Congress person who you throw fancy fundraising parties for.&lt;br /&gt;
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10: Private Island. No theoretical upper limit. Dreams of becoming a James Bond villain are tantalizingly close to real.&lt;br /&gt;
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{{meta}}&lt;/div&gt;</summary>
		<author><name>Эхо the third</name></author>
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